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	<entry>
		<id>http://www.tenebraemush.net/index.php?title=This_Ain%27t_No_Rabbit_Hole&amp;diff=16801</id>
		<title>This Ain't No Rabbit Hole</title>
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		<updated>2015-01-10T10:18:27Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once more Derry has called out for help from the guild, sightings have placed at least another nest of what can only be more spiders and such in the forested hills about twelve miles out of town tot he north. Several Farms have been overrun and their occupants taken or killed, none know which yet. After the first encounter though they aren't taking chances this time and any reports of webs and things with eight legs they call for the true heroes of the land. And you few have heeded the call, for money for glory, for absolute disgust of spiders, whatever the reason in the end it comes down to putting down the rise of these foul creatures one way or another. &lt;br /&gt;
&lt;br /&gt;
Once more as you meet at the gates, Horse and Gunny are waiting with the cart like the last time, the older man is happy to see some of those that were there the last time and shakes their hands. &amp;quot;I know you couldn't have saved my daughter... I knew it the night she dissapeared, but thank you for avenging her death. But we got another crop of trouble brewing and it may be connected to the first one.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The forest was like a third home to Talazia, with the first two being Silvermoon and Elvengate. She quietly walks up towards Gunny and the horse, and nods quietly. She already has an arrow on her bow. This could be scary enough.&lt;br /&gt;
&lt;br /&gt;
Kroth is quiet, he is here to fight, consoling those that have lost is not a talent he possesses. The goal is to prevent more loss of life, so he waits until the group can move and find something he can punch, thats always the simple answer...hit something.&lt;br /&gt;
&lt;br /&gt;
While her crafting designs can look complex at times, Takiyah is fairly straightforward when it comes to trouble: find the ones responsible, and stop them as needed.&lt;br /&gt;
&lt;br /&gt;
Brianna has disconnected.&lt;br /&gt;
&lt;br /&gt;
Taro carries a worn two-handed axe over one shoulder. He lopes through the outdoor terrain like an Oruch more accustomed to life outside the city than in. &amp;quot;Spiders...&amp;quot; he muses. &amp;quot;I wonder how they taste.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Perception: (15)+6: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls perception: (7)+11: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls perception: (12)+8: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
The cart having been abandoned back at the treeline before entering the forest, Gunny and Horse wave to them and wish them good luck, even saying they will wait there for them for two days, after that they will head back to Derry. The path leads upward, its not too bad of a climb really, more a test of stamina with the angle being gentle, but constantly rising. A few switch back paths to get up the more elevated parts and the first sogns of what the party was worried about begin to appear. Webs here and there on trees and on bushes, even a few small drained corpses of smaller animals, nothing much bigger than a squirrel or rabbit at the largest, nothing the size of a human or anything close to that being found. &lt;br /&gt;
&lt;br /&gt;
Taro begins to pant as the party climbs. &amp;quot;Too much easy living,&amp;quot; he complains.&lt;br /&gt;
&lt;br /&gt;
Kroth moves along with the group, he grins faintly, &amp;quot;Excercise, its good for your body, lets you live longer.&amp;quot; He keeps a wary eye out though for large things with many legs that might try to attack them.&lt;br /&gt;
&lt;br /&gt;
Talazia isn't breaking a sweat yet. but then again....she's used to the forest. &amp;quot;Pace yourself, Taro. Don't put everything you have into one push.&amp;quot; She says climbing easily.&lt;br /&gt;
&lt;br /&gt;
You paged (Takiyah, Talazia, Taro) with 'There is a flash of many eyes then gone, a rustle softly of leaves overhead, not unlike wind might produce, but the tension of the surroundings and the webs increase. There is a sense something is watching you, not yet ready to reveal itself.'&lt;br /&gt;
&lt;br /&gt;
Taro's eyes shift back and forth. He takes his axe off of his shoulder and instead carries it with both hands, ready for use.&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls perception+2: (9)+11+2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls perception: (15)+8: 23&lt;br /&gt;
&lt;br /&gt;
Climbing some more, Talazia looks around and smirks a bit. &amp;quot;We are being watched. Be ready.&amp;quot; Blunt, isn't she?&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Perception: (15)+6: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
You paged (Taro, Talazia, Takiyah) with 'Taro first notices it being in the lead, a mere foot step away from it. Another lays beyond and then two more at an even five feet. Cleverly hidden by leaves =, but not enough once one knows how to look for them. Beyond there is a movement of the path itself off to the right and left, a settling of dust almost as if something had moved in a circular path about five feet around.'&lt;br /&gt;
&lt;br /&gt;
Takiyah grips her longspear. &amp;quot;Looks like we got company,&amp;quot; the gobber Forge mutters. &amp;quot;About four of them, plus at least a pair trying to surround us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Talazia says, &amp;quot;I see them.&amp;quot; She then chuckles. &amp;quot;bad idea to try and surround us though.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taro comes to an abrupt halt! He bounces his axe in his handca few times, peering ahead. &amp;quot;There!&amp;quot; he suddenly barks. &amp;quot;Lets get them!&amp;quot; He urges, clearly only heartbeats from charging.&lt;br /&gt;
&lt;br /&gt;
Kroth frowns, looking around and slipping on his brass knuckles, but apparently he doesn't see what everyone else does, so he just readies for a fight.&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls reflex: (20)+5: 25 (CRITICAL SUCCESS)&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Reflex: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls reflex: (14)+4: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls reflex: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls reflex: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
The circular puffs of dust that were spotted by a few, rise up, the dust settling as two boulders are lifted out of the ground and sent rolling down the path towards the party. Diving out of the way isn't all that hard for most of the group, but Takiyah seems a bit frozen. Thankfully for Taro, he notices this and tackles her out of the way of the rolling boulders. Before they get to them, they roll over the webs along the path and tree trunks, eight feet long and thick as a man swing through the path, a several part trap appears to have been setup, the trees crashing together as the boulders pass by and down the path, crashing into other things further on. The path itself is blocked though and there is shittering as six spiders walking like crabs scuttle out of the woods behind the party and two giant spiders leap up to the top f the barricading trees ahead of them, indeed they are surrounded. &lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
Vroole has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
Please +init, then cease all roleplay and actions immediately and wait for Vroole to instruct you further.&lt;br /&gt;
&lt;br /&gt;
For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant Spiders: Roll: 4 + Bonus: +3 = Total: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia's initiative total changed to 20.&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls initiative: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 17 + Bonus: 2 = Total: 19&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Crab Spiders: Roll: 4 + Bonus: +2 = Total: 6&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -100 points. 19 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Takiyah for -100 points. 34 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Talazia for -100 points. 24 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Players not found in initiative order: Taro&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls initiative: Roll: 4 + Bonus: 2 = Total: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro sorries&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Taro for -100 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Talazia ended.&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2: (4)+7+-2: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2: (11)+7+-2: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 19.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1: (16)+4+1: 21&lt;br /&gt;
&lt;br /&gt;
managing to dive out of the way of the boulders, Talazia looks about and......finds, obviously, that they're surrounded. She lets out a bit of a groan. &amp;quot;Welp....time to get to work.&amp;quot; She says as she fires a pair of arrows at one crab spider close to her. One bounces off, but the second one sinks into the softer parts, between the carapace plate on the spider.&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls d20+7: (3)+d20+7: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+7: (5)+7: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+7: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 10.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Takiyah ended.&lt;br /&gt;
&lt;br /&gt;
The oruch grunts, then moves over to one of the creatures and throws a heavy punch at the creature, hitting it with his brass knuckles. The oruch steps back quickly, waiting for the things to attack him.&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d12+10: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah casts Bless. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
Vroole nods, 'Alright pose it.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 7.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (11)+2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Reos, strengthen our arms!&amp;quot; Takiyah calls out, and a sense of encouragement washes over the party.&lt;br /&gt;
&lt;br /&gt;
The giant spiders jump down of fthe logs to close in, one slips and falls ending up on its back and trying to right itself.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Taro's turn! Crab Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Taro ended.&lt;br /&gt;
&lt;br /&gt;
Taro Strikes out at a creature, but it skitters tot he side and he misses this round.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Crab Spiders' turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (10)+2: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (12)+2: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (17)+2: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (1): 1 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (3): 3&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls fort: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Fort: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 2 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
All around the spiders lash out with bites, most ring against armor and do nothing, one finds a spot between Kroth's armor and the poison is set, a mild pain fromt he wound, a burning sensation begins. &lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1: (20)+7+-2+1+1: 27 (THREAT)&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1: (20)+7+-2+1+1: 27 (THREAT)&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1: (11)+7+-2+1+1: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 3d8+9: (11)+9: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+3: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 19.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls fort: (16)+6: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2: (17)+4+1+1+-2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2: (11)+4+1+1+-2: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (2)+3+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (1)+3+2: 6 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
thankfully, Talazia is quick and light on her feet to avoid the bites from the spider. Skipping backwards, Talazia fires one arrow right into the face of the spider in front of her, then shoots another into another nearby spider, which sticks into it quite hard.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 10.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
Kroth staggers for a moment after the bite, then growls and starts throwing a flurry of kicks and punches, finally smashing one spider into goo with a heavy punch.&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah casts Prayer. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 7.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (20)+2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (17)+2: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (1): 1 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Takiyah grins as a spider bounces off of her armor. &amp;quot;Reos, shift the fulcrum in our favor!&amp;quot; she invokes as she draws her hammer, ready to squash some spiders.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d6 + 1d2: (3)+(2): 5&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls fort: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Talazia for 5 points. 19 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 7: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d12+10: (10)+10: 20&lt;br /&gt;
&lt;br /&gt;
Seeing that the one giant spider was having trouble when it slipped, Taro Swings on it while it moves to get up, the huge strike smashes it into the ground, the spider twitches and dies in a pile of goo...&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Taro's turn! Crab Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Crab Spiders' turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (18)+2: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (15)+2: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (1): 1 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (1): 1 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls fort: (19)+6: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (3): 3&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 3 points. 14 remaining.&lt;br /&gt;
&lt;br /&gt;
The crab spiders lash out again, Kroth getting bit again, this time though the posin doesn't effect him, a glancing bite that rends more than sinks into the flesh.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1: (1)+7+-2+1+1: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1: (3)+7+-2+1+1: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 19.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
Now that no more spiders are attacking her, Talazia turns her attention towards the spider on takiyah. Her relaxation must've relaxed her aim, since both arrows bounce off of the spider's carapace.&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+2-2-1: (19)+4+1+2+-2+-1: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+2-2-1: (6)+4+1+2+-2+-1: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2+1: (4)+3+2+1: 10&lt;br /&gt;
&lt;br /&gt;
Taro has reconnected.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -1 points. 15 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Talazia for -1 points. 20 remaining.&lt;br /&gt;
&lt;br /&gt;
Kroth continutes to flail away, a flurry of punches and kicks towards his nearest monster. He manages to get a decient hit on one, but fails to take it down completly.&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 10.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
The monster falls under the blow from Kroth, it just took a second for him to realize.&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerAtk+2+2: aliased to Melee+1+2+2: (18)+5+1+2+2: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerDmg+1: aliased to 1d6+1+1: (6)+1+1: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 7.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
Takiyah sidesteps to distract one of the giant spiders and slams her hammer into its side. The carapace cracks a bit, but the arachnid is still moving.&lt;br /&gt;
&lt;br /&gt;
The last Giant spider strikes out at Taro, but the shock of its friend nearby makes it miss as it shudders and begins to become a bit feared for its onwn life as Taro looks it over and strikes it, goo spraying over the mighty adventurer when the thing dies. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Taro's turn! Crab Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Crab Spiders' turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (5)+1: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
both the last spiders looking to try and bite the pretty lady casting spells are chaken at the quick turn around and miss their mark as they lunge at here. &lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1+1: (4)+7+-2+1+1+1: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1+1: (8)+7+-2+1+1+1: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+4: (5)+4: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d2: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 19.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
Keeping up her barrage on the spiders near Takiyah, Talazia fires two more shots. One bounces off, but the other sinks well enough into the spider.&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1+1+2-2-1: (3)+4+1+1+1+2+-2+-1: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1+1+2-2-1: (14)+4+1+1+1+2+-2+-1: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (6)+3+2: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 10.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
Kroth moves over to get behind one of the spiders fighting Tak, he starts throwing kicks and punches, slamming a fist into it and taking down the creature. By now his hands are starting to be covered in spider guts.&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerAtk+2+2: aliased to Melee+1+2+2: (1)+5+1+2+2: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 7.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
Takiyah turns to strike the last spider, but her foot find a patch of spider guts and falls down.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (3)+1: 4&lt;br /&gt;
&lt;br /&gt;
Even with Takiyah falling, or maybe because if it, the bite of the CRab Spider completely misses here. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Taro's turn! Crab Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d12+10: (5)+10: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
Taro turns towards the last remaining spider. As Takiyah moves to engage it, a sly grin spreads across Taro's face. He walks in a slow circle around the combat, axe ready. He moves until he's next to it when Takiyah misses and falls. As the spider misses as well, Taro has circled around behind it. He brings the giant axe crashing down, the force shearing into the spider's midsection and smashing it to the ground. &amp;quot;Hah! All those eyes and you didn't see that coming!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Talazia stares a bit, but smiles. &amp;quot;Hopefully there aren't any more of those things.&amp;quot; She says looking up towards the mountain. &amp;quot;Come on. the sonner we get this done....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth grimaces, checking his wounds, but nothing seems too serious. He wipes off the goo on his hands and looks around, &amp;quot;We will need to keep going, there will be more I assume.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Takiyah stands back up and wipes the soles of her shoes on a chunk of ground that doesn't have spider guts splattered on it. &amp;quot;How badly hurt is everyone?&amp;quot; she checks.&lt;br /&gt;
&lt;br /&gt;
Talazia says, &amp;quot;Ow.&amp;quot; Talazia says with a chuckle. &amp;quot;I was hurt, but it's nothing major. What about the rest of you?&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
Kroth shakes his head, &amp;quot;It is not bad, I should be fine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls knowledge/nature+2: (13)+7+2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls knowledge/nature: (11)+5: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls knowledge/geography: (11)+5: 16&lt;br /&gt;
&lt;br /&gt;
You paged (Taro, Talazia) with 'Both you have catch a thing that comes to mind. both these types of spiders working together as they did and with complex trap making with it? Not exactly something that would be normal, by far. That should intrigue you both at this point.'&lt;br /&gt;
&lt;br /&gt;
Taro peers at the remains of the nearest spider. He probably doesn't realize it but he's licking his lips. Then he turns suddenly, at something Kroth says. &amp;quot;Normally I would say there shouldn't be be more - but something is unnatural about these spiders.&amp;quot; He turns back to the carcass. &amp;quot;Something more than just the obvious,&amp;quot; he amends. He thinks about it some more. Then he starts looking from one dead spider to the next.&lt;br /&gt;
&lt;br /&gt;
Kroth grunts, &amp;quot;Why? Spiders have lots of babies right? Or maybe this is something related to all the missing people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Taro, Talazia) with '+For one, they aren't often that keen on traps, using stealth more then often if anything is very unusual also.'&lt;br /&gt;
&lt;br /&gt;
Talazia says, &amp;quot;besudes they're working together, and they don't often use traps. There's more to this. Someone's leading them.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taro moves over to stand between two of slain spiders. He holds his axe in one hand and uses it to point at one spider. &amp;quot;She's right. This one,&amp;quot; he begins, before shifting his axe to gesture at the next. &amp;quot;And this one, are different kinds of spiders.&amp;quot; Maybe he should do an impromptu taste test, just to be sure? Er... &amp;quot;And that WAS a trap.&amp;quot; He nods in agreement with Talazia now. &amp;quot;She's right, someone or something must be controlling them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls stealth+2: (10)+10+2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Stealth: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls stealth: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
The group decides to find a more stealthy way up towards the mountain. Just as they are getting closer, a few more tree lines the mountain itself hinted, and even a cave as well. The webbing all around and far more corpses of animals, some deer and larger animals now are present, strung up into the branches. None look human though, but then Kroth takes a tumble over a log, and falls flat on his face, perhaps a louder then whispered curse goes out as well and a strange voice speaking common, &amp;quot;Something is out there.. Have the guardians go check it out.&amp;quot; With that, there is skuttling coming from the mountain and cave direction specifically, right for the group. Perhaps a minute to prepare themselves or come up with some plan for what is approaching. &lt;br /&gt;
&lt;br /&gt;
Lightly clicking her tongue as Korth goes flop, Talazia hears the speak and blinks. &amp;quot;SOmething's coming.....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Takiyah sighs. &amp;quot;Well, since they know we're coming...&amp;quot; she mutters, casting a spell to invoke the Blessing of Reos.&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah casts Bless. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
Kroth glares around, then looks up at the sky. &amp;quot;Yes yes, I know, you like to laugh Angoron....I blame Tarien.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
Vroole has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
Please +init, then cease all roleplay and actions immediately and wait for Vroole to instruct you further.&lt;br /&gt;
&lt;br /&gt;
For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls initiative: Roll: 18 + Bonus: 2 = Total: 20&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant Spiders: Roll: 12 + Bonus: +3 = Total: 15&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Albino Cave Spider: Roll: 17 + Bonus: +4 = Total: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls initiative: Roll: 10 + Bonus: 4 = Total: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia's initiative total changed to 16.&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls initiative: Roll: 3 + Bonus: 2 = Total: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Albino Cave Spider's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
Spotting two large whitish colored spiders about 60 feet out, they easily cover about 40 feet of that to place them twenty feet ahead of you form the direction of the cave. along with four other spiders ginat ones that hang back more, moving ahead slower. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Takiyah ended.&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 7 + Bonus: 2 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah casts Prayer. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 16.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Talazia ended.&lt;br /&gt;
&lt;br /&gt;
Takiyah strides forward. &amp;quot;Reos, put the leverage in our favor!&amp;quot; she calls, invoking a prayer of battle as she hefts her hammer.&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+3: (1)+3: 4 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;here we go again.&amp;quot; Talazia mutters as she fires another pair of shots at the albino cave spiders. Only doing a little bit of damage with one arrow.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 15.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20: (14): 14&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20: (16): 16&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20: (9): 9&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20: (9): 9&lt;br /&gt;
&lt;br /&gt;
The four giant spiders as they advance ten feet, shoot out webs, Takiyah making herself a big target moving forward and with her spells is the target of all them. The webs sling at her, all missing, though a couple are closer then one might like as the trees near her are wrapped in webbing. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 9.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&lt;br /&gt;
Before you is an auburn-haired gobber woman all of 3' tall. Takiyah's vest and pants are denim with large panels of grey and notable red trim, and even her boots have grey-and-red trim to them. Her tool harness has several artifice bits and bobs hanging off of it, and her earrings show a hammer and anvil superimposed over a gear. The expression on her face is usually inquisitive, especially when she's fiddling with dohickeys and gizmos of random design.&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-1: (4)+4+1+1+-1: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 5.&lt;br /&gt;
&lt;br /&gt;
It is now Taro's turn! Albino Cave Spider is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Taro ended.&lt;br /&gt;
&lt;br /&gt;
Kroth moves forward, ready to engage the creatures. He apparently is still being laughed at by Angoron, because despite his efforts he can't land a damaging blow.&lt;br /&gt;
&lt;br /&gt;
GAME: Taro RAGES!, gaining: +4 Str, +6 Con, +2 Will and -2 AC&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+13: (1)+13: 14 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Albino Cave Spider's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 +5: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 +5: (12)+5: 17&lt;br /&gt;
&lt;br /&gt;
Taro bellows in Yrch-Speak. He intends it to be a challenge, although it turns halfway through into incoherent howling. Then he launches himself at one of the pale spiders, axe raised. He trips on a web and falls on his face. It's only through sheer luck that he doesn't fall on his own axe and chop himself in half.&lt;br /&gt;
&lt;br /&gt;
One still lunges at Takiyah, the fangs glancing off armor, but the other takes a liking to Taro falling over and bites him where his armor is weak in back. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d3 -1: (3)+-1: 2&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls fort: (15)+11: 26&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Taro for 2 points. 40 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerAtk+2: aliased to Melee+1+2: (16)+5+1+2: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerDmg+1: aliased to 1d6+1+1: (6)+1+1: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 16.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
Takiyah sidesteps to start setting up the spider for a flank, but it proves to be a moot point when her hammer crushes the spider into submission. &amp;quot;One down!&amp;quot; she calls with an encouraging grin.&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (2)+7: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (8)+7: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 15.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
Watching Taro rush in and....trip, Talazia decides to give Taro a bit of covering fire...missing pretty badly.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (6)+1: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (1)+1: 2 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (1)+1: 2 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
The Giant spiders once more shoot out webs, now about 30 feet out from most of the group. and two, one dadging left around a tree, the other right, crash into each other and go down, rolling into a heap of mad hissing and scrambling to get back up. The other two still moving forward. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 9.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (6)+4+1+1+-2+-1: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (2)+4+1+1+-2+-1: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 5.&lt;br /&gt;
&lt;br /&gt;
It is now Taro's turn! Albino Cave Spider is next!&lt;br /&gt;
&lt;br /&gt;
Kroth keeps struggling, but apparently nothing is going his way since the whole stealth incident. &amp;quot;Gaaah!&amp;quot; he rages as he keeps trying to punch and kick the creatures, to no effect.&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+11-4: (9)+11+-4: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+11-4: (15)+11+-4: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d4+10: (3)+10: 13&lt;br /&gt;
&lt;br /&gt;
GAME: There is already a 'Albino Cave Spider' in the order.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Albino Cave Spider's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
Taro is nearly foaming at the mouth now. Leaving his greataxe where it is lying on the cave floor, Taro instead raises his hands, revealing long nails that sre thick and sharp enough to use as claws. Thsts exactly how he does use them, slashing and gouging at the spider until it rolls over , legs curled up. Taro durges to his feet, wild eyes looking for the next enemy.&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls GunAtk+2: aliased to Ranged+1+2: (16)+6+1+2: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls GunDmg+1: aliased to 1d6+1: (5)+1: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 16.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1+2: (6)+7+2: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
Takiyah strides forward, holding the hammer with her offhand and pulling out a contraption of artifice and magic. &amp;quot;You're not the only ones who can do ranged!&amp;quot; she shouts as the dragonspitter launches a shot at a nearby spider, denting its carapace.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 15.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Don't get too full of yourself, Takiyah. I'm still here.&amp;quot; Talazia says before firing one shot the spider near Takiyah.....and getting it pretty good.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+4: (13)+4: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+4: (9)+4: 13&lt;br /&gt;
&lt;br /&gt;
The two closest close even more, only 5 feet in front of Takiyah now the two there shoot out more webs and miss one more the spell lady. The other two further back rising to their feet, snapping at each other before moving forward again.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 9.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1: (6)+4+1+1: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 5.&lt;br /&gt;
&lt;br /&gt;
It is now Taro's turn! Albino Cave Spider is next!&lt;br /&gt;
&lt;br /&gt;
Kroth charges at one of the larger ones, trying to throw a palm strike to the creature and stun it. Of course, he fails to do anything but annoy the creature, he cries out in frustration, &amp;quot;I am getting tired of this mess!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+13: (4)+13: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d4+10: (4)+10: 14&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Albino Cave Spider's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
Taro follows closely behind Kroth, but as the other Oruch stops to make his attack Taro keeps moving, circling around this spider just as he did its smaller cousin earlier. Only this time Taro reaches out a hand and rakes it along the spiders midsection as he moves, carving long jagged lines into the creatures side and back.&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerAtk+2: aliased to Melee+1+2: (18)+5+1+2: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerDmg+1: aliased to 1d6+1+1: (6)+1+1: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 16.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
