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		<id>http://www.tenebraemush.net/index.php?title=PrP:_Haunted_House&amp;diff=15441</id>
		<title>PrP: Haunted House</title>
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		<updated>2014-10-06T15:42:17Z</updated>

		<summary type="html">&lt;p&gt;Cressida: Name links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Haunted House&lt;br /&gt;
*Emitter: [[Cressida]]&lt;br /&gt;
*Characters: [[Alice]] level 5, [[Godwyn]] level 5, [[Kiroth]] level 6, [[Orion]] level 5, [[Zoob]] level 4&lt;br /&gt;
*Place: Alexandria - An Abandoned House&lt;br /&gt;
*Time: September 20, 2014&lt;br /&gt;
*Summary: The long ignored spookiness of an abandoned house has gotten worse after a mysterious ritual. But, who's afraid of ghosts?&lt;br /&gt;
*APL: 5&lt;br /&gt;
*Encounter 1: Attic Whisperer CR 4, Gibbering Mouther CR 5, Scribbling Allip CR 4, Skeletal Mage CR 5&lt;br /&gt;
*Encounter 2: Hound of Tindalos CR 7&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The house has been abandoned for some time, but other than the usual spooky sounds that come from an abandoned house, it hadn't been a problem. Until recently. The people in the area didn't think much of a couple nights of chanting, as the house did get its occasional group of teenagers holding sceances and the like, all trying to impress each other. But, things have been escalating and a spooky light has been noticed the last couple nights, so the city has contacted the Guild to investigate this officially and resolve the problem.&lt;br /&gt;
&lt;br /&gt;
The time is shortly before dusk and the heroes are gathering in front of the house, ready to go in and discover if this is just more kids goofing around, or a problem that needs to be put to rest.&lt;br /&gt;
&lt;br /&gt;
Zoob trundles up, the stock of his thunderbelcher waving in the air from his back holster. His wide green ears flap as he prattles excitedly. &amp;quot;Oh boy, a haunted house! I've never seen a real ghost before, is it true that they wear sheets and say 'Boo!' a lot? I'm told they are really scary like owls and are really sneaky like owls and can fly like owls.... hey, maybe the house just has an infestation of termites. That could be it, couldn't it? Or maybe owls too, that could also be it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn stood before the house, staring upward at the upper windows. &amp;quot;You know... you tend to talk quite a bit when you're excited.&amp;quot; She peered, trying to get a glimpse of that light if she could. &amp;quot;It's cute.&amp;quot; She closed her eyes and touched her breastplate, just on the blue rose silhouette. &amp;quot;Althea guide us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice looks over to Zoob, &amp;quot;If ghosts are anything like zombies and other undead things, then it isn't really anything to be joking about. It could be very dangerous.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth moves up with a grim look on his face under his helmet. He spots the others and nods to them, &amp;quot;Let's hope that it's just someone playing a prank. I have encountered real ghosts before and they are harder to fight then one would realize.&amp;quot; He nods in agreement with Alice, &amp;quot;I have a scroll that can make them vulnerable, but only for a short time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orion arrives in his full plate armor, he unsheathes his great sword then looks to Zoob, &amp;quot;My first haunted house as well.&amp;quot; He now looks to everyone, &amp;quot;Assume there is no problem if I take lead.&amp;quot; If no one objects Orion will try to open the door then walk inside.&lt;br /&gt;
&lt;br /&gt;
The house could certainly be in better condition. It's not a danger, but the few broken windows make it clear no one is taking care of it. But, with the sun low in the sky, there does seem to be a faint glow coming from inside the house. It's not bright, but it is barely noticable.&lt;br /&gt;
&lt;br /&gt;
Godwyn glancees over at Orion with a nod. &amp;quot;Right, take point then.&amp;quot; With that, she follows him, bringing her weapon to bear as she makes her way inside. With any luck, they won't be ambushed immediately by whatever is in here.&lt;br /&gt;
Zoob frowns at Alice. &amp;quot;If you can't make jokes about the really dangerous stuff why bother with this line of work? Humour makes life worth living. I assure you I take survival very seriously, I just plan to have some fun along the way. Besides, it really could be owls, some of them are huge. And glow in the dark, or so I've been told. Or was that bats? Anyway, I say we push ahead with all speed before night falls, lets do this whie we have a place to retreat to if it really is ghosts.&amp;quot; He gestures Orion toward the door and prepares to follow.&lt;br /&gt;
&lt;br /&gt;
Kiroth nods, &amp;quot;I'll bring up the rear.&amp;quot; He says as he hefts his shield and he draws his sword. He hmms, &amp;quot;Give me a moment.&amp;quot; He opens up his banesight and takes a look at the house to see what he can see.&lt;br /&gt;
&lt;br /&gt;
Alice shakes her head slightly, &amp;quot;Normal owls and bats don't glow in the dark.&amp;quot; She looks to the house and looks it over as she moves to follow Orion inside.&lt;br /&gt;
&lt;br /&gt;
Zoob wrinkles his brow in thought. &amp;quot;Really? How do they see at night then? I figured they had to glow in the dark or they'd get lost.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orion gives Kiroth the time he needs for his banesight, Orion also takes the time to detect evil before going in.&lt;br /&gt;
&lt;br /&gt;
The trio of paladins look at the house and there's a definite sense of something evil within. Something of moderate intensity... moving around at about the level of the floor, or just below it.&lt;br /&gt;
&lt;br /&gt;
Godwyn grimaced as she entered the building. As she suspected. This had gotten out of hand, and now it was time to finish it. They had to clear the building and re-purpose it somehow, keep people away from it until they could. &amp;quot;This could get ugly, Orion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth hmmms as he concentrates for the full banesight to take effect, &amp;quot;Looks like something is going on in the basement.&amp;quot; He looks around to the others, &amp;quot;Stay sharp if you see anything out of the ordinary speak up.&amp;quot; He says as he nods to Godwyn and Orion, &amp;quot;When you two are ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orion looks to Alice and Zoob the two that can't sense evil, &amp;quot;There is cleary something evil in this house, be on your guard.&amp;quot; He nods to Godwyn, &amp;quot;Odds are it will, but whom better then us to deal with it?&amp;quot; Orion looks to Kiroth &amp;quot;Lets do this.&amp;quot; Orion now makes his way to the basement.&lt;br /&gt;
&lt;br /&gt;
Alice nods slightly as she looks around, &amp;quot;Well that isn't a surprise if there is really undead and that sort of thing here. Though there is a lot of evil things in the world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob looks at the Wall o' Paladin and then at Alice. &amp;quot;Well, at least we're not likely to be the main targets for whatever's in there. Let's go!&amp;quot; He follows the paladins inside and downstairs.&lt;br /&gt;
&lt;br /&gt;
The inside of the house is pretty unremarkable. The house opens into a fairly sizable room, a gathering hall for a small party. There's a set of stairs up to the second floor in the back corner, a wallway with a few doors raised in the back of the room. The back wall also has a door, and there is a door on the right side of the room, as well as the crumbling remains of what would have been a cloak check in the bottom right corner. The floor is dusty, &lt;br /&gt;
&lt;br /&gt;
But, the most noticable thing in the room is the faintly glowing... words? Hanging in the air, wispy ike cobwebs, but there definitely looks like a pattern within it, although it is a little difficult to make out from a distance. Within the words hanging in the air, there is... it could be a person, perhaps, collapsed on the floor in a heap.&lt;br /&gt;
&lt;br /&gt;
Upon looking around the room Orion notices the words, he looks to Alice, &amp;quot;Can you make sense of what this says?&amp;quot; He looks to what could be a person on the floor using his ability to detect evil on it, many an undead have tried to ambush him in the past trying to appear as a simple body.&lt;br /&gt;
&lt;br /&gt;
Zoob levels his thunderbelcher at the glowing pattern. &amp;quot;Okay, that doesn't look at all like an owl. I can't make out what it is from back here, can we all move closer? I don't really feel comfortable going first in this company. I hope you all understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;does read magic help at all?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;The body does not radiate evil. Read Magic might help, but you'll need to get closer to make out the words.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth keeps his banesite on as he moves bringing up the rear of the party. He frequently looks behind him his sword and shield ready.&lt;br /&gt;
&lt;br /&gt;
Godwyn grimaced as she looked around, watching for threats. Definitely nothing creepy about the spider webs, or the dead bodies. Her hands tightened on her weapon. She could feel Althea's presence, giving her courage, but other than that and the spells, she was on her own. That was fine with her.&lt;br /&gt;
&lt;br /&gt;
Alice carefully looks around, checking to make sure it is safe before looking to the others. &amp;quot;Well lets be careful.&amp;quot; She then slowly starts to move a little closer.&lt;br /&gt;
&lt;br /&gt;
Orion places a hand on Zoob shoulder, &amp;quot;We shall move closer, and no worries I have point on this. If things do get bad, do know that I can send out waves of positive healing energy, I believe Godwyn can do that as well.&amp;quot; He then nods to Kiroth, &amp;quot;While I have not adventured with my fellow Sunblade before, I am sure he has healing abilities as well.&amp;quot; Orion moves with Alice as she gets closer to the words.&lt;br /&gt;
&lt;br /&gt;
Zoob grins widely showing many needle-sharp teeth. &amp;quot;That is very reassuring. Let's have a look at this stuff, I've travelled a lot and know a bunch of languages, at least to recognize them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob does have Linguistics which should help in recognizing written languages I think.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It may. But, Alice and Zoob can make Will saves.&amp;quot;&lt;br /&gt;
GAME: Zoob rolls will: (12)+-1: 11&lt;br /&gt;
GAME: Alice rolls will: (12)+11: 23&lt;br /&gt;
GAME: Cressida rolls 2d4: (6): 6&lt;br /&gt;
&lt;br /&gt;
Upon closer examination, the words are in a couple of languages, and some are probably not any language. The end result is a rambling, babbling mess of words that almost look like they could mean something, but Alice is pretty sure it's just insane ramblings. Zoob is finding it fascinating, however, sure that there is something to it.&lt;br /&gt;
&lt;br /&gt;
As they study the words, the body twitches, though not quite in a human way and Kiroth can sense the evil in the floor rising up, as well as something else stirring in the rubble.&lt;br /&gt;
&lt;br /&gt;
Godwyn grimaced. Even she can see that the body moving is not a good sign, and she readies a combat stance. &amp;quot;Here we go...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth frowns, &amp;quot;Hope up there is something coming from the floor.&amp;quot; He says as he holds his sword ready, &amp;quot;Be careful with that sign.&amp;quot; He says as he holds his sword out before him.&lt;br /&gt;
&lt;br /&gt;
Zoob points at the glowing letters. &amp;quot;Look here, that's Kulthian I'd recognize it anywhere. That bit there looks like Khazdul although I'm not sure what that word means in that context. I think some of this is maybe Sylvan and something weird that might be celestial or maybe undercommon. They are so easy to confuse when you don't rad either one at all. Oh, and the syntax looks like it... well, somewhat garbled. Maybe if I swap some words? Gimme a minute.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice looks closely for a moment then shakes her head slightly. &amp;quot;It looks like it is just jibberish. There isn't any sense to it at all. I don't think it has any meaning at all.&amp;quot; She steps back slightly when the body moves though. &amp;quot;Looks like trouble.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am on it.&amp;quot; Orion says, he now goes to the body that is suddenly moving, he has his great sword out and is ready to attack. He looks over Zoob, &amp;quot;We should be able to handle this one.&amp;quot; He briefly looks over Alice, &amp;quot;Are you sure, Zoob seems to be able make some sense of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Zoob rolls initiative: Roll: 10 + Bonus: 6 = Total: 16&lt;br /&gt;
GAME: Orion rolls initiative: Roll: 15 + Bonus: 1 = Total: 16&lt;br /&gt;
GAME: Alice rolls initiative: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You can place on the map, too. The edge of the map is are the walls of the room. Rows 14 to 18 are full of that wispy, web-like writing. Alice and Zoob should be in row 12 or 13. The railing is the edge of the upper level, about eight feet up, and there are stairs in that corner where there's an opening.&amp;quot;&lt;br /&gt;
GAME: Kiroth rolls initiative: Roll: 10 + Bonus: 1 = Total: 11&lt;br /&gt;
GAME: You roll initiative for Body: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
GAME: Orion places himself on the map as Or at location I15 (Medium).&lt;br /&gt;
GAME: You roll initiative for Ghost: Roll: 13 + Bonus: +5 = Total: 18&lt;br /&gt;
GAME: You roll initiative for Skeleton: Roll: 11 + Bonus: 6 = Total: 17&lt;br /&gt;
GAME: Zoob places himself on the map as Zo at location J13 (Small).&lt;br /&gt;
GAME: You roll initiative for Cloaked: Roll: 19 + Bonus: 8 = Total: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;The word web starts at row 14.&amp;quot;&lt;br /&gt;
GAME: Note Fascinated added to Zoob with a duration of 6 rounds.&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 27.&lt;br /&gt;
      It is now Cloaked's turn! Ghost is next!&lt;br /&gt;
GAME: You move Cloaked to location J11 (65 ft). &lt;br /&gt;
GAME: You move Cloaked to location G11 (15 ft). &lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Ghost's turn! Skeleton is next!&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now Skeleton's turn! Zoob is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls initiative: Roll: 5 + Bonus: 1 = Total: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida rolls +4: (6)++4: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Orion, Kiroth, and Godwyn can also make Will saves now.&amp;quot;&lt;br /&gt;
GAME: Godwyn rolls Will: (6)+9: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It is DC 15, so you exactly made it.&amp;quot;&lt;br /&gt;
GAME: Kiroth rolls will: (4)+11: 15&lt;br /&gt;
GAME: Orion rolls Will: (19)+8: 27&lt;br /&gt;
&lt;br /&gt;
Things progress quickly from that first sign of trouble. As Kiroth sensed, a shadowy cloud rises from the floor, forming a vaguely humanoid shape, a skeletal form in a cloak of shadows. It starts to speak, words that eminate the madness of the form, forming semi-solid wisps in the air as it speaks, suggesting that it may be responsible for the webbing of words in front of you.&lt;br /&gt;
&lt;br /&gt;
On the raised hallway, a door opens up and a skeleton moves into view. Once it has you in sight, rather than running to attack, it starts to speak arcane words, apparently casting a spell!&lt;br /&gt;
&lt;br /&gt;
From the rubble of the cloak check, a small, dusty figure rises, wrapped in a cloak. As it moves, it looks like a child, grey and emaciated, but as it gets close, it looks like it has an animal skull for a head. Around it, like an aura, can be heard the unnerving sounds of childlike whimpers, songs, and sobs.&lt;br /&gt;
&lt;br /&gt;
The ghostly figure lunges for Kiroth, but he is quick enough to move back out of its reach.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 16.&lt;br /&gt;
      It is now Zoob's turn! Orion is next!&lt;br /&gt;
GAME: Note Flat-footed on Zoob ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;Okay, there was an attack, am I fascinated or what :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Zoob is still fascinated, but can pose as such, as chaos happens around him. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob is still concentrating on the wispy writing, his head slowly tilting to the left as he tries to put it together. &amp;quot;Almost have it... I think that these words.... bah! No, lemme...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 16.&lt;br /&gt;
      It is now Orion's turn! Kiroth is next!&lt;br /&gt;
GAME: Note Flat-footed on Orion ended.&lt;br /&gt;
GAME: Zoob rolls linguistics: (15)+5: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;The body that is now moving I can get to it with no trouble?&amp;quot;&lt;br /&gt;
You paged Zoob with 'There's a strange fascination with corners in the words. Like they're important, somehow.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;When you enter the mass of words, you'll have to make a combat maneuver check or an Escape Artist check.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;I will try attacking the ghost instead.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You will have to move past the cloaked figure to do so.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Oh did not notice him, will go for the cloak figure then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You have -1 to attack rolls, damage rolls, and Will saving throws within 10 feet of it. The sounds around it are just so depressing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Orion rolls weapon10-1: (19)+10+-1: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;confirm crit&amp;quot;&lt;br /&gt;
GAME: Orion rolls weapon10-1: (6)+10+-1: 15&lt;br /&gt;
GAME: Orion rolls 1d10+4: (7)+4: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Kiroth's turn! Body is next!&lt;br /&gt;
GAME: Note Flat-footed on Kiroth ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Kiroth, you are currently within 10 feet of the cloaked monster child.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Is there still a ghost in front of me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;There is.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;i'll take a 5ft step back and cast protection from evil on myself&amp;quot;&lt;br /&gt;
GAME: Kiroth casts Protection From Evil. Caster Level: 6 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Body's turn! Alice is next!&lt;br /&gt;
&lt;br /&gt;
Things are happening so fast, a moment ago the group was looking over words and now they are just about ambushed. Orion with his bulky full plate armor will have trouble moving past the mass of words, he knows with the situation at hand it is best to take down any of the enemy numbers as soon as possible. He attacks the cloaked child monster, despite the depressing and distracting sounds coming from it he manages to strike it.&lt;br /&gt;
&lt;br /&gt;
Kiroth moves back as he hears the music and he dodges the ghost. He casts a spell of protection from evil on himself to help to tune out the influences of evil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Everyone can make another Will save. The effect is not evil.&amp;quot;&lt;br /&gt;
GAME: Zoob rolls will: (15)+-1: 14&lt;br /&gt;
GAME: Godwyn rolls Will: (11)+9: 20&lt;br /&gt;
GAME: Kiroth rolls will: (2)+11: 13&lt;br /&gt;
GAME: Orion rolls will: (17)+8: 25&lt;br /&gt;
GAME: Alice rolls will: (9)+11: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Note Confused added to Kiroth with a duration of 1 rounds.&lt;br /&gt;
GAME: Cressida rolls +7: (10)++7: 17&lt;br /&gt;
GAME: Cressida rolls +7: (17)++7: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;What is your CMD, Alice?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;14&amp;quot;&lt;br /&gt;