Takiyah steps over to the nearly-dead spider, swapping the weapons between her hands. &amp;quot;And stay down!&amp;quot; she glares, finishing it off with a solid blow.&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (20)+7: 27 (THREAT)&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (9)+7: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 3d8+12: (12)+12: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+4: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls initiative: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 15.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Vroole is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 5: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 5: (14)+5: 19&lt;br /&gt;
&lt;br /&gt;
Making sure Takiyah isn't harmed, Talazia fires one shot right into the face of the spider, then a second shot right behind it. The spider is so far beyond dead that Talazia simply turns away from it before it drops. &amp;quot;next?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Webs fly once more and Takiyah is hit this time at about ten feet as the other two spiders close with the group. She is wrapped up in the web it shoots. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 10.&lt;br /&gt;
&lt;br /&gt;
It is now Vroole's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 9.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1: (15)+4+1+1: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 5.&lt;br /&gt;
&lt;br /&gt;
It is now Taro's turn! Albino Cave Spider is next!&lt;br /&gt;
&lt;br /&gt;
Finally he Oruch gets a hit, he moves forward and throws a punch at one of the creatures, making a solid hit. &amp;quot;Much better..&amp;quot; He grumbles.&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+11: (1)+11: 12 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+11: (20)+11: 31&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+11: (14)+11: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 2d4+20: (4)+20: 24&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Five - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Albino Cave Spider's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Five - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Strength: (13)+1: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Five - Init 16.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
Takiyah wriggles around in the webbing, but can't get loose.&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Five - Init 15.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Vroole is next!&lt;br /&gt;
&lt;br /&gt;
Seeing another go down, Talazia focuses her fire upon the last spider. One arrow sinks in, but barely.&lt;br /&gt;
&lt;br /&gt;
Taro edges toward one of the remaining spiders. Suddenly he lunges at it, claws outstretched. But through chance or desing the creature raises a leg and plants the tip on Taro's head, holding him at bay. Its humiliating, for a moment Taro's hands flail helplessly in midair as he's held at bay. But in in his already enraged state it also fuels his fury. Taro grabs the spider's leg and twists it savagely out of the way. He goes on twisting, until it pops off. Then Taro hsms the tip if the spiders leg into its own head.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+1: (17)+1: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls fort+1: (19)+11+1: 31&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Taro for 4 points. 36 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Five - Init 10.&lt;br /&gt;
&lt;br /&gt;
It is now Vroole's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
As taro gets near the one last spider lunges out to bite him.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Five - Init 9.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (13)+4+1+1+-2+-1: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (13)+4+1+1+-2+-1: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (6)+3+2: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (1)+3+2: 6 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
It appears Angoron has finally forgiven the Oruch and given him a chance, because as he starts to fight he connects with multiple attacks, finally finishing it off with a punch that crushes the body. The oruch snorts, &amp;quot;Finally...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro ends his rage.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
You booted your frozen connections.&lt;br /&gt;
&lt;br /&gt;
Taro whirls this way and that, searching for more enemies to attack. When it becomes clear the party are the only ones still standing, he quickly begins to calm down. But it seems the effects of his exertion will take some time to overcome. Even going bavk to pick up his axe seems to be a large effort.&lt;br /&gt;
&lt;br /&gt;
Kroth grunts, looking around. &amp;quot;I am beginning to think I should have trained more in the bow.&amp;quot; He notices how many of the creatures were dispatched by arrows.&lt;br /&gt;
&lt;br /&gt;
Talazia smiles to Kroth. &amp;quot;Do not worry. You were fine, Kroth. I was just lucky today.&amp;quot; She then looks to Taro. &amp;quot;you okay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Strength: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls strength: (16)+2: 18&lt;br /&gt;
&lt;br /&gt;
Taro waves off the question. &amp;quot;I'm fine,&amp;quot; he insists. He plants his axe on the ground and leans against it. &amp;quot;I will be,&amp;quot; he says finally. &amp;quot;I just need to catch my breath.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Uh, a little help here?&amp;quot; asks Takiyah, her voice somewhat muffled by the webbing. Talazia helps the gobber out of her entanglement. &amp;quot;Thanks,&amp;quot; the Forge smiles at Talazia.&lt;br /&gt;
&lt;br /&gt;
As you gather yourselves together and help Takiyah out of the web trouble, it is far more quiet, but there is something said. It carries over the wind and for most it would be words like a flower growing, but spoken in such a way, the raspy words grate more even if spoken in the elven tongue. It carries from the cave and seems to grow more distant as the few seconds pass by... &lt;br /&gt;
&lt;br /&gt;
You paged (Taro, Talazia) with 'Talaziq'&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls knowledge/nature: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
Kroth grunts, looking around, &amp;quot;Well, we just have to go beat up whatever is speaking that language.&amp;quot; He nods his head, straightening his brass knuckles.&lt;br /&gt;
&lt;br /&gt;
You paged Talazia with 'The words you hear are like your natural tongue, but twisted and dark. No natural elf had spoken them, but something about it pulls at a memory. the sound is clearly leaving in the opposit direction even as it says, &amp;quot;Come... you as well. Time will give us victory... it is only the beginning.&amp;quot;'&lt;br /&gt;
&lt;br /&gt;
Talazia smiles to Takiyah. &amp;quot;it's no problem. Spider webs can be sticky but they're not trouble if you take enough time.&amp;quot; She then looks towards the cave. &amp;quot;Strange. it's speaking Sildanyari.&amp;quot; She says with a tilt of her head. &amp;quot;Only the beginning, hmm? I think it's leaving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Anger flashes once more across Taro's face. He raises his axe and takes a step towards the cave - and then stumbles and nearly falls. Cursing, he glances at Talazia. &amp;quot;What? What's leaving? What is it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth nods, &amp;quot;We should go kill it then, its probably whats causing all this, commanding the spiders, killing people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls perception+2: (6)+11+2: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls perception+2: (17)+11+2: 30&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls survival+2: (15)+9+2: 26&lt;br /&gt;
&lt;br /&gt;
Talazia poses something first.&lt;br /&gt;
&lt;br /&gt;
Talazia says, &amp;quot;I don't know what it is, but it said 'Come... You as well. Time will give us victory... It is only the beginning.&amp;quot; She then ponders. &amp;quot;It sounds familiar, but no natural elf speaks the language like it did.&amp;quot; She has to think about it though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Perception: (20)+6: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Perception: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls perception: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls perception: (10)+8: 18&lt;br /&gt;
&lt;br /&gt;
You paged Talazia with 'If you take a twenty later to study and figure it out... You'll come up with Drider. so you can RP that later to anyone here you might RP with at some point.'&lt;br /&gt;
&lt;br /&gt;
Kroth grunts &amp;quot;Sounds evil.&amp;quot; he nods a bit, &amp;quot;We should kill it.&amp;quot; Yes, the simple choices.&lt;br /&gt;
&lt;br /&gt;
You paged Talazia with 'That and I plan on making this ongoing too.'&lt;br /&gt;
&lt;br /&gt;
Talazia has disconnected.&lt;br /&gt;
&lt;br /&gt;
When approaching the cave itself, signs are seen of a large party of creatures had been there the signs that they had headed west, most eight legged, at least 3 and another walking on two, even if the prints all look similar in fashion like spider legs left them. Investigating the cave reveals a few more traps and lots of webs to get by. Smaller spiders around, but nothing that seems aggressive or bigger than a fingernail in size. Further investigation reveals a few written correspondences that are written in the Elven language. Having it translated later on shows that it is times and numbers, one the exact number before that had tries to hold Derry and drain it dry of people. Highlighting the advancement of the new brain bug spider that had been taking them over and in great detail the form it takes in doing so. It eats out the motor control portion of the brain, the itching a side effect of the process as it eats and connects itself tot he nervous system there so that it may deliver fully blooded, fresh meat to other spiders if needed. A second letter, speaks of the cave they had found, a base of operations that needed to be abandoned and the process moved up into the mountains before others discover what is happening and the offensive is squashed before they can complete their goals in preparation. &lt;br /&gt;
&lt;br /&gt;
Returning to the base of the path is simple, seems whatever was there has moved back or ran away to leave the area alone, at least for now or so the second letter shadows that it might not be over yet. Horse and Gunny take the adventurers back to Derry for a feast and congratulations of meats, bread, cheeses of all kinds along with many desserts, veggies and fruits to follow after.&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=This_Ain%27t_No_Rabbit_Hole&amp;diff=16800</id>
		<title>This Ain't No Rabbit Hole</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=This_Ain%27t_No_Rabbit_Hole&amp;diff=16800"/>
		<updated>2015-01-10T10:17:18Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once more Derry has called out for help from the guild, sightings have placed at least another nest of what can only be more spiders and such in the forested hills about twelve miles out of town tot he north. Several Farms have been overrun and their occupants taken or killed, none know which yet. After the first encounter though they aren't taking chances this time and any reports of webs and things with eight legs they call for the true heroes of the land. And you few have heeded the call, for money for glory, for absolute disgust of spiders, whatever the reason in the end it comes down to putting down the rise of these foul creatures one way or another. &lt;br /&gt;
&lt;br /&gt;
Once more as you meet at the gates, Horse and Gunny are waiting with the cart like the last time, the older man is happy to see some of those that were there the last time and shakes their hands. &amp;quot;I know you couldn't have saved my daughter... I knew it the night she dissapeared, but thank you for avenging her death. But we got another crop of trouble brewing and it may be connected to the first one.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The forest was like a third home to Talazia, with the first two being Silvermoon and Elvengate. She quietly walks up towards Gunny and the horse, and nods quietly. She already has an arrow on her bow. This could be scary enough.&lt;br /&gt;
&lt;br /&gt;
Kroth is quiet, he is here to fight, consoling those that have lost is not a talent he possesses. The goal is to prevent more loss of life, so he waits until the group can move and find something he can punch, thats always the simple answer...hit something.&lt;br /&gt;
&lt;br /&gt;
While her crafting designs can look complex at times, Takiyah is fairly straightforward when it comes to trouble: find the ones responsible, and stop them as needed.&lt;br /&gt;
&lt;br /&gt;
Brianna has disconnected.&lt;br /&gt;
&lt;br /&gt;
Taro carries a worn two-handed axe over one shoulder. He lopes through the outdoor terrain like an Oruch more accustomed to life outside the city than in. &amp;quot;Spiders...&amp;quot; he muses. &amp;quot;I wonder how they taste.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Perception: (15)+6: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls perception: (7)+11: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls perception: (12)+8: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
The cart having been abandoned back at the treeline before entering the forest, Gunny and Horse wave to them and wish them good luck, even saying they will wait there for them for two days, after that they will head back to Derry. The path leads upward, its not too bad of a climb really, more a test of stamina with the angle being gentle, but constantly rising. A few switch back paths to get up the more elevated parts and the first sogns of what the party was worried about begin to appear. Webs here and there on trees and on bushes, even a few small drained corpses of smaller animals, nothing much bigger than a squirrel or rabbit at the largest, nothing the size of a human or anything close to that being found. &lt;br /&gt;
&lt;br /&gt;
Taro begins to pant as the party climbs. &amp;quot;Too much easy living,&amp;quot; he complains.&lt;br /&gt;
&lt;br /&gt;
Kroth moves along with the group, he grins faintly, &amp;quot;Excercise, its good for your body, lets you live longer.&amp;quot; He keeps a wary eye out though for large things with many legs that might try to attack them.&lt;br /&gt;
&lt;br /&gt;
Talazia isn't breaking a sweat yet. but then again....she's used to the forest. &amp;quot;Pace yourself, Taro. Don't put everything you have into one push.&amp;quot; She says climbing easily.&lt;br /&gt;
&lt;br /&gt;
You paged (Takiyah, Talazia, Taro) with 'There is a flash of many eyes then gone, a rustle softly of leaves overhead, not unlike wind might produce, but the tension of the surroundings and the webs increase. There is a sense something is watching you, not yet ready to reveal itself.'&lt;br /&gt;
&lt;br /&gt;
Taro's eyes shift back and forth. He takes his axe off of his shoulder and instead carries it with both hands, ready for use.&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls perception+2: (9)+11+2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls perception: (15)+8: 23&lt;br /&gt;
&lt;br /&gt;
Climbing some more, Talazia looks around and smirks a bit. &amp;quot;We are being watched. Be ready.&amp;quot; Blunt, isn't she?&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Perception: (15)+6: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
You paged (Taro, Talazia, Takiyah) with 'Taro first notices it being in the lead, a mere foot step away from it. Another lays beyond and then two more at an even five feet. Cleverly hidden by leaves =, but not enough once one knows how to look for them. Beyond there is a movement of the path itself off to the right and left, a settling of dust almost as if something had moved in a circular path about five feet around.'&lt;br /&gt;
&lt;br /&gt;
Takiyah grips her longspear. &amp;quot;Looks like we got company,&amp;quot; the gobber Forge mutters. &amp;quot;About four of them, plus at least a pair trying to surround us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Talazia says, &amp;quot;I see them.&amp;quot; She then chuckles. &amp;quot;bad idea to try and surround us though.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taro comes to an abrupt halt! He bounces his axe in his handca few times, peering ahead. &amp;quot;There!&amp;quot; he suddenly barks. &amp;quot;Lets get them!&amp;quot; He urges, clearly only heartbeats from charging.&lt;br /&gt;
&lt;br /&gt;
Kroth frowns, looking around and slipping on his brass knuckles, but apparently he doesn't see what everyone else does, so he just readies for a fight.&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls reflex: (20)+5: 25 (CRITICAL SUCCESS)&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Reflex: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls reflex: (14)+4: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls reflex: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls reflex: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
The circular puffs of dust that were spotted by a few, rise up, the dust settling as two boulders are lifted out of the ground and sent rolling down the path towards the party. Diving out of the way isn't all that hard for most of the group, but Takiyah seems a bit frozen. Thankfully for Taro, he notices this and tackles her out of the way of the rolling boulders. Before they get to them, they roll over the webs along the path and tree trunks, eight feet long and thick as a man swing through the path, a several part trap appears to have been setup, the trees crashing together as the boulders pass by and down the path, crashing into other things further on. The path itself is blocked though and there is shittering as six spiders walking like crabs scuttle out of the woods behind the party and two giant spiders leap up to the top f the barricading trees ahead of them, indeed they are surrounded. &lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
Vroole has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
Please +init, then cease all roleplay and actions immediately and wait for Vroole to instruct you further.&lt;br /&gt;
&lt;br /&gt;
For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant Spiders: Roll: 4 + Bonus: +3 = Total: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia's initiative total changed to 20.&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls initiative: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 17 + Bonus: 2 = Total: 19&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Crab Spiders: Roll: 4 + Bonus: +2 = Total: 6&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -100 points. 19 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Takiyah for -100 points. 34 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Talazia for -100 points. 24 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Players not found in initiative order: Taro&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls initiative: Roll: 4 + Bonus: 2 = Total: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro sorries&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Taro for -100 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Talazia ended.&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2: (4)+7+-2: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2: (11)+7+-2: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 19.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&lt;br /&gt;
11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)[[User:Vroole|&amp;amp;#34;I am Vroole!&amp;amp;#34;, shakes his head. &amp;amp;#34;Do you really think I would talk like that?&amp;amp;#34;]]&lt;br /&gt;
&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
&lt;br /&gt;
11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)[[User:Vroole|&amp;amp;#34;I am Vroole!&amp;amp;#34;, shakes his head. &amp;amp;#34;Do you really think I would talk like that?&amp;amp;#34;]]&lt;br /&gt;
&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  2  | 19  | 19  | 18 | 20 | 6  | 4  | 7  |&lt;br /&gt;
&lt;br /&gt;
|Takiyah   |GOBLIN    |Clr        |  5  | 34  | 34  | 22 | 16 | 6  | 4  | 9  |&lt;br /&gt;
&lt;br /&gt;
|Talazia   |WILD_ELF  |Rgr        |  3  | 24  | 24  | 19 | 19 | 5  | 7  | 4  |&lt;br /&gt;
&lt;br /&gt;
|Taro      |ORC       |Bbn/Rgr    |  3  | 33  | 33  | 16 | 19 | 8  | 5  | 4  |&lt;br /&gt;
&lt;br /&gt;
11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)[[User:Vroole|&amp;amp;#34;I am Vroole!&amp;amp;#34;, shakes his head. &amp;amp;#34;Do you really think I would talk like that?&amp;amp;#34;]]&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1: (16)+4+1: 21&lt;br /&gt;
&lt;br /&gt;
managing to dive out of the way of the boulders, Talazia looks about and......finds, obviously, that they're surrounded. She lets out a bit of a groan. &amp;quot;Welp....time to get to work.&amp;quot; She says as she fires a pair of arrows at one crab spider close to her. One bounces off, but the second one sinks into the softer parts, between the carapace plate on the spider.&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls d20+7: (3)+d20+7: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+7: (5)+7: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+7: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 10.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Takiyah ended.&lt;br /&gt;
&lt;br /&gt;
The oruch grunts, then moves over to one of the creatures and throws a heavy punch at the creature, hitting it with his brass knuckles. The oruch steps back quickly, waiting for the things to attack him.&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d12+10: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah casts Bless. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
Vroole nods, 'Alright pose it.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 7.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (11)+2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Reos, strengthen our arms!&amp;quot; Takiyah calls out, and a sense of encouragement washes over the party.&lt;br /&gt;
&lt;br /&gt;
The giant spiders jump down of fthe logs to close in, one slips and falls ending up on its back and trying to right itself.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Taro's turn! Crab Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Taro ended.&lt;br /&gt;
&lt;br /&gt;
Taro Strikes out at a creature, but it skitters tot he side and he misses this round.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Crab Spiders' turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (10)+2: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (12)+2: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (17)+2: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (1): 1 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (3): 3&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls fort: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Fort: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 2 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
All around the spiders lash out with bites, most ring against armor and do nothing, one finds a spot between Kroth's armor and the poison is set, a mild pain fromt he wound, a burning sensation begins. &lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1: (20)+7+-2+1+1: 27 (THREAT)&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1: (20)+7+-2+1+1: 27 (THREAT)&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1: (11)+7+-2+1+1: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 3d8+9: (11)+9: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+3: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 19.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls fort: (16)+6: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2: (17)+4+1+1+-2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2: (11)+4+1+1+-2: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (2)+3+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (1)+3+2: 6 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
thankfully, Talazia is quick and light on her feet to avoid the bites from the spider. Skipping backwards, Talazia fires one arrow right into the face of the spider in front of her, then shoots another into another nearby spider, which sticks into it quite hard.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 10.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
Kroth staggers for a moment after the bite, then growls and starts throwing a flurry of kicks and punches, finally smashing one spider into goo with a heavy punch.&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah casts Prayer. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 7.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (20)+2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (17)+2: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (1): 1 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Takiyah grins as a spider bounces off of her armor. &amp;quot;Reos, shift the fulcrum in our favor!&amp;quot; she invokes as she draws her hammer, ready to squash some spiders.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d6 + 1d2: (3)+(2): 5&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls fort: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Talazia for 5 points. 19 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 7: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d12+10: (10)+10: 20&lt;br /&gt;
&lt;br /&gt;
Seeing that the one giant spider was having trouble when it slipped, Taro Swings on it while it moves to get up, the huge strike smashes it into the ground, the spider twitches and dies in a pile of goo...&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Taro's turn! Crab Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Crab Spiders' turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (18)+2: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (15)+2: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (1): 1 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (1): 1 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls fort: (19)+6: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (3): 3&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 3 points. 14 remaining.&lt;br /&gt;
&lt;br /&gt;
The crab spiders lash out again, Kroth getting bit again, this time though the posin doesn't effect him, a glancing bite that rends more than sinks into the flesh.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1: (1)+7+-2+1+1: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1: (3)+7+-2+1+1: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 19.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
Now that no more spiders are attacking her, Talazia turns her attention towards the spider on takiyah. Her relaxation must've relaxed her aim, since both arrows bounce off of the spider's carapace.&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+2-2-1: (19)+4+1+2+-2+-1: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+2-2-1: (6)+4+1+2+-2+-1: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2+1: (4)+3+2+1: 10&lt;br /&gt;
&lt;br /&gt;
Taro has reconnected.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -1 points. 15 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Talazia for -1 points. 20 remaining.&lt;br /&gt;
&lt;br /&gt;
Kroth continutes to flail away, a flurry of punches and kicks towards his nearest monster. He manages to get a decient hit on one, but fails to take it down completly.&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 10.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
The monster falls under the blow from Kroth, it just took a second for him to realize.&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerAtk+2+2: aliased to Melee+1+2+2: (18)+5+1+2+2: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerDmg+1: aliased to 1d6+1+1: (6)+1+1: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 7.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
Takiyah sidesteps to distract one of the giant spiders and slams her hammer into its side. The carapace cracks a bit, but the arachnid is still moving.&lt;br /&gt;
&lt;br /&gt;
The last Giant spider strikes out at Taro, but the shock of its friend nearby makes it miss as it shudders and begins to become a bit feared for its onwn life as Taro looks it over and strikes it, goo spraying over the mighty adventurer when the thing dies. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Taro's turn! Crab Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Crab Spiders' turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (5)+1: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
both the last spiders looking to try and bite the pretty lady casting spells are chaken at the quick turn around and miss their mark as they lunge at here. &lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1+1: (4)+7+-2+1+1+1: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1+1: (8)+7+-2+1+1+1: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+4: (5)+4: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d2: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 19.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
Keeping up her barrage on the spiders near Takiyah, Talazia fires two more shots. One bounces off, but the other sinks well enough into the spider.&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1+1+2-2-1: (3)+4+1+1+1+2+-2+-1: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1+1+2-2-1: (14)+4+1+1+1+2+-2+-1: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (6)+3+2: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 10.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
Kroth moves over to get behind one of the spiders fighting Tak, he starts throwing kicks and punches, slamming a fist into it and taking down the creature. By now his hands are starting to be covered in spider guts.&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerAtk+2+2: aliased to Melee+1+2+2: (1)+5+1+2+2: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 7.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
Takiyah turns to strike the last spider, but her foot find a patch of spider guts and falls down.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (3)+1: 4&lt;br /&gt;
&lt;br /&gt;
Even with Takiyah falling, or maybe because if it, the bite of the CRab Spider completely misses here. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Taro's turn! Crab Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d12+10: (5)+10: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
Taro turns towards the last remaining spider. As Takiyah moves to engage it, a sly grin spreads across Taro's face. He walks in a slow circle around the combat, axe ready. He moves until he's next to it when Takiyah misses and falls. As the spider misses as well, Taro has circled around behind it. He brings the giant axe crashing down, the force shearing into the spider's midsection and smashing it to the ground. &amp;quot;Hah! All those eyes and you didn't see that coming!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Talazia stares a bit, but smiles. &amp;quot;Hopefully there aren't any more of those things.&amp;quot; She says looking up towards the mountain. &amp;quot;Come on. the sonner we get this done....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth grimaces, checking his wounds, but nothing seems too serious. He wipes off the goo on his hands and looks around, &amp;quot;We will need to keep going, there will be more I assume.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Takiyah stands back up and wipes the soles of her shoes on a chunk of ground that doesn't have spider guts splattered on it. &amp;quot;How badly hurt is everyone?&amp;quot; she checks.&lt;br /&gt;
&lt;br /&gt;
Talazia says, &amp;quot;Ow.&amp;quot; Talazia says with a chuckle. &amp;quot;I was hurt, but it's nothing major. What about the rest of you?&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
Kroth shakes his head, &amp;quot;It is not bad, I should be fine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls knowledge/nature+2: (13)+7+2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls knowledge/nature: (11)+5: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls knowledge/geography: (11)+5: 16&lt;br /&gt;
&lt;br /&gt;
You paged (Taro, Talazia) with 'Both you have catch a thing that comes to mind. both these types of spiders working together as they did and with complex trap making with it? Not exactly something that would be normal, by far. That should intrigue you both at this point.'&lt;br /&gt;
&lt;br /&gt;
Taro peers at the remains of the nearest spider. He probably doesn't realize it but he's licking his lips. Then he turns suddenly, at something Kroth says. &amp;quot;Normally I would say there shouldn't be be more - but something is unnatural about these spiders.&amp;quot; He turns back to the carcass. &amp;quot;Something more than just the obvious,&amp;quot; he amends. He thinks about it some more. Then he starts looking from one dead spider to the next.&lt;br /&gt;
&lt;br /&gt;
Kroth grunts, &amp;quot;Why? Spiders have lots of babies right? Or maybe this is something related to all the missing people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Taro, Talazia) with '+For one, they aren't often that keen on traps, using stealth more then often if anything is very unusual also.'&lt;br /&gt;
&lt;br /&gt;