GAME: Cressida rolls +7: (18)++7: 25&lt;br /&gt;
GAME: Cressida rolls +7: (13)++7: 20&lt;br /&gt;
GAME: Cressida rolls +7: (5)++7: 12&lt;br /&gt;
GAME: Cressida rolls +7: (16)++7: 23&lt;br /&gt;
GAME: Cressida rolls +7: (11)++7: 18&lt;br /&gt;
GAME: Cressida rolls 4d4: (10): 10&lt;br /&gt;
GAME: You damaged Alice for 10 points. 39 remaining.&lt;br /&gt;
GAME: Cressida rolls 6: (2)+6: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Zoob, you can make another Will save now.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Actually, no, you are just un-fascinated now.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;Me? OK.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the body starts to lunge forward, it starts to babble an obviously insane, maddening and incoherent string of words... and then several more as mouths open up all over its body. As it starts to lunge, and then roll forward, it's clear that the body must not have bones and that it is covered in eyes and mouths, each mouth talking in a discordant combination. It lunges at Alice, mouths biting viciously at her as it grabs hold, trying to engulf her. Even as all that is happening, a jet of some sort of fluid sprays at Zoob, finally pulling his attention from translating the words to the danger around him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Alice is grappled, Kiroth is confused.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Alice's turn! Godwyn is next!&lt;br /&gt;
GAME: Note Flat-footed on Alice ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;what is the roll for casting while grabbed?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;Concentration: DC 10 + the grappler's CMB + the level of the spell you're casting.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I am going to try to drop a flaming sphere on it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;the one that grabbed me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Alice rolls 1d20+5+6: (5)+5+6: 16&lt;br /&gt;
GAME: Alice casts Flaming Sphere. Caster Level: 5 DC: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I guess I fail&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
      It is now Godwyn's turn! Cloaked is next!&lt;br /&gt;
GAME: Note Flat-footed on Godwyn ended.&lt;br /&gt;
&lt;br /&gt;
Alice tries to focus and chant as she moves around, trying to make the hand gestures while fighting off the monster. A bit of flame starts to form for a breif moment but doesn't fully form into a sphere.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Right, good strategy. Ghost is the weak link. Circling around and using Ghostbane Dirge!&amp;quot;&lt;br /&gt;
GAME: Godwyn casts Ghostbane Dirge. Caster Level: 5 DC: 14&lt;br /&gt;
GAME: Cressida rolls 4: (3)+4: 7&lt;br /&gt;
GAME: Note Dirged added to Ghost with a duration of 5 rounds.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 27.&lt;br /&gt;
      It is now Cloaked's turn! Ghost is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It attacks Orion.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 9: (13)+9: 22&lt;br /&gt;
GAME: Cressida rolls 4: (19)+4: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Orion, make a Will save.&amp;quot;&lt;br /&gt;
GAME: Orion rolls will: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Ghost's turn! Skeleton is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;The ghost goes for Godwyn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn grimaced and took a look toward the ghost. Definitely not the best place to be right now for him. She manages to make her way behind and around Kiroth, point her right hand at the ghost, and declare, &amp;quot;Return to the mortal plane and face your judgment!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The ghost wavers... blinks in and out... and it seems more real, more phyiscal. &amp;quot;Kiroth, the ghost! Get him!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida rolls 4: (9)+4: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;What is your touch AC, Godwyn?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;12, you beat it. Barely.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 1d4: (4): 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Ouch. It does 4 Wisdom damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now Skeleton's turn! Zoob is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;A small earth elemental appears and attacks Kiroth.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 6: (12)+6: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;For all the good that does it.&amp;quot;&lt;br /&gt;
GAME: Note Summon added to Skeleton with a duration of 4 rounds.&lt;br /&gt;
GAME: Cressida rolls 6-4: (20)+6+-4: 22&lt;br /&gt;
GAME: Cressida rolls 6-4: (6)+6+-4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;And a scorching ray from the skeleton.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 4d6: (15): 15&lt;br /&gt;
GAME: You damaged Orion for 10 points. 45 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Keying up Smite Evil + Power Attack + Furious Focus&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The cloaked child thing grabs at Orion, trying to bite him. He can feel its hand on his chest, but it doesn't manage to sink its teeth in and he manages to fight off the magic he feels eminating from it.&lt;br /&gt;
&lt;br /&gt;
The ghostly figure, finding itself solidifying, lunges for the person apparently responsible and claws at her. Its hands pass through Godwyn's body and, rather than phyiscally injuring her, its madness seeps into her starting to eat at her sanity.&lt;br /&gt;
&lt;br /&gt;
The skeleton in back completes its spell and a small creature of rock appears nearby, charging at Kiroth, its rocky punches bouncing off his armor. It moves forward, casting once again, and firing a ray of fire at Orion, hitting his directly, though not having as much of an effect as one might have guessed.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 16.&lt;br /&gt;
      It is now Zoob's turn! Orion is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Zoob, you get to act freely!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;I'd like to 5' to the right and shoot the skeleton as it isn't in melee. Rapid Shot, Deadly Aim.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Sure. Go for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zoob rolls ranged +1 -2 -2 (Deadly Aim, Rapid Shot, touch attack): (17)+11+1+-2+-2 (Deadly Aim, Rapid Shot, touch attack): 25&lt;br /&gt;
GAME: Zoob rolls ranged +1 -2 -2 (Deadly Aim, Rapid Shot, touch attack): (14)+11+1+-2+-2 (Deadly Aim, Rapid Shot, touch attack): 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You very hit, twice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zoob rolls 1d10 +5: (5)+5: 10&lt;br /&gt;
GAME: Zoob rolls 1d10 +5: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;What kind of damage is it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;B&amp;amp;P.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It is very shot up, but still standing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob snaps out of his concentration. &amp;quot;Just you wait, words, I'll get back to you. Bessie?&amp;quot; He raises his firearm and unloads both barrels at the skeleton knocking off several ribs. &amp;quot;That's right Bessie, good thunderbelcher.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 16.&lt;br /&gt;
      It is now Orion's turn! Kiroth is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Can I get to the ghost?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Yes, you can step over to it at H11 without an AoO.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;He will give it a nice power attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You are still -1 to hit and damage, from the sobbing.&amp;quot;&lt;br /&gt;
GAME: GAME: Orion moves to location H11 (5 ft).&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Ok will smite it with a power attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Orion rolls weapon10+2: (9)+10+2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Your sword is magic, yes?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Orion rolls 2d6++20: (4)++20: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Kiroth's turn! Body is next!&lt;br /&gt;
GAME: Note Confused on Kiroth ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Kiroth, you want to attack the Earth Elemental, for daring to attack you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orion spots the opening that Godwyn gives him by making the ghost physical, as Orion goes to the ghost he points his great sword at it and says, &amp;quot;You!&amp;quot; He then slams his sword into the ghost aided by the power of his god, despite the attack being a powerful one the ghost is still standing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Well, Kiroth will attack the Earth Elemental, on his turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Body's turn! Alice is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida rolls 7: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;The body doesn't engulf Alice... yet.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 6: (7)+6: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;What is your touch AC, Zoob?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;18 I think.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Alice's turn! Godwyn is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I try to put a flaming sphere on it again&amp;quot;&lt;br /&gt;
GAME: Alice rolls 1d20+5+6: (12)+5+6: 23&lt;br /&gt;
GAME: Alice casts Flaming Sphere. Caster Level: 5 DC: 18&lt;br /&gt;
&lt;br /&gt;
The body continues to crawl up on Alice, but as it oozes and grabs at her, it is finding it more difficult to wrap itself around her completely. Another spray of some sort of fluid shoots in Zoob's direction, but it again splashes on the ground with a soft hiss.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That succeeds. What are you doing with it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Alice rolls 3d6: (8): 8&lt;br /&gt;
GAME: Cressida rolls 4: (11)+4: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Looks like it burns. Some of its mouths howl.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
      It is now Godwyn's turn! Cloaked is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Here comes the big combination&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth turns to face the rocky being that charged up behind him, madness in his eyes. It will pay for daring to attack him!&lt;br /&gt;
&lt;br /&gt;
Alice tries to fight off the strange creature as she chants and casts a spell and this time a burning sphere appears right on top of it and burn at it's flesh as she tries to push it away from her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Smite Evil + Power Attack + Furious Focus&amp;quot;&lt;br /&gt;
GAME: Godwyn rolls Melee+3: (1)+9+3: 13&lt;br /&gt;
&lt;br /&gt;
Godwyn gasps as the ghost reaches *inside* her... and then shrieks as a part of her mind quails. She stumbled backward a few steps, clutching her chest. With a hiss, she raises her weapon toward the ceiling. &amp;quot;Althea... guide me forward, unto destiny!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Her weapon glows. Her armor glows. Even her blue eyes almost have a sheen to them as she is graced by divine will.&lt;br /&gt;
&lt;br /&gt;
Then she sets herself and swings. It misses, but she doesn't seem to care. Just as long as he can't do *that* again.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 27.&lt;br /&gt;
      It is now Cloaked's turn! Ghost is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It goes for Orion again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida rolls 9: (8)+9: 17&lt;br /&gt;
GAME: Cressida rolls 4: (7)+4: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It misses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
      It is now Ghost's turn! Skeleton is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;The ghost also goes for Orion.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 4: (11)+4: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;What is your touch AC, Orion?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Think 11, it is smitted so I think it gets -5 to hit Orion.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That's a deflection bonus to your AC, which counts for your touch AC. So, it will miss, since your touch AC against it is 16.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 17.&lt;br /&gt;
      It is now Skeleton's turn! Zoob is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;The skeleton just magic missiles Zoob.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 2d4+2: (5)+2: 7&lt;br /&gt;
GAME: You damaged Zoob for 7 points. 30 remaining.&lt;br /&gt;
&lt;br /&gt;
The cloaked child thing grabs at Orion again, but it is still having trouble dealing with his armor.&lt;br /&gt;
&lt;br /&gt;
The ghost turns to face the person that cut it so severely, its claws grabbing for him in an attempt to drag him into madness, but the aura of his godly power repels it, that madness it continues to babble only getting louder in frustration.&lt;br /&gt;
&lt;br /&gt;
The skeleton was rcoked by those shots from Zoob, so it turns its attention to him. With a few quick words, two magic missiles fly from its hand and strike Zoob solidly.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 16.&lt;br /&gt;
      It is now Zoob's turn! Orion is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;I will shoot it back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zoob rolls ranged +1 -2 -2 (Deadly Aim, Rapid Shot, touch attack): (19)+11+1+-2+-2 (Deadly Aim, Rapid Shot, touch attack): 27&lt;br /&gt;
GAME: Zoob rolls 1d10+5: (4)+5: 9&lt;br /&gt;
GAME: Zoob rolls ranged +1 -2 -2 (Deadly Aim, Rapid Shot, touch attack): (19)+11+1+-2+-2 (Deadly Aim, Rapid Shot, touch attack): 27&lt;br /&gt;
GAME: Zoob rolls 1d10+5: (5)+5: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You destroy it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob rloads his firearm, fingers twinkling with speed. &amp;quot;Okay, let's have an artillery battle. See how you like it.&amp;quot; He unloads both barrels again, the capacitors flaring with arcane energy, and the skeleton goes down in pieces. &amp;quot;There, see? You don't.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 16.&lt;br /&gt;
      It is now Orion's turn! Kiroth is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Same combo as before.&amp;quot;&lt;br /&gt;
GAME: Orion rolls weapon10+2: (3)+10+2: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That hits.&amp;quot;&lt;br /&gt;
GAME: Orion rolls 2d6+15: (5)+15: 20&lt;br /&gt;
&lt;br /&gt;
Orion slams his great sword into the ghost once more, this time the ghost does not survive this attack, he notices Zoob take out the skeleton mage, &amp;quot;Excellent job people, we are almos through this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Kiroth's turn! Body is next!&lt;br /&gt;
Kiroth simply growls, he and the elemental in a mortal one on one battle to the death!&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Body's turn! Alice is next!&lt;br /&gt;
GAME: Cressida rolls 7: (16)+7: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Meanwhile, the squishy body engulfs Alice.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 6d4: (15): 15&lt;br /&gt;
GAME: You damaged Alice for 15 points. 24 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It also does 2 points of Constitution damage as it drains her blood.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 6: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
The boneless body sizzles as the ball of fire hits it, but that seems to only spur it on. It flows over Alice, completely covering her with its mass, eyes looking for something. Perhaps a new target. Some of its eyes remain fixed on Zoob, but its continued attempt to hit him with some sort of fluid are met with failure.&lt;br /&gt;
&lt;br /&gt;
Godwyn taps Orion on the right shoulder and, once she gets her attention, begins to make a few hand signs. She points to herself and then him, then pointed two fingers toward Alice, drawing a line through the center of the creature that had a hold on her.&lt;br /&gt;
&lt;br /&gt;
He might understand or might not, but the point was that they would have to work together.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 10.&lt;br /&gt;
      It is now Alice's turn! Godwyn is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Alice, you are swallowed. You can try to cut out, fight it like a grapple, or do anything else you can do, though you can't see anything but the inside of it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;can I shoot it with a spell?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;If you can cast successfully.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I will do produce flame&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It won't help you get out, but you will be hard pressed to miss, I think.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;if it dies I get out though hehe&amp;quot;&lt;br /&gt;
GAME: Alice rolls 1d20+5+6: (8)+5+6: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;True!&amp;quot;&lt;br /&gt;
GAME: Alice casts Produce Flame. Caster Level: 5 DC: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You can make your attack, too.&amp;quot;&lt;br /&gt;
GAME: Alice rolls 1d6+5: (1)+5: 6&lt;br /&gt;
GAME: Alice rolls melee: (13)+2: 15&lt;br /&gt;
GAME: Cressida rolls 4: (16)+4: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;But, it avoids the sphere, this round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice summons forth a small flame in her hand and hits the inside of the monster, burning at it as her sphere swirls around the outside, trying to burn it from every direction.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 6.&lt;br /&gt;
      It is now Godwyn's turn! Cloaked is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Attempting a charge. Power Attack, Furious Focus.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You can charge it, but the Cloaked thing will get an AoO.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Not that it's hit anyone yet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Gonna try to beast through it with armor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida rolls 9: (3)+9: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It misses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Melee: (15)+9: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I do not.&amp;quot;&lt;br /&gt;
GAME: Godwyn rolls 2d6+1: (9)+10: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Well that had to hurt XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cressida advances the initiative order.&lt;br /&gt;
      Round Four - Init 27.&lt;br /&gt;
      It is now Cloaked's turn! Zoob is next!&lt;br /&gt;
&lt;br /&gt;
The cloaked figure ducks down and starts to run, making for the stairs. Maybe it sees the fruitlessness of its efforts and is looking for an escape.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Four - Init 16.&lt;br /&gt;
      It is now Zoob's turn! Orion is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;I'll move and shoot once. F15.&amp;quot;&lt;br /&gt;
GAME: Zoob rolls ranged +2 -2 (PSB, Deadly Aim, touch attack): (12)+11+2+-2 (PSB, Deadly Aim, touch attack): 23&lt;br /&gt;
GAME: Zoob rolls 1d10+6: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It cries out in a child's voice as it's shot. Clearly, that hurt, but it's still moving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob bounds forward, ears flapping, and looses a shot at the fleeing cloaked figure. &amp;quot;Take that! Oh, you took it, I wasn't expecting that. Never mind then!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Four - Init 16.&lt;br /&gt;
      It is now Orion's turn! Kiroth is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion will charge and flank the body that has Alice.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You can't charge and you can't quite flank, but you can move to a position to let Godwyn flank on her turn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Ok power attack though.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You can do that. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;with the cloak leaving no more -1?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Correct.&amp;quot;&lt;br /&gt;
GAME: Orion rolls weapon10-2: (12)+10+-2: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
GAME: Orion rolls 2d6+11: (7)+11: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It is more damaged, but still moving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Four - Init 11.&lt;br /&gt;
      It is now Kiroth's turn! Body is next!&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Four - Init 11.&lt;br /&gt;
      It is now Body's turn! Alice is next!&lt;br /&gt;
GAME: Cressida rolls 6d4: (17): 17&lt;br /&gt;
GAME: You damaged Alice for 17 points. 7 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;And 2 more points of Con damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It also bites at Orion and Godwyn&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 7: (17)+7: 24&lt;br /&gt;
GAME: Cressida rolls 7: (19)+7: 26&lt;br /&gt;
GAME: Cressida rolls 7: (14)+7: 21&lt;br /&gt;
GAME: Cressida rolls 7: (16)+7: 23&lt;br /&gt;
GAME: Cressida rolls 7: (20)+7: 27&lt;br /&gt;
GAME: Cressida rolls 7: (6)+7: 13&lt;br /&gt;
GAME: Cressida rolls 2d4: (5): 5&lt;br /&gt;
GAME: Cressida rolls 2d4: (7): 7&lt;br /&gt;
GAME: You damaged Orion for 5 points. 40 remaining.&lt;br /&gt;
GAME: You damaged Godwyn for 7 points. 41 remaining.&lt;br /&gt;
GAME: Cressida rolls 6: (4)+6: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;And spits at Zoob, but he's nimble.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The boneless body is getting surrounded, but it doesn't seem concerned. Internal mouths bite at Alice, while external mouths bite at Orion and Godwyn as they try to kill it. It is getting frenzied, that maddening gibbering rising in pitch as it draws blood. So muhc blood. Another gob of something flies past Zoob, the man too nimble to be bothered by such things.&lt;br /&gt;
&lt;br /&gt;
Kiroth lets out a roar as he smashes that elemental to pieces, but the effort he's expended seems to have been rather overwhelming as he collapses to the ground, apparently exhausted but otherwise healthy.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Four - Init 10.&lt;br /&gt;
      It is now Alice's turn! Godwyn is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I cure light wounds on my self&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 4: (19)+4: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Wow, and it avoids the sphere again.&amp;quot;&lt;br /&gt;
GAME: Alice rolls 1d20+5+6: (3)+5+6: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Looks like being inside of it disrupts the spell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice is still having a lot of trouble inside the stupid thing, trying to cast spells. Though it's annoying mouths distract her.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Four - Init 6.&lt;br /&gt;
      It is now Godwyn's turn! Cloaked is next!&lt;br /&gt;
GAME: Godwyn rolls Melee+2: (8)+9+2: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Successful flank. ^^&amp;quot;&lt;br /&gt;
GAME: Godwyn rolls 2d6+6: (6)+6: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Indeed. You cut it open, Alice is free and it appears to be dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn shifts just slightly to the right, being chewed on by various sets of teeth. Armor does not necessarily make for a good thing to chew on, but it does irritatte her enough to set her stance, narrow her eyes... and without a word or a cry of battle, cut the thing *open*.&lt;br /&gt;
&lt;br /&gt;
The creature's screams silence all at once as it sloughs off like so much slime. &amp;quot;Are you all right, Alice?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cressida advances the initiative order.&lt;br /&gt;
      Round Five - Init 27.&lt;br /&gt;
      It is now Cloaked's turn! Zoob is next!&lt;br /&gt;
&lt;br /&gt;
The cloaked figure runs across the raised hallway tot he door the skeleton came out of. Opening the door, it looks inside, then falls to pieces, its cloak shredded by... something. It's not clear just what is there, but whatever it is, it's growling.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Five - Init 16.&lt;br /&gt;
      It is now Zoob's turn! Orion is next!&lt;br /&gt;
GAME: You roll initiative for Hound: Roll: 8 + Bonus: 9 = Total: 17&lt;br /&gt;
&lt;br /&gt;
Godwyn glanced over toward the door, her blade pointed toward the entrance. She peers into the darkness, attempting to make some sense of what is in there.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Detect Evil.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;I'll delay and see what happens? :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Five - Init 16.&lt;br /&gt;
      It is now Orion's turn! Kiroth is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;I am going to channel heal.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
GAME: Orion rolls 3d6: (7): 7&lt;br /&gt;
GAME: You damaged Alice for -7 points. 14 remaining.&lt;br /&gt;
GAME: You damaged Orion for -7 points. 47 remaining.&lt;br /&gt;
GAME: You damaged Kiroth for -7 points. 70 remaining.&lt;br /&gt;
GAME: You damaged Zoob for -7 points. 37 remaining.&lt;br /&gt;
GAME: You damaged Godwyn for -7 points. 48 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Five - Init 11.&lt;br /&gt;
      It is now Kiroth's turn! Alice is next!&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Five - Init 10.&lt;br /&gt;
      It is now Alice's turn! Godwyn is next!&lt;br /&gt;
&lt;br /&gt;
Kiroth groans, laying on the ground semi-concious as he recovers from the madness he was suffering from.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I heal my self&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Go ahead.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Is there anything evil in that door XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Trying to find out XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orion notices how hurt Alice is, and he has taken some damage himself, he sends out a wave of postive energy healing those around him, he then looks to Alice and says, &amp;quot;This is not over yet so be careful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Five - Init 6.&lt;br /&gt;
      It is now Godwyn's turn! Hound is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Alice casts Cure Light Wounds. Caster Level: 5 DC: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;There is something evil over there, you can sense.&amp;quot;&lt;br /&gt;
GAME: Alice rolls 1d8+5: (3)+5: 8&lt;br /&gt;
GAME: You damaged Alice for -8 points. 22 remaining.&lt;br /&gt;
&lt;br /&gt;
Alice hand glows slightly as she touches herself and her wounds start to heal. She nods slightly as she looks around, &amp;quot;I think I am okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn grimaced. &amp;quot;Definitely not over. Orion?&amp;quot; She nodded toward the door. &amp;quot;Get ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cressida advances the initiative order.&lt;br /&gt;
      Round Six - Init 17.&lt;br /&gt;
      It is now Hound's turn! Zoob is next!&lt;br /&gt;
&lt;br /&gt;
As everyone looks to that doorway, something jumps out of the corner of the room, on the same level as the party. A gaunt, long-limbed quadruped with huge, soulless eyes and a toothy maw, something like a huge wolf, though its legs are too long. It charges forward and bites at Orion...&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida rolls 15: (11)+15: 26&lt;br /&gt;
GAME: Cressida rolls 2d6+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Orion for 9 points. 38 remaining.&lt;br /&gt;
&lt;br /&gt;
...and bites his shoulder, teeth getting through his armor with a shearing sound.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Six - Init 16.&lt;br /&gt;
      It is now Zoob's turn! Orion is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob will move to where it doesn't have cover, J16, and shoot the hound once.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Something about its eyes, Zoob. They look deadly. Gaze attack deadly.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;I am foolhardy. I'll ignore that.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Okay. Make a Fort save.&amp;quot;&lt;br /&gt;
GAME: Zoob rolls fort: (15)+7: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You are foolhardy and it has no effect on you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zoob rolls ranged +2 -2 -4 (PSB, Deadly Aim, into melee, touch attack): (5)+11+2+-2+-4 (PSB, Deadly Aim, into melee, touch attack): 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That misses.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;I do not have precise shot yet. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob scampers back across the floor, loading Bessie as he goes. &amp;quot;Okay, one more beastie, just a dog, we've killed those before...&amp;quot; He misses wide.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Six - Init 16.&lt;br /&gt;
      It is now Orion's turn! Alice is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;POwer attack +smite&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Do you avert your eyes at all?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;No.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Fort save.&amp;quot;&lt;br /&gt;
GAME: Orion rolls fort: (3)+13: 16&lt;br /&gt;
GAME: Cressida rolls 5d6: (13): 13&lt;br /&gt;
GAME: You damaged Orion for 13 points. 25 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Its gaze cuts into you. Literally.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Ok going to add a lay upon hands on myself first.&amp;quot;&lt;br /&gt;
GAME: Orion rolls 2d6: (12): 12&lt;br /&gt;
GAME: You damaged Orion for -12 points. 37 remaining.&lt;br /&gt;
GAME: Orion rolls weapon10+3: (19)+10+3: 32&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Well, roll to confirm.&amp;quot;&lt;br /&gt;
GAME: Orion rolls weapon10-2: (13)+10+-2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That confirms. So, good start.&amp;quot;&lt;br /&gt;
GAME: Orion rolls 4d6+42: (19)+42: 61&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Well. It's still alive. But, ow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creatures bites Orion deeply into Orion, when he looks to attack it, the very gaze of it hurts Orion even more then the bit, &amp;quot;Not bad, but now it is my turn!&amp;quot; Orion aided by his god slams his great sword into the creatures head doing a massive amount of damage to it.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Six - Init 10.&lt;br /&gt;
      It is now Alice's turn! Godwyn is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I do produce flame&amp;quot;&lt;br /&gt;
GAME: Alice rolls ranged: (18)+5: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;its a touch attack&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Also a Fort save. That will hit.&amp;quot;&lt;br /&gt;
GAME: Alice casts Produce Flame. Caster Level: 0 DC: -95&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;also flaming sphere on it&amp;quot;&lt;br /&gt;
GAME: Alice rolls fort: (5)+8: 13&lt;br /&gt;
GAME: Alice rolls 1d6+5: (6)+5: 11&lt;br /&gt;
GAME: Cressida rolls 12: (11)+12: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It dodges the sphere.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 5d6: (19): 19&lt;br /&gt;
GAME: You damaged Alice for 19 points. 3 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;But its gaze is cutting as you burn it. Again, literally.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;But, it is burned and looking bad. Probably.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Six - Init 6.&lt;br /&gt;
      It is now Godwyn's turn! Hound is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Right. Smite Evil, Power Attack, Furious Focus, with an attempt to flank.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You can't quite flank without provoking an AoO.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Might provoke it then...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;let's see if he can hit me. XD&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 15: (14)+15: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;He can.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Does that stop me?&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 2d6+3: (5)+3: 8&lt;br /&gt;
GAME: You damaged Godwyn for 8 points. 40 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;But, Fort save, if you're looking right at it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Flanking + Smite + weapon bonus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;First, rolling fortitude&amp;quot;&lt;br /&gt;
GAME: Godwyn rolls fort+3: (19)+11+3: 33&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Divine Grace has pulled through!&amp;quot;&lt;br /&gt;
GAME: Godwyn rolls Melee+6: (9)+9+6: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You are not impressed by its gaze.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;I think your Divine Grace is automatically factored in, but you still make it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Successful flank.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Adding Power Attack to the mix...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;And that does hit it. And, since it's an evil outsider, you get to add twice your level for damage.&amp;quot;&lt;br /&gt;
GAME: Godwyn rolls 2d6+18: (3)+18: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Boom, you finish it off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The sound of *thunder* shakes the room.&lt;br /&gt;
&lt;br /&gt;
The beast simply stops what it is doing, a shocked expression on its features, before it falls to the floor in a pool of its own blood. Standing behind him is Godwyn, her face in a mask of resolution. She doesn't even seem angry or frustrated.&lt;br /&gt;
&lt;br /&gt;
Her armor, her weapon, and once again even those blue eyes, glow. &amp;quot;Return to that whence you came. Pay for your misdeeds in the next life.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orion lets out a long breath and takes a moment to relax after Godwyn finishes off the creature, &amp;quot;Wow, that was intense. Lets heal up a bit before we go onwards.&amp;quot; He looks to Alice, &amp;quot;You know my good berry idea would come in handy about now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The hound almost seems to react to that command, its body shifting slightly, then sliding through what might be a small gap in reality, blood flowing after it, the whole of it disappearing entirely in just a second. With it gone, the house is quiet. The setting sun illuminates the room and it already seems less oppressive, the shadows less frightening. There are some remains scattered about, a pile of flesh, a broken skeleton, and a pile of junk where the cloaked figure was, but they are easily disposed of.&lt;br /&gt;
&lt;br /&gt;
Zoob looks around. &amp;quot;Hey! Where dod those words go? I almost had them figured out before we got interrupted!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice looks to Orion and nods as blood runs down her arms and legs, &amp;quot;Yeah, I think I could go for some healing.&amp;quot; She then glances over towards Zoob. &amp;quot;Those words didn't mean anything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm sure you'll find out some other time.&amp;quot; Godwyn cleans off her blade before sheathing it again. &amp;quot;Let's go, we need to find out what caused this.&amp;quot; With that, she volunteers to take point without another word, advancing further into the house if possible.&lt;br /&gt;
&lt;br /&gt;
A search of the house reveals it to be otherwise unoccupied and uninteresting, aside from the attic. The attic appears to have been built to be a round room, rounded off where the walls meet the floor and the ceiling. Faded markings cover the walls, hinting at some sort of madness ravings, but they are visibly fading from view. Whatever was going on here, it seems to be fading from existance. With that, the only traces of anything unusual, undead, or evil of any sort are gone. The house appears to be clean.&lt;br /&gt;
&lt;br /&gt;
Godwyn sighed. &amp;quot;Clear.&amp;quot; She looked toward the others. &amp;quot;We need to get this place re purposed for something. I'm not sure if that'll help, but anything is better than nothing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cressida</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Haunted_House&amp;diff=15440</id>
		<title>PrP: Haunted House</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Haunted_House&amp;diff=15440"/>
		<updated>2014-10-06T15:39:26Z</updated>

		<summary type="html">&lt;p&gt;Cressida: New log; Exploring an increasingly haunted house.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Haunted House&lt;br /&gt;
*Emitter: Cressida&lt;br /&gt;
*Characters: Alice level 5, Godwyn level 5, Kiroth level 6, Orion level 5, Zoob level 4&lt;br /&gt;
*Place: Alexandria - An Abandoned House&lt;br /&gt;
*Time: September 20, 2014&lt;br /&gt;
*Summary: The long ignored spookiness of an abandoned house has gotten worse after a mysterious ritual. But, who's afraid of ghosts?&lt;br /&gt;
*APL: 5&lt;br /&gt;
*Encounter 1: Attic Whisperer CR 4, Gibbering Mouther CR 5, Scribbling Allip CR 4, Skeletal Mage CR 5&lt;br /&gt;
*Encounter 2: Hound of Tindalos CR 7&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The house has been abandoned for some time, but other than the usual spooky sounds that come from an abandoned house, it hadn't been a problem. Until recently. The people in the area didn't think much of a couple nights of chanting, as the house did get its occasional group of teenagers holding sceances and the like, all trying to impress each other. But, things have been escalating and a spooky light has been noticed the last couple nights, so the city has contacted the Guild to investigate this officially and resolve the problem.&lt;br /&gt;
&lt;br /&gt;
The time is shortly before dusk and the heroes are gathering in front of the house, ready to go in and discover if this is just more kids goofing around, or a problem that needs to be put to rest.&lt;br /&gt;
&lt;br /&gt;
Zoob trundles up, the stock of his thunderbelcher waving in the air from his back holster. His wide green ears flap as he prattles excitedly. &amp;quot;Oh boy, a haunted house! I've never seen a real ghost before, is it true that they wear sheets and say 'Boo!' a lot? I'm told they are really scary like owls and are really sneaky like owls and can fly like owls.... hey, maybe the house just has an infestation of termites. That could be it, couldn't it? Or maybe owls too, that could also be it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn stood before the house, staring upward at the upper windows. &amp;quot;You know... you tend to talk quite a bit when you're excited.&amp;quot; She peered, trying to get a glimpse of that light if she could. &amp;quot;It's cute.&amp;quot; She closed her eyes and touched her breastplate, just on the blue rose silhouette. &amp;quot;Althea guide us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice looks over to Zoob, &amp;quot;If ghosts are anything like zombies and other undead things, then it isn't really anything to be joking about. It could be very dangerous.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth moves up with a grim look on his face under his helmet. He spots the others and nods to them, &amp;quot;Let's hope that it's just someone playing a prank. I have encountered real ghosts before and they are harder to fight then one would realize.&amp;quot; He nods in agreement with Alice, &amp;quot;I have a scroll that can make them vulnerable, but only for a short time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orion arrives in his full plate armor, he unsheathes his great sword then looks to Zoob, &amp;quot;My first haunted house as well.&amp;quot; He now looks to everyone, &amp;quot;Assume there is no problem if I take lead.&amp;quot; If no one objects Orion will try to open the door then walk inside.&lt;br /&gt;