Talazia says, &amp;quot;besudes they're working together, and they don't often use traps. There's more to this. Someone's leading them.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taro moves over to stand between two of slain spiders. He holds his axe in one hand and uses it to point at one spider. &amp;quot;She's right. This one,&amp;quot; he begins, before shifting his axe to gesture at the next. &amp;quot;And this one, are different kinds of spiders.&amp;quot; Maybe he should do an impromptu taste test, just to be sure? Er... &amp;quot;And that WAS a trap.&amp;quot; He nods in agreement with Talazia now. &amp;quot;She's right, someone or something must be controlling them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls stealth+2: (10)+10+2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Stealth: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls stealth: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
The group decides to find a more stealthy way up towards the mountain. Just as they are getting closer, a few more tree lines the mountain itself hinted, and even a cave as well. The webbing all around and far more corpses of animals, some deer and larger animals now are present, strung up into the branches. None look human though, but then Kroth takes a tumble over a log, and falls flat on his face, perhaps a louder then whispered curse goes out as well and a strange voice speaking common, &amp;quot;Something is out there.. Have the guardians go check it out.&amp;quot; With that, there is skuttling coming from the mountain and cave direction specifically, right for the group. Perhaps a minute to prepare themselves or come up with some plan for what is approaching. &lt;br /&gt;
&lt;br /&gt;
Lightly clicking her tongue as Korth goes flop, Talazia hears the speak and blinks. &amp;quot;SOmething's coming.....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Takiyah sighs. &amp;quot;Well, since they know we're coming...&amp;quot; she mutters, casting a spell to invoke the Blessing of Reos.&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah casts Bless. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
Kroth glares around, then looks up at the sky. &amp;quot;Yes yes, I know, you like to laugh Angoron....I blame Tarien.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
Vroole has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
Please +init, then cease all roleplay and actions immediately and wait for Vroole to instruct you further.&lt;br /&gt;
&lt;br /&gt;
For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls initiative: Roll: 18 + Bonus: 2 = Total: 20&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant Spiders: Roll: 12 + Bonus: +3 = Total: 15&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Albino Cave Spider: Roll: 17 + Bonus: +4 = Total: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls initiative: Roll: 10 + Bonus: 4 = Total: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia's initiative total changed to 16.&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls initiative: Roll: 3 + Bonus: 2 = Total: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Albino Cave Spider's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
Spotting two large whitish colored spiders about 60 feet out, they easily cover about 40 feet of that to place them twenty feet ahead of you form the direction of the cave. along with four other spiders ginat ones that hang back more, moving ahead slower. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Takiyah ended.&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 7 + Bonus: 2 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah casts Prayer. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 16.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Talazia ended.&lt;br /&gt;
&lt;br /&gt;
Takiyah strides forward. &amp;quot;Reos, put the leverage in our favor!&amp;quot; she calls, invoking a prayer of battle as she hefts her hammer.&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+3: (1)+3: 4 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;here we go again.&amp;quot; Talazia mutters as she fires another pair of shots at the albino cave spiders. Only doing a little bit of damage with one arrow.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 15.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20: (14): 14&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20: (16): 16&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20: (9): 9&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20: (9): 9&lt;br /&gt;
&lt;br /&gt;
The four giant spiders as they advance ten feet, shoot out webs, Takiyah making herself a big target moving forward and with her spells is the target of all them. The webs sling at her, all missing, though a couple are closer then one might like as the trees near her are wrapped in webbing. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 9.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&lt;br /&gt;
Before you is an auburn-haired gobber woman all of 3' tall. Takiyah's vest and pants are denim with large panels of grey and notable red trim, and even her boots have grey-and-red trim to them. Her tool harness has several artifice bits and bobs hanging off of it, and her earrings show a hammer and anvil superimposed over a gear. The expression on her face is usually inquisitive, especially when she's fiddling with dohickeys and gizmos of random design.&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-1: (4)+4+1+1+-1: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 5.&lt;br /&gt;
&lt;br /&gt;
It is now Taro's turn! Albino Cave Spider is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Taro ended.&lt;br /&gt;
&lt;br /&gt;
Kroth moves forward, ready to engage the creatures. He apparently is still being laughed at by Angoron, because despite his efforts he can't land a damaging blow.&lt;br /&gt;
&lt;br /&gt;
GAME: Taro RAGES!, gaining: +4 Str, +6 Con, +2 Will and -2 AC&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+13: (1)+13: 14 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Albino Cave Spider's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 +5: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 +5: (12)+5: 17&lt;br /&gt;
&lt;br /&gt;
Taro bellows in Yrch-Speak. He intends it to be a challenge, although it turns halfway through into incoherent howling. Then he launches himself at one of the pale spiders, axe raised. He trips on a web and falls on his face. It's only through sheer luck that he doesn't fall on his own axe and chop himself in half.&lt;br /&gt;
&lt;br /&gt;
One still lunges at Takiyah, the fangs glancing off armor, but the other takes a liking to Taro falling over and bites him where his armor is weak in back. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d3 -1: (3)+-1: 2&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls fort: (15)+11: 26&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Taro for 2 points. 40 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerAtk+2: aliased to Melee+1+2: (16)+5+1+2: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerDmg+1: aliased to 1d6+1+1: (6)+1+1: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 16.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
Takiyah sidesteps to start setting up the spider for a flank, but it proves to be a moot point when her hammer crushes the spider into submission. &amp;quot;One down!&amp;quot; she calls with an encouraging grin.&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (2)+7: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (8)+7: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 15.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
Watching Taro rush in and....trip, Talazia decides to give Taro a bit of covering fire...missing pretty badly.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (6)+1: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (1)+1: 2 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (1)+1: 2 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
The Giant spiders once more shoot out webs, now about 30 feet out from most of the group. and two, one dadging left around a tree, the other right, crash into each other and go down, rolling into a heap of mad hissing and scrambling to get back up. The other two still moving forward. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 9.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (6)+4+1+1+-2+-1: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (2)+4+1+1+-2+-1: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 5.&lt;br /&gt;
&lt;br /&gt;
It is now Taro's turn! Albino Cave Spider is next!&lt;br /&gt;
&lt;br /&gt;
Kroth keeps struggling, but apparently nothing is going his way since the whole stealth incident. &amp;quot;Gaaah!&amp;quot; he rages as he keeps trying to punch and kick the creatures, to no effect.&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+11-4: (9)+11+-4: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+11-4: (15)+11+-4: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d4+10: (3)+10: 13&lt;br /&gt;
&lt;br /&gt;
GAME: There is already a 'Albino Cave Spider' in the order.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Albino Cave Spider's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
Taro is nearly foaming at the mouth now. Leaving his greataxe where it is lying on the cave floor, Taro instead raises his hands, revealing long nails that sre thick and sharp enough to use as claws. Thsts exactly how he does use them, slashing and gouging at the spider until it rolls over , legs curled up. Taro durges to his feet, wild eyes looking for the next enemy.&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls GunAtk+2: aliased to Ranged+1+2: (16)+6+1+2: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls GunDmg+1: aliased to 1d6+1: (5)+1: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 16.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1+2: (6)+7+2: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
Takiyah strides forward, holding the hammer with her offhand and pulling out a contraption of artifice and magic. &amp;quot;You're not the only ones who can do ranged!&amp;quot; she shouts as the dragonspitter launches a shot at a nearby spider, denting its carapace.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 15.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Don't get too full of yourself, Takiyah. I'm still here.&amp;quot; Talazia says before firing one shot the spider near Takiyah.....and getting it pretty good.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+4: (13)+4: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+4: (9)+4: 13&lt;br /&gt;
&lt;br /&gt;
The two closest close even more, only 5 feet in front of Takiyah now the two there shoot out more webs and miss one more the spell lady. The other two further back rising to their feet, snapping at each other before moving forward again.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 9.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1: (6)+4+1+1: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 5.&lt;br /&gt;
&lt;br /&gt;
It is now Taro's turn! Albino Cave Spider is next!&lt;br /&gt;
&lt;br /&gt;
Kroth charges at one of the larger ones, trying to throw a palm strike to the creature and stun it. Of course, he fails to do anything but annoy the creature, he cries out in frustration, &amp;quot;I am getting tired of this mess!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+13: (4)+13: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d4+10: (4)+10: 14&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Albino Cave Spider's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
Taro follows closely behind Kroth, but as the other Oruch stops to make his attack Taro keeps moving, circling around this spider just as he did its smaller cousin earlier. Only this time Taro reaches out a hand and rakes it along the spiders midsection as he moves, carving long jagged lines into the creatures side and back.&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerAtk+2: aliased to Melee+1+2: (18)+5+1+2: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerDmg+1: aliased to 1d6+1+1: (6)+1+1: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 16.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
Takiyah steps over to the nearly-dead spider, swapping the weapons between her hands. &amp;quot;And stay down!&amp;quot; she glares, finishing it off with a solid blow.&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (20)+7: 27 (THREAT)&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (9)+7: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 3d8+12: (12)+12: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+4: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls initiative: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 15.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Vroole is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 5: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 5: (14)+5: 19&lt;br /&gt;
&lt;br /&gt;
Making sure Takiyah isn't harmed, Talazia fires one shot right into the face of the spider, then a second shot right behind it. The spider is so far beyond dead that Talazia simply turns away from it before it drops. &amp;quot;next?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Webs fly once more and Takiyah is hit this time at about ten feet as the other two spiders close with the group. She is wrapped up in the web it shoots. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 10.&lt;br /&gt;
&lt;br /&gt;
It is now Vroole's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 9.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1: (15)+4+1+1: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 5.&lt;br /&gt;
&lt;br /&gt;
It is now Taro's turn! Albino Cave Spider is next!&lt;br /&gt;
&lt;br /&gt;
Finally he Oruch gets a hit, he moves forward and throws a punch at one of the creatures, making a solid hit. &amp;quot;Much better..&amp;quot; He grumbles.&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+11: (1)+11: 12 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+11: (20)+11: 31&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+11: (14)+11: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 2d4+20: (4)+20: 24&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Five - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Albino Cave Spider's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Five - Init 20.&lt;br /&gt;
&lt;br /&gt;
It is now Takiyah's turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Strength: (13)+1: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Five - Init 16.&lt;br /&gt;
&lt;br /&gt;
It is now Talazia's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
Takiyah wriggles around in the webbing, but can't get loose.&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Five - Init 15.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Vroole is next!&lt;br /&gt;
&lt;br /&gt;
Seeing another go down, Talazia focuses her fire upon the last spider. One arrow sinks in, but barely.&lt;br /&gt;
&lt;br /&gt;
Taro edges toward one of the remaining spiders. Suddenly he lunges at it, claws outstretched. But through chance or desing the creature raises a leg and plants the tip on Taro's head, holding him at bay. Its humiliating, for a moment Taro's hands flail helplessly in midair as he's held at bay. But in in his already enraged state it also fuels his fury. Taro grabs the spider's leg and twists it savagely out of the way. He goes on twisting, until it pops off. Then Taro hsms the tip if the spiders leg into its own head.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+1: (17)+1: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls fort+1: (19)+11+1: 31&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Taro for 4 points. 36 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Five - Init 10.&lt;br /&gt;
&lt;br /&gt;
It is now Vroole's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
As taro gets near the one last spider lunges out to bite him.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Five - Init 9.&lt;br /&gt;
&lt;br /&gt;
It is now Kroth's turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (13)+4+1+1+-2+-1: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (13)+4+1+1+-2+-1: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (6)+3+2: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (1)+3+2: 6 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
It appears Angoron has finally forgiven the Oruch and given him a chance, because as he starts to fight he connects with multiple attacks, finally finishing it off with a punch that crushes the body. The oruch snorts, &amp;quot;Finally...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro ends his rage.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
You booted your frozen connections.&lt;br /&gt;
&lt;br /&gt;
Taro whirls this way and that, searching for more enemies to attack. When it becomes clear the party are the only ones still standing, he quickly begins to calm down. But it seems the effects of his exertion will take some time to overcome. Even going bavk to pick up his axe seems to be a large effort.&lt;br /&gt;
&lt;br /&gt;
Kroth grunts, looking around. &amp;quot;I am beginning to think I should have trained more in the bow.&amp;quot; He notices how many of the creatures were dispatched by arrows.&lt;br /&gt;
&lt;br /&gt;
Talazia smiles to Kroth. &amp;quot;Do not worry. You were fine, Kroth. I was just lucky today.&amp;quot; She then looks to Taro. &amp;quot;you okay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Strength: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls strength: (16)+2: 18&lt;br /&gt;
&lt;br /&gt;
Taro waves off the question. &amp;quot;I'm fine,&amp;quot; he insists. He plants his axe on the ground and leans against it. &amp;quot;I will be,&amp;quot; he says finally. &amp;quot;I just need to catch my breath.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Uh, a little help here?&amp;quot; asks Takiyah, her voice somewhat muffled by the webbing. Talazia helps the gobber out of her entanglement. &amp;quot;Thanks,&amp;quot; the Forge smiles at Talazia.&lt;br /&gt;
&lt;br /&gt;
As you gather yourselves together and help Takiyah out of the web trouble, it is far more quiet, but there is something said. It carries over the wind and for most it would be words like a flower growing, but spoken in such a way, the raspy words grate more even if spoken in the elven tongue. It carries from the cave and seems to grow more distant as the few seconds pass by... &lt;br /&gt;
&lt;br /&gt;
You paged (Taro, Talazia) with 'Talaziq'&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls knowledge/nature: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
Kroth grunts, looking around, &amp;quot;Well, we just have to go beat up whatever is speaking that language.&amp;quot; He nods his head, straightening his brass knuckles.&lt;br /&gt;
&lt;br /&gt;
You paged Talazia with 'The words you hear are like your natural tongue, but twisted and dark. No natural elf had spoken them, but something about it pulls at a memory. the sound is clearly leaving in the opposit direction even as it says, &amp;quot;Come... you as well. Time will give us victory... it is only the beginning.&amp;quot;'&lt;br /&gt;
&lt;br /&gt;
Talazia smiles to Takiyah. &amp;quot;it's no problem. Spider webs can be sticky but they're not trouble if you take enough time.&amp;quot; She then looks towards the cave. &amp;quot;Strange. it's speaking Sildanyari.&amp;quot; She says with a tilt of her head. &amp;quot;Only the beginning, hmm? I think it's leaving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Anger flashes once more across Taro's face. He raises his axe and takes a step towards the cave - and then stumbles and nearly falls. Cursing, he glances at Talazia. &amp;quot;What? What's leaving? What is it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth nods, &amp;quot;We should go kill it then, its probably whats causing all this, commanding the spiders, killing people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls perception+2: (6)+11+2: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls perception+2: (17)+11+2: 30&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls survival+2: (15)+9+2: 26&lt;br /&gt;
&lt;br /&gt;
Talazia poses something first.&lt;br /&gt;
&lt;br /&gt;
Talazia says, &amp;quot;I don't know what it is, but it said 'Come... You as well. Time will give us victory... It is only the beginning.&amp;quot; She then ponders. &amp;quot;It sounds familiar, but no natural elf speaks the language like it did.&amp;quot; She has to think about it though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Perception: (20)+6: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Perception: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls perception: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls perception: (10)+8: 18&lt;br /&gt;
&lt;br /&gt;
You paged Talazia with 'If you take a twenty later to study and figure it out... You'll come up with Drider. so you can RP that later to anyone here you might RP with at some point.'&lt;br /&gt;
&lt;br /&gt;
Kroth grunts &amp;quot;Sounds evil.&amp;quot; he nods a bit, &amp;quot;We should kill it.&amp;quot; Yes, the simple choices.&lt;br /&gt;
&lt;br /&gt;
You paged Talazia with 'That and I plan on making this ongoing too.'&lt;br /&gt;
&lt;br /&gt;
Talazia has disconnected.&lt;br /&gt;
&lt;br /&gt;
When approaching the cave itself, signs are seen of a large party of creatures had been there the signs that they had headed west, most eight legged, at least 3 and another walking on two, even if the prints all look similar in fashion like spider legs left them. Investigating the cave reveals a few more traps and lots of webs to get by. Smaller spiders around, but nothing that seems aggressive or bigger than a fingernail in size. Further investigation reveals a few written correspondences that are written in the Elven language. Having it translated later on shows that it is times and numbers, one the exact number before that had tries to hold Derry and drain it dry of people. Highlighting the advancement of the new brain bug spider that had been taking them over and in great detail the form it takes in doing so. It eats out the motor control portion of the brain, the itching a side effect of the process as it eats and connects itself tot he nervous system there so that it may deliver fully blooded, fresh meat to other spiders if needed. A second letter, speaks of the cave they had found, a base of operations that needed to be abandoned and the process moved up into the mountains before others discover what is happening and the offensive is squashed before they can complete their goals in preparation. &lt;br /&gt;
&lt;br /&gt;
Returning to the base of the path is simple, seems whatever was there has moved back or ran away to leave the area alone, at least for now or so the second letter shadows that it might not be over yet. Horse and Gunny take the adventurers back to Derry for a feast and congratulations of meats, bread, cheeses of all kinds along with many desserts, veggies and fruits to follow after.&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=16799</id>
		<title>Vroole</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=16799"/>
		<updated>2015-01-10T10:16:14Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--LEAVE ALONE--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-bottom: 20px;&amp;quot;&amp;gt;[[image:VrooleTitle.gif|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 775px; margin-left: auto; margin-right: auto; padding-top: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#247500; font-weight: bold; font-size: 200%;&amp;quot;&amp;gt;About My Character&amp;lt;/p&amp;gt;&lt;br /&gt;
Vroole wasn't born so much as he was created, created by a gnome Artificer to travel around with his two brothers gathering information about the great works outside of the lab that were going on. A mission that would eventually lead them back to give that information to his creator. A team that consisted of himself as the brains of the group, and the other two with preset skills in stealth and lock picking on one to combat of arms with the other. All to protect him and get him to the information he would need to learn about. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#247500; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;The Spider Chronicles&amp;lt;/p&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
[http://www.tenebraemush.net/index.php/What_Tangled_Webs_They_Weave What Tangled Webs They Weave...] &lt;br /&gt;
&lt;br /&gt;
[http://www.tenebraemush.net/index.php/This_Ain%27t_No_Rabbit_Hole This Ain't No Rabbit Hole...]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:War Golems]][[Category:Artificer]][[Category:Alexandran]][[Category:Exploratory_Associates_of_Alexandria]]&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=What_Tangled_Webs_They_Weave&amp;diff=16796</id>
		<title>What Tangled Webs They Weave</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=What_Tangled_Webs_They_Weave&amp;diff=16796"/>
		<updated>2015-01-10T10:11:50Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An older farmer waits at the gates of Alexandria, a cart and two horses hitched to it are ready for the party of adventurers to the township of Derry. He smiles and tips his hat, &amp;quot;Well don't this beat all. A much pleasant sight to see all these fine young folk so willing to help old Derry out.&amp;quot; He seems in a pretty good mood and waves them on over to the cart, &amp;quot;Nothing is enough for all you grand folk. A ride if you need it, we have a decent leg of a trip to be getting to and the more time we waste here the more Derry falls under the curse its found itself in.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
He turns and hops up into the driver seat, only then does the grey image of someone cloaked in the mists move, a old blunderbuss style type gun in his grasp, and leans it over his shoulder. This one doesn't look so happy in his weather beaten hat and the first calms all of the Adventures, &amp;quot;Don't mind old Gunny there. He don't like strangers. You can call me Horse. Parents always knew I'd be a cart man, but they decided Carter was to common a name for such, besides every lady knows I'm hung like a...&amp;quot; Gunny shoulders the man, he was getting to personal and the grumpy one grunts to warn him, &amp;quot;Excuse me, living' on the road I suppose one doesn't require manners all that much? So, how about we get some names while we get this party movin'?&amp;quot; A vert talkative one tot seems and even as those riding in the wagon get on, he snaps the reigns and they are off, seems talking on the way might be the way to go about it. Several large furs are also in the wagon, seems that everyone is going to be expected to sleep in the wagon perhaps till the reach Derry on the next afternoon. &lt;br /&gt;
&lt;br /&gt;
Lyrana cocks her head to the side as she listens, &amp;quot;I do not understand the reference, Hung like a? Are you talking about hanging from a tree or something?&amp;quot; the war golem asks as she looks at the guy. &amp;quot;Oh, I forget myself, I am Lyrana of the Temple of Daeus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Whirlpool damaged you for -100 points. 16 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Silmeria,&amp;quot; a blond in a breastplate and black velvet dress answers, cheeks practically glowing at the nearly-completed comparison. &amp;quot;Temple of Vardama... May I ask, um... what's been ''happening'' out in Derry? Only I'd heard the rumors, but...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling follows along on his own horse scruffy black warhorse, enormous black deathray seated across the saddle in front of him. Between that and his enormous chrome gauntlets there can be little doubt what the artifice intends to do. He does offers the farmer a friendly nod and grunt but little else in the way of idle chatter.&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'Also does anyone in this group have any like auto detect magics of any kind?'&lt;br /&gt;
&lt;br /&gt;
Korrani unloads her pack for the long ride and settles down in a small puddle of furs, sitting on the floor of the cart. She leans her back against the 'driver side' of the cart and draws one knee up to rest an arm on it. She tips her hooded head to Lyrana. &amp;quot;Best you not ask for the rest of that sentence. Korrani Penfast. Adventurer for hire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'Didn't want to give some info out, so they go hey why did he ask about detect magic and use something because I let the cat out of the bag.'&lt;br /&gt;
&lt;br /&gt;
Indeed Horse was going to answer the woman since she asked, but it seems Korrani had gotten the idea and for the moment he lets it be, &amp;quot;PEople have been disappearing... Actin' strange, says their skin itches, scratchin and rippin their clothes over a day. Next mornin they are gone, some say they see em get up and wandering the streets. Tried followin them, many have, but they always dissapear before the mornin.&amp;quot; Gunny jsut snorts and grunts in acknowledgment, seems the one calling shotgun doesn't have many words. Almost the perfect pair it seems if you wanted to put too extremes of conversationilst together. &lt;br /&gt;
&lt;br /&gt;
Lyrana looks at Korrani, &amp;quot;Why would I not ask for the rest? I already did.&amp;quot; she shakes her head, &amp;quot;Still don't fully understand organics at times.&amp;quot; she says and shakes her head again. She nods herhead, &amp;quot;Alive or dead or just seem like it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The cart bounces along the uneven cart path towards the east, Horse very happy to tell what he knows, &amp;quot;They seem alright, perhaps not themselves either. Anyone tryin to talk to them only get. A hello, and out for a walk, somethin like that, but never why they are up, or where all of them have been goin. Lost around twenty folk so far, another five at least or maybe a few more by the time we get there tomorrow.&amp;quot; Horse sighs a little and shakes his head, &amp;quot;Lost me own we littin also, one of the first to vanish. I hopin she is alright and you all can find her.&amp;quot; Sadness creeps into the little old man... &lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will,&amp;quot; Silmeria says, &amp;quot;do everything in our power to get them back, Master Horse, Master Gunny.&amp;quot; Settling back in the cart, she goes about the preparations to see that she can accomplish exactly that; checking the action of her crossbow, the edge of her sword, and the fit of her armor as the cart bounces along its way toward the town.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mind Control? What about the itchiness and scratching themselves until they rip their clothes?&amp;quot; Korrani asks, unfamiliar with the workings of magic or mind control.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Is there any rhyme or reason with who disappears? Anything in common?&amp;quot; Korrani asks. &amp;quot;What they did, where they went, what they ate...?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Horse nods a bit and looks back, a little teary in his eyes, &amp;quot;Thank you. I was very happy the council decided to put up the money to hire you all.&amp;quot; He then shakes his head to Korrani's question, &amp;quot;Nothin we hadn't been eatin' all the time. Our own growin' from the fields. Or from animals we have always raised. Perhaps if there is someone that is bein' cursed you will see. Very few days these last week there hasn't been one or two.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The cart keeps moving all night long and well into the next day, the sun dipping towards the horizon before the town of Derry comes into view when the wagon rolls over one of the larger hills. The countryside had gradually changed from woods to farms and fields since the mid days meal when the sun was high and Horse seems to be tired, but he also seems determined to get all of you there before another day passes. &amp;quot;There be Derry...&amp;quot; Horse says it with such pride and comfort that they are finally going to be there, the clomp of hooves on the dirt, a person passing by now and again, giving greeting those up front and then those riding behind. None seem to ill affected and most look like they are farmers and would probably not live int he town proper. Smoke begins to curl up from the houses surrounded by an eight foot wall that encircles Derry proper and all the shops, inns and other main businesses of the town, including those that are a little better off when it comes to coins in their purses. The smell of dinner is in the air, all sorts of meet like spices and the roasting of vegetables and the boiled tint of stews and soups being cooked over the hearths. &lt;br /&gt;
&lt;br /&gt;
Stirling grumbles from his saddle &amp;quot;Bit rustic ain't it? Anyhow lets make with the standard Arvek Nar mental recalibration and get a piece of whatevers cooking. Be a shame to leave here on an empty stomach.&amp;quot; he notes with a grin.&lt;br /&gt;
&lt;br /&gt;