&lt;br /&gt;
The house could certainly be in better condition. It's not a danger, but the few broken windows make it clear no one is taking care of it. But, with the sun low in the sky, there does seem to be a faint glow coming from inside the house. It's not bright, but it is barely noticable.&lt;br /&gt;
&lt;br /&gt;
Godwyn glancees over at Orion with a nod. &amp;quot;Right, take point then.&amp;quot; With that, she follows him, bringing her weapon to bear as she makes her way inside. With any luck, they won't be ambushed immediately by whatever is in here.&lt;br /&gt;
Zoob frowns at Alice. &amp;quot;If you can't make jokes about the really dangerous stuff why bother with this line of work? Humour makes life worth living. I assure you I take survival very seriously, I just plan to have some fun along the way. Besides, it really could be owls, some of them are huge. And glow in the dark, or so I've been told. Or was that bats? Anyway, I say we push ahead with all speed before night falls, lets do this whie we have a place to retreat to if it really is ghosts.&amp;quot; He gestures Orion toward the door and prepares to follow.&lt;br /&gt;
&lt;br /&gt;
Kiroth nods, &amp;quot;I'll bring up the rear.&amp;quot; He says as he hefts his shield and he draws his sword. He hmms, &amp;quot;Give me a moment.&amp;quot; He opens up his banesight and takes a look at the house to see what he can see.&lt;br /&gt;
&lt;br /&gt;
Alice shakes her head slightly, &amp;quot;Normal owls and bats don't glow in the dark.&amp;quot; She looks to the house and looks it over as she moves to follow Orion inside.&lt;br /&gt;
&lt;br /&gt;
Zoob wrinkles his brow in thought. &amp;quot;Really? How do they see at night then? I figured they had to glow in the dark or they'd get lost.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orion gives Kiroth the time he needs for his banesight, Orion also takes the time to detect evil before going in.&lt;br /&gt;
&lt;br /&gt;
The trio of paladins look at the house and there's a definite sense of something evil within. Something of moderate intensity... moving around at about the level of the floor, or just below it.&lt;br /&gt;
&lt;br /&gt;
Godwyn grimaced as she entered the building. As she suspected. This had gotten out of hand, and now it was time to finish it. They had to clear the building and re-purpose it somehow, keep people away from it until they could. &amp;quot;This could get ugly, Orion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth hmmms as he concentrates for the full banesight to take effect, &amp;quot;Looks like something is going on in the basement.&amp;quot; He looks around to the others, &amp;quot;Stay sharp if you see anything out of the ordinary speak up.&amp;quot; He says as he nods to Godwyn and Orion, &amp;quot;When you two are ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orion looks to Alice and Zoob the two that can't sense evil, &amp;quot;There is cleary something evil in this house, be on your guard.&amp;quot; He nods to Godwyn, &amp;quot;Odds are it will, but whom better then us to deal with it?&amp;quot; Orion looks to Kiroth &amp;quot;Lets do this.&amp;quot; Orion now makes his way to the basement.&lt;br /&gt;
&lt;br /&gt;
Alice nods slightly as she looks around, &amp;quot;Well that isn't a surprise if there is really undead and that sort of thing here. Though there is a lot of evil things in the world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob looks at the Wall o' Paladin and then at Alice. &amp;quot;Well, at least we're not likely to be the main targets for whatever's in there. Let's go!&amp;quot; He follows the paladins inside and downstairs.&lt;br /&gt;
&lt;br /&gt;
The inside of the house is pretty unremarkable. The house opens into a fairly sizable room, a gathering hall for a small party. There's a set of stairs up to the second floor in the back corner, a wallway with a few doors raised in the back of the room. The back wall also has a door, and there is a door on the right side of the room, as well as the crumbling remains of what would have been a cloak check in the bottom right corner. The floor is dusty, &lt;br /&gt;
&lt;br /&gt;
But, the most noticable thing in the room is the faintly glowing... words? Hanging in the air, wispy ike cobwebs, but there definitely looks like a pattern within it, although it is a little difficult to make out from a distance. Within the words hanging in the air, there is... it could be a person, perhaps, collapsed on the floor in a heap.&lt;br /&gt;
&lt;br /&gt;
Upon looking around the room Orion notices the words, he looks to Alice, &amp;quot;Can you make sense of what this says?&amp;quot; He looks to what could be a person on the floor using his ability to detect evil on it, many an undead have tried to ambush him in the past trying to appear as a simple body.&lt;br /&gt;
&lt;br /&gt;
Zoob levels his thunderbelcher at the glowing pattern. &amp;quot;Okay, that doesn't look at all like an owl. I can't make out what it is from back here, can we all move closer? I don't really feel comfortable going first in this company. I hope you all understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;does read magic help at all?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;The body does not radiate evil. Read Magic might help, but you'll need to get closer to make out the words.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth keeps his banesite on as he moves bringing up the rear of the party. He frequently looks behind him his sword and shield ready.&lt;br /&gt;
&lt;br /&gt;
Godwyn grimaced as she looked around, watching for threats. Definitely nothing creepy about the spider webs, or the dead bodies. Her hands tightened on her weapon. She could feel Althea's presence, giving her courage, but other than that and the spells, she was on her own. That was fine with her.&lt;br /&gt;
&lt;br /&gt;
Alice carefully looks around, checking to make sure it is safe before looking to the others. &amp;quot;Well lets be careful.&amp;quot; She then slowly starts to move a little closer.&lt;br /&gt;
&lt;br /&gt;
Orion places a hand on Zoob shoulder, &amp;quot;We shall move closer, and no worries I have point on this. If things do get bad, do know that I can send out waves of positive healing energy, I believe Godwyn can do that as well.&amp;quot; He then nods to Kiroth, &amp;quot;While I have not adventured with my fellow Sunblade before, I am sure he has healing abilities as well.&amp;quot; Orion moves with Alice as she gets closer to the words.&lt;br /&gt;
&lt;br /&gt;
Zoob grins widely showing many needle-sharp teeth. &amp;quot;That is very reassuring. Let's have a look at this stuff, I've travelled a lot and know a bunch of languages, at least to recognize them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob does have Linguistics which should help in recognizing written languages I think.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It may. But, Alice and Zoob can make Will saves.&amp;quot;&lt;br /&gt;
GAME: Zoob rolls will: (12)+-1: 11&lt;br /&gt;
GAME: Alice rolls will: (12)+11: 23&lt;br /&gt;
GAME: Cressida rolls 2d4: (6): 6&lt;br /&gt;
&lt;br /&gt;
Upon closer examination, the words are in a couple of languages, and some are probably not any language. The end result is a rambling, babbling mess of words that almost look like they could mean something, but Alice is pretty sure it's just insane ramblings. Zoob is finding it fascinating, however, sure that there is something to it.&lt;br /&gt;
&lt;br /&gt;
As they study the words, the body twitches, though not quite in a human way and Kiroth can sense the evil in the floor rising up, as well as something else stirring in the rubble.&lt;br /&gt;
&lt;br /&gt;
Godwyn grimaced. Even she can see that the body moving is not a good sign, and she readies a combat stance. &amp;quot;Here we go...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth frowns, &amp;quot;Hope up there is something coming from the floor.&amp;quot; He says as he holds his sword ready, &amp;quot;Be careful with that sign.&amp;quot; He says as he holds his sword out before him.&lt;br /&gt;
&lt;br /&gt;
Zoob points at the glowing letters. &amp;quot;Look here, that's Kulthian I'd recognize it anywhere. That bit there looks like Khazdul although I'm not sure what that word means in that context. I think some of this is maybe Sylvan and something weird that might be celestial or maybe undercommon. They are so easy to confuse when you don't rad either one at all. Oh, and the syntax looks like it... well, somewhat garbled. Maybe if I swap some words? Gimme a minute.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice looks closely for a moment then shakes her head slightly. &amp;quot;It looks like it is just jibberish. There isn't any sense to it at all. I don't think it has any meaning at all.&amp;quot; She steps back slightly when the body moves though. &amp;quot;Looks like trouble.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am on it.&amp;quot; Orion says, he now goes to the body that is suddenly moving, he has his great sword out and is ready to attack. He looks over Zoob, &amp;quot;We should be able to handle this one.&amp;quot; He briefly looks over Alice, &amp;quot;Are you sure, Zoob seems to be able make some sense of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Zoob rolls initiative: Roll: 10 + Bonus: 6 = Total: 16&lt;br /&gt;
GAME: Orion rolls initiative: Roll: 15 + Bonus: 1 = Total: 16&lt;br /&gt;
GAME: Alice rolls initiative: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You can place on the map, too. The edge of the map is are the walls of the room. Rows 14 to 18 are full of that wispy, web-like writing. Alice and Zoob should be in row 12 or 13. The railing is the edge of the upper level, about eight feet up, and there are stairs in that corner where there's an opening.&amp;quot;&lt;br /&gt;
GAME: Kiroth rolls initiative: Roll: 10 + Bonus: 1 = Total: 11&lt;br /&gt;
GAME: You roll initiative for Body: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
GAME: Orion places himself on the map as Or at location I15 (Medium).&lt;br /&gt;
GAME: You roll initiative for Ghost: Roll: 13 + Bonus: +5 = Total: 18&lt;br /&gt;
GAME: You roll initiative for Skeleton: Roll: 11 + Bonus: 6 = Total: 17&lt;br /&gt;
GAME: Zoob places himself on the map as Zo at location J13 (Small).&lt;br /&gt;
GAME: You roll initiative for Cloaked: Roll: 19 + Bonus: 8 = Total: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;The word web starts at row 14.&amp;quot;&lt;br /&gt;
GAME: Note Fascinated added to Zoob with a duration of 6 rounds.&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 27.&lt;br /&gt;
      It is now Cloaked's turn! Ghost is next!&lt;br /&gt;
GAME: You move Cloaked to location J11 (65 ft). &lt;br /&gt;
GAME: You move Cloaked to location G11 (15 ft). &lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Ghost's turn! Skeleton is next!&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now Skeleton's turn! Zoob is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls initiative: Roll: 5 + Bonus: 1 = Total: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida rolls +4: (6)++4: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Orion, Kiroth, and Godwyn can also make Will saves now.&amp;quot;&lt;br /&gt;
GAME: Godwyn rolls Will: (6)+9: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It is DC 15, so you exactly made it.&amp;quot;&lt;br /&gt;
GAME: Kiroth rolls will: (4)+11: 15&lt;br /&gt;
GAME: Orion rolls Will: (19)+8: 27&lt;br /&gt;
&lt;br /&gt;
Things progress quickly from that first sign of trouble. As Kiroth sensed, a shadowy cloud rises from the floor, forming a vaguely humanoid shape, a skeletal form in a cloak of shadows. It starts to speak, words that eminate the madness of the form, forming semi-solid wisps in the air as it speaks, suggesting that it may be responsible for the webbing of words in front of you.&lt;br /&gt;
&lt;br /&gt;
On the raised hallway, a door opens up and a skeleton moves into view. Once it has you in sight, rather than running to attack, it starts to speak arcane words, apparently casting a spell!&lt;br /&gt;
&lt;br /&gt;
From the rubble of the cloak check, a small, dusty figure rises, wrapped in a cloak. As it moves, it looks like a child, grey and emaciated, but as it gets close, it looks like it has an animal skull for a head. Around it, like an aura, can be heard the unnerving sounds of childlike whimpers, songs, and sobs.&lt;br /&gt;
&lt;br /&gt;
The ghostly figure lunges for Kiroth, but he is quick enough to move back out of its reach.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 16.&lt;br /&gt;
      It is now Zoob's turn! Orion is next!&lt;br /&gt;
GAME: Note Flat-footed on Zoob ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;Okay, there was an attack, am I fascinated or what :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Zoob is still fascinated, but can pose as such, as chaos happens around him. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob is still concentrating on the wispy writing, his head slowly tilting to the left as he tries to put it together. &amp;quot;Almost have it... I think that these words.... bah! No, lemme...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 16.&lt;br /&gt;
      It is now Orion's turn! Kiroth is next!&lt;br /&gt;
GAME: Note Flat-footed on Orion ended.&lt;br /&gt;
GAME: Zoob rolls linguistics: (15)+5: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;The body that is now moving I can get to it with no trouble?&amp;quot;&lt;br /&gt;
You paged Zoob with 'There's a strange fascination with corners in the words. Like they're important, somehow.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;When you enter the mass of words, you'll have to make a combat maneuver check or an Escape Artist check.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;I will try attacking the ghost instead.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You will have to move past the cloaked figure to do so.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Oh did not notice him, will go for the cloak figure then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You have -1 to attack rolls, damage rolls, and Will saving throws within 10 feet of it. The sounds around it are just so depressing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Orion rolls weapon10-1: (19)+10+-1: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;confirm crit&amp;quot;&lt;br /&gt;
GAME: Orion rolls weapon10-1: (6)+10+-1: 15&lt;br /&gt;
GAME: Orion rolls 1d10+4: (7)+4: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Kiroth's turn! Body is next!&lt;br /&gt;
GAME: Note Flat-footed on Kiroth ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Kiroth, you are currently within 10 feet of the cloaked monster child.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Is there still a ghost in front of me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;There is.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;i'll take a 5ft step back and cast protection from evil on myself&amp;quot;&lt;br /&gt;
GAME: Kiroth casts Protection From Evil. Caster Level: 6 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Body's turn! Alice is next!&lt;br /&gt;
&lt;br /&gt;
Things are happening so fast, a moment ago the group was looking over words and now they are just about ambushed. Orion with his bulky full plate armor will have trouble moving past the mass of words, he knows with the situation at hand it is best to take down any of the enemy numbers as soon as possible. He attacks the cloaked child monster, despite the depressing and distracting sounds coming from it he manages to strike it.&lt;br /&gt;
&lt;br /&gt;
Kiroth moves back as he hears the music and he dodges the ghost. He casts a spell of protection from evil on himself to help to tune out the influences of evil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Everyone can make another Will save. The effect is not evil.&amp;quot;&lt;br /&gt;
GAME: Zoob rolls will: (15)+-1: 14&lt;br /&gt;
GAME: Godwyn rolls Will: (11)+9: 20&lt;br /&gt;
GAME: Kiroth rolls will: (2)+11: 13&lt;br /&gt;
GAME: Orion rolls will: (17)+8: 25&lt;br /&gt;
GAME: Alice rolls will: (9)+11: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Note Confused added to Kiroth with a duration of 1 rounds.&lt;br /&gt;
GAME: Cressida rolls +7: (10)++7: 17&lt;br /&gt;
GAME: Cressida rolls +7: (17)++7: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;What is your CMD, Alice?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;14&amp;quot;&lt;br /&gt;
GAME: Cressida rolls +7: (18)++7: 25&lt;br /&gt;
GAME: Cressida rolls +7: (13)++7: 20&lt;br /&gt;
GAME: Cressida rolls +7: (5)++7: 12&lt;br /&gt;
GAME: Cressida rolls +7: (16)++7: 23&lt;br /&gt;
GAME: Cressida rolls +7: (11)++7: 18&lt;br /&gt;
GAME: Cressida rolls 4d4: (10): 10&lt;br /&gt;
GAME: You damaged Alice for 10 points. 39 remaining.&lt;br /&gt;
GAME: Cressida rolls 6: (2)+6: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Zoob, you can make another Will save now.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Actually, no, you are just un-fascinated now.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;Me? OK.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the body starts to lunge forward, it starts to babble an obviously insane, maddening and incoherent string of words... and then several more as mouths open up all over its body. As it starts to lunge, and then roll forward, it's clear that the body must not have bones and that it is covered in eyes and mouths, each mouth talking in a discordant combination. It lunges at Alice, mouths biting viciously at her as it grabs hold, trying to engulf her. Even as all that is happening, a jet of some sort of fluid sprays at Zoob, finally pulling his attention from translating the words to the danger around him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Alice is grappled, Kiroth is confused.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Alice's turn! Godwyn is next!&lt;br /&gt;
GAME: Note Flat-footed on Alice ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;what is the roll for casting while grabbed?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;Concentration: DC 10 + the grappler's CMB + the level of the spell you're casting.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I am going to try to drop a flaming sphere on it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;the one that grabbed me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Alice rolls 1d20+5+6: (5)+5+6: 16&lt;br /&gt;
GAME: Alice casts Flaming Sphere. Caster Level: 5 DC: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I guess I fail&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
      It is now Godwyn's turn! Cloaked is next!&lt;br /&gt;
GAME: Note Flat-footed on Godwyn ended.&lt;br /&gt;
&lt;br /&gt;
Alice tries to focus and chant as she moves around, trying to make the hand gestures while fighting off the monster. A bit of flame starts to form for a breif moment but doesn't fully form into a sphere.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Right, good strategy. Ghost is the weak link. Circling around and using Ghostbane Dirge!&amp;quot;&lt;br /&gt;
GAME: Godwyn casts Ghostbane Dirge. Caster Level: 5 DC: 14&lt;br /&gt;
GAME: Cressida rolls 4: (3)+4: 7&lt;br /&gt;
GAME: Note Dirged added to Ghost with a duration of 5 rounds.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 27.&lt;br /&gt;
      It is now Cloaked's turn! Ghost is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It attacks Orion.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 9: (13)+9: 22&lt;br /&gt;