Aevarr says, &amp;quot;As cozy as this is,&amp;quot; Aevarr pipes up, &amp;quot;are we certain we wish to travel to a town of strange itching and people running off into the night? It rather makes my skin crawl. Remind me of nightmare tales concerning a brothel or three... heard third-hand, of course...&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani scoots a little to put some distance between her and Aevarr at this talk of brothel itch. &amp;quot;You should've thought of that before accepting the guild ticket on this one. Too late to go back now,&amp;quot; Korrani grins tuskily.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not that we'd return even if we had the choice,&amp;quot; Silmeria notes, looking up from her sword. &amp;quot;Good people need help, after all...&amp;quot; A small, sad smile passes over her face as they pass the walls, the blnd drawing in a slow, deep breath. &amp;quot;It's a lovely town, Master Horse, Master Gunny... don't you worry, we'll set things right as well as we can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana stretches as she gets out of the cart now that they have arrived. She glances around and then nods her head a it, &amp;quot;Well we should get to it, so we can find and then complete the task, helping this village.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana refreshes spells.&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria refreshes spells.&lt;br /&gt;
&lt;br /&gt;
tirling dismounts as well, slinging the enormous firearm across his back &amp;quot;Right, let slap some sense into these people and get some dinner. I am famished.&amp;quot; he says flexing his chrome gauntlets, seems he means it too.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'll let the council know you have arrived.&amp;quot; Horse nods to them all, &amp;quot;Gunny here will show you to the house where the first time it happened. You are welcome to eat anythin' as I was told food will be waitin' for you, I don't go home myself anymore, but I'll send word with who is afflicted once I know who is. I will be quick adventurers.&amp;quot; With that Horse runs off to the biggest house or building in the middle of town and Gunny shows you to Horses house. Even now a few of the women and men of the town are setting up the table with all sorts of different foods for different tastes and palletes. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, let's get started slapping people about. I'm sure that will make them much more talkative...&amp;quot; Aevarr chuckles dryly as he disembarks and happily stretches his legs. He then looks to the others. &amp;quot;Jests and brothels aside, does anyone have the slightest thought of what could be the cause of this?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think we'll know more if we can see any afflicted,&amp;quot; Silmeria says, sheathing her sword and running a hand through her hair. &amp;quot;I'm tempted to call it some sort of pestilence for the moment... but, I'm no trained healer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling shrugs &amp;quot;Right, we dunno what could be doing it, really hard to tell until we see folks? With any luck its some upstart wizard messing around with magics beyond him and he just needs to be put in his place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani grunts as she gets up from the cart and picks up her pack, then hops off the cart lightly. She places her hands on her lower back and stretches her spine. &amp;quot;That was some journey,&amp;quot; she sighs. She glances at the setting up of food. &amp;quot;Don't know if I want to eat anything here until we have some idea of what could be the cause...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr considers the food, then considers it much less. &amp;quot;She makes a strong point for rations, in this case.&amp;quot; Instead, he starts looking for Horse, their handy handholder into the haggard history of happenings in this hapless hamlet.&lt;br /&gt;
&lt;br /&gt;
Silmeria approaches the table despite the complaints of the others, smiling gently and offerng her thanks for sharing what they have. &amp;quot;I know these are hard times,&amp;quot; she says of one of the villagers, and I know the questions are harder still... but... was there anything... anything at all, really... that the people had in common who fell to this sickness? Other than living here, of course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Horse doesn't return, but a messenger does carrying a scroll, just a plain ordinary scroll with writing, more like a record of names, ages and dates of who has been afflicted and disappeared. Twenty three names show previous dates and the fact they are missing, two currently are noted as that day having complained of being itchy and should be watched. The Garden Lock, an inn, his wife in her thirties, another the Blacksmith himself. &amp;quot;If you need the council let me know I'll be waiting outside.&amp;quot; Perhaps the records might help answer some questions, maybe not, but clearly there are two people that can be checked out as well. &lt;br /&gt;
&lt;br /&gt;
Stirling nods to the comment about the food &amp;quot;Right, good thinking keeping to our own. Shall we be on our way then? Find out whats going on here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani walks over to look at the list. &amp;quot;Hmm. Perhaps we should talk to the infected first? See if we can have them restrained to prevent them from walking off?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling nods to Korrani &amp;quot;Sounds like a plan. Whose first on the list?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Probably for the best,&amp;quot; Silmeria says, &amp;quot;though perhaps it might not be quite so wise to talk of restraint when we don't know if they've been, or need it just yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr nods in agreement. &amp;quot;So long as we don't need to talk to them too closely...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani wrap her hooded scarf around her neck a few more times, then tucks it in at certain places to allow it to cover her nose and mouth as an impromptu protective mask.&lt;br /&gt;
&lt;br /&gt;
Stirling shoulders into the workshop with his deathray across his shoulder. &amp;quot;Hilderman is it? Put the hammer down and lets have a word.&amp;quot; the large hobgoblin does not seem to leave any room for argument.&lt;br /&gt;
&lt;br /&gt;
Silmeria follows Stirling into the workshop, lips pursing at the artificer's tone. Slipping to one side by the door, she stands, silent for the moment to see how the blacksmith reacts.&lt;br /&gt;
&lt;br /&gt;
The Blacksmith shakes his head, &amp;quot;Can't be doing that... work, it keeps the itching at bay. The heat... I don't want to itch, don't want to tear me flesh off to make it stop.&amp;quot; Brock looks to them, his motions never faltering even as he speaks to them, &amp;quot;Won't go to sleep... Need to stay awake and not itch.&amp;quot; He shakes a little, shivering as if he is resisting, even as he stops for a moment only, &amp;quot;Don't take away my work...&amp;quot; The hammer begins to swing again and again like, one thing is obvious the man was very skilled as the metal easily began to shape itself, bending and then the hiss of heated metal and another piece of metal is grabbed form the fire to be shaped into a horseshoe, the water in the barrel spills over, even as it begins to settle once more level with the top and the mass of the shoe displaced inside. How many things were inside that barrel? &lt;br /&gt;
&lt;br /&gt;
Korrani walks in with the others, looking around the blacksmithy as Stirling grabs Brock's attention. &amp;quot;We won't take away your work. We're from Alexandria to investigate the mystery illness that's affecting Derry. Can you tell us anything about what you were doing before started showing symptoms?&amp;quot; she asks.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Please,&amp;quot; Silmeria says from her place by the door. &amp;quot;It's very important, Master Hilderman... If we can learn how the itching started, we might be able to learn how to stop it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The blacksmith nods, &amp;quot;Woke up that way, at first it was only a tingle. like a foot that had almost gone to sleep. It kept getting worse, its almost unbearable even now. I can't concentrate, getting tired, my mind is fuzzy. Work still helps, the heat as if it sears the nerves, to soothe the itch. But its not working as well now... You are the adventurer's the council paid for? Even if I disappear like the rest, you have to find out what is doing this. No one else can go through this... Its pure hell, like I'm loosing myself ever so much, little by little.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Stirling starts to look around the shop, looking at tools and the workshop for anything out of place or anything he would like in his own workshop. &amp;quot;Had any healer look at you yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The blacksmith seems to get frustrated, losing concentration on the work he is doing seems to agitate him more, &amp;quot;Healers don't know a thing... haven't figured out anything after a month. They go mad you see, and yet all becomes calm... I want the calm almost, its getting harder to fight it, to think, to even care.&amp;quot; The messenger speaks briefly letting them know that the blacksmith has been the first to fight off not ripping his clothing off, though he is already half undressed, no shirt on as he works, only heavy work pants and a leather apron hanging down. He mentions the inn keepers wife isn't so well off and had to be restrained or she would have peeled her own flesh form her body, or it seemed like they might try to. They only let the blacksmith work because he is fighting it so well, waiting to see if he succumbs as well during the night. Indeed you may have noticed townspeople watching very closely the blacksmith and the inn a short way down the road. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you,&amp;quot; Silmeria murmurs, loosing a quiet sigh. &amp;quot;Very well, Master Hilderman... We'll do whatever we can to stop this, no matter what. Perhaps we should see to the inkeeper's wife, now?&amp;quot; she asks of her fellows.&lt;br /&gt;
&lt;br /&gt;
Korrani looks to Silmeria, then back to Hilderman. Then she nods in agreement with Silmeria. &amp;quot;Yes, let's go talk to her next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As you decide to go see the innkeeper's wife, the messenger shows you in and up the stairs to their private rooms. In the bed, sedated by a healer hanging nearby, strapped down in case she awakens. The sheets she is under are tinged here and there with dark maroon stains, the healer warning you right away you might not want to look, &amp;quot;She tried to take her skin off with a knife. And even then she struggled and clawed at the wounds, like she couldn't get something out of her. I have no idea what is happening, I can't find anything that inside, any illness, no healing spells have been able to help anyone yet.&amp;quot; The innkeeper looks on, worried, concerned, even as the woman seems to be sleeping very peacefully at the moment. &amp;quot;Powerful drugs are the only thing that has kept her laying there... Enough for a full grown horse.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;It too that much to put her at ease?&amp;quot; Korrani asks in surprise. &amp;quot;Did she say anything of significance before she was drugged?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling scratches his chin and furrows his brow &amp;quot;So none of the healers know whats going on? Perhaps its something around the house? Some kind of curse?&amp;quot; he suggests looking at the others.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It does sound more likely to be magic,&amp;quot; Silmeria murmurs, brow furrowing. &amp;quot;Master Stirling... You wouldn't happen to have any way of checking for such things, would you? Only, I'm reasonably certain an expert's eye is at need, here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC&amp;gt; Stirling says, &amp;quot;Nope its a first level spell for me and I do not have it prepared.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;None, our only mage was inflicted upon the second night of the outbreak... before we had any ideas at what we were looking for. He didn't make it tot he night to disappear, he blew himself and his house up. It drove him mad and he started casting some powerful magic it seems.&amp;quot; The healer nods, &amp;quot;Though we had thought of that by day four or five, why the council met to discuss payment and who we could get from the guild.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Korrani shuffles a little and looks to the others, shrugging slightly. &amp;quot;Sorry, I'm not much help in the magic department. But I may be able to help track where the people are going.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling grimaces &amp;quot;I know a few things about magic though I can't think of what could cause this, lets go look at whats left of this mage's place. Perhaps he left some kind of clue, either way sounds like it started with him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling goes OOC.&lt;br /&gt;
&lt;br /&gt;
Stirling has left.&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'because they were right there thinking the right way.'&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'I think I'm going to make it into some decent size ongoing plot dealing with some Driders eventually.'&lt;br /&gt;
&lt;br /&gt;
Korrani has disconnected.&lt;br /&gt;
&lt;br /&gt;
Whirlpool goes home.&lt;br /&gt;
&lt;br /&gt;
Whirlpool has left.&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Vroole says, &amp;quot;Alright who is all here?&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Kroth says, &amp;quot;Iwas signed up originally as Radek  but didnt go on the first part of this.&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Vroole says, &amp;quot;All good  we need some bodies so its alright.&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Vroole says, &amp;quot;Looking to get this done  throw a couple fights out  but still under investigation was all. :P&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (19)+7: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (8)+4: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (16)+4: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (2)+7: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (10)+7: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (17)+10: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (20)+10: 30&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (12)+2: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (9)+2: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (7)+2: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (11)+10: 21&lt;br /&gt;
&lt;br /&gt;
Having already figured out a few facts of the plague/curse or whatever it is that inflicts Derry with its itching malaise. The healer who was watching over the cutup, sedated wife of the innkeeper told you about the wizard of the town having suspected of coming down with it in the first couple days and destroyed his own house with his magic. The heroes are off to investigate the site with the help of the messenger given to them to answer questions and show them around from the City's council. &lt;br /&gt;
&lt;br /&gt;
Following the messenger to the north side of town and outside the gate itself. The hut or what is left of the burnt, pulverized house lays closer to the farmlands beyond. The Wizard, Drunf Gright by the name one the parchment keeping records of those that had come down with the curse and disappeared on the second night after investigating the two children that had come under the curse the first day. &lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls heal: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls heal: (17)+14: 31&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona refreshes spells.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Detect Magic. Caster Level: 4 DC: -87&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'When you cast Detect Magic, you notice what might be glowing strings around they lips like they are flowing into their mouth nose and ears. Kind fo looks like a spider web tunnel where a spider might rest down inside.'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'You can try.'&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls knowledge/nature: (1)+9: 10&lt;br /&gt;
&lt;br /&gt;
Belladona hmms a little bit as she looks over some of the victems of the Itch and she uses a bit of magic to see if there is something magically causing this. &amp;quot;Well what I can see if they hav some glowing strings around their lips and it's going in and out of their ears and nose and mouth. &amp;quot;It sort of looks like a spider web tunnel, but no spider that I've ever heard of.&amp;quot; She wrinkles her nose a bit.&lt;br /&gt;
&lt;br /&gt;
Bennet is perhaps a little less cautious in his investigation than he might be. As a servant of The Lady, he enjoys certain protections. But should this be a Curse, and not an illness... well, the gunman isn't utterly reckless. &amp;quot;Whelp, I'm stumped. Don't look like no sickness I ever seen. Reckon our best bet be ta find where them kids first caught the Itch, maybe learn something more on where it came from.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Nope, would have taken a hurrculean roll to know for sure.'&lt;br /&gt;
&lt;br /&gt;
Kroth frowns as he listens to the information, then he grunts. &amp;quot;Spider? Yes, I agree we should search for a source, track where the kids first caught this. Why would the mage burn his home though? Perhaps this is a creature and not a curse? A creature fire can hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has disconnected.&lt;br /&gt;
&lt;br /&gt;
Lyrana has connected.&lt;br /&gt;
&lt;br /&gt;
Belladona has disconnected.&lt;br /&gt;
&lt;br /&gt;
Belladona has connected.&lt;br /&gt;
&lt;br /&gt;
Gunny the cart driver had spoke about his daughter being one of the first two children to be affected. The food before offered for dinner as the sun heads for the horizon and shadows begin to lengthen, was the same house, it seemed vacant almost and going back Gunny still hadn't returned from seeing the Council. The other, a younger boy, the family still grieving, his mother explaining how he didn't want to leave the bathtub, almost drowning himself a few times before later that night both had disappeared. &lt;br /&gt;
&lt;br /&gt;
Bennet ponders a bit. &amp;quot;Reckon best look around the place. Seems things get interesting at night, may as well look then and hope to find something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth nods, &amp;quot;Yes, we will need to look around at night, perhaps follow if someone wanders off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It grows towards night, the sun dips down and soon the moon comes into view from the other direction and from over the hills and farmlands. Wandering the streets, there is a cry that soon goes up, investigating, one finds out the blacksmith is gone, tools he had been working, sitting there and a full barrel of horseshoes that has very little cool water left. As well, the healer in the room of the inn keepers wife had been knocked out and the woman was gone as well. The healer being awakened had fallen asleep only to find the woman up and striking the back of his head with part of the bed as a makeshift weapon. &lt;br /&gt;
&lt;br /&gt;
Kroth frowns, &amp;quot;We must track them, quickly. If they get too far there is no telling if we can find them again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet tsks, idly double checking his rifle as he looks for some sign of where they may have wandered off to.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls survival: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls surival: (11)+surival: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls survival: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'I'll give the first roll + seven for 18. since it should have been that. You find some tracks of the direction where both had gone, more towards the center of town and a little north more near the council;s manor direction of things on the hill.'&lt;br /&gt;
&lt;br /&gt;
Belladona hmms as she finds some tracks and she kneels down, &amp;quot;Well I have some tracks over here. More of the head to the center of twn although some go to the north. Isn't there a council's manor over that way?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Out and about as the call goes out, some of the more helpful and less afraid city dwellers are out looking as well. &lt;br /&gt;
&lt;br /&gt;
Kroth helps look around, but really has no tracking skills, though he can see in the dark, for what thats worth.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls survival: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (17)+10: 27&lt;br /&gt;
&lt;br /&gt;
As you all get closer to where the road would begin to rise up to the manner, Bell follows the tracks and right before they seem to vanish, though the high traffic there makes for more confusion so it could have been lost in that. All of you hear something though, like a movement, a patter of feet in damp confines coming from the sewer grate near the edge of the road. This follows with what sounds like something stumbling and grunting a little. &lt;br /&gt;
&lt;br /&gt;
Kroth moves over near the grate, looking inside to see whats down there...hopefully nothing stabs him in the face while he looks.&lt;br /&gt;
&lt;br /&gt;
Bennet tsks. &amp;quot;Sewers... always the way, ain't it?&amp;quot; The Absolution pulls a brass an crystal device from his belt, turning the knob so the crystal starts to glow with a faint yellow light, much like a torch, but without the heat and smoke. Unlikely to burn out, either. He does, however, keep his every burning torch away from ruining Kroth's night vision.&lt;br /&gt;
&lt;br /&gt;
Belladona wrinkles her nose a bit, &amp;quot;Pretty much when it comes to adventuring.&amp;quot; She says as she leads the way towards the sewers and she narrows her eyes to try to see if she can see anything.&lt;br /&gt;
&lt;br /&gt;
It is plain to see the woman, the innkeeper's wife, all still bandaged up, moving once more down along the sewer, the light catches its attantion, looking back and she hisses. She doesn't stop though, picking up speed now, moving akwardly with a what appears to be a broken arm and an ankle cocked at a weird angle, bones poking out form the wound, leaving a trail of blood behind her. &lt;br /&gt;
&lt;br /&gt;
Bennet focuses upon the woman, unsure if what she is now is like who she was before...&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls strength: (11)+3: 14&lt;br /&gt;
&lt;br /&gt;
Kroth grabs at the grate, starting to pull and try to rip it out of the ground.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls strength: (10)+4: 14&lt;br /&gt;
&lt;br /&gt;
Bennet is not mighty. Lets the buff guys try, but when raw strength doesn't work, maybe a bit of celver leverage will do...&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls strength: (8)+1: 9&lt;br /&gt;
&lt;br /&gt;
Belladona goes to help Kroth out as she grips a hold of the grate and she yanks on it. &amp;quot;Must be rusted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth grunts, and keeps working. &amp;quot;Keep pulling..&amp;quot; He strains for a bit, pulling at the grate and working at it.&lt;br /&gt;
&lt;br /&gt;
Minutes have passed while you work at the grate and finally get it loose, there is plenty of space for everyone to get through and their equipment, but the woman is well gone, only leaving the small drops of blood to show which direction she has gone. North it seems though soon enough with the twists and turns that if one hurries one might get lost, but if not one might not catch up to the woman. &lt;br /&gt;
&lt;br /&gt;
Bennet follows the trail as best he can. Getting out again is a problem for later. &amp;quot;Possession of some sort, I reckon. Something bad. Don't worry 'bout hurting them possessed, don't reckon is much of them left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona goes to help get the grate off finally and she looks around. &amp;quot;It might be those spider things that are inside of her.&amp;quot; She suggests as she starts to lightly scratch on the wall with her knife to indicate the direction back out.&lt;br /&gt;
&lt;br /&gt;
Kroth grunts, &amp;quot;We must hurry, a simple villager is weak and can hardly resist evils such as this.&amp;quot; He moves along, using his darkvision to see further ahead than the light would allow.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Barkskin. Caster Level: 4 DC: 15&lt;br /&gt;
&lt;br /&gt;
Bennet isn't fond of enclosed spaces, espically ones that stink of sewage. But the Absolution carries one quietly, now and again checking his weapon to assure himsefl all is in working order. A misfire is never a good thing, and even less so in the middle of combat.&lt;br /&gt;
&lt;br /&gt;
Belladona leads the way as ashe can see in the dark with Samafia by her side. She has her shield up and ready along with her claws.&lt;br /&gt;
&lt;br /&gt;
Kroth takes up the rear guard, looking back now and then to make sure nothing sneaks up on them while they are down here.&lt;br /&gt;
&lt;br /&gt;
As the party moves along the walkway, anyone stepping int the water won't like the smell that sticks with them for awhile after, but it isn't all that slippery. The weather has been fairly good, cold perhaps, but not too much rain lately. The soft whisper of feet and the current passes down the paths as they follow the blood. After a few turns, webbing begins to appear, in small patches, then in greater amounts the further one goes. &lt;br /&gt;
&lt;br /&gt;
It starts becoming more and more evident that indeed the suspicion of spiders might be the reason fro what is happening as there is far more webbing then can be accounted for being a dark place like this and the ever increasing amount as they follow the blood trail dripping here and there. Soon it stops though, as if something might have realized the trail it was leaving, bloody webs nearby. Samafia begins to growl a little, hair rising, something doesn't seem right to the animal, something is off. (OOC Roll Perception Bell and Kroth or can you communicate with your companion Bell) &lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (16)+7: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
&lt;br /&gt;
When Samafia growls it is looking at a certain point, Kroth and Belladonna both catching the cleverly concealed trigger to something, most likely a trap, covered in cobwebs to disguise it like other rocks along the path. Bell also notes the concentration of webs over head right where the stone is, bulging a little downward, the slight impression of something large and squarish made in it. &lt;br /&gt;
&lt;br /&gt;
Kroth grunts, &amp;quot;This is strange, what sort of spider sets up a trap? There is something at work here, more than a spider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Also, how would a crazed wounded woman get past this trap, and the webbing...&amp;quot; Kroth adds.&lt;br /&gt;
&lt;br /&gt;
Bennet shrugs. &amp;quot;Cross to the other side? Take the smell and walk in the muck? Reckon wouldn't hurt to just stand back and throw stones at it or something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has disconnected.&lt;br /&gt;
&lt;br /&gt;
EVENTS (#8): Vroole says, &amp;quot;Just seeing who is around and who isn't at the moment.&lt;br /&gt;
&lt;br /&gt;
You paged Zenia with 'Awesome.'&lt;br /&gt;
&lt;br /&gt;
Lyrana has arrived.&lt;br /&gt;
&lt;br /&gt;
EVENTS: What tangled webs they weave again! is scheduled to start RIGHT NOW!&lt;br /&gt;
&lt;br /&gt;
Zenia has arrived.&lt;br /&gt;
&lt;br /&gt;
You paged Stirling with 'Indeed it is.'&lt;br /&gt;
&lt;br /&gt;
You paged Stirling with 'Hoping to get to the battle at the end here now. After a few others started figuring things out.'&lt;br /&gt;
&lt;br /&gt;
Bennet has arrived.&lt;br /&gt;
&lt;br /&gt;
Lyrana has reconnected.&lt;br /&gt;
&lt;br /&gt;
Lyrana has partially disconnected.&lt;br /&gt;
&lt;br /&gt;
Since arriving in the late afternoon, the adventurers have discovered that a malady of not a curse, but some outside force is taking over people. The signs of intense itching like something crawling around in their body was most likely some spider of some kind. The keys to this are the spectral webs around the ears, mouth and nose, almost like a funnel spiders in nature, waiting inside by the use of Detect magic. The innkeeper's wife and blacksmith have both wound up disappearing by nightfall and tracking them the wife was discovered int he sewers, clearly not herself, more like a robot being controlled, ankle and arm broken she didn't seemed phased, only hissed. By the time they got the sewer grate off she was gone. A blood trail was found from the broken ankle and it lead deeper into the sewers to the north of town with ever increasing amounts of spider webs. They were held up when the blood trail ended and a trap was discovered and there they were stopped for the moment. One at least rock depression on the ground was discovered and above a bulging web, like something heavy was being held in it and in a depression carved out of the roof of the sewer itself. &lt;br /&gt;
&lt;br /&gt;
There they sit and while they were figuring what to do other adventurer notified of the sewer escape have show up in time to help them out. The sewer itself is rather large with a two brick and stone walkways on either side, easily traversed by most people, the water, stinking in between is slow and lazy as it heads out towards the waterway to the north side of town. So the trap is there and everyone waits to see what those there and newly arrived might do. &lt;br /&gt;
&lt;br /&gt;
Bennet tsks mildly, holding aloft his room tempature Everyburning Torch, which does nothing particular to the webs. &amp;quot;...times like this sorta wish had an old-fashion flame. Got a flint and bit of tinder, but reckon is damp enough may take a while to make a spark. Iffen any of ya'll got ideas, I'm listening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet says, &amp;quot;*Everburning Torch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms a little bit, &amp;quot;Well normally I prepare produce flame, but recently I had need of some mists instead so I switched it out. I do carry flint and steel with me to help start a fire when needed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling attaches a tank to his large gleaming chrome gauntlet. &amp;quot;If it gets thick we will burn our way through, I prepared some fuel for my flamethrower but it won't last long.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana does step back a bit, &amp;quot;Well if you are going to do that we should probably move back a bit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Approaching in titan armor, Zenia looks about and whistles. &amp;quot;Dang.&amp;quot; she says, &amp;quot;This is a HUGE infestation, how'd it get this big?&amp;quot; she asks, then holds up her deathray as the chamber rolls from a glowing blue to a glowing orange. &amp;quot;Yeah, if we need fire I've got plenty of power in the ray. Or we could try other things, anyone tried talking to these spidery things? I mean they're... PROBABLY not mindless unless we're dealing with some kind of servitor race to a greater amoral or immoral creature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They're evil.&amp;quot; Which is all Bennet thinks needs said on that matter.&lt;br /&gt;
&lt;br /&gt;
Stirling shrugs &amp;quot;Dont want to waste fuel if I dont need to, lets just press on and squish em'&amp;quot; he shoulders through some of the webs, pulling them down with his gauntlets if in the way.&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Disable Device: (2)+9: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Reflex: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
Belladona moves back to let the artificer try to disable the trap. &amp;quot;Well if the trap goes off maybe it will trap the spiders in there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Clink! KA-CHUNK! Clank. It seems that Zenia is trying to remove the trap then glances back in a distracted manner momentarily as she says, &amp;quot;We've got no idea what they're after though, can't really stop them per se unless we have a good idea of that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As Zenia tried to disable the trap, something clicks and the raised rock lowers, it is enough of a warning that Zenia is able to toss herself back a mere few inches less and the giant square stone block might have caught her foot or more indeed if she hadn't responded so quickly. The stone hits the ground hard, several feet across and several feet up, enough to make something very squashed or several if it hadn't been seen, but not high enough to block off the sewer either. The webbing above that held the stone is ripped, like it was design to give as a sharp blade parted it along the bottom to let the stone drop. (OOC all roll perception please. :P)&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls perception: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls perception: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
You paged (Bennet, Belladona, Stirling) with 'Some of the hanging webs look suspicious, more so because they are looped a bit at the end and looks to have been laying on top of the rock itself, suspiciously in the middle of the depression from where the rock fell.'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'You also hear beyond an almost skitter, it was short and brief, almost not there, but you get the impression something is in wait beyond the stone now out of sight on the other side.'&lt;br /&gt;
&lt;br /&gt;
Belladona mmms as she looks close at the bpouder and she points them out, &amp;quot;Hey look at those webs there, they look like they have been looped at the end and are lying on top of the rock itself from where it dropped down from.&amp;quot; She goes to put her claws on her hand and she raises her shield, &amp;quot;Get ready there is something beyond the rock.&lt;br /&gt;
&lt;br /&gt;