GAME: Cressida rolls 4: (19)+4: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Orion, make a Will save.&amp;quot;&lt;br /&gt;
GAME: Orion rolls will: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Ghost's turn! Skeleton is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;The ghost goes for Godwyn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn grimaced and took a look toward the ghost. Definitely not the best place to be right now for him. She manages to make her way behind and around Kiroth, point her right hand at the ghost, and declare, &amp;quot;Return to the mortal plane and face your judgment!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The ghost wavers... blinks in and out... and it seems more real, more phyiscal. &amp;quot;Kiroth, the ghost! Get him!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida rolls 4: (9)+4: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;What is your touch AC, Godwyn?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;12, you beat it. Barely.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 1d4: (4): 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Ouch. It does 4 Wisdom damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now Skeleton's turn! Zoob is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;A small earth elemental appears and attacks Kiroth.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 6: (12)+6: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;For all the good that does it.&amp;quot;&lt;br /&gt;
GAME: Note Summon added to Skeleton with a duration of 4 rounds.&lt;br /&gt;
GAME: Cressida rolls 6-4: (20)+6+-4: 22&lt;br /&gt;
GAME: Cressida rolls 6-4: (6)+6+-4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;And a scorching ray from the skeleton.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 4d6: (15): 15&lt;br /&gt;
GAME: You damaged Orion for 10 points. 45 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Keying up Smite Evil + Power Attack + Furious Focus&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The cloaked child thing grabs at Orion, trying to bite him. He can feel its hand on his chest, but it doesn't manage to sink its teeth in and he manages to fight off the magic he feels eminating from it.&lt;br /&gt;
&lt;br /&gt;
The ghostly figure, finding itself solidifying, lunges for the person apparently responsible and claws at her. Its hands pass through Godwyn's body and, rather than phyiscally injuring her, its madness seeps into her starting to eat at her sanity.&lt;br /&gt;
&lt;br /&gt;
The skeleton in back completes its spell and a small creature of rock appears nearby, charging at Kiroth, its rocky punches bouncing off his armor. It moves forward, casting once again, and firing a ray of fire at Orion, hitting his directly, though not having as much of an effect as one might have guessed.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 16.&lt;br /&gt;
      It is now Zoob's turn! Orion is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Zoob, you get to act freely!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;I'd like to 5' to the right and shoot the skeleton as it isn't in melee. Rapid Shot, Deadly Aim.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Sure. Go for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zoob rolls ranged +1 -2 -2 (Deadly Aim, Rapid Shot, touch attack): (17)+11+1+-2+-2 (Deadly Aim, Rapid Shot, touch attack): 25&lt;br /&gt;
GAME: Zoob rolls ranged +1 -2 -2 (Deadly Aim, Rapid Shot, touch attack): (14)+11+1+-2+-2 (Deadly Aim, Rapid Shot, touch attack): 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You very hit, twice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zoob rolls 1d10 +5: (5)+5: 10&lt;br /&gt;
GAME: Zoob rolls 1d10 +5: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;What kind of damage is it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;B&amp;amp;P.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It is very shot up, but still standing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob snaps out of his concentration. &amp;quot;Just you wait, words, I'll get back to you. Bessie?&amp;quot; He raises his firearm and unloads both barrels at the skeleton knocking off several ribs. &amp;quot;That's right Bessie, good thunderbelcher.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 16.&lt;br /&gt;
      It is now Orion's turn! Kiroth is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Can I get to the ghost?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Yes, you can step over to it at H11 without an AoO.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;He will give it a nice power attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You are still -1 to hit and damage, from the sobbing.&amp;quot;&lt;br /&gt;
GAME: GAME: Orion moves to location H11 (5 ft).&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Ok will smite it with a power attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Orion rolls weapon10+2: (9)+10+2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Your sword is magic, yes?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Orion rolls 2d6++20: (4)++20: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Kiroth's turn! Body is next!&lt;br /&gt;
GAME: Note Confused on Kiroth ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Kiroth, you want to attack the Earth Elemental, for daring to attack you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orion spots the opening that Godwyn gives him by making the ghost physical, as Orion goes to the ghost he points his great sword at it and says, &amp;quot;You!&amp;quot; He then slams his sword into the ghost aided by the power of his god, despite the attack being a powerful one the ghost is still standing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Well, Kiroth will attack the Earth Elemental, on his turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Body's turn! Alice is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida rolls 7: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;The body doesn't engulf Alice... yet.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 6: (7)+6: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;What is your touch AC, Zoob?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;18 I think.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Alice's turn! Godwyn is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I try to put a flaming sphere on it again&amp;quot;&lt;br /&gt;
GAME: Alice rolls 1d20+5+6: (12)+5+6: 23&lt;br /&gt;
GAME: Alice casts Flaming Sphere. Caster Level: 5 DC: 18&lt;br /&gt;
&lt;br /&gt;
The body continues to crawl up on Alice, but as it oozes and grabs at her, it is finding it more difficult to wrap itself around her completely. Another spray of some sort of fluid shoots in Zoob's direction, but it again splashes on the ground with a soft hiss.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That succeeds. What are you doing with it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Alice rolls 3d6: (8): 8&lt;br /&gt;
GAME: Cressida rolls 4: (11)+4: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Looks like it burns. Some of its mouths howl.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
      It is now Godwyn's turn! Cloaked is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Here comes the big combination&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth turns to face the rocky being that charged up behind him, madness in his eyes. It will pay for daring to attack him!&lt;br /&gt;
&lt;br /&gt;
Alice tries to fight off the strange creature as she chants and casts a spell and this time a burning sphere appears right on top of it and burn at it's flesh as she tries to push it away from her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Smite Evil + Power Attack + Furious Focus&amp;quot;&lt;br /&gt;
GAME: Godwyn rolls Melee+3: (1)+9+3: 13&lt;br /&gt;
&lt;br /&gt;
Godwyn gasps as the ghost reaches *inside* her... and then shrieks as a part of her mind quails. She stumbled backward a few steps, clutching her chest. With a hiss, she raises her weapon toward the ceiling. &amp;quot;Althea... guide me forward, unto destiny!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Her weapon glows. Her armor glows. Even her blue eyes almost have a sheen to them as she is graced by divine will.&lt;br /&gt;
&lt;br /&gt;
Then she sets herself and swings. It misses, but she doesn't seem to care. Just as long as he can't do *that* again.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 27.&lt;br /&gt;
      It is now Cloaked's turn! Ghost is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It goes for Orion again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida rolls 9: (8)+9: 17&lt;br /&gt;
GAME: Cressida rolls 4: (7)+4: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It misses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
      It is now Ghost's turn! Skeleton is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;The ghost also goes for Orion.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 4: (11)+4: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;What is your touch AC, Orion?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Think 11, it is smitted so I think it gets -5 to hit Orion.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That's a deflection bonus to your AC, which counts for your touch AC. So, it will miss, since your touch AC against it is 16.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 17.&lt;br /&gt;
      It is now Skeleton's turn! Zoob is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;The skeleton just magic missiles Zoob.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 2d4+2: (5)+2: 7&lt;br /&gt;
GAME: You damaged Zoob for 7 points. 30 remaining.&lt;br /&gt;
&lt;br /&gt;
The cloaked child thing grabs at Orion again, but it is still having trouble dealing with his armor.&lt;br /&gt;
&lt;br /&gt;
The ghost turns to face the person that cut it so severely, its claws grabbing for him in an attempt to drag him into madness, but the aura of his godly power repels it, that madness it continues to babble only getting louder in frustration.&lt;br /&gt;
&lt;br /&gt;
The skeleton was rcoked by those shots from Zoob, so it turns its attention to him. With a few quick words, two magic missiles fly from its hand and strike Zoob solidly.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 16.&lt;br /&gt;
      It is now Zoob's turn! Orion is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;I will shoot it back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zoob rolls ranged +1 -2 -2 (Deadly Aim, Rapid Shot, touch attack): (19)+11+1+-2+-2 (Deadly Aim, Rapid Shot, touch attack): 27&lt;br /&gt;
GAME: Zoob rolls 1d10+5: (4)+5: 9&lt;br /&gt;
GAME: Zoob rolls ranged +1 -2 -2 (Deadly Aim, Rapid Shot, touch attack): (19)+11+1+-2+-2 (Deadly Aim, Rapid Shot, touch attack): 27&lt;br /&gt;
GAME: Zoob rolls 1d10+5: (5)+5: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You destroy it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob rloads his firearm, fingers twinkling with speed. &amp;quot;Okay, let's have an artillery battle. See how you like it.&amp;quot; He unloads both barrels again, the capacitors flaring with arcane energy, and the skeleton goes down in pieces. &amp;quot;There, see? You don't.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 16.&lt;br /&gt;
      It is now Orion's turn! Kiroth is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Same combo as before.&amp;quot;&lt;br /&gt;
GAME: Orion rolls weapon10+2: (3)+10+2: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That hits.&amp;quot;&lt;br /&gt;
GAME: Orion rolls 2d6+15: (5)+15: 20&lt;br /&gt;
&lt;br /&gt;
Orion slams his great sword into the ghost once more, this time the ghost does not survive this attack, he notices Zoob take out the skeleton mage, &amp;quot;Excellent job people, we are almos through this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Kiroth's turn! Body is next!&lt;br /&gt;
Kiroth simply growls, he and the elemental in a mortal one on one battle to the death!&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Body's turn! Alice is next!&lt;br /&gt;
GAME: Cressida rolls 7: (16)+7: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Meanwhile, the squishy body engulfs Alice.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 6d4: (15): 15&lt;br /&gt;
GAME: You damaged Alice for 15 points. 24 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It also does 2 points of Constitution damage as it drains her blood.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 6: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
The boneless body sizzles as the ball of fire hits it, but that seems to only spur it on. It flows over Alice, completely covering her with its mass, eyes looking for something. Perhaps a new target. Some of its eyes remain fixed on Zoob, but its continued attempt to hit him with some sort of fluid are met with failure.&lt;br /&gt;
&lt;br /&gt;
Godwyn taps Orion on the right shoulder and, once she gets her attention, begins to make a few hand signs. She points to herself and then him, then pointed two fingers toward Alice, drawing a line through the center of the creature that had a hold on her.&lt;br /&gt;
&lt;br /&gt;
He might understand or might not, but the point was that they would have to work together.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 10.&lt;br /&gt;
      It is now Alice's turn! Godwyn is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Alice, you are swallowed. You can try to cut out, fight it like a grapple, or do anything else you can do, though you can't see anything but the inside of it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;can I shoot it with a spell?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;If you can cast successfully.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I will do produce flame&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It won't help you get out, but you will be hard pressed to miss, I think.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;if it dies I get out though hehe&amp;quot;&lt;br /&gt;
GAME: Alice rolls 1d20+5+6: (8)+5+6: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;True!&amp;quot;&lt;br /&gt;
GAME: Alice casts Produce Flame. Caster Level: 5 DC: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You can make your attack, too.&amp;quot;&lt;br /&gt;
GAME: Alice rolls 1d6+5: (1)+5: 6&lt;br /&gt;
GAME: Alice rolls melee: (13)+2: 15&lt;br /&gt;
GAME: Cressida rolls 4: (16)+4: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;But, it avoids the sphere, this round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice summons forth a small flame in her hand and hits the inside of the monster, burning at it as her sphere swirls around the outside, trying to burn it from every direction.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Three - Init 6.&lt;br /&gt;
      It is now Godwyn's turn! Cloaked is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Attempting a charge. Power Attack, Furious Focus.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You can charge it, but the Cloaked thing will get an AoO.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Not that it's hit anyone yet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Gonna try to beast through it with armor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida rolls 9: (3)+9: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It misses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Melee: (15)+9: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I do not.&amp;quot;&lt;br /&gt;
GAME: Godwyn rolls 2d6+1: (9)+10: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Well that had to hurt XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cressida advances the initiative order.&lt;br /&gt;
      Round Four - Init 27.&lt;br /&gt;
      It is now Cloaked's turn! Zoob is next!&lt;br /&gt;
&lt;br /&gt;
The cloaked figure ducks down and starts to run, making for the stairs. Maybe it sees the fruitlessness of its efforts and is looking for an escape.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Four - Init 16.&lt;br /&gt;
      It is now Zoob's turn! Orion is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;I'll move and shoot once. F15.&amp;quot;&lt;br /&gt;
GAME: Zoob rolls ranged +2 -2 (PSB, Deadly Aim, touch attack): (12)+11+2+-2 (PSB, Deadly Aim, touch attack): 23&lt;br /&gt;
GAME: Zoob rolls 1d10+6: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It cries out in a child's voice as it's shot. Clearly, that hurt, but it's still moving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob bounds forward, ears flapping, and looses a shot at the fleeing cloaked figure. &amp;quot;Take that! Oh, you took it, I wasn't expecting that. Never mind then!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Four - Init 16.&lt;br /&gt;
      It is now Orion's turn! Kiroth is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion will charge and flank the body that has Alice.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You can't charge and you can't quite flank, but you can move to a position to let Godwyn flank on her turn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Ok power attack though.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You can do that. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;with the cloak leaving no more -1?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Correct.&amp;quot;&lt;br /&gt;
GAME: Orion rolls weapon10-2: (12)+10+-2: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
GAME: Orion rolls 2d6+11: (7)+11: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It is more damaged, but still moving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Four - Init 11.&lt;br /&gt;
      It is now Kiroth's turn! Body is next!&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Four - Init 11.&lt;br /&gt;
      It is now Body's turn! Alice is next!&lt;br /&gt;
GAME: Cressida rolls 6d4: (17): 17&lt;br /&gt;
GAME: You damaged Alice for 17 points. 7 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;And 2 more points of Con damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It also bites at Orion and Godwyn&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 7: (17)+7: 24&lt;br /&gt;
GAME: Cressida rolls 7: (19)+7: 26&lt;br /&gt;
GAME: Cressida rolls 7: (14)+7: 21&lt;br /&gt;
GAME: Cressida rolls 7: (16)+7: 23&lt;br /&gt;
GAME: Cressida rolls 7: (20)+7: 27&lt;br /&gt;
GAME: Cressida rolls 7: (6)+7: 13&lt;br /&gt;
GAME: Cressida rolls 2d4: (5): 5&lt;br /&gt;
GAME: Cressida rolls 2d4: (7): 7&lt;br /&gt;
GAME: You damaged Orion for 5 points. 40 remaining.&lt;br /&gt;
GAME: You damaged Godwyn for 7 points. 41 remaining.&lt;br /&gt;
GAME: Cressida rolls 6: (4)+6: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;And spits at Zoob, but he's nimble.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The boneless body is getting surrounded, but it doesn't seem concerned. Internal mouths bite at Alice, while external mouths bite at Orion and Godwyn as they try to kill it. It is getting frenzied, that maddening gibbering rising in pitch as it draws blood. So muhc blood. Another gob of something flies past Zoob, the man too nimble to be bothered by such things.&lt;br /&gt;
&lt;br /&gt;
Kiroth lets out a roar as he smashes that elemental to pieces, but the effort he's expended seems to have been rather overwhelming as he collapses to the ground, apparently exhausted but otherwise healthy.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Four - Init 10.&lt;br /&gt;
      It is now Alice's turn! Godwyn is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I cure light wounds on my self&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 4: (19)+4: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Wow, and it avoids the sphere again.&amp;quot;&lt;br /&gt;
GAME: Alice rolls 1d20+5+6: (3)+5+6: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Looks like being inside of it disrupts the spell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice is still having a lot of trouble inside the stupid thing, trying to cast spells. Though it's annoying mouths distract her.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Four - Init 6.&lt;br /&gt;