Bennet nods. &amp;quot;Don't think the trap is done being sneaky...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling eyes the webs critically &amp;quot;Smart buggers, might be expecting us too so lets keep an eye out.&amp;quot; he raises his fists defensively.&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
Vroole has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
Please +init, then cease all roleplay and actions immediately and wait for Vroole to instruct you further.&lt;br /&gt;
&lt;br /&gt;
For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls initiative: Roll: 2 + Bonus: 2 = Total: 4&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant_Spider_1: Roll: 9 + Bonus: +3 = Total: 12&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant_Spider_2: Roll: 10 + Bonus: +3 = Total: 13&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant_Spider_3: Roll: 11 + Bonus: +3 = Total: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls initiative: Roll: 3 + Bonus: 3 = Total: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 6 + Bonus: 3 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls initiative: Roll: 19 + Bonus: 4 = Total: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 23.&lt;br /&gt;
&lt;br /&gt;
It is now Bennet's turn! Giant Spider 3 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Bennet ended.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 14.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spider 3's turn! Giant Spider 2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 13.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spider 2's turn! Giant Spider 1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 12.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spider 1's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 9.&lt;br /&gt;
&lt;br /&gt;
It is now Belladona's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
&lt;br /&gt;
Bennet snaps his rifle to a ready position... but doesn't fire, havning nothing to shoot at just yet. &amp;quot;...reckon beest not get close, but iffen one of ya'll could see fit to burn that, be much obliged.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Zenia's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Zenia ended.&lt;br /&gt;
&lt;br /&gt;
Belladona nods, &amp;quot;You might want to burn those wevs.&amp;quot; She suggests as she takes some herbs from her pouch and she casts a spell rubbing the herbs on Samafa's limbs to make her stronger.&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Ranged: (17)+5: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Stirling's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Stirling ended.&lt;br /&gt;
&lt;br /&gt;
Levelling the deathray at the webs, Zenia shrugs then fires as it ROASTS the spiders, who are presumably chittering obscenities in their own tongue or lack of linguistic verbalizations. &amp;quot;...Woah.&amp;quot; she says, &amp;quot;OK, did NOT see that. Thanks for the heads-up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling casts Shield. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
Stirling grumbles and takes a metallic disc from a pouch and affixes it to the chest of armor with a click, it hums audibly and projects a faint glimmer in front of Stirling. &amp;quot;Come get me foul things!&amp;quot; he bellows in chalange as the furnace on his back bellows smoke and he moves forward.&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls athletics+2: (1)+athletics+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Stirling reaches to pull himself onto the block but slips on loose webbing and falls back on his bum.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+16: (11)+16: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+16: (12)+16: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+16: (4)+16: 20&lt;br /&gt;
&lt;br /&gt;
Even as Stirling tries climbing over the rock to get to the other side, slipping to fall on his bum in the sewer water in the middle, three large forms skitter forward and climb up onto the rock. The Giant spiders hiss and curse in some unitelligble way, the simple command they had been given was to keep those out that got past the traps or kill if trapped in them as well. They look ready for a fight. (OOC they control the three squares on top fo the rock as the space is only 15 ft across, looks like you have to get through them.) &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 4.&lt;br /&gt;
&lt;br /&gt;
It is now Lyrana's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Lyrana ended.&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls ranged: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana casts Searing Light. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 23.&lt;br /&gt;
&lt;br /&gt;
It is now Bennet's turn! Giant Spider 3 is next!&lt;br /&gt;
&lt;br /&gt;
Lyrana looks up as spiders come into view. She raises one of her hands and light gathers in it before blasting at the spiders, she is aiming for one in particular but the searing blast misses.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10: (2)+10: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 14.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spider 3's turn! Giant Spider 2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 13.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spider 2's turn! Giant Spider 1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (8)+2: 10&lt;br /&gt;
&lt;br /&gt;
Stirling says, &amp;quot;My FF AC is 22.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet lines up his shot, pulls the trigger... and instead of alchemic thunder, there's a sputtering hiss and a sharp crack as the fuse crystal gives out. This is rapidly followed by a few choice phrases not typically spoken by a man of the gods...&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 12.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spider 1's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 9.&lt;br /&gt;
&lt;br /&gt;
It is now Belladona's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
GAME: You invite Aevarr to join you. Offer will expire in two minutes.&lt;br /&gt;
&lt;br /&gt;
Aevarr has arrived.&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls initiative: Roll: 2 + Bonus: 10 = Total: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (19)+9: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 2d6+8: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (4)+9: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (1)+9: 10 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Zenia's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Aw, you're mad?..&amp;quot; Zenia asks, &amp;quot;Well sorry, should have thought of that before plauging these people!&amp;quot; she says, flicking a switch on her armor as it starts to crackle and whine, currently overclocked.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Aw, you're mad?..&amp;quot; Zenia asks, &amp;quot;Well sorry, should have thought of that before plauging these people!&amp;quot; she says, flicking a switch on her armor as it starts to crackle and whine, currently overclocked. She then proceeds to fire at one of the spiders once more, with her burning deathray. Whooooo~!&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls ranged: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
Belladona lashes out with her claw as the giant spider comes closer to her. She catches it right in the eyes and her claws dig into it's goey brains. She pulls her claws out and growls, &amp;quot;Samafa attack!&amp;quot; She calls out to her armored companion and the lioness rushes into the fray and tries to bite at the second giant spider, but she misses.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls damage.: (4)+damage.: 4&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (8): 8&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 6.&lt;br /&gt;
&lt;br /&gt;
It is now Stirling's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (7)+7+2+1: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 2d6+7: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 4.&lt;br /&gt;
&lt;br /&gt;
It is now Lyrana's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
Stirling grumps and reaches to grab the spiders leg to pull himself up, using the momentum to land a solid punch on its mandible &amp;quot;Teach you to mess with a Hobgoblin.&amp;quot; he murmers, the smoke blasting from the mana furnace on his back collecting at the roof.&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls melee+1: (12)+5+1: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls 1d8+3: (4)+3: 7&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 23.&lt;br /&gt;
&lt;br /&gt;
It is now Bennet's turn! Giant Spider 3 is next!&lt;br /&gt;
&lt;br /&gt;
Lyrana wasn't happy about her spell missing and grips her mace soundly as she moves up and whacks at one of the spiders, dropping it.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls craft/gunsmithing: (1)+11: 12 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 14.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spider 3's turn! Giant Spider 2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 13.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spider 2's turn! Giant Spider 1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (13)+2: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 12.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spider 1's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 12.&lt;br /&gt;
&lt;br /&gt;
It is now Aevarr's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
Bennet mutters and grumbles as he pops the broken crystal free from his rifle. Pulling a small screwdriver from his pocket, the Absolution fiddles for a bit.... only to have the tool slip form his fingers and disappear into the muck. A few phrases follow that with a bit of effort could likely be weaponized themselves. But, he does manage to shove a fresh crystal into place, and snap the hatch closed again. It's not a pretty fix, but it'll do.&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls ranged: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls 1d8+3: (4)+3: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
Aevarr does not have any spider venom handy (that is to say, venom that kills spiders). Instead, he nocks and looses an arrow into one of the AoUSes. It punctures carapace and causes all eight legs to curl up as it falls.&lt;br /&gt;
&lt;br /&gt;
The remains of the burnt and smashed up, goey remains of the spiders rests before the party, the way clear now and nothing else can be heard for the moment. The block now that things are secure is easy t get over and there is only one way to go down the Sewer as it leads more towards the edge of town and the lake there. &lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (1)+10: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Lyrana looks around a bit, &amp;quot;Did anyone get hurt?&amp;quot; she asks as she does.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (20)+4: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls perception: (16)+8: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls perception: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
Belladona shakes her head, &amp;quot;I don't think so.&amp;quot; She moves forward into the sewer and she has to help Samafa up over the boulder. She walks along and has her shield and claws ready.&lt;br /&gt;
&lt;br /&gt;
Bennet sighs, and slowly takes apart the mechanisims once more, before putting tham all carefully back into proper alignment. Not only will the weapon work, but it will keep doing so for a while... in theory. &amp;quot;Only hurt my pride.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling tries to light his cigar in the damp, trying several times to get it started before it takes &amp;quot;Nothing that cant be fixed by crushing a few more critters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The path continues to grow with the amount of webs everywhere, over walls and floor, the paths becoming more treacherous to walk on, though they aren't strong enough to,hold anyone down, they could hamper movement in combat if it were to happen. The only clear part of the sewer is the water that flows along lazily, along with other things that float in it and the ever present smell of things people might put down a toilet from above. First Lyrana and Stirling hear something, like what one might wonder what a spider speaking sounds like. (OOC both of you pose first then Aevarr can pose, back to free pose after while they are hearing that. Seems there is something else ahead now also and it sounds intelligent rather more than anything else the spiders before spit out, like ti was barking commands, Then decide order of how you will move in and give me another perception roll everyone and where you are, walking on webs or mucking through water in what order and who is in front and such)&lt;br /&gt;
&lt;br /&gt;
Belladona tries to ignore the smell as best ashe can as she uses her sharp claws to cut through the waves that get in the way. She hears something ahead and it sounds very intelligent. She relays the info to the others behind her as they sneak forward.&lt;br /&gt;
&lt;br /&gt;
Stirling moves along third in the group, taping the disc at his chest to make sure its still working. Looking up suddenly he raises a hand &amp;quot;You hear that? Sounds like trouble coming our way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls stealth: (7)+0: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls stealth: (19)+4: 23&lt;br /&gt;
&lt;br /&gt;
Aevarr moves long with th others, temporarily without quip in light of attempts to remain inconspicuous.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls stealth-2: (3)+1+-2: 2&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls perception: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
Bennet continues to quietly grumble, fussing over his gun. This... might not be the best time or place to be so distracted.&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls perception: (2)+10: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 9: (8)+9: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Stealth: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (14)+10: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls perception: (5)+5: 10&lt;br /&gt;
&lt;br /&gt;
Aevarr has disconnected.&lt;br /&gt;
&lt;br /&gt;
You paged (Belladona, Stirling) with 'The sound of strange words stops , two thumps and scuttling are heard up ahead and around the corner. But before then you both notice six circular holes in the side of the wall in the webs, and another set five feet down on the other wall. VEry supsicious looking and larger, thicker webs run down at a shallow angle and cross the all the way across waiting for someone to trip them.'&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (18)+4: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls stealth-1: (8)+-4+-1: 3&lt;br /&gt;
&lt;br /&gt;
You paged Lyrana with 'The sound of strange words stops , two thumps and scuttling are heard up ahead and around the corner. But before then you both notice six circular holes in the side of the wall in the webs, and another set five feet down on the other wall. Very suspicious looking and larger, thicker webs run down at a shallow angle and cross the all the way across waiting for someone to trip them.'&lt;br /&gt;
&lt;br /&gt;
Stirling holds up a hand as he comes to a stop in the water. &amp;quot;Hold up, we got ourselves another trap of some kind. Lets burn through it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms as she tries to be sneaky, but she's not as good at it as Samafa is who's naturally sneaky being a lioness. She does have pretty good sense of hearing and she nods to Stirling, &amp;quot;Yes it looks like there is a trap up ahead.&amp;quot; She nods as she and Samafa hold up to let to those that can burn go ahead of them.&lt;br /&gt;
&lt;br /&gt;
Lyrana is trying to be sneaky, but doesn't really succeed, after all war golem in armor and all that, she trudges through the water, splash splash, clang. She blinks, &amp;quot;Know we are here.&amp;quot; she murmers.&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling casts Burning Hands. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 5d4: (14): 14&lt;br /&gt;
&lt;br /&gt;
Stirling attaches a small fuel tank to his gauntlets and depresses a spoon on the side of it that causes a gout of flame to spread from the the gauntlet and across the triggers.&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (7): 7&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
Stirling using a quick spell triggers the traps, six spears from each side, totalling 12, hurtle across the path to stick into the other side of the sewer, they look rather nasty as well and might have hurt if someone had been caught in it. It allows the party to move forward to an opening the sounds came from on the right. Into the a large room, 40 across and 40 feet in width. A drainage basin room one might find for when the sewer overflows. The spider webs are even thicker here and along the sides several body size web cocoons are there, they aren't moving and two are partially done it seems over a large male, the blacksmith and another the wife of the inn keeper. A ten foot path rings a pit in the middle, across from them sits a human size blue humanoid figure with a face of a spider and sickle like arms. It is looking at them pointing at them as two more giant spiders work from either side of the room and one above climbing along the ceiling on the webs. Several other smaller spiders can be seen, not looking to get confrontational as they are maybe a finger nail in width and seem to be crawling over the newly acquired food in the two humans being wrapped up.&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
Vroole has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
Please +init, then cease all roleplay and actions immediately and wait for Vroole to instruct you further.&lt;br /&gt;
&lt;br /&gt;
For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls initiative: Roll: 2 + Bonus: 3 = Total: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls initiative: Roll: 20 + Bonus: 2 = Total: 22&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Stirling: Roll: 10 + Bonus: +3 = Total: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 22.&lt;br /&gt;
&lt;br /&gt;
It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Lyrana ended.&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls ranged: (20)+5: 25 (THREAT)&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana casts Searing Light. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls ranged: (10)+5: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls 4d8: (10): 10&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Bennet ended.&lt;br /&gt;
&lt;br /&gt;
Lyrana blinks as they enter the room and she raises her hand and gestures. Light gathers in her hand and then blasts at the blue skinned spiderman thing and hits it solidly.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10+3: (13)+10+3: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1+5+1d6: (2)+1+5+(3): 11&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 18.&lt;br /&gt;
&lt;br /&gt;
It is now Stirling's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling casts Enlarge Person. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 15.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
Stirling takes out a syringe and jabs it in his arm as he walks up to one of the giant spiders, a gleeful look on his face &amp;quot;Come on big boy, lets fight!&amp;quot; as his grows in size.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 11.&lt;br /&gt;
&lt;br /&gt;
It is now Belladona's turn! Ettercap is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
&lt;br /&gt;
Bennet blinks at the man-spider, and brings up his rifle. &amp;quot;Didn't know them things had mind-control...&amp;quot; He not too well versed in spidery-monsters. &amp;quot;Acknowledge; open Gate. Firebrand.&amp;quot; The Thunderbelcher begins to glow with a grey light, set with streaks of red. A unearthly voice replies &amp;quot;Acknowledged. Gate shall remain open until target is silenced.&amp;quot; A flash, and alchemic thunder fills the room, shaking webs, and blasting a smoldering hole in the ettercap's shoulder.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Bull's Strength. Caster Level: 4 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Magic Fang. Caster Level: 4 DC: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5+2+1+2: (2)+5+2+1+2: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round One - Init 9.&lt;br /&gt;
&lt;br /&gt;
It is now Ettercap's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d5: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 22.&lt;br /&gt;
&lt;br /&gt;
It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana casts Bless. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
Lyrana calls on Daeus and a holy light spreads over her allies, giving them confidence and morale. She smiles, &amp;quot;Daeus grants us blessings, fight on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The spiderlings, three of them about a hand width across skitters ten foot closer to the group... they aren't very fast and the ettercap is in trouble and using them now to send after them. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10+3: (9)+10+3: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1+5+1d6: (8)+1+5+(2): 16&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 18.&lt;br /&gt;
&lt;br /&gt;
It is now Stirling's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (20)+7+2+1: 30 (THREAT)&lt;br /&gt;
&lt;br /&gt;
Bennet reloads, his fingers a blur as he chambers a fresh round. Raising the Gate to his shoulder, the Absolution centers the sight on the Ettercap, and thunder rolls though the room again. A firely ball of lead rips though the man-spider's torso, leaving a burning hole large enough to see though. A wobbely step, and the monster falls, the webbing around it starting to smolder from the flames.&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (9)+7+2+1: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (1)+7+2+1: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 6d6+16: (23)+16: 39 (THREAT)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 15.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (10)+2: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (11)+2: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 11.&lt;br /&gt;
&lt;br /&gt;
It is now Belladona's turn! Ettercap is next!&lt;br /&gt;
&lt;br /&gt;
Lyrana has reconnected.&lt;br /&gt;
&lt;br /&gt;
Lyrana has partially disconnected.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5+2+1+2: (4)+5+2+1+2: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
Stirling swings a wide backhand, catching the spider and crushing it against the wall with such force it cracks the stone. He slowly twists his fists creating a faint crackling sound of crushes carapace as green goo leaks from under his knuckles.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+2+2+1: (5)+2+2+1: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 9.&lt;br /&gt;
&lt;br /&gt;
It is now Ettercap's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Two - Init 5.&lt;br /&gt;
&lt;br /&gt;
It is now Zenia's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 22.&lt;br /&gt;
&lt;br /&gt;
It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls ranged: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
And Zenia does look at the spiders present as she powers up her deathray once more and lets it rip. Of course, it doesn't actually do all that much on account of it striking a spot next to them but she does charge it up again for another blast.&lt;br /&gt;
&lt;br /&gt;
Belladona sees Bennet take down the blue spider face humanoid and Stirling takes down the other giant spider. She points to the other giant spider, &amp;quot;Samafa attack!&amp;quot; She calls out as she grips her claws and rushes down as well. Samafa dodges the clumsy attempt by the spider to bite her when she ges close. The lioness leaps up to bite down into the spider's abdomen and Belladona charges down and her claws cut deep into the spider's head to kill it. She pants softly as she moves away from the spider's corpse and Samafa moves next to her.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+8: (20)+8: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d5: (3): 3&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
The spiderling climb up onto bennet with strange quick leaps, all four of them and are climbing up and around his body. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls CMB: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 18.&lt;br /&gt;
&lt;br /&gt;
It is now Stirling's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
Bennet yipes and ineffectually grabs at the spiders crawling upon him, yamming unintelligabilly. Not the most dignified of acts, but... spiders!&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls dexterity: (12)+3: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 1d4+7: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 15.&lt;br /&gt;
&lt;br /&gt;
It is now Giant Spiders' turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (9)+2: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 11.&lt;br /&gt;
&lt;br /&gt;
It is now Belladona's turn! Ettercap is next!&lt;br /&gt;
&lt;br /&gt;
Stirling walks up to Bennett with a grimace and brushes him off with a very large Titanfist&amp;quot;Hold still now, this will take but a moment...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 9.&lt;br /&gt;
&lt;br /&gt;
It is now Ettercap's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Three - Init 5.&lt;br /&gt;
&lt;br /&gt;
It is now Zenia's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7+2: (9)+7+2: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5+2+1+2: (1)+5+2+1+2: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls ranged: (18)+5: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+4: (1)+4: 5 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 22.&lt;br /&gt;
&lt;br /&gt;
It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
Belladona charges towards the last giant spider that's left and she swipes at it with her claws. Samafa also goes to lean and bite at it but misses. Belladona claws across it's belly and ducks out of the way.&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 1d4: (3): 3&lt;br /&gt;
&lt;br /&gt;
Looking at the -massive- spider, Zenia grins. &amp;quot;Now I have better test fodder...&amp;quot; then fires the deathray as the spider seems to be pretty much on its last legs. Hopefully. It does have a lot of them! &amp;quot;Biology study coming up soon... Gonna have to collect some of that ichor of yours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
Round Four - Init 21.&lt;br /&gt;
&lt;br /&gt;
It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10: (8)+10: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1: (7)+1: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
Bennet shudders a little, patting himself a moment to be sure there's no live spiders left on him... and focuses again, taking aim at the remaining spider and lauching another flaming lead ball. It doesn't take much to blow the rest of the bug apart, leaving a small burning hole where it had been.&lt;br /&gt;
&lt;br /&gt;
Lyrana moves around, &amp;quot;Does anyone need healing?&amp;quot; she asks and then does move to check the blacksmith and innkeeper's wife.&lt;br /&gt;
&lt;br /&gt;
Belladona shakes her head, &amp;quot;no I'm all right.&amp;quot; She says as she startsto go to cut out the victems as Samafa starts to pound and tear at the smaller spiders.&lt;br /&gt;
&lt;br /&gt;
Stirling shrinks down to regular size and stretched his arms &amp;quot;Well thats a good bit of fun, wasn't it?&amp;quot; he says with a grin to Bennett.&lt;br /&gt;
&lt;br /&gt;
Twirling a small disc on a leather strap, Zenia nods as well. &amp;quot;Yeah, I can do that too actually.&amp;quot; then looks at those in the webs and pauses, before realizing that there are -people- in there. &amp;quot;OH CRAP!&amp;quot; she says, rushing over towards them and helping to tear the webs with her armor. &amp;quot;Hey, are you two OK?&amp;quot; she asked, looking somewhat panicked.&lt;br /&gt;
&lt;br /&gt;
Bennet blehs, moving to check on the ones trapped. &amp;quot;Could have done without them crawling on me...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet ews... &amp;quot;So... all in favor of burning this place and every brain-eating spider in it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yep.&amp;quot; Zenia says, &amp;quot;Provided it doesn't... Y'know, actually blow up the town above. Don't want that happening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana nods her head, &amp;quot;Sounds good to me, or at least ordering an extermination team to come down and do it.&amp;quot; she shakes her head a bit.&lt;br /&gt;
&lt;br /&gt;
After the Ettercap was killed the spiders it had controlled were not much of a problem, not that the Ettercap was either it seems as the group had smacked it around pretty quick, which was probably a good thing. The people that had been taken are all found to be dead, most with enlarged holes at ear, mouth or nose, like something had burst outward after they were being strung up and preserved. None have survived the trauma the little control spiders had had on them, a good portion of the motor control part of the brain having been eaten out and the husks taken over like zombies almost to bring back for food for the spiders and the Ettercap to feast on. Horse's daughter is nothing but a skinned bag of bones, hollow and quite not a pretty sight after almost three weeks having been drained. As most others that fat back. The wizard not having been found would later be found and discovered to have gotten into a fight with a few other spiders and having a fear of such blew his whole house up with himself inside. &lt;br /&gt;
&lt;br /&gt;
The people of Derry are happy, even if sad as well that their loved ones could not be returned to them, the drainage room being closed, bricked up after being burned with all the webs in the sewers with it. It will never be used again or allowed to be used as a lair for such foul creatures. It was best left to memory and letting it be buried away, or so most of Derry had agreed upon.&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Nerm&amp;diff=16780</id>
		<title>Nerm</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Nerm&amp;diff=16780"/>
		<updated>2015-01-10T06:08:54Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--LEAVE ALONE--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-bottom: 20px;&amp;quot;&amp;gt;[[image:Nerm.gif|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 775px; margin-left: auto; margin-right: auto; padding-top: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#247500; font-weight: bold; font-size: 200%;&amp;quot;&amp;gt;About My Character&amp;lt;/p&amp;gt;&lt;br /&gt;
Well known for their stalwart warriors, the Truehammer clan has never had a most devout Paladin of Reos in a very long time or so Nerm thinks when arriving at Alexandria. Well that is what Nerm thinks anyway as one of Reos’ soldiers of faith. Now others might find him ill fitted as he has only been in the order for a short time now, for Khazad years anyway. Young and full of spunk, he is in Alexandria to slay evil and bring light to the darkest corners of the world, all in Reos name as the Great Maker. He is often quoted in saying, “If it is made and used for evil. It can be unmade.” All while wielding his large scythe, the weapon he considers the best thing for unmaking things with and sending it back to Reos. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Khazad]][[Category:Paladin]][[Category:Alexandran]]&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=File:Flicker.png&amp;diff=16772</id>
		<title>File:Flicker.png</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=File:Flicker.png&amp;diff=16772"/>
		<updated>2015-01-09T22:55:00Z</updated>

		<summary type="html">&lt;p&gt;Vroole: uploaded a new version of &amp;amp;quot;File:Flicker.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=File:Flicker.png&amp;diff=16769</id>
		<title>File:Flicker.png</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=File:Flicker.png&amp;diff=16769"/>
		<updated>2015-01-09T11:31:36Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=File:Nerm.gif&amp;diff=16652</id>
		<title>File:Nerm.gif</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=File:Nerm.gif&amp;diff=16652"/>
		<updated>2014-12-29T21:28:01Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Nerm&amp;diff=16651</id>
		<title>Nerm</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Nerm&amp;diff=16651"/>
		<updated>2014-12-29T21:26:45Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--LEAVE ALONE--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-bottom: 20px;&amp;quot;&amp;gt;[[image:Nerm.gif|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 775px; margin-left: auto; margin-right: auto; padding-top: 20px;&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Nerm&amp;diff=16648</id>
		<title>Nerm</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Nerm&amp;diff=16648"/>
		<updated>2014-12-29T08:00:54Z</updated>

		<summary type="html">&lt;p&gt;Vroole: Created page with &amp;quot;Under Construction&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Under Construction&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=16529</id>
		<title>Vroole</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=16529"/>