      It is now Godwyn's turn! Cloaked is next!&lt;br /&gt;
GAME: Godwyn rolls Melee+2: (8)+9+2: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Successful flank. ^^&amp;quot;&lt;br /&gt;
GAME: Godwyn rolls 2d6+6: (6)+6: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Indeed. You cut it open, Alice is free and it appears to be dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn shifts just slightly to the right, being chewed on by various sets of teeth. Armor does not necessarily make for a good thing to chew on, but it does irritatte her enough to set her stance, narrow her eyes... and without a word or a cry of battle, cut the thing *open*.&lt;br /&gt;
&lt;br /&gt;
The creature's screams silence all at once as it sloughs off like so much slime. &amp;quot;Are you all right, Alice?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cressida advances the initiative order.&lt;br /&gt;
      Round Five - Init 27.&lt;br /&gt;
      It is now Cloaked's turn! Zoob is next!&lt;br /&gt;
&lt;br /&gt;
The cloaked figure runs across the raised hallway tot he door the skeleton came out of. Opening the door, it looks inside, then falls to pieces, its cloak shredded by... something. It's not clear just what is there, but whatever it is, it's growling.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Five - Init 16.&lt;br /&gt;
      It is now Zoob's turn! Orion is next!&lt;br /&gt;
GAME: You roll initiative for Hound: Roll: 8 + Bonus: 9 = Total: 17&lt;br /&gt;
&lt;br /&gt;
Godwyn glanced over toward the door, her blade pointed toward the entrance. She peers into the darkness, attempting to make some sense of what is in there.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Detect Evil.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;I'll delay and see what happens? :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Five - Init 16.&lt;br /&gt;
      It is now Orion's turn! Kiroth is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;I am going to channel heal.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
GAME: Orion rolls 3d6: (7): 7&lt;br /&gt;
GAME: You damaged Alice for -7 points. 14 remaining.&lt;br /&gt;
GAME: You damaged Orion for -7 points. 47 remaining.&lt;br /&gt;
GAME: You damaged Kiroth for -7 points. 70 remaining.&lt;br /&gt;
GAME: You damaged Zoob for -7 points. 37 remaining.&lt;br /&gt;
GAME: You damaged Godwyn for -7 points. 48 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Five - Init 11.&lt;br /&gt;
      It is now Kiroth's turn! Alice is next!&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Five - Init 10.&lt;br /&gt;
      It is now Alice's turn! Godwyn is next!&lt;br /&gt;
&lt;br /&gt;
Kiroth groans, laying on the ground semi-concious as he recovers from the madness he was suffering from.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I heal my self&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Go ahead.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Is there anything evil in that door XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Trying to find out XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orion notices how hurt Alice is, and he has taken some damage himself, he sends out a wave of postive energy healing those around him, he then looks to Alice and says, &amp;quot;This is not over yet so be careful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Five - Init 6.&lt;br /&gt;
      It is now Godwyn's turn! Hound is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Alice casts Cure Light Wounds. Caster Level: 5 DC: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;There is something evil over there, you can sense.&amp;quot;&lt;br /&gt;
GAME: Alice rolls 1d8+5: (3)+5: 8&lt;br /&gt;
GAME: You damaged Alice for -8 points. 22 remaining.&lt;br /&gt;
&lt;br /&gt;
Alice hand glows slightly as she touches herself and her wounds start to heal. She nods slightly as she looks around, &amp;quot;I think I am okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn grimaced. &amp;quot;Definitely not over. Orion?&amp;quot; She nodded toward the door. &amp;quot;Get ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cressida advances the initiative order.&lt;br /&gt;
      Round Six - Init 17.&lt;br /&gt;
      It is now Hound's turn! Zoob is next!&lt;br /&gt;
&lt;br /&gt;
As everyone looks to that doorway, something jumps out of the corner of the room, on the same level as the party. A gaunt, long-limbed quadruped with huge, soulless eyes and a toothy maw, something like a huge wolf, though its legs are too long. It charges forward and bites at Orion...&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida rolls 15: (11)+15: 26&lt;br /&gt;
GAME: Cressida rolls 2d6+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Orion for 9 points. 38 remaining.&lt;br /&gt;
&lt;br /&gt;
...and bites his shoulder, teeth getting through his armor with a shearing sound.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Six - Init 16.&lt;br /&gt;
      It is now Zoob's turn! Orion is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob will move to where it doesn't have cover, J16, and shoot the hound once.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Something about its eyes, Zoob. They look deadly. Gaze attack deadly.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;I am foolhardy. I'll ignore that.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Okay. Make a Fort save.&amp;quot;&lt;br /&gt;
GAME: Zoob rolls fort: (15)+7: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You are foolhardy and it has no effect on you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zoob rolls ranged +2 -2 -4 (PSB, Deadly Aim, into melee, touch attack): (5)+11+2+-2+-4 (PSB, Deadly Aim, into melee, touch attack): 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That misses.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zoob says, &amp;quot;I do not have precise shot yet. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob scampers back across the floor, loading Bessie as he goes. &amp;quot;Okay, one more beastie, just a dog, we've killed those before...&amp;quot; He misses wide.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Six - Init 16.&lt;br /&gt;
      It is now Orion's turn! Alice is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;POwer attack +smite&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Do you avert your eyes at all?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;No.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Fort save.&amp;quot;&lt;br /&gt;
GAME: Orion rolls fort: (3)+13: 16&lt;br /&gt;
GAME: Cressida rolls 5d6: (13): 13&lt;br /&gt;
GAME: You damaged Orion for 13 points. 25 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Its gaze cuts into you. Literally.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Ok going to add a lay upon hands on myself first.&amp;quot;&lt;br /&gt;
GAME: Orion rolls 2d6: (12): 12&lt;br /&gt;
GAME: You damaged Orion for -12 points. 37 remaining.&lt;br /&gt;
GAME: Orion rolls weapon10+3: (19)+10+3: 32&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Well, roll to confirm.&amp;quot;&lt;br /&gt;
GAME: Orion rolls weapon10-2: (13)+10+-2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That confirms. So, good start.&amp;quot;&lt;br /&gt;
GAME: Orion rolls 4d6+42: (19)+42: 61&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Well. It's still alive. But, ow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creatures bites Orion deeply into Orion, when he looks to attack it, the very gaze of it hurts Orion even more then the bit, &amp;quot;Not bad, but now it is my turn!&amp;quot; Orion aided by his god slams his great sword into the creatures head doing a massive amount of damage to it.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Six - Init 10.&lt;br /&gt;
      It is now Alice's turn! Godwyn is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I do produce flame&amp;quot;&lt;br /&gt;
GAME: Alice rolls ranged: (18)+5: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;its a touch attack&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Also a Fort save. That will hit.&amp;quot;&lt;br /&gt;
GAME: Alice casts Produce Flame. Caster Level: 0 DC: -95&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;also flaming sphere on it&amp;quot;&lt;br /&gt;
GAME: Alice rolls fort: (5)+8: 13&lt;br /&gt;
GAME: Alice rolls 1d6+5: (6)+5: 11&lt;br /&gt;
GAME: Cressida rolls 12: (11)+12: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It dodges the sphere.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 5d6: (19): 19&lt;br /&gt;
GAME: You damaged Alice for 19 points. 3 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;But its gaze is cutting as you burn it. Again, literally.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;But, it is burned and looking bad. Probably.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
      Round Six - Init 6.&lt;br /&gt;
      It is now Godwyn's turn! Hound is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Right. Smite Evil, Power Attack, Furious Focus, with an attempt to flank.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You can't quite flank without provoking an AoO.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Might provoke it then...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;let's see if he can hit me. XD&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 15: (14)+15: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;He can.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Does that stop me?&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 2d6+3: (5)+3: 8&lt;br /&gt;
GAME: You damaged Godwyn for 8 points. 40 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;But, Fort save, if you're looking right at it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Flanking + Smite + weapon bonus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;First, rolling fortitude&amp;quot;&lt;br /&gt;
GAME: Godwyn rolls fort+3: (19)+11+3: 33&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Divine Grace has pulled through!&amp;quot;&lt;br /&gt;
GAME: Godwyn rolls Melee+6: (9)+9+6: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You are not impressed by its gaze.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;I think your Divine Grace is automatically factored in, but you still make it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Successful flank.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Adding Power Attack to the mix...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;And that does hit it. And, since it's an evil outsider, you get to add twice your level for damage.&amp;quot;&lt;br /&gt;
GAME: Godwyn rolls 2d6+18: (3)+18: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Boom, you finish it off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The sound of *thunder* shakes the room.&lt;br /&gt;
&lt;br /&gt;
The beast simply stops what it is doing, a shocked expression on its features, before it falls to the floor in a pool of its own blood. Standing behind him is Godwyn, her face in a mask of resolution. She doesn't even seem angry or frustrated.&lt;br /&gt;
&lt;br /&gt;
Her armor, her weapon, and once again even those blue eyes, glow. &amp;quot;Return to that whence you came. Pay for your misdeeds in the next life.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orion lets out a long breath and takes a moment to relax after Godwyn finishes off the creature, &amp;quot;Wow, that was intense. Lets heal up a bit before we go onwards.&amp;quot; He looks to Alice, &amp;quot;You know my good berry idea would come in handy about now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The hound almost seems to react to that command, its body shifting slightly, then sliding through what might be a small gap in reality, blood flowing after it, the whole of it disappearing entirely in just a second. With it gone, the house is quiet. The setting sun illuminates the room and it already seems less oppressive, the shadows less frightening. There are some remains scattered about, a pile of flesh, a broken skeleton, and a pile of junk where the cloaked figure was, but they are easily disposed of.&lt;br /&gt;
&lt;br /&gt;
Zoob looks around. &amp;quot;Hey! Where dod those words go? I almost had them figured out before we got interrupted!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice looks to Orion and nods as blood runs down her arms and legs, &amp;quot;Yeah, I think I could go for some healing.&amp;quot; She then glances over towards Zoob. &amp;quot;Those words didn't mean anything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm sure you'll find out some other time.&amp;quot; Godwyn cleans off her blade before sheathing it again. &amp;quot;Let's go, we need to find out what caused this.&amp;quot; With that, she volunteers to take point without another word, advancing further into the house if possible.&lt;br /&gt;
&lt;br /&gt;
A search of the house reveals it to be otherwise unoccupied and uninteresting, aside from the attic. The attic appears to have been built to be a round room, rounded off where the walls meet the floor and the ceiling. Faded markings cover the walls, hinting at some sort of madness ravings, but they are visibly fading from view. Whatever was going on here, it seems to be fading from existance. With that, the only traces of anything unusual, undead, or evil of any sort are gone. The house appears to be clean.&lt;br /&gt;
&lt;br /&gt;
Godwyn sighed. &amp;quot;Clear.&amp;quot; She looked toward the others. &amp;quot;We need to get this place re purposed for something. I'm not sure if that'll help, but anything is better than nothing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cressida</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=15439</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=15439"/>
		<updated>2014-10-06T15:28:08Z</updated>

		<summary type="html">&lt;p&gt;Cressida: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cressida</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Blood_and_Apples&amp;diff=13346</id>
		<title>Blood and Apples</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Blood_and_Apples&amp;diff=13346"/>
		<updated>2014-05-19T19:26:46Z</updated>

		<summary type="html">&lt;p&gt;Cressida: Adding the log.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Blood and Apples&lt;br /&gt;
*Emitter: [[Cressida]]&lt;br /&gt;
*Characters: [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
*Place: Near Alexandria, Apple Orchid&lt;br /&gt;
*Time: May 19, 2014&lt;br /&gt;
*Summary: Vampires terrorizing an orchid? To the rescue!&lt;br /&gt;
*APL: 2&lt;br /&gt;
*Encounter 1: 1 Chupacabra (CR 3), 1 Advanced Chupacabra (CR 4)&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The festival is in full swing, but that doesn't mean there are no problems. Big festivals need a lot of supplies and there has been a disruption. Each of you has been approached by the son of the orchid owner. He explains in low tones that his father's farm is being plagued by a vampire. It's only attacked the animals thus far, but it is enough to have made their farmhands leave, which has left them unable to gather enough product to bring to market, not to mention that his father needs to stay there to protect his mother and sister.&lt;br /&gt;
&lt;br /&gt;
So, with directions to the farm, which is about an eight hour trip, you set out to bring an end to the menace tormenting them.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A Vampire!?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
That was the reaction of Smythly to the news and that's why he's on his way to the farm in question. The little goblin of paladin made an oath, right ther eon the spot, to destroy any foul undead plaguing the area. He is a paladin. This is what paladins do.&lt;br /&gt;
&lt;br /&gt;
Alice goes with everyone to look into the trouble that is going on at the farm. She looks around a little bit, &amp;quot;So there is supposed to be a vampire there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After hearing of the vampire attacks on the farm, Orion comes to the farm fully equipted in his half plate armor. Orion looks to Alice, &amp;quot;According to what the son told us, yes. I have never fought a vampire before.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling nods grimly, its all the same to him and the bonus is that they wont have reflections to ruin to perfect mirror finish on the chrome of his gauntlets. &amp;quot;Should take a punch in the face as well as anyone else.&amp;quot; he comments wryly.&lt;br /&gt;
&lt;br /&gt;
Stjepan is part of the goon squad. Really, it's hard for him to avoid it. He, himself, has a giant dran flail held in hand -- length of chain wrapped around his hands. &amp;quot;I hope someone knows what it takes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice shrugs slightly as she looks around at everyone, &amp;quot;Well I think we will find out fairly, though I am sure it dies just like anything else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The trip is long, but generally uneventful. The farm is off the main road, in an area with a few larger farms near the mountains. Following the smaller road to the farm, it's pretty much what one would expect from a distance. A decently sized farm house and a barn, rows of trees, a reasonably sized garden. Getting in sight of the house, it's clear that all the doors and windows are adorned with garlic, the shutters closed, the whole thing set as though prepared for war.&lt;br /&gt;
&lt;br /&gt;
As you approach, the time now late afternoon, a man comes out and walks directly towards you. &amp;quot;Greetings! You must be the ones my son found to help with this problem, yes? Excellent! It has driven off all my help and I've barely been able to get any sleep, staying up to keep my family safe. It has been striking near dusk almost every night. I am just glad I've had enough rock salt to keep it at bay. Any questions, or do you just want to do your thing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orion gives Alice a small smile, &amp;quot;I guess we shall find out.&amp;quot; He now looks to the others, &amp;quot;Alice is the only one out of this group whom I have worked with more then once. Would be nice to know the names of those present and what you are capable of. I am Orion Prime, a Paladin of Daeus.&amp;quot; He then looks to the man and says, &amp;quot;Just one question for now, you say it, not them. Does this mean there has only been one vampire attacking your farm?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That would be us! I am Smythly, Paladin of Reos!&amp;quot; HE glances towards Orion at his introduction, and gives him a polite nod of his head. &amp;quot;A pleasure to be journeying with a wise Sith Paladin!&amp;quot; And then he has a drink from his flask. Booze is holy to Reos, after all, and this is a holy quest! Apples mean cider. And cider is often boozey.&lt;br /&gt;
&lt;br /&gt;
Stjepan nods his head, considering the doorway and just how much he'll have to duck. &amp;quot;Stjepan. No titles, I just solve problems.&amp;quot; With a ball and chain. &amp;quot;Did you see it? Do you know it's a vampire?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice looks the farmer over, &amp;quot;So are you sure it is a vampire? Do you know much about that sort of thing?&amp;quot; She looks around to the others in her group, &amp;quot;I am Alice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling mutters &amp;quot;Stirling Ironheel&amp;quot; as he follows the others. The furnace on his back indicates that hes no ordinary hobgob.&lt;br /&gt;
&lt;br /&gt;