		<updated>2014-12-24T00:12:43Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--LEAVE ALONE--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-bottom: 20px;&amp;quot;&amp;gt;[[image:VrooleTitle.gif|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 775px; margin-left: auto; margin-right: auto; padding-top: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#247500; font-weight: bold; font-size: 200%;&amp;quot;&amp;gt;About My Character&amp;lt;/p&amp;gt;&lt;br /&gt;
Vroole wasn't born so much as he was created, created by a gnome Artificer to travel around with his two brothers gathering information about the great works outside of the lab that were going on. A mission that would eventually lead them back to give that information to his creator. A team that consisted of himself as the brains of the group, and the other two with preset skills in stealth and lock picking on one to combat of arms with the other. All to protect him and get him to the information he would need to learn about. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#247500; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;The Spider Chronicles&amp;lt;/p&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
[http://http://www.tenebraemush.net/index.php/What_Tangled_Webs_They_Weave What Tangled Webs They Weave...] &lt;br /&gt;
&lt;br /&gt;
[http://http://www.tenebraemush.net/index.php/This_Ain%27t_No_Rabbit_Hole This Ain't No Rabbit Hole...]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:War Golems]][[Category:Artificer]][[Category:Alexandran]][[Category:Exploratory_Associates_of_Alexandria]]&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=16528</id>
		<title>Vroole</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=16528"/>
		<updated>2014-12-24T00:12:04Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--LEAVE ALONE--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-bottom: 20px;&amp;quot;&amp;gt;[[image:VrooleTitle.gif|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 775px; margin-left: auto; margin-right: auto; padding-top: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#247500; font-weight: bold; font-size: 200%;&amp;quot;&amp;gt;About My Character&amp;lt;/p&amp;gt;&lt;br /&gt;
Vroole wasn't born so much as he was created, created by a gnome Artificer to travel around with his two brothers gathering information about the great works outside of the lab that were going on. A mission that would eventually lead them back to give that information to his creator. A team that consisted of himself as the brains of the group, and the other two with preset skills in stealth and lock picking on one to combat of arms with the other. All to protect him and get him to the information he would need to learn about. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#247500; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;The Spider Chronicles&amp;lt;/p&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
[http://http://www.tenebraemush.net/index.php/What_Tangled_Webs_They_Weave Cw What Tangled Webs They Weave...] &lt;br /&gt;
&lt;br /&gt;
[http://http://www.tenebraemush.net/index.php/This_Ain%27t_No_Rabbit_Hole Cw This Ain't No Rabbit Hole...]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:War Golems]][[Category:Artificer]][[Category:Alexandran]][[Category:Exploratory_Associates_of_Alexandria]]&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=16527</id>
		<title>Vroole</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=16527"/>
		<updated>2014-12-24T00:11:28Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--LEAVE ALONE--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-bottom: 20px;&amp;quot;&amp;gt;[[image:VrooleTitle.gif|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 775px; margin-left: auto; margin-right: auto; padding-top: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#247500; font-weight: bold; font-size: 200%;&amp;quot;&amp;gt;About My Character&amp;lt;/p&amp;gt;&lt;br /&gt;
Vroole wasn't born so much as he was created, created by a gnome Artificer to travel around with his two brothers gathering information about the great works outside of the lab that were going on. A mission that would eventually lead them back to give that information to his creator. A team that consisted of himself as the brains of the group, and the other two with preset skills in stealth and lock picking on one to combat of arms with the other. All to protect him and get him to the information he would need to learn about. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#247500; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;The Spider Chronicles&amp;lt;/p&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
[http://http://www.tenebraemush.net/index.php/What_Tangled_Webs_They_Weave Cw What Tangled Webs They Weave...] [http://http://www.tenebraemush.net/index.php/This_Ain%27t_No_Rabbit_Hole Cw This Ain't No Rabbit Hole...]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:War Golems]][[Category:Artificer]][[Category:Alexandran]][[Category:Exploratory_Associates_of_Alexandria]]&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=16526</id>
		<title>Vroole</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=16526"/>
		<updated>2014-12-24T00:10:35Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--LEAVE ALONE--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-bottom: 20px;&amp;quot;&amp;gt;[[image:VrooleTitle.gif|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 775px; margin-left: auto; margin-right: auto; padding-top: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#247500; font-weight: bold; font-size: 200%;&amp;quot;&amp;gt;About My Character&amp;lt;/p&amp;gt;&lt;br /&gt;
Vroole wasn't born so much as he was created, created by a gnome Artificer to travel around with his two brothers gathering information about the great works outside of the lab that were going on. A mission that would eventually lead them back to give that information to his creator. A team that consisted of himself as the brains of the group, and the other two with preset skills in stealth and lock picking on one to combat of arms with the other. All to protect him and get him to the information he would need to learn about. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#247500; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;The Spider Chronicles&amp;lt;/p&amp;gt;&lt;br /&gt;
 [http://http://www.tenebraemush.net/index.php/What_Tangled_Webs_They_Weave Cw What Tangled Webs They Weave...]&lt;br /&gt;
 [http://http://www.tenebraemush.net/index.php/This_Ain%27t_No_Rabbit_Hole Cw This Ain't No Rabbit Hole...]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:War Golems]][[Category:Artificer]][[Category:Alexandran]][[Category:Exploratory_Associates_of_Alexandria]]&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=This_Ain%27t_No_Rabbit_Hole&amp;diff=16188</id>
		<title>This Ain't No Rabbit Hole</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=This_Ain%27t_No_Rabbit_Hole&amp;diff=16188"/>
		<updated>2014-12-10T09:31:21Z</updated>

		<summary type="html">&lt;p&gt;Vroole: Created page with &amp;quot;	 Once more Derry has called out for help from the guild, sightings have placed at least another nest of what can only be more spiders and such in the forested hills about twe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;	 Once more Derry has called out for help from the guild, sightings have placed at least another nest of what can only be more spiders and such in the forested hills about twelve miles out of town tot he north. Several Farms have been overrun and their occupants taken or killed, none know which yet. After the first encounter though they aren't taking chances this time and any reports of webs and things with eight legs they call for the true heroes of the land. And you few have heeded the call, for money for glory, for absolute disgust of spiders, whatever the reason in the end it comes down to putting down the rise of these foul creatures one way or another. &lt;br /&gt;
&lt;br /&gt;
	 Once more as you meet at the gates, Horse and Gunny are waiting with the cart like the last time, the older man is happy to see some of those that were there the last time and shakes their hands. &amp;quot;I know you couldn't have saved my daughter... I knew it the night she dissapeared, but thank you for avenging her death. But we got another crop of trouble brewing and it may be connected to the first one.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay so, pose getting there and any questions, for those that were involved with the first. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You can pose meeting Gunny and Horse again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The forest was like a third home to Talazia, with the first two being Silvermoon and Elvengate. She quietly walks up towards Gunny and the horse, and nods quietly. She already has an arrow on her bow. This could be scary enough.&lt;br /&gt;
&lt;br /&gt;
	Kroth is quiet, he is here to fight, consoling those that have lost is not a talent he possesses. The goal is to prevent more loss of life, so he waits until the group can move and find something he can punch, thats always the simple answer...hit something.&lt;br /&gt;
&lt;br /&gt;
While her crafting designs can look complex at times, Takiyah is fairly straightforward when it comes to trouble: find the ones responsible, and stop them as needed.&lt;br /&gt;
&lt;br /&gt;
Brianna has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;WEll hope she comes back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Moving on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;perception rolls.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taro carries a worn two-handed axe over one shoulder. He lopes through the outdoor terrain like an Oruch more accustomed to life outside the city than in. &amp;quot;Spiders...&amp;quot; he muses. &amp;quot;I wonder how they taste.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Perception: (15)+6: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;AFK for dinner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls perception: (7)+11: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls perception: (12)+8: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Okay also heading into the forest itself and up the path towards the mountainous hills, what's the marching order?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro is willing to be in the front&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia is not at the front. I'm an archer, so I really can't be up front...unless I'm tracker.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro will lead the way then!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth will pull rear guard or second.&lt;br /&gt;
&lt;br /&gt;
	 The cart having been abandoned back at the treeline before entering the forest, Gunny and Horse wave to them and wish them good luck, even saying they will wait there for them for two days, after that they will head back to Derry. The path leads upward, its not too bad of a climb really, more a test of stamina with the angle being gentle, but constantly rising. A few switch back paths to get up the more elevated parts and the first sogns of what the party was worried about begin to appear. Webs here and there on trees and on bushes, even a few small drained corpses of smaller animals, nothing much bigger than a squirrel or rabbit at the largest, nothing the size of a human or anything close to that being found. &lt;br /&gt;
&lt;br /&gt;
Taro begins to pant as the party climbs. &amp;quot;Too much easy living,&amp;quot; he complains.&lt;br /&gt;
&lt;br /&gt;
	Kroth moves along with the group, he grins faintly, &amp;quot;Excercise, its good for your body, lets you live longer.&amp;quot; He keeps a wary eye out though for large things with many legs that might try to attack them.&lt;br /&gt;
&lt;br /&gt;
Talazia isn't breaking a sweat yet. but then again....she's used to the forest. &amp;quot;Pace yourself, Taro. Don't put everything you have into one push.&amp;quot; She says climbing easily.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;oh yeah. If we're in the forest, it's my favored terrain&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;so +2 to perception and all that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Takiyah, Talazia, Taro) with 'There is a flash of many eyes then gone, a rustle softly of leaves overhead, not unlike wind might produce, but the tension of the surroundings and the webs increase. There is a sense something is watching you, not yet ready to reveal itself.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Another perception roll while those that were paged are posing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;us too?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;All should roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taro's eyes shift back and forth. He takes his axe off of his shoulder and instead carries it with both hands, ready for use.&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls perception+2: (9)+11+2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls perception: (15)+8: 23&lt;br /&gt;
&lt;br /&gt;
Climbing some more, Talazia looks around and smirks a bit. &amp;quot;We are being watched. Be ready.&amp;quot; Blunt, isn't she?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah returns from dinner; checks backscroll.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;perception roll Kroth and Takiyah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Perception: (15)+6: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Man, my perception sucks tonight&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Taro, Talazia, Takiyah) with 'Taro first notices it being in the lead, a mere foot step away from it. Another lays beyond and then two more at an even five feet. Cleverly hidden by leaves =, but not enough once one knows how to look for them. Beyond there is a movement of the path itself off to the right and left, a settling of dust almost as if something had moved in a circular path about five feet around.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;Well better atleast one of you get a good roll. And especially Taro this time. :P&lt;br /&gt;
&lt;br /&gt;
Takiyah grips her longspear. &amp;quot;Looks like we got company,&amp;quot; the gobber Forge mutters. &amp;quot;About four of them, plus at least a pair trying to surround us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Talazia says, &amp;quot;I see them.&amp;quot; She then chuckles. &amp;quot;bad idea to try and surround us though.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taro comes to an abrupt halt! He bounces his axe in his handca few times, peering ahead. &amp;quot;There!&amp;quot; he suddenly barks. &amp;quot;Lets get them!&amp;quot; He urges, clearly only heartbeats from charging.&lt;br /&gt;
&lt;br /&gt;
	Kroth frowns, looking around and slipping on his brass knuckles, but apparently he doesn't see what everyone else does, so he just readies for a fight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;all roll a reflex save for me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls reflex: (20)+5: 25 (CRITICAL SUCCESS)&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Reflex: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls reflex: (14)+4: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Talazia?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and give me a second roll Taro on reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You might get a chance to help someone out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls reflex: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls reflex: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;Sorry. RL got me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright posing now what is happening. Its all good..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 The circular puffs of dust that were spotted by a few, rise up, the dust settling as two boulders are lifted out of the ground and sent rolling down the path towards the party. Diving out of the way isn't all that hard for most of the group, but Takiyah seems a bit frozen. Thankfully for Taro, he notices this and tackles her out of the way of the rolling boulders. Before they get to them, they roll over the webs along the path and tree trunks, eight feet long and thick as a man swing through the path, a several part trap appears to have been setup, the trees crashing together as the boulders pass by and down the path, crashing into other things further on. The path itself is blocked though and there is shittering as six spiders walking like crabs scuttle out of the woods behind the party and two giant spiders leap up to the top f the barricading trees ahead of them, indeed they are surrounded. &lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
	Vroole has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Vroole to instruct you further.&lt;br /&gt;
&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;give me some initiatives. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;Add 2 to my init score.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant Spiders: Roll: 4 + Bonus: +3 = Total: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;improved Initiative?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;the system should add it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;Favored Terrain&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;oh your terrain bonus...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia's initiative total changed to 20.&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls initiative: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 17 + Bonus: 2 = Total: 19&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Crab Spiders: Roll: 4 + Bonus: +2 = Total: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Taro?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Anyone needing healed up before this?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia is at full.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -100 points. 19 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Takiyah for -100 points. 34 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Talazia for -100 points. 24 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Players not found in initiative order: Taro&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls initiative: Roll: 4 + Bonus: 2 = Total: 6&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;OOC&amp;gt; Taro sorries&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Taro for -100 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;all good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
&lt;br /&gt;
      It is now Talazia's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Talazia ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;are they all within 30 feet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay Tala your go, what you doing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;they would be, ten foot or closer to the party at the moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;rapid shot at the closest spider then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;giant spiders on the logs or a crab one?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;Doesn't really matter to me. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;crab one is closer to you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;Crab then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2: (4)+7+-2: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2: (11)+7+-2: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;second shot is a hit... what's the third roll?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;Damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;It is hit, but still combat able, solid hit though. pose it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;K.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
&lt;br /&gt;
      It is now Kroth's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Kroth your go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;What looks like a weak thing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;And that wont get me swarmed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;They are all relatively the same in general Giant ones look more manacing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)[[User:Vroole|&amp;amp;#34;I am Vroole!&amp;amp;#34;, shakes his head. &amp;amp;#34;Do you really think I would talk like that?&amp;amp;#34;]]&lt;br /&gt;
&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
&lt;br /&gt;
11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)[[User:Vroole|&amp;amp;#34;I am Vroole!&amp;amp;#34;, shakes his head. &amp;amp;#34;Do you really think I would talk like that?&amp;amp;#34;]]&lt;br /&gt;
&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  2  | 19  | 19  | 18 | 20 | 6  | 4  | 7  |&lt;br /&gt;
&lt;br /&gt;
|Takiyah   |GOBLIN    |Clr        |  5  | 34  | 34  | 22 | 16 | 6  | 4  | 9  |&lt;br /&gt;
&lt;br /&gt;
|Talazia   |WILD_ELF  |Rgr        |  3  | 24  | 24  | 19 | 19 | 5  | 7  | 4  |&lt;br /&gt;
&lt;br /&gt;
|Taro      |ORC       |Bbn/Rgr    |  3  | 33  | 33  | 16 | 19 | 8  | 5  | 4  |&lt;br /&gt;
&lt;br /&gt;
11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)11:31, 10 December 2014 (EET)[[User:Vroole|&amp;amp;#34;I am Vroole!&amp;amp;#34;, shakes his head. &amp;amp;#34;Do you really think I would talk like that?&amp;amp;#34;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ok, I'll run up and punch one of the weaker looking things thas closest to me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1: (16)+4+1: 21&lt;br /&gt;
&lt;br /&gt;
managing to dive out of the way of the boulders, Talazia looks about and......finds, obviously, that they're surrounded. She lets out a bit of a groan. &amp;quot;Welp....time to get to work.&amp;quot; She says as she fires a pair of arrows at one crab spider close to her. One bounces off, but the second one sinks into the softer parts, between the carapace plate on the spider.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro says, &amp;quot;Sorry about the timing but I've got to break for dinner. :p&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;If that hits, 5 damage from brass knuckles&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro will try to make a quick pose/roll on my turn&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hmm... roll me three attacks real fast and damage,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;For Taro.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls d20+7: (3)+d20+7: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a hit, but it doesn't go down Kroth. Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+7: (5)+7: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+7: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;One roll of damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and we'll see you back after dinner. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
&lt;br /&gt;
      It is now Takiyah's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Takiyah ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go Takiyah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	The oruch grunts, then moves over to one of the creatures and throws a heavy punch at the creature, hitting it with his brass knuckles. The oruch steps back quickly, waiting for the things to attack him.&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d12+10: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;Casting Bless.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah casts Bless. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
Vroole nods, 'Alright pose it.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 7.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (11)+2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Reos, strengthen our arms!&amp;quot; Takiyah calls out, and a sense of encouragement washes over the party.&lt;br /&gt;
&lt;br /&gt;
	 The giant spiders jump down of fthe logs to close in, one slips and falls ending up on its back and trying to right itself.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Taro's turn! Crab Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Taro ended.&lt;br /&gt;
&lt;br /&gt;
	 Taro Strikes out at a creature, but it skitters tot he side and he misses this round.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Crab Spiders' turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (10)+2: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (12)+2: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (17)+2: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (1): 1 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (3): 3&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Need a poison save from Kroth and Takiyah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls fort: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth sighs&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Fort: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;Wait, how'd they hit me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Two of them rolled 21's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;AC of 22.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ahh looked at wrong list... its ragged how it looks, my bad. ignore yours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 2 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;next turn comes up Kroth you'll get another resist roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 All around the spiders lash out with bites, most ring against armor and do nothing, one finds a spot between Kroth's armor and the poison is set, a mild pain fromt he wound, a burning sensation begins. &lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
&lt;br /&gt;
      It is now Talazia's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Talazia, your go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia has one in her face them?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yup.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;5' step back and rapid shot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia also forgot something last time, so things will look different.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;all are up close now. Also any able to strike with an AoO let me know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1: (20)+7+-2+1+1: 27 (THREAT)&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1: (20)+7+-2+1+1: 27 (THREAT)&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1: (11)+7+-2+1+1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;well damn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;last round I forgot to put in PBS bonus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll the crits see if they hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;I did.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;first hit is a crit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ahh got you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Okay roll crit damage then a hit damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 3d8+9: (11)+9: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+3: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You hit one solid, seeing it go down and then hit another good and hard. Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
&lt;br /&gt;
      It is now Kroth's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;kroth roll fort.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls fort: (16)+6: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay poison ended.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;what you doing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I will power attack + flurry the spider nearest me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2: (17)+4+1+1+-2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2: (11)+4+1+1+-2: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;both are hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (2)+3+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (1)+3+2: 6 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
thankfully, Talazia is quick and light on her feet to avoid the bites from the spider. Skipping backwards, Talazia fires one arrow right into the face of the spider in front of her, then shoots another into another nearby spider, which sticks into it quite hard.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;still takes one down, Pose it. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
&lt;br /&gt;
      It is now Takiyah's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
	Kroth staggers for a moment after the bite, then growls and starts throwing a flurry of kicks and punches, finally smashing one spider into goo with a heavy punch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;takiyah your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;Cast Prayer and draw my warhammer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Go for it and pose. Everyone has been adding there bles sbonus right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah casts Prayer. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;Yup.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 7.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (20)+2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (17)+2: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (1): 1 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Takiyah grins as a spider bounces off of her armor. &amp;quot;Reos, shift the fulcrum in our favor!&amp;quot; she invokes as she draws her hammer, ready to squash some spiders.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d6 + 1d2: (3)+(2): 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Talazia, fort save?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls fort: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Talazia for 5 points. 19 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and any roll An AoO for me for giant spider righting itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia doesn't think she qualifies.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 7: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d12+10: (10)+10: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'll say Taro got it in front.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Seeing that the one giant spider was having trouble when it slipped, Taro Swings on it while it moves to get up, the huge strike smashes it into the ground, the spider twitches and dies in a pile of goo...&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Taro's turn! Crab Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Crab Spiders' turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (18)+2: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (15)+2: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (1): 1 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (1): 1 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;fort save kroth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls fort: (19)+6: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (3): 3&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 3 points. 14 remaining.&lt;br /&gt;
&lt;br /&gt;
	 The crab spiders lash out again, Kroth getting bit again, this time though the posin doesn't effect him, a glancing bite that rends more than sinks into the flesh.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
&lt;br /&gt;
      It is now Talazia's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;talazia your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;I don't have any more in my face, do I?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;nope.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia thinks she does.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;Okie. What about Takiyah?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;she has, Kroth and Taro.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;takiyah first then. two shots on the spider in front of her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;and I have precise shot so it doesn't bother me that she's there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods.&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1: (1)+7+-2+1+1: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1: (3)+7+-2+1+1: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;bleh. oh well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;both are a miss, pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
&lt;br /&gt;
      It is now Kroth's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;kroth your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Is there anything next to me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;you have one near you or right in your face still.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Power flurry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Now that no more spiders are attacking her, Talazia turns her attention towards the spider on takiyah. Her relaxation must've relaxed her aim, since both arrows bounce off of the spider's carapace.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whats prayer and bless do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;adds plus one to attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and save rolls.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;They dont stack thoguh right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;What does prayer do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I forget.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;They stack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;What's the bonis +2?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;Bless: +1 morale Atk, saves vs. fear. Prayer: +1 Luck Atk, weapon dmg, saves, skills (foes get -1)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+2-2-1: (19)+4+1+2+-2+-1: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+2-2-1: (6)+4+1+2+-2+-1: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2+1: (4)+3+2+1: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;So, total +2 Atk, +1 weapon damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ahh okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taro has reconnected.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -1 points. 15 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Talazia for -1 points. 20 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;there now we are back to wher eit should be. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;forgot prayer does the -1 to enemies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So I assume I hit one, 10 damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Kroth continutes to flail away, a flurry of punches and kicks towards his nearest monster. He manages to get a decient hit on one, but fails to take it down completly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah, and You hit before, so Pose that one going down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 10.&lt;br /&gt;
&lt;br /&gt;
      It is now Takiyah's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;takiyah your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	The monster falls under the blow from Kroth, it just took a second for him to realize.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;Who still has spiders in front of them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;lets see You have two still and Taro has the giant spider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;5' step to flank, if possible, and hammer a spider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yup and roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerAtk+2+2: aliased to Melee+1+2+2: (18)+5+1+2+2: 28&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerDmg+1: aliased to 1d6+1+1: (6)+1+1: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;A nice hit, still moving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 7.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
Takiyah sidesteps to distract one of the giant spiders and slams her hammer into its side. The carapace cracks a bit, but the arachnid is still moving.&lt;br /&gt;
&lt;br /&gt;
	 The last Giant spider strikes out at Taro, but the shock of its friend nearby makes it miss as it shudders and begins to become a bit feared for its onwn life as Taro looks it over and strikes it, goo spraying over the mighty adventurer when the thing dies. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Taro's turn! Crab Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Crab Spiders' turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (5)+1: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro is back!&lt;br /&gt;
&lt;br /&gt;
	 both the last spiders looking to try and bite the pretty lady casting spells are chaken at the quick turn around and miss their mark as they lunge at here. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro says, &amp;quot;Sorry about that - was just trying to catch up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;jsut in time, three rolls made it through. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
&lt;br /&gt;
      It is now Talazia's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro ah oks&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;talla your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;Back to attacking the spiders in front of Takiyah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;So rapis shot again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1+1: (4)+7+-2+1+1+1: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1-2+1+1+1: (8)+7+-2+1+1+1: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;miss and then a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+4: (5)+4: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d2: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;solid hit on the one that Tak hadn't hit, still moving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 19.&lt;br /&gt;
&lt;br /&gt;
      It is now Kroth's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay kroth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Any still next to me or within a 5 step?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah, the two near Tak&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Keeping up her barrage on the spiders near Takiyah, Talazia fires two more shots. One bounces off, but the other sinks well enough into the spider.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So power flurry on one of them. Can I flank with a 5 foot?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;you can flank yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1+1+2-2-1: (3)+4+1+1+1+2+-2+-1: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1+1+2-2-1: (14)+4+1+1+1+2+-2+-1: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (6)+3+2: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;And that is enough to take one more down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 10.&lt;br /&gt;
&lt;br /&gt;
      It is now Takiyah's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
	Kroth moves over to get behind one of the spiders fighting Tak, he starts throwing kicks and punches, slamming a fist into it and taking down the creature. By now his hands are starting to be covered in spider guts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;tak your turn one left in front of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;Hammertime!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerAtk+2+2: aliased to Melee+1+2+2: (1)+5+1+2+2: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that's a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and you fall on your butt and go prone. pose it. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 7.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
Takiyah turns to strike the last spider, but her foot find a patch of spider guts and falls down.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (3)+1: 4&lt;br /&gt;
&lt;br /&gt;
	 Even with Takiyah falling, or maybe because if it, the bite of the CRab Spider completely misses here. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Taro's turn! Crab Spiders is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Say it missed, wrong spider order. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;taro your turn, it is in range and you can flank.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro says, &amp;quot;Can I charge it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;how long does bless and prayer owrk?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro says, &amp;quot;Er, or flank works just as well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro says, &amp;quot;Better actually...rolling!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;if you are wanting to.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;K&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d12+10: (5)+10: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and it goes down. Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright after Taro's pose, go ahead and pose what you are all doing. the mountain itself wher you ahd been going hsan't been reached yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;At my level, Prayer lasts 5 rounds (so there was still another round to go) and Bless lasts 5 minutes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taro turns towards the last remaining spider. As Takiyah moves to engage it, a sly grin spreads across Taro's face. He walks in a slow circle around the combat, axe ready. He moves until he's next to it when Takiyah misses and falls. As the spider misses as well, Taro has circled around behind it. He brings the giant axe crashing down, the force shearing into the spider's midsection and smashing it to the ground. &amp;quot;Hah! All those eyes and you didn't see that coming!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Talazia stares a bit, but smiles. &amp;quot;Hopefully there aren't any more of those things.&amp;quot; She says looking up towards the mountain. &amp;quot;Come on. the sonner we get this done....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;So they will end before any other encounter then. but if anyone is doing healing it might help at this point I'm guessing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;definitely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Kroth grimaces, checking his wounds, but nothing seems too serious. He wipes off the goo on his hands and looks around, &amp;quot;We will need to keep going, there will be more I assume.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Takiyah stands back up and wipes the soles of her shoes on a chunk of ground that doesn't have spider guts splattered on it. &amp;quot;How badly hurt is everyone?&amp;quot; she checks.&lt;br /&gt;
&lt;br /&gt;
Talazia says, &amp;quot;Ow.&amp;quot; Talazia says with a chuckle. &amp;quot;I was hurt, but it's nothing major. What about the rest of you?&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
	Kroth shakes his head, &amp;quot;It is not bad, I should be fine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;So how will you all proceed from here on out, it wouldn't be hard to get around the pile and discover two of the spiders where hiding under the boulders that got rolled down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I guess moving on up? To the east side? A deluxe apartmen in the sky?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Noone has any knowledge skill or anything to roll?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth is a stupid monk/fighter&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro has k/nature&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia has knowledge nature.&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls knowledge/nature+2: (13)+7+2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls knowledge/nature: (11)+5: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls knowledge/geography: (11)+5: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;I doubt that Arcana or Religion would be useful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;That wasa wht I was looking for. Nature mostly, but geography might help too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Taro, Talazia) with 'Both you have catch a thing that comes to mind. both these types of spiders working together as they did and with complex trap making with it? Not exactly something that would be normal, by far. That should intrigue you both at this point.'&lt;br /&gt;
&lt;br /&gt;
Taro peers at the remains of the nearest spider. He probably doesn't realize it but he's licking his lips. Then he turns suddenly, at something Kroth says. &amp;quot;Normally I would say there shouldn't be be more - but something is unnatural about these spiders.&amp;quot; He turns back to the carcass. &amp;quot;Something more than just the obvious,&amp;quot; he amends. He thinks about it some more. Then he starts looking from one dead spider to the next.&lt;br /&gt;
&lt;br /&gt;
	Kroth grunts, &amp;quot;Why? Spiders have lots of babies right? Or maybe this is something related to all the missing people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Taro, Talazia) with '+For one, they aren't often that keen on traps, using stealth more then often if anything is very unusual also.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;AFK 10&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Talazia says, &amp;quot;besudes they're working together, and they don't often use traps. There's more to this. Someone's leading them.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taro moves over to stand between two of slain spiders. He holds his axe in one hand and uses it to point at one spider. &amp;quot;She's right. This one,&amp;quot; he begins, before shifting his axe to gesture at the next. &amp;quot;And this one, are different kinds of spiders.&amp;quot; Maybe he should do an impromptu taste test, just to be sure? Er... &amp;quot;And that WAS a trap.&amp;quot; He nods in agreement with Talazia now. &amp;quot;She's right, someone or something must be controlling them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;How do you want to aproach the mountain itself ahead and the face of it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro wants to use stealth!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Anyone else want to take that route?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth can do stealth&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;It's... doable, if only because I'm size small.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia can do stealth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;we going up a mountain?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;No, only moving up to it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;K. so I can use my bonus for stealth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yup, so stealthing it up then sounds like the plan, give me some rolls.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls stealth+2: (10)+10+2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Stealth: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls stealth: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yes...of course&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Group stealth is never the answer&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Taro?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'm going to pose then. epic fail kid of kills. Well sneaking anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yea, I forgot the golden rule&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;NEver group sneak&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;It always fails&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;Meh. it's okie.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 The group decides to find a more stealthy way up towards the mountain. Just as they are getting closer, a few more tree lines the mountain itself hinted, and even a cave as well. The webbing all around and far more corpses of animals, some deer and larger animals now are present, strung up into the branches. None look human though, but then Kroth takes a tumble over a log, and falls flat on his face, perhaps a louder then whispered curse goes out as well and a strange voice speaking common, &amp;quot;Something is out there.. Have the guardians go check it out.&amp;quot; With that, there is skuttling coming from the mountain and cave direction specifically, right for the group. Perhaps a minute to prepare themselves or come up with some plan for what is approaching. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Four isn't as bad as it could be to try it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lightly clicking her tongue as Korth goes flop, Talazia hears the speak and blinks. &amp;quot;SOmething's coming.....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Takiyah sighs. &amp;quot;Well, since they know we're coming...&amp;quot; she mutters, casting a spell to invoke the Blessing of Reos.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Taro you there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah casts Bless. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
	Kroth glares around, then looks up at the sky. &amp;quot;Yes yes, I know, you like to laugh Angoron....I blame Tarien.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Who had low-light vision if any?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I have dark vision&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;60 feet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia has low light.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;Darkvision 60, here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia is an elf after all&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;cool then no issues so far.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
	Vroole has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Vroole to instruct you further.&lt;br /&gt;
&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls initiative: Roll: 18 + Bonus: 2 = Total: 20&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant Spiders: Roll: 12 + Bonus: +3 = Total: 15&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Albino Cave Spider: Roll: 17 + Bonus: +4 = Total: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro says, &amp;quot;Geez, sorry about that guys :( Needed to help with kids' baths.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;Same bonus right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia means are we still in the forest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yup.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ITs all good Taro. Glad you are back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls initiative: Roll: 10 + Bonus: 4 = Total: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;+2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia's initiative total changed to 16.&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls initiative: Roll: 3 + Bonus: 2 = Total: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;WE will get to Kroth after he is back and rolls.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Albino Cave Spider's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
	 Spotting two large whitish colored spiders about 60 feet out, they easily cover about 40 feet of that to place them twenty feet ahead of you form the direction of the cave. along with four other spiders ginat ones that hang back more, moving ahead slower. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
&lt;br /&gt;
      It is now Takiyah's turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Takiyah ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Takiyah your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 7 + Bonus: 2 = Total: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Doh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Two white ones 20 feet ahead, the others will be about 50 feet from you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Sorry, was AKF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;no prob.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;But I got a crappy init anyhow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;Move 10' forward so everyone's within 40', and cast Prayer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah casts Prayer. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;everyone is +2 attack and +1 damage now enemies -1. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 16.&lt;br /&gt;
&lt;br /&gt;
      It is now Talazia's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Talazia ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go tala.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Takiyah strides forward. &amp;quot;Reos, put the leverage in our favor!&amp;quot; she calls, invoking a prayer of battle as she hefts her hammer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;rapid shot on the closest spider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;first is a miss second hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+3: (1)+3: 4 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;K.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You do a little bit of damage to one of the Albino cave spiders.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;here we go again.&amp;quot; Talazia mutters as she fires another pair of shots at the albino cave spiders. Only doing a little bit of damage with one arrow.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
[Public] Mikilos pokes for a Staffer with knowledge of Public Spaces.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20: (14): 14&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20: (16): 16&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20: (9): 9&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20: (9): 9&lt;br /&gt;
&lt;br /&gt;
[Public] Autumn listens...&lt;br /&gt;
&lt;br /&gt;
	 The four giant spiders as they advance ten feet, shoot out webs, Takiyah making herself a big target moving forward and with her spells is the target of all them. The webs sling at her, all missing, though a couple are closer then one might like as the trees near her are wrapped in webbing. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Kroth's turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Your turn kroth&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Anything in my face?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;20 feet ahead and 40 for the others shooting webs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;two one albino spider hit both heading for Takiyah. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Before you is an auburn-haired gobber woman all of 3' tall. Takiyah's vest and pants are denim with large panels of grey and notable red trim, and even her boots have grey-and-red trim to them. Her tool harness has several artifice bits and bobs hanging off of it, and her earrings show a hammer and anvil superimposed over a gear. The expression on her face is usually inquisitive, especially when she's fiddling with dohickeys and gizmos of random design.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I will move to the 20 one and power attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-1: (4)+4+1+1+-1: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 5.&lt;br /&gt;
&lt;br /&gt;
      It is now Taro's turn! Albino Cave Spider is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Taro ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your turn Taro.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Kroth moves forward, ready to engage the creatures. He apparently is still being laughed at by Angoron, because despite his efforts he can't land a damaging blow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro will charge! The one Tal hit if possible, otherwise the other albino spider&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro says, &amp;quot;Also this&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro RAGES!, gaining: +4 Str, +6 Con, +2 Will and -2 AC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods.&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+13: (1)+13: 14 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro doh&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Lets see, you trip on a web and go face first into the dirt, a wild frnezxy of leaves and dirt flying up. :P pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Albino Cave Spider's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 +5: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 +5: (12)+5: 17&lt;br /&gt;
&lt;br /&gt;
Taro bellows in Yrch-Speak. He intends it to be a challenge, although it turns halfway through into incoherent howling. Then he launches himself at one of the pale spiders, axe raised. He trips on a web and falls on his face. It's only through sheer luck that he doesn't fall on his own axe and chop himself in half.&lt;br /&gt;
&lt;br /&gt;
	 One still lunges at Takiyah, the fangs glancing off armor, but the other takes a liking to Taro falling over and bites him where his armor is weak in back. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d3 -1: (3)+-1: 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll a fort save Taro&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls fort: (15)+11: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;remember a +2 for prayer and bless?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;not that it was even close.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro oh yeahs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;Only +1 on general saves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;for it to matter if you needed it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ahh still he was way over.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Taro for 2 points. 40 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
&lt;br /&gt;
      It is now Takiyah's turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;takiyah your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;5' step to make it easier to flank the spider in my face, and hammer it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerAtk+2: aliased to Melee+1+2: (16)+5+1+2: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerDmg+1: aliased to 1d6+1+1: (6)+1+1: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;it goes down, pose it. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 16.&lt;br /&gt;
&lt;br /&gt;
      It is now Talazia's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;tala your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Takiyah sidesteps to start setting up the spider for a flank, but it proves to be a moot point when her hammer crushes the spider into submission. &amp;quot;One down!&amp;quot; she calls with an encouraging grin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;guess what I'm doing? XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;rapid shot on the same spider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (2)+7: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (8)+7: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;forgot the extra +1 last time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Both miss the bit larger than fist size spider? :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
Watching Taro rush in and....trip, Talazia decides to give Taro a bit of covering fire...missing pretty badly.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (6)+1: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (1)+1: 2 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 1: (1)+1: 2 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;LOL&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 The Giant spiders once more shoot out webs, now about 30 feet out from most of the group. and two, one dadging left around a tree, the other right, crash into each other and go down, rolling into a heap of mad hissing and scrambling to get back up. The other two still moving forward. &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Kroth's turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;kroth your go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I shall power flurry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (6)+4+1+1+-2+-1: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (2)+4+1+1+-2+-1: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;And I miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;nope, misses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 5.&lt;br /&gt;
&lt;br /&gt;
      It is now Taro's turn! Albino Cave Spider is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Taro, you are prone near the one albino cave spider with Taro and Takiyah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro is going to drop his axe and attack twice with claws instead&lt;br /&gt;
&lt;br /&gt;
	Kroth keeps struggling, but apparently nothing is going his way since the whole stealth incident. &amp;quot;Gaaah!&amp;quot; he rages as he keeps trying to punch and kick the creatures, to no effect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+11-4: (9)+11+-4: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+11-4: (15)+11+-4: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;seconf one hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d4+10: (3)+10: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and that spider goes down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it and getting back up. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: There is already a 'Albino Cave Spider' in the order.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Albino Cave Spider's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
&lt;br /&gt;
      It is now Takiyah's turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Takiyah your turn. Two are 40 out, two are 30 feet out now from you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;Any in melee?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;nope, they are dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taro is nearly foaming at the mouth now. Leaving his greataxe where it is lying on the cave floor, Taro instead raises his hands, revealing long nails that sre thick and sharp enough to use as claws. Thsts exactly how he does use them, slashing and gouging at the spider until it rolls over , legs curled up. Taro durges to his feet, wild eyes looking for the next enemy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;actually still in the forest, not to the cave yet. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;Draw my dragonspitter as I step 15' forward and shoot the closest one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls GunAtk+2: aliased to Ranged+1+2: (16)+6+1+2: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls GunDmg+1: aliased to 1d6+1: (5)+1: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;you hit it, but only a minor one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 16.&lt;br /&gt;
&lt;br /&gt;
      It is now Talazia's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;tala your turn. Two 50 feet out, 2 are 40 feet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;including one that is now 15 feet from Takiyah who shot it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so one is damaged.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;I move to within 30 feet and fire a shot at the one Tak shot at.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;since I moved more than 5 feet...it's only one shot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1+2: (6)+7+2: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
Takiyah strides forward, holding the hammer with her offhand and pulling out a contraption of artifice and magic. &amp;quot;You're not the only ones who can do ranged!&amp;quot; she shouts as the dragonspitter launches a shot at a nearby spider, denting its carapace.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Its still up and kicking, though hurt bad now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Don't get too full of yourself, Takiyah. I'm still here.&amp;quot; Talazia says before firing one shot the spider near Takiyah.....and getting it pretty good.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+4: (13)+4: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+4: (9)+4: 13&lt;br /&gt;
&lt;br /&gt;
	 The two closest close even more, only 5 feet in front of Takiyah now the two there shoot out more webs and miss one more the spell lady. The other two further back rising to their feet, snapping at each other before moving forward again.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Kroth's turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;kroth your go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Still one on me right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;naw those are dead, you are 20 and 30 two and two away in front of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Is there one I can flank with someone&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;same for you Taro.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Naw, Takiyah is still a five foot gap between her and the two in the lead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so no not yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ok, well I'll just move and punch the closest one then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;What the heck...is there a really big unhurt one?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yup ther eis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Then I go try to stunning blow him...maybe I get lucky&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1: (6)+4+1+1: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth headdesks&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;nope a miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 5.&lt;br /&gt;
&lt;br /&gt;
      It is now Taro's turn! Albino Cave Spider is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;taro your turn, now KRoth is in the face of one of the closer ones.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro will go attack the same one Kroth is fighting, circling around to flank it if possible&lt;br /&gt;
&lt;br /&gt;
	Kroth charges at one of the larger ones, trying to throw a palm strike to the creature and stun it. Of course, he fails to do anything but annoy the creature, he cries out in frustration, &amp;quot;I am getting tired of this mess!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;now you casn flank it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+13: (4)+13: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d4+10: (4)+10: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;A solid hit, but still ahs a tiny biut of life in it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Albino Cave Spider's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
&lt;br /&gt;