The man looks away slightly at the question. &amp;quot;Well... I'm not completely sure. I've only seen one at a time... but I haven't really seen it that clearly. But, when I spotted it on my cow, I hit it with a chunk of rock salt and it hissed and ran out of the barn, so it must be a vampire.&amp;quot; He points to the house. &amp;quot;Also, the garlic has kept it away from the house so far. It is a small one, though. I guess maybe a gnome or goblin vampire? I'm not really an expert on them. But, it's already drained one of my goats and two chickens, and it's made off with two more goats and three chickens. If this keep up much longer, I'm not sure we'll be able to recover, assuming it doesn't come for us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stjepan glances at Alice. &amp;quot;You wear a lot of animals. Are you good with tracks? I wonder what's actually out there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orion gives a Smythly a nod, &amp;quot;I hope we honor both our gods with our actions tonight.&amp;quot; He now looks to everyone, &amp;quot;If Alice can't track it, I believe we should talk about how we shall prepare for the vampire if it comes tonight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice looks around, &amp;quot;Well I can give it a try. I don't know if they can fly or anything like that though. So I am not sure how hard it will be.&amp;quot; She takes a look around the area for any tracks she can find.&lt;br /&gt;
&lt;br /&gt;
The man beam at the talk. &amp;quot;Excellent! My son knows how to find quality heroes. Come, this way. I chased it out of the barn just last night, so it's probably the best place to start looking. I've been keeping the animals inside these past few days, to try to keep them safe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You can make a Survival check, Alice.&amp;quot;&lt;br /&gt;
GAME: Alice rolls survival: (13)+14: 27&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I see,&amp;quot; says Smyhtly to the man in question, &amp;quot;That does indeed sound like a vampire, but it could be other possibilities as well. Like giant s;lugs! I am sure that salt would cause them no end of trouble.&amp;quot; His tone is humor. &amp;quot;You have our assurance that no matter the nature of the rpoblem, we'll put an end to it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Alice with 'There's definitely tracks of something that ran from the barn, probably last night. It's bigger than a goblin, but smaller than a human. And it has claws.'&lt;br /&gt;
&lt;br /&gt;
Silvana is probably trailing behind because well she's late&lt;br /&gt;
&lt;br /&gt;
Stjepan nods slowly. &amp;quot;Well, let's see what there is to find.&amp;quot; He looks at Alice. &amp;quot;Tell me if I'm stepping anything important. Otherwise, I'll guard the barn door while you look.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice looks around carefully and points at some tracks on the ground. &amp;quot;Looks like something bigger than a goblin but not as large as a human. It looks like it has claws as well. So that sounds like what we are looking for.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orion greets Silvana when she join the group, &amp;quot;Great to have you with us Silvana.&amp;quot; He now looks back to Alice, &amp;quot;Do you think you could follow the tracks back to it lair?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Alice with 'There's definitely a trail going away from the farm.'&lt;br /&gt;
&lt;br /&gt;
Alice starts to follow the trail to where it is going, &amp;quot;Well lets see where it goes then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Silvana comes to stand near Orion waiting to see what's the plan.&lt;br /&gt;
&lt;br /&gt;
Stjepan nods. &amp;quot;We just want to make sure we're back for dusk, right?&amp;quot; He wraps his chain around his waist, and pulls out a him-sized bow.&lt;br /&gt;
&lt;br /&gt;
Orion brings Silvana up to date, &amp;quot;Alice has found tracks of the creature attacking this farm, we believe it to be a vampire. We are going to see if these tracks can lead us to the creature.&amp;quot; He then nods to Stjepan, &amp;quot;Of course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Sorry, have to deal with work.&amp;quot;&lt;br /&gt;
Stirling goes OOC.&lt;br /&gt;
Stirling has left.&lt;br /&gt;
&lt;br /&gt;
Stirling volunteers to stay at the farm, just in case it comes to attack before everyone can get back, an offer that the farmer is happy to take him up on.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lead the way, ma'am,&amp;quot; says Smythly, giving a nod towards Alice. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;We'll watch your back.&amp;quot; And with that, he slings his massive hammer over his shoulder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Another Survival check, Alice.&amp;quot;&lt;br /&gt;
GAME: Alice rolls survival: (1)+14: 15&lt;br /&gt;
&lt;br /&gt;
Silvana looks back at Stirling at the offered and shrugs quietly moving with the group.&lt;br /&gt;
&lt;br /&gt;
The trail continues for a while, towards the mountains. You are getting close to an outcropping of rock, a rocky cliff that's approximately a hundred feet up. The trail is leading towards the base of this cliff.&lt;br /&gt;
&lt;br /&gt;
Alice looks around a little as they come towards the mountains. &amp;quot;Looks like it is some where around here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Will sense for evil, in case it is close by.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stjepan looks up at the cliff, closes his eyes, and mutters to himself a little. He does a slow circle with his bow, then frowns. &amp;quot;What about caves?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh dear,&amp;quot; says Smythly. &amp;quot;I hop we're not going to have to climb.&amp;quot; He looks down at his armor. Then up. Then down at his armor. Then up. GRimaces.&lt;br /&gt;
&lt;br /&gt;
Silvana looks curiously around for perhaps another entry or maybe a secret passage or something.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Perception checks.&amp;quot;&lt;br /&gt;
GAME: Orion rolls perception: (15)+-1: 14&lt;br /&gt;
GAME: Silvana rolls perception: (13)+6: 19&lt;br /&gt;
GAME: Stjepan rolls perception: (2)+3: 5&lt;br /&gt;
GAME: Alice rolls perception: (9)+14: 23&lt;br /&gt;
GAME: Smythly rolls perception: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
Continuing to follow the trail, Alice notices a small cave. Small enough that it would be a tight fit for a human, though a smaller person couldfit without real trouble.&lt;br /&gt;
&lt;br /&gt;
Stjepan just /looks/ at Smythly. &amp;quot;We don't have enough grease for me to fit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice points out the small cave. &amp;quot;Looks like a pretty tight fit. Maybe we can try burning it out or something though? Unless someone wants to go inside?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a sigh, Smythly looks at the opening after Alice points it out and then says, &amp;quot;Well, I can give it a try.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls initiative: Roll: 12 + Bonus: 1 = Total: 13&lt;br /&gt;
GAME: Stjepan rolls initiative: Roll: 13 + Bonus: 1 = Total: 14&lt;br /&gt;
GAME: Orion rolls initiative: Roll: 12 + Bonus: 0 = Total: 12&lt;br /&gt;
GAME: Alice rolls initiative: Roll: 11 + Bonus: 2 = Total: 13&lt;br /&gt;
GAME: Silvana rolls initiative: Roll: 20 + Bonus: 8 = Total: 28&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Everyone put yourself on the map where you'll be as Smythly goes in.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Plus our selves randomly on it, or would we be in a specific area, look closer to the cliff.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;So the entry is r11?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Yup, that's the entrance of the cave.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Alice places herself on the map as Al at location N9 (Medium).&lt;br /&gt;
GAME: Orion places himself on the map as O at location R10 (Medium).&lt;br /&gt;
GAME: Stjepan places himself on the map as J at location O10 (Medium).&lt;br /&gt;
GAME: Silvana places herself on the map as S at location R9 (Medium).&lt;br /&gt;
GAME: Smythly places himself on the map as Sm at location R11 (Small).&lt;br /&gt;
GAME: You roll initiative for Bigger One: Roll: 8 + Bonus: +9 = Total: 17&lt;br /&gt;
GAME: You roll initiative for Smaller One: Roll: 17 + Bonus: +7 = Total: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round One - Init 28.&lt;br /&gt;
It is now Silvana's turn! Smaller One is next!&lt;br /&gt;
GAME: Note Flat-footed on Silvana ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Silvana. You are crazy fast. There is something moving above you on the cliff, about 10 feet up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silvana says, &amp;quot;I look up what do I see?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It's a lizard-like critter, hunched over but standing on two legs. A bit under five feet tall, with a spikey mane, claws, and vicious looking teeth.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silvana says, &amp;quot;That doesn't sound like it's friendly at all so can I shoot it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Certainly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Silvana rolls weapon2: (9)+6: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That hits, and it's still flat-footed, thanks to your crazy reaction time.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Go ahead and roll damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You also get to sneak attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silvana says, &amp;quot;so I roll that seperate i'm guessing?&amp;quot;&lt;br /&gt;
GAME: Silvana rolls 1d8: (7): 7&lt;br /&gt;
GAME: Silvana rolls 1d6: (1): 1&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silvana says, &amp;quot;and it takes 1 point of bleeding :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Silvana is standing there trying to figure out how everyone is going to fit into that cram little spot when something catches her eye and she turns to look realizing it's not friendly and it has claws, and scary teeth she doesn't wait for it to do what it might plan to do and she fires at it &amp;quot;We have company&amp;quot; she lets the others know if they didn't notice her shoot, hey it can happen.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round One - Init 24.&lt;br /&gt;
It is now Smaller One's turn! Bigger One is next!&lt;br /&gt;
GAME: You add The Beast (M) to the map at location R12 (Medium).&lt;br /&gt;
GAME: You change The Beast's size to S (Small).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;In the cave, a slightly smaller version of the same thing pounces on Smythly.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls +6: (3)++6: 9&lt;br /&gt;
GAME: Cressida rolls +6: (16)++6: 22&lt;br /&gt;
GAME: Cressida rolls +6: (3)++6: 9&lt;br /&gt;
GAME: Cressida rolls 1d3+1: (2)+1: 3&lt;br /&gt;
GAME: You damaged Smythly for 3 points. 15 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;And hits with a claw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round One - Init 17.&lt;br /&gt;
It is now Bigger One's turn! Stjepan is next!&lt;br /&gt;
GAME: You add Big Beast (D) to the map at location Q9 (Medium).&lt;br /&gt;
GAME: You change Big Beast's size to S (Small).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;The larger one leaps down and pounces at Silvana.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls +8: (17)++8: 25&lt;br /&gt;
GAME: Cressida rolls +8: (19)++8: 27&lt;br /&gt;
GAME: Cressida rolls +8: (8)++8: 16&lt;br /&gt;
GAME: Cressida rolls 1d4+1: (4)+1: 5&lt;br /&gt;
GAME: Cressida rolls 1d3+1: (2)+1: 3&lt;br /&gt;
GAME: Cressida rolls 1d3+1: (2)+1: 3&lt;br /&gt;
GAME: You damaged Silvana for 11 points. 5 remaining.&lt;br /&gt;
&lt;br /&gt;
In the cave, a shape runs out of the darkness towards Smythly. A bundle of claws and teeth, that looks like a slightly smaller version of the thing outside, leaps at him. A claw hits the goblin solidly, scratching him.&lt;br /&gt;
&lt;br /&gt;
Outside, the larger critter leaps down from its higher ground and pounces at the woman who injred it. Savagely, it proceds to maul her, biting her as its claws rake across her chest, causing some rather severe gashes.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round One - Init 14.&lt;br /&gt;
It is now Stjepan's turn! Smythly is next!&lt;br /&gt;
GAME: Note Flat-footed on Stjepan ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stjepan says, &amp;quot;Drop bow, drab dean flail, hit the big thing (w/ power attack)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Go for it.&amp;quot;&lt;br /&gt;
GAME: Stjepan rolls 1d20+6: (9)+6: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;And that will miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stjepan drops his bow, and clutches at his dean flail. He uncoils the length of chain, then starts swinging. He sends the head out with a resounding *THUD*&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round One - Init 13.&lt;br /&gt;
It is now Smythly's turn! Alice is next!&lt;br /&gt;
GAME: Note Flat-footed on Smythly ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;NOW I attack the big beasty.&amp;quot;&lt;br /&gt;
GAME: GAME: Stjepan moves to location O9 (5 ft).&lt;br /&gt;
GAME: Smythly rolls 1d20+6: (8)+6: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I also will miss, I think. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gwaugh!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Smyhtly's cry is a bit more shrill than perhaps he'd like to have admitted, but he brings his sledgehammer to bear and swings it at the beast. Of course, it nimbly is able to dodge out of the way of the entirely too clumsy swing.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round One - Init 13.&lt;br /&gt;
It is now Alice's turn! Orion is next!&lt;br /&gt;
GAME: Note Flat-footed on Alice ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I am going to put a flaming sphere on the small one&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;that is the one attacking silvana right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;The bigger one is attacking Silvana.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;okay on the big one then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Alice casts Flaming Sphere. Caster Level: 3 DC: 18&lt;br /&gt;
GAME: Cressida rolls +7: (19)++7: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;okay flaming sphere sits on top of him for 3 turns&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round One - Init 12.&lt;br /&gt;
It is now Orion's turn! Silvana is next!&lt;br /&gt;
GAME: Note Flat-footed on Orion ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Going to use lay upon hands on Silvana.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;And see if I can move in between her and the creature. If I can't will just heal.&amp;quot;&lt;br /&gt;
GAME: Orion rolls 1d6: (4): 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It's right next to her, you can't move between them at the moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Silvana for -4 points. 9 remaining.&lt;br /&gt;
&lt;br /&gt;
Orion looks on as the creature mauls Silvana, he does what he can and gives Sivlana a bit of healing.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Cressida advances the initiative order.&lt;br /&gt;
Round Two - Init 28.&lt;br /&gt;
It is now Silvana's turn! Smaller One is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silvana says, &amp;quot;I am going to tumble away from the thing and get behind Orion hopefully use him as a shield to shoot at the mean scary thing aagain&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Then go ahead and roll Acrobatics.&amp;quot;&lt;br /&gt;
GAME: Silvana rolls acrobatics: (10)+9: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Success, you tumble away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: GAME: Silvana moves to location T10 (10 ft).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silvana says, &amp;quot;Ok now i'm going to shoot it again darn no flanking boo&amp;quot;&lt;br /&gt;
GAME: Silvana rolls weapon2: (12)+6: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That will miss, now that it's no longer flatfooted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Silvana had enough of the mauling from the creature she does a rather impressive acrobatic turn putting Orion between her and the creature before she turns and shoots at it though the arrow goes a bit too low and misses it's mark.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Two - Init 24.&lt;br /&gt;
It is now Smaller One's turn! Bigger One is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It continues to attack Smythly.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls +6: (12)++6: 18&lt;br /&gt;
GAME: Cressida rolls +6: (14)++6: 20&lt;br /&gt;
GAME: Cressida rolls +6: (7)++6: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;And what is your CMD?&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 1d4+1: (4)+1: 5&lt;br /&gt;
GAME: Cressida rolls 1d3+1: (2)+1: 3&lt;br /&gt;
GAME: You damaged Smythly for 8 points. 7 remaining.&lt;br /&gt;
GAME: Cressida rolls +8: (19)++8: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Yeah, it grapples Smythly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Two - Init 17.&lt;br /&gt;
It is now Bigger One's turn! Stjepan is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;The bigger one pounces on Stjepan.&amp;quot;&lt;br /&gt;
GAME: You move Big Beast to location P9 (5 ft). &lt;br /&gt;
GAME: Cressida rolls +8: (7)++8: 15&lt;br /&gt;
GAME: Cressida rolls +8: (19)++8: 27&lt;br /&gt;
GAME: Cressida rolls +8: (17)++8: 25&lt;br /&gt;
GAME: Cressida rolls 1d3+1: (1)+1: 2&lt;br /&gt;
GAME: Cressida rolls 1d3+1: (2)+1: 3&lt;br /&gt;
GAME: You damaged Stjepan for 5 points. 18 remaining.&lt;br /&gt;
&lt;br /&gt;
The smaller one in the cave doesn't like the ball of fire that's up against it's back, so it leaps at Smythly witha renewed vigor. It bites him viciously, clawing and tackling him as it presses forward, trying to pin him.&lt;br /&gt;
&lt;br /&gt;
The bigger one outside watches Silvana tumble away. It sees the arrow hit the ground in front of it and turns, leaping at the one with the large ball and chain. Its bite comes up short, but both of its claws rake across his chest.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Two - Init 14.&lt;br /&gt;
It is now Stjepan's turn! Smythly is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stjepan says, &amp;quot;5' step back and power attack it again.&amp;quot;&lt;br /&gt;
GAME: GAME: Stjepan moves to location N8 (5 ft).&lt;br /&gt;
GAME: Stjepan rolls 1d20+6: (3)+6: 9&lt;br /&gt;
&lt;br /&gt;
Stjepan is totally off balance and stumbling now, and while he makes space for his flail, he gets exactly nothing but air.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Two - Init 13.&lt;br /&gt;
It is now Smythly's turn! Alice is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I shall attack the small one!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Swing swing!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Also, swift heal on myself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d6: (5): 5&lt;br /&gt;
GAME: Smythly rolls 1d20+6: (9)+6: 15&lt;br /&gt;
GAME: You damaged Smythly for -5 points. 12 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Augh, augh,&amp;quot; is Smythly's intelliget response. Cognant of the danger her's in, though, he manages to call on Reos' blessing and his wounds seem to seal. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Right, then. Let's try this again!&amp;quot; His hammer hits the gorund as the beast dodges out of the way. &amp;quot;STAND STILL, YOU!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Two - Init 13.&lt;br /&gt;
It is now Alice's turn! Orion is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;okay I move the flaming sphere to hit the bigger one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida rolls +9: (7)++9: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It takes damage. Go ahead and roll that.&amp;quot;&lt;br /&gt;
GAME: Alice rolls 3d6: (14): 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Geez.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;then I also run over and heal smythly with cure light wounds&amp;quot;&lt;br /&gt;