      It is now Takiyah's turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;tak your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taro follows closely behind Kroth, but as the other Oruch stops to make his attack Taro keeps moving, circling around this spider just as he did its smaller cousin earlier. Only this time Taro reaches out a hand and rakes it along the spiders midsection as he moves, carving long jagged lines into the creatures side and back.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;takiyah you there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;Sorry, had an unplanned afk. Which spiders are left?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;one you damaged a little right in front, Taro and KRoth around another almost dead and two more coming up fast.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Takiyah says, &amp;quot;Walk over to the nearly dead one and hammer it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerAtk+2: aliased to Melee+1+2: (18)+5+1+2: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls HammerDmg+1: aliased to 1d6+1+1: (6)+1+1: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose that one going down to the hammer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 16.&lt;br /&gt;
&lt;br /&gt;
      It is now Talazia's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your turn tala&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;How damaged is that spider I attacked?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia has her attention divided. I apologize.&lt;br /&gt;
&lt;br /&gt;
Takiyah steps over to the nearly-dead spider, swapping the weapons between her hands. &amp;quot;And stay down!&amp;quot; she glares, finishing it off with a solid blow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;That one is dead, the one near Takiyah has 6 damage to it and then two more moving up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;rapid shot on the closest one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it. its the damaged one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (20)+7: 27 (THREAT)&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;that's for the first attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (9)+7: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;its a crit hit and another hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 3d8+12: (12)+12: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+4: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll it, way overdamage kill. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls initiative: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia grins.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Vroole is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;bah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 5: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 5: (14)+5: 19&lt;br /&gt;
&lt;br /&gt;
Making sure Takiyah isn't harmed, Talazia fires one shot right into the face of the spider, then a second shot right behind it. The spider is so far beyond dead that Talazia simply turns away from it before it drops. &amp;quot;next?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Webs fly once more and Takiyah is hit this time at about ten feet as the other two spiders close with the group. She is wrapped up in the web it shoots. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;on your turn you'll get a Escape Artist or Strength test to get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 10.&lt;br /&gt;
&lt;br /&gt;
      It is now Vroole's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Kroth's turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go kroth they are ten feet out, one wrapped up the cleric of REos. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I shall move and punch one!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1: (15)+4+1+1: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a solid hit, still moving and pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 5.&lt;br /&gt;
&lt;br /&gt;
      It is now Taro's turn! Albino Cave Spider is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go Taro.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Finally he Oruch gets a hit, he moves forward and throws a punch at one of the creatures, making a solid hit. &amp;quot;Much better..&amp;quot; He grumbles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro says, &amp;quot;Hmm, can I 5' step and full attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;sure can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;It's what I've been doing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia salute.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;you want the one Kroth hit or the other?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro says, &amp;quot;Sweet. Ok here goes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+11: (1)+11: 12 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+11: (20)+11: 31&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hmmm.... I wonder how one figures that out, the epic first overrides the second don't it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro says, &amp;quot;I think my claws have a threat of 20&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro err, or that&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro says, &amp;quot;Well does getting a 1 on an attack always do sonething especially bad? Or just a miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;Just a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I guess so roll for the crit on second.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro says, &amp;quot;I think my claws have a threat of 20&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 1d20+11: (14)+11: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll crit damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;they should most all weapons have that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls 2d4+20: (4)+20: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;as far as I know some better. and that is a dead, and pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;something flary and such for the bad miss on first. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Five - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Albino Cave Spider's turn! Takiyah is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Five - Init 20.&lt;br /&gt;
&lt;br /&gt;
      It is now Takiyah's turn! Talazia is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go Takiyah strength or escape artist roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Strength: (13)+1: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Still wrapped up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Five - Init 16.&lt;br /&gt;
&lt;br /&gt;
      It is now Talazia's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;tala your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Takiyah wriggles around in the webbing, but can't get loose.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;What's left?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;one giant spider is all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;Rapid shot then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls weapon1: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;both miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;second one actually hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls 1d8+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so a nick of damage to that one, still very alive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Five - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Vroole is next!&lt;br /&gt;
&lt;br /&gt;
Seeing another go down, Talazia focuses her fire upon the last spider. One arrow sinks in, but barely.&lt;br /&gt;
&lt;br /&gt;
Taro edges toward one of the remaining spiders. Suddenly he lunges at it, claws outstretched. But through chance or desing the creature raises a leg and plants the tip on Taro's head, holding him at bay. Its humiliating, for a moment Taro's hands flail helplessly in midair as he's held at bay. But in in his already enraged state it also fuels his fury. Taro grabs the spider's leg and twists it savagely out of the way. He goes on twisting, until it pops off. Then Taro hsms the tip if the spiders leg into its own head.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+1: (17)+1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll me a fort Taro&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;+1 for prayer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls fort+1: (19)+11+1: 31&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;or is that +2 for bless?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;its late and I forget.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;you make it by an easy roll anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Taro for 4 points. 36 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Five - Init 10.&lt;br /&gt;
&lt;br /&gt;
      It is now Vroole's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
	 As taro gets near the one last spider lunges out to bite him.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Five - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Kroth's turn! Taro is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Kroth your go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Do I need to move, or am I close enough for full attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;you are close enough for a full.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Power flurry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (13)+4+1+1+-2+-1: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (13)+4+1+1+-2+-1: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Miss? Hit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;both are a hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (6)+3+2: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (1)+3+2: 6 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and dead, pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
	It appears Angoron has finally forgiven the Oruch and given him a chance, because as he starts to fight he connects with multiple attacks, finally finishing it off with a punch that crushes the body. The oruch snorts, &amp;quot;Finally...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taro ends his rage.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
You booted your frozen connections.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose what is needed, healing or whatever after now. and who knows Sildanyari?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia is an elf. Given.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia  XD&lt;br /&gt;
&lt;br /&gt;
Taro whirls this way and that, searching for more enemies to attack. When it becomes clear the party are the only ones still standing, he quickly begins to calm down. But it seems the effects of his exertion will take some time to overcome. Even going bavk to pick up his axe seems to be a large effort.&lt;br /&gt;
&lt;br /&gt;
	Kroth grunts, looking around. &amp;quot;I am beginning to think I should have trained more in the bow.&amp;quot; He notices how many of the creatures were dispatched by arrows.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia knows Sildanyari, she means.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro is gonna have to AFK one more time unfortunately...need to prepare some stuff for tomorrow&lt;br /&gt;
&lt;br /&gt;
Talazia smiles to Kroth. &amp;quot;Do not worry. You were fine, Kroth. I was just lucky today.&amp;quot; She then looks to Taro. &amp;quot;you okay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;give me a strength roll Tak&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Strength: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and if anyone is helping her out of the webbing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls strength: (16)+2: 18&lt;br /&gt;
&lt;br /&gt;
Taro waves off the question. &amp;quot;I'm fine,&amp;quot; he insists. He plants his axe on the ground and leans against it. &amp;quot;I will be,&amp;quot; he says finally. &amp;quot;I just need to catch my breath.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro really AFKs now :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;With help you from Taro you get out Tak, pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;OR I mean Tala.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Uh, a little help here?&amp;quot; asks Takiyah, her voice somewhat muffled by the webbing. Talazia helps the gobber out of her entanglement. &amp;quot;Thanks,&amp;quot; the Forge smiles at Talazia.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Didnt we hear voices earlier?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 As you gather yourselves together and help Takiyah out of the web trouble, it is far more quiet, but there is something said. It carries over the wind and for most it would be words like a flower growing, but spoken in such a way, the raspy words grate more even if spoken in the elven tongue. It carries from the cave and seems to grow more distant as the few seconds pass by... &lt;br /&gt;
&lt;br /&gt;
You paged (Taro, Talazia) with 'Talaziq'&lt;br /&gt;
&lt;br /&gt;
Talazia pages: calling out my name, hmm?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll knowledge nature Talazia&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;not really that was a mess up. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls knowledge/nature: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;add 2.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Kroth grunts, looking around, &amp;quot;Well, we just have to go beat up whatever is speaking that language.&amp;quot; He nods his head, straightening his brass knuckles.&lt;br /&gt;
&lt;br /&gt;
Talazia pages: So what'd it say?&lt;br /&gt;
&lt;br /&gt;
You paged Talazia with 'The words you hear are like your natural tongue, but twisted and dark. No natural elf had spoken them, but something about it pulls at a memory. the sound is clearly leaving in the opposit direction even as it says, &amp;quot;Come... you as well. Time will give us victory... it is only the beginning.&amp;quot;'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'm lagging a little here too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro says, &amp;quot;Whew back&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;trying a reset.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;there we go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Talazia smiles to Takiyah. &amp;quot;it's no problem. Spider webs can be sticky but they're not trouble if you take enough time.&amp;quot; She then looks towards the cave. &amp;quot;Strange. it's speaking Sildanyari.&amp;quot; She says with a tilt of her head. &amp;quot;Only the beginning, hmm? I think it's leaving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Anger flashes once more across Taro's face. He raises his axe and takes a step towards the cave - and then stumbles and nearly falls. Cursing, he glances at Talazia. &amp;quot;What? What's leaving? What is it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Kroth nods, &amp;quot;We should go kill it then, its probably whats causing all this, commanding the spiders, killing people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll perception. give me two each person.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls perception+2: (6)+11+2: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls perception+2: (17)+11+2: 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talaziaalso hates to do this, but it's bedtime for me. 2am come so quickly.&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;you have survival roll ti first and I'll @mail everyone the end.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;its pretty much over.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Talazia rolls survival+2: (15)+9+2: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;add +1 to the end of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;thanks I'll @mail you the last pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;ranger and all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods.&lt;br /&gt;
&lt;br /&gt;
Talazia poses something first.&lt;br /&gt;
&lt;br /&gt;
Talazia says, &amp;quot;I don't know what it is, but it said 'Come... You as well. Time will give us victory... It is only the beginning.&amp;quot; She then ponders. &amp;quot;It sounds familiar, but no natural elf speaks the language like it did.&amp;quot; She has to think about it though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Perception: (20)+6: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Takiyah rolls Perception: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
Talazia pages: no natural elf. which may mean the Mul'niessa?&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls perception: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Taro rolls perception: (10)+8: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;For some reason I simply spaced out and flashed to Vigo from Gb2. Death is but a door, Time but a window, I'll be back :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Talazia with 'If you take a twenty later to study and figure it out... You'll come up with Drider. so you can RP that later to anyone here you might RP with at some point.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Kroth grunts &amp;quot;Sounds evil.&amp;quot; he nods a bit, &amp;quot;We should kill it.&amp;quot; Yes, the simple choices.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talazia pages: Got it. anyways...off to bed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;nini guys.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;sorry about that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Talazia with 'That and I plan on making this ongoing too.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taro waves!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;its all good. its over.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;thanks for playing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Thanks for GMing!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;one more Pose to end.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Talazia says, &amp;quot;okie. that's done. night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Talazia has disconnected.&lt;br /&gt;
&lt;br /&gt;
	 When approaching the cave itself, signs are seen of a large party of creatures had been there the signs that they had headed west, most eight legged, at least 3 and another walking on two, even if the prints all look similar in fashion like spider legs left them. Investigating the cave reveals a few more traps and lots of webs to get by. Smaller spiders around, but nothing that seems aggressive or bigger than a fingernail in size. Further investigation reveals a few written correspondences that are written in the Elven language. Having it translated later on shows that it is times and numbers, one the exact number before that had tries to hold Derry and drain it dry of people. Highlighting the advancement of the new brain bug spider that had been taking them over and in great detail the form it takes in doing so. It eats out the motor control portion of the brain, the itching a side effect of the process as it eats and connects itself tot he nervous system there so that it may deliver fully blooded, fresh meat to other spiders if needed. A second letter, speaks of the cave they had found, a base of operations that needed to be abandoned and the process moved up into the mountains before others discover what is happening and the offensive is squashed before they can complete their goals in preparation. &lt;br /&gt;
&lt;br /&gt;
	 Returning to the base of the path is simple, seems whatever was there has moved back or ran away to leave the area alone, at least for now or so the second letter shadows that it might not be over yet. Horse and Gunny take the adventurers back to Derry for a feast and congratulations of meats, bread, cheeses of all kinds along with many desserts, veggies and fruits to follow after.&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=What_Tangled_Webs_They_Weave&amp;diff=16168</id>
		<title>What Tangled Webs They Weave</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=What_Tangled_Webs_They_Weave&amp;diff=16168"/>
		<updated>2014-12-06T06:35:50Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;	 An older farmer waits at the gates of Alexandria, a cart and two horses hitched to it are ready for the party of adventurers to the township of Derry. He smiles and tips his hat, &amp;quot;Well don't this beat all. A much pleasant sight to see all these fine young folk so willing to help old Derry out.&amp;quot; He seems in a pretty good mood and waves them on over to the cart, &amp;quot;Nothing is enough for all you grand folk. A ride if you need it, we have a decent leg of a trip to be getting to and the more time we waste here the more Derry falls under the curse its found itself in.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
	 He turns and hops up into the driver seat, only then does the grey image of someone cloaked in the mists move, a old blunderbuss style type gun in his grasp, and leans it over his shoulder. This one doesn't look so happy in his weather beaten hat and the first calms all of the Adventures, &amp;quot;Don't mind old Gunny there. He don't like strangers. You can call me Horse. Parents always knew I'd be a cart man, but they decided Carter was to common a name for such, besides every lady knows I'm hung like a...&amp;quot; Gunny shoulders the man, he was getting to personal and the grumpy one grunts to warn him, &amp;quot;Excuse me, living' on the road I suppose one doesn't require manners all that much? So, how about we get some names while we get this party movin'?&amp;quot; A vert talkative one tot seems and even as those riding in the wagon get on, he snaps the reigns and they are off, seems talking on the way might be the way to go about it. Several large furs are also in the wagon, seems that everyone is going to be expected to sleep in the wagon perhaps till the reach Derry on the next afternoon. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;As an aside, can I get healed fully?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana cocks her head to the side as she listens, &amp;quot;I do not understand the reference, Hung like a? Are you talking about hanging from a tree or something?&amp;quot; the war golem asks as she looks at the guy. &amp;quot;Oh, I forget myself, I am Lyrana of the Temple of Daeus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;you know I should learn how to do that stuff, unless Whirl there does it, not sure how that works.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;What's up?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Which stuff? :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Oh, damaging.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;cIt's prett&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;It's easy. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;the healing and all that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Whirlpool damaged you for -100 points. 16 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;There. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so you do take care of that then as we go. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Silmeria,&amp;quot; a blond in a breastplate and black velvet dress answers, cheeks practically glowing at the nearly-completed comparison. &amp;quot;Temple of Vardama... May I ask, um... what's been ''happening'' out in Derry? Only I'd heard the rumors, but...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling follows along on his own horse scruffy black warhorse, enormous black deathray seated across the saddle in front of him. Between that and his enormous chrome gauntlets there can be little doubt what the artifice intends to do. He does offers the farmer a friendly nod and grunt but little else in the way of idle chatter.&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'Also does anyone in this group have any like auto detect magics of any kind?'&lt;br /&gt;
&lt;br /&gt;
Korrani unloads her pack for the long ride and settles down in a small puddle of furs, sitting on the floor of the cart. She leans her back against the 'driver side' of the cart and draws one knee up to rest an arm on it. She tips her hooded head to Lyrana. &amp;quot;Best you not ask for the rest of that sentence. Korrani Penfast. Adventurer for hire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: You can aks them as DM. :)&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: But no. :)&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'Didn't want to give some info out, so they go hey why did he ask about detect magic and use something because I let the cat out of the bag.'&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: Understandable. :)&lt;br /&gt;
&lt;br /&gt;
	 Indeed Horse was going to answer the woman since she asked, but it seems Korrani had gotten the idea and for the moment he lets it be, &amp;quot;PEople have been disappearing... Actin' strange, says their skin itches, scratchin and rippin their clothes over a day. Next mornin they are gone, some say they see em get up and wandering the streets. Tried followin them, many have, but they always dissapear before the mornin.&amp;quot; Gunny jsut snorts and grunts in acknowledgment, seems the one calling shotgun doesn't have many words. Almost the perfect pair it seems if you wanted to put too extremes of conversationilst together. &lt;br /&gt;
&lt;br /&gt;
Lyrana looks at Korrani, &amp;quot;Why would I not ask for the rest? I already did.&amp;quot; she shakes her head, &amp;quot;Still don't fully understand organics at times.&amp;quot; she says and shakes her head again. She nods herhead, &amp;quot;Alive or dead or just seem like it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; BeagleHugs o.o&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;We've discovered a problem. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Just a help file issue. :) CArry on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;(Sorry for the spam, guys. XD)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; BeagleHugs says, &amp;quot;Fixed!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;The +prhelp command here was borked. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Vroole, there you go. ALl the info you need.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 The cart bounces along the uneven cart path towards the east, Horse very happy to tell what he knows, &amp;quot;They seem alright, perhaps not themselves either. Anyone tryin to talk to them only get. A hello, and out for a walk, somethin like that, but never why they are up, or where all of them have been goin. Lost around twenty folk so far, another five at least or maybe a few more by the time we get there tomorrow.&amp;quot; Horse sighs a little and shakes his head, &amp;quot;Lost me own we littin also, one of the first to vanish. I hopin she is alright and you all can find her.&amp;quot; Sadness creeps into the little old man... &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;cool&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will,&amp;quot; Silmeria says, &amp;quot;do everything in our power to get them back, Master Horse, Master Gunny.&amp;quot; Settling back in the cart, she goes about the preparations to see that she can accomplish exactly that; checking the action of her crossbow, the edge of her sword, and the fit of her armor as the cart bounces along its way toward the town.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mind Control? What about the itchiness and scratching themselves until they rip their clothes?&amp;quot; Korrani asks, unfamiliar with the workings of magic or mind control.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;let me know if anyone has anymore questions or not and we can FF.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Is there any rhyme or reason with who disappears? Anything in common?&amp;quot; Korrani asks. &amp;quot;What they did, where they went, what they ate...?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;all good to ff here&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Good to go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Horse nods a bit and looks back, a little teary in his eyes, &amp;quot;Thank you. I was very happy the council decided to put up the money to hire you all.&amp;quot; He then shakes his head to Korrani's question, &amp;quot;Nothin we hadn't been eatin' all the time. Our own growin' from the fields. Or from animals we have always raised. Perhaps if there is someone that is bein' cursed you will see. Very few days these last week there hasn't been one or two.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
	 The cart keeps moving all night long and well into the next day, the sun dipping towards the horizon before the town of Derry comes into view when the wagon rolls over one of the larger hills. The countryside had gradually changed from woods to farms and fields since the mid days meal when the sun was high and Horse seems to be tired, but he also seems determined to get all of you there before another day passes. &amp;quot;There be Derry...&amp;quot; Horse says it with such pride and comfort that they are finally going to be there, the clomp of hooves on the dirt, a person passing by now and again, giving greeting those up front and then those riding behind. None seem to ill affected and most look like they are farmers and would probably not live int he town proper. Smoke begins to curl up from the houses surrounded by an eight foot wall that encircles Derry proper and all the shops, inns and other main businesses of the town, including those that are a little better off when it comes to coins in their purses. The smell of dinner is in the air, all sorts of meet like spices and the roasting of vegetables and the boiled tint of stews and soups being cooked over the hearths. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'll wait for a pose or two from everyone here then pose again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling grumbles from his saddle &amp;quot;Bit rustic ain't it? Anyhow lets make with the standard Arvek Nar mental recalibration and get a piece of whatevers cooking. Be a shame to leave here on an empty stomach.&amp;quot; he notes with a grin.&lt;br /&gt;
&lt;br /&gt;
Aevarr says, &amp;quot;As cozy as this is,&amp;quot; Aevarr pipes up, &amp;quot;are we certain we wish to travel to a town of strange itching and people running off into the night? It rather makes my skin crawl. Remind me of nightmare tales concerning a brothel or three... heard third-hand, of course...&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr makes that an @emit.&lt;br /&gt;
&lt;br /&gt;
Korrani scoots a little to put some distance between her and Aevarr at this talk of brothel itch. &amp;quot;You should've thought of that before accepting the guild ticket on this one. Too late to go back now,&amp;quot; Korrani grins tuskily.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not that we'd return even if we had the choice,&amp;quot; Silmeria notes, looking up from her sword. &amp;quot;Good people need help, after all...&amp;quot; A small, sad smile passes over her face as they pass the walls, the blnd drawing in a slow, deep breath. &amp;quot;It's a lovely town, Master Horse, Master Gunny... don't you worry, we'll set things right as well as we can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana stretches as she gets out of the cart now that they have arrived. She glances around and then nods her head a it, &amp;quot;Well we should get to it, so we can find and then complete the task, helping this village.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana refreshes spells.&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria refreshes spells.&lt;br /&gt;
tirling dismounts as well, slinging the enormous firearm across his back &amp;quot;Right, let slap some sense into these people and get some dinner. I am famished.&amp;quot; he says flexing his chrome gauntlets, seems he means it too.&lt;br /&gt;
&lt;br /&gt;
	 &amp;quot;I'll let the council know you have arrived.&amp;quot; Horse nods to them all, &amp;quot;Gunny here will show you to the house where the first time it happened. You are welcome to eat anythin' as I was told food will be waitin' for you, I don't go home myself anymore, but I'll send word with who is afflicted once I know who is. I will be quick adventurers.&amp;quot; With that Horse runs off to the biggest house or building in the middle of town and Gunny shows you to Horses house. Even now a few of the women and men of the town are setting up the table with all sorts of different foods for different tastes and palletes. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;if you want to discuss a preplan, now is good while I get the next pose in order with more info.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, let's get started slapping people about. I'm sure that will make them much more talkative...&amp;quot; Aevarr chuckles dryly as he disembarks and happily stretches his legs. He then looks to the others. &amp;quot;Jests and brothels aside, does anyone have the slightest thought of what could be the cause of this?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think we'll know more if we can see any afflicted,&amp;quot; Silmeria says, sheathing her sword and running a hand through her hair. &amp;quot;I'm tempted to call it some sort of pestilence for the moment... but, I'm no trained healer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling shrugs &amp;quot;Right, we dunno what could be doing it, really hard to tell until we see folks? With any luck its some upstart wizard messing around with magics beyond him and he just needs to be put in his place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani grunts as she gets up from the cart and picks up her pack, then hops off the cart lightly. She places her hands on her lower