GAME: GAME: Alice moves to location Q10 (15 ft).&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Go ahead and cast and roll.&amp;quot;&lt;br /&gt;
GAME: Alice rolls 1d8+3: (7)+3: 10&lt;br /&gt;
GAME: Alice casts Cure Light Wounds. Caster Level: 3 DC: 17&lt;br /&gt;
GAME: You damaged Smythly for -10 points. 18 remaining.&lt;br /&gt;
&lt;br /&gt;
Alice moves the sphere a little to keep it burning at the evil blood drinking creatures while she rushes over and starts chanting a spell. While the ball of fire burns away at the monster she heals her allies wounds.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Two - Init 12.&lt;br /&gt;
It is now Orion's turn! Silvana is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Will use smite on the big creature then attack it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Is it evil?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It is not evil.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;Will do power attack.&amp;quot;&lt;br /&gt;
GAME: GAME: Orion moves to location N10 (20 ft).&lt;br /&gt;
GAME: Orion rolls weapon3-1: (16)+7+-1: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;But that will hit it.&amp;quot;&lt;br /&gt;
GAME: Orion rolls 1d8+6: (7)+6: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;And damage it severely, but it's still alive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With Silvana now clear of danger Orion can fully concentrate on the creature. He uses all of his might and hits the creature with a powerful strike from his longsword.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Cressida advances the initiative order.&lt;br /&gt;
Round Three - Init 28.&lt;br /&gt;
It is now Silvana's turn! Smaller One is next!&lt;br /&gt;
&lt;br /&gt;
GAME: GAME: Silvana moves to location P8 (20 ft).&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silvana says, &amp;quot;oh right.. ugh sorry.. I'll just stab it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Okay, go for it. +2 to hit for flanking.&amp;quot;&lt;br /&gt;
GAME: Silvana rolls Weapon3+2: (7)+6+2: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silvana says, &amp;quot;really. *kicks the dice*&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That does miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Three - Init 24.&lt;br /&gt;
It is now Smaller One's turn! Bigger One is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It tries to pin Smythly.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls +8: (17)++8: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;What is your CMD, Smythly?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Pure crap! It is 15.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It pins him. Also, it bites him and sucks some blood.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Which does 1 point of Con damage, which doesn't appear to work for me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Three - Init 17.&lt;br /&gt;
It is now Bigger One's turn! Stjepan is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;The biger one is going after Orion, this time.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls +8: (1)++8: 9&lt;br /&gt;
GAME: Cressida rolls +8: (13)++8: 21&lt;br /&gt;
GAME: Cressida rolls +8: (5)++8: 13&lt;br /&gt;
&lt;br /&gt;
The small critter is getting the upper hand. It pins Smythly and bites his shoulder hard, starting to drink his blood, clearly getting invigorated by the process. Looks like these are definitely the creatures.&lt;br /&gt;
&lt;br /&gt;
The bigger one outside is still bleeding and it howls out as it's stabbed by Orion. Turning, it pounces at him, but its claws just scrape over his armor.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Three - Init 14.&lt;br /&gt;
It is now Stjepan's turn! Smythly is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stjepan says, &amp;quot;5' step to O7, power attack with the flail&amp;quot;&lt;br /&gt;
GAME: GAME: Stjepan moves to location O7 (5 ft).&lt;br /&gt;
GAME: Stjepan rolls 1d20+6: (10)+6: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That will miss it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stjepan keeps moving, but his swings stay ineffectual. He slams the flail-head into the ground nearer the beast than before, though!&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Three - Init 13.&lt;br /&gt;
It is now Smythly's turn! Alice is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Smythly, you are pinned.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I attempt to unpin myself!&amp;quot;&lt;br /&gt;
GAME: Smythly rolls 1d20+4: (20)+4: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Oh, sure.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;/Now/ I roll a 20.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Well, you succeed.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;That's all I can do, though.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Well, you can move, as well, if you want.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Letting out a scream of pain, SMthtly manages to force the horrible beast off his person for the moment. He's not out of the woods yet, but at leas the's no longer pinned and unable to fight back.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Three - Init 13.&lt;br /&gt;
It is now Alice's turn! Orion is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I am going to burn the big one with the flaming sphere again&amp;quot;&lt;br /&gt;
GAME: Cressida rolls +9: (16)++9: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It avoids it this time.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;then I am also going to take a step back and shoot it with a firebolt&amp;quot;&lt;br /&gt;
GAME: GAME: Alice moves to location P10 (5 ft).&lt;br /&gt;
GAME: Alice rolls range: (11)+range: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That will miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;it should be +4, since that was a typo I think&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;so was 15&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That still misses, but is much closer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice focus on moving the ball of fire on the monster to try and keep it burning, while she jumps back a little further and throws another smaller ball of fire at it's face but just misses.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Three - Init 12.&lt;br /&gt;
It is now Orion's turn! Silvana is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;I will attack the big creature with a basic strike.&amp;quot;&lt;br /&gt;
GAME: Orion rolls weapon3: (9)+7: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That will miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orion tries to finish it off with a simple strike, his aim off causing him to swing and miss.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Cressida advances the initiative order.&lt;br /&gt;
Round Four - Init 28.&lt;br /&gt;
It is now Silvana's turn! Smaller One is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silvana says, &amp;quot;I'm going to try to stab it&amp;quot;&lt;br /&gt;
GAME: Silvana rolls Weapon3+2: (17)+6+2: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That hits!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silvana says, &amp;quot;yay&amp;quot;&lt;br /&gt;
GAME: Silvana rolls 1d6+1+1d6: (2)+1+(4): 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;You drop it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Silvana grrrs as the pesky thing just won't go down so she swings and to her suprise she drops does the final blow that drops the big critter &amp;quot;Take that!&amp;quot; she looks around&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Four - Init 24.&lt;br /&gt;
It is now Smaller One's turn! Stjepan is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;The living one attacks Smythly again.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls +7: (13)++7: 20&lt;br /&gt;
GAME: Cressida rolls +7: (11)++7: 18&lt;br /&gt;
GAME: Cressida rolls +7: (15)++7: 22&lt;br /&gt;
GAME: Cressida rolls +7: (2)++7: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida rolls 1d4+1: (3)+1: 4&lt;br /&gt;
GAME: Cressida rolls 1d4+1: (3)+1: 4&lt;br /&gt;
GAME: Cressida rolls 1d3+1: (3)+1: 4&lt;br /&gt;
GAME: You damaged Smythly for 12 points. 6 remaining.&lt;br /&gt;
&lt;br /&gt;
The bigger one has fallen, but the smaller one is more fierce than ever. With its invigorated speed, it manages to bite at Smythly twice, clawing at him as well as it starts to knock him off balance.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Four - Init 14.&lt;br /&gt;
It is now Stjepan's turn! Smythly is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stjepan says, &amp;quot;Move to R10 and power attack over smithy.&amp;quot;&lt;br /&gt;
GAME: Stjepan rolls 1d20+6: (13)+6: 19&lt;br /&gt;
GAME: GAME: Stjepan moves to location R10 (20 ft).&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That hits it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stjepan says, &amp;quot;A miracle!&amp;quot;&lt;br /&gt;
GAME: Stjepan rolls 1d10+9: (7)+9: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Four - Init 13.&lt;br /&gt;
It is now Smythly's turn! Alice is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I attack!&amp;quot;&lt;br /&gt;
GAME: Smythly rolls 1d20+6: (16)+6: 22&lt;br /&gt;
GAME: Smythly rolls 1d10+4: (1)+4: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;HAhahaha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;At least you hit. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ow, ow,&amp;quot; says Smyhtly. He rights himself, then, and brings his hammer around to /smash/ it into the smaller one's side. &amp;quot;Try and eat ME, will you,&amp;quot; he roars. &lt;br /&gt;
&lt;br /&gt;
But he's a goblin so it's more like 'squeaks'.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;No problem. This fight has swung way in your favor suddenly.&amp;quot;&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Four - Init 13.&lt;br /&gt;
It is now Alice's turn! Orion is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I will heal smythly&amp;quot;&lt;br /&gt;
GAME: GAME: Alice moves to location Q10 (5 ft).&lt;br /&gt;
GAME: Alice casts Cure Light Wounds. Caster Level: 3 DC: 17&lt;br /&gt;
GAME: Alice rolls 1d8+3: (1)+3: 4&lt;br /&gt;
GAME: You damaged Smythly for -4 points. 10 remaining.&lt;br /&gt;
&lt;br /&gt;
Alice chants softly as her hand glows and she steps over and touches Smythly, sending healing magic into him, healing some of his wounds but not by very much this time.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Four - Init 12.&lt;br /&gt;
It is now Orion's turn! Silvana is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orion says, &amp;quot;I will heal Silvana.&amp;quot;&lt;br /&gt;
GAME: Orion rolls 1d6: (4): 4&lt;br /&gt;
GAME: You damaged Silvana for -4 points. 13 remaining.&lt;br /&gt;
&lt;br /&gt;
Orion was impressed with the damage Silvana was able to dish out, he decides to heal her up a bit more so she can dish out even more damage to the small creature.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Cressida advances the initiative order.&lt;br /&gt;
Round Five - Init 28.&lt;br /&gt;
It is now Silvana's turn! Smaller One is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silvana says, &amp;quot;I'll take a shot at it.. I got about one or two more rounds in me and then i'm afraid I need to go to bed too&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Go ahead and roll. It's at -4, if you don't have Precise Shot.&amp;quot;&lt;br /&gt;
GAME: Silvana rolls weapon2-4: (6)+6+-4: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silvana says, &amp;quot;I miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Five - Init 24.&lt;br /&gt;
It is now Smaller One's turn! Stjepan is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It continues mauling Smythly&amp;quot;&lt;br /&gt;
GAME: Cressida rolls +7: (11)++7: 18&lt;br /&gt;
GAME: Cressida rolls +7: (20)++7: 27&lt;br /&gt;
GAME: Cressida rolls +7: (20)++7: 27&lt;br /&gt;
GAME: Cressida rolls +7: (16)++7: 23&lt;br /&gt;
GAME: Cressida rolls +7: (19)++7: 26&lt;br /&gt;
GAME: Cressida rolls +7: (13)++7: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Well. Let's see how bad this is.&amp;quot;&lt;br /&gt;
GAME: Cressida rolls 1d4+1: (1)+1: 2&lt;br /&gt;
GAME: Cressida rolls 2d4+2: (4)+2: 6&lt;br /&gt;
GAME: Cressida rolls 2d3+2: (4)+2: 6&lt;br /&gt;
GAME: You damaged Smythly for 14 points. -4 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
The smaller critter is apparently the more fierce of the two. Continuing to press its assault on Smythly, it bites him twice, the second more vicious than the first. When its claw comes down on him, he's knocked to the ground and left to bleed. The creature stands over him, growling as it looks around at those nearby.&lt;br /&gt;
&lt;br /&gt;
GAME: Cressida advances the initiative order.&lt;br /&gt;
Round Five - Init 14.&lt;br /&gt;
It is now Stjepan's turn! Smythly is next!&lt;br /&gt;
GAME: Cressida rolls +6: (17)++6: 23&lt;br /&gt;
GAME: Cressida rolls 1d10+9: (3)+9: 12&lt;br /&gt;
&lt;br /&gt;
Stjepan winds up and brings his flail down with a roar. The creature was unprepared for this new opponent the head of the flail strikes it in the head, knocking it back to the ground, bleeding out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;And it is down, dropping us out of combat.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Smythly is bleeding on the ground, though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Silvana looks at Orion &amp;quot;you might want to go take care of him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice looks around to check for any other dangers as she keeps her shield at the ready. She then looks to Orion and nods, &amp;quot;Yeah he looks like he could use your help.&amp;quot; She was all out of healing spells now, so there was little she could do.&lt;br /&gt;
&lt;br /&gt;
Orion goes over to Smythyly and uses several lay upon hands on him to heal him up, &amp;quot;There we go should as good as new now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Under Orion's help, Smythly begins to come back to it. He blinks his eyes a few times and then he says, &amp;quot;Well. That was... did I see Reos?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The area is quiet, the dusk making for an almost pretty scene, if not for the dead bodies and blood everywhere.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...let's take a look in that cave,&amp;quot; says Smyhtly, &amp;quot;We need to make sure there aren't more of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orion shrugs to Smythly, &amp;quot;You were only down for a few seconds, we got to you quickly.&amp;quot; He then nods to what Smythly says.&lt;br /&gt;
&lt;br /&gt;
Alice nods slightly as she looks over to Smythly, &amp;quot;Also they might of been keeping secret loot they stole inside of the cave, so it is probably worth looking anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Once Smythly heads into the cave, he finds a small hollow, with a couple dead goats in it, though not drained of blood, and an egg.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh dear,&amp;quot; says Smythly, &amp;quot;There's an egg in here,&amp;quot; he calls back out to the others. &amp;quot;This must be one of their young. I say we take it with us and give it to the Progressive Arcanists. They might know what best to do with it.&amp;quot; He's not particularly eager to smash an egg.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;can I do knowledge nature to tell what kind of egg it is?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;That and/or knowledge arcana.&amp;quot;&lt;br /&gt;
GAME: Alice rolls knowledge/nature: (3)+12: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;It is some sort of magical beast, you're pretty sure. Probably not an actual vampire.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;on a related note, do we know what those creatures were?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;I mean what they were before they became vampires?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;can I roll for that?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;if it isn't obvious&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;They weren't vampires, they were living creatures. Living, blood drinking creatures.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alice says, &amp;quot;well general knowledge check on what they were then?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Knowledge arcana is the appropriate knowledge. You could default it, back in the city with some reference materials.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly has no useful knowledge here. xD&lt;br /&gt;
GAME: Smythly rolls Knowledge/religion: (8)+6: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cressida says, &amp;quot;Definitely not undead. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alice shrugs slightly, &amp;quot;Well I don't think vampires lay eggs, so I guess that kind of answers that question. I suppose it is worth looking into to see if they are native or if someone released them into the area or created them even.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think Reos would frown on destruction,&amp;quot; says Smythly, firmly, &amp;quot;Let us take the egg tback to tue authroties on such matters. Though, clearly, these creatures wer edangerous and violent. I'm nto sure what they were.&amp;quot; He calls back. He goes to take the egg.&lt;br /&gt;
&lt;br /&gt;
The egg puts up no resistance and doesn't appear to be particularly delicate, easily picked up and carried out of the cave.&lt;br /&gt;
&lt;br /&gt;
Orion does not have much to say, as Alice and Smythly debate on what they want to do.&lt;br /&gt;
&lt;br /&gt;
Alice nods slightly, &amp;quot;Well lets tell the farmer what we found, then we can head back to the city.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, I agree,&amp;quot; says Smyhtly, twitching one ear as he does. &amp;quot;We've a lot of ground to cover. Thank you, all of you, for keeping me from dying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The trip back to the farm is uneventful, though the sun has set by the time you get back. The farmer listens to the tale of what happened and seems very happy to have things resolved, even if he has no idea what those things were either. He offers you a place to spend the night, so you can head out in the morning. He has just one more request. He'd like you to take a wagon to town, full of crates of apples, and find his son to let him deliver them. Once that's taken care of, his son will be able to pay you for the great deed you've done for him and his family.&lt;br /&gt;
&lt;br /&gt;
The next morning, the trip back to ton is peaceful, his son is easily found. He takes the cargo with a promise to pay you once he's delivered the goods and received payment. True to his word, everyone is rewarded and the apple baked good are lentiful once again.&lt;br /&gt;
&lt;br /&gt;
The Progressive Arcanists are willing to take the egg and study it. Their experts are able to idenitify it after just a bit of referencing some of their books. Given the egg and your descriptions, they are able to identify the creatures as chupacabra, fairly uncommon but quite a problem for farms when they get settled.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am glad we could help you, citizens,&amp;quot; says Smythtly, warmly. &amp;quot;Be well, friends, and do not hesitate to ask us if your apples are ever in danger again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cressida</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=13345</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=13345"/>
		<updated>2014-05-19T18:58:15Z</updated>

		<summary type="html">&lt;p&gt;Cressida: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|  &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cressida</name></author>
	</entry>
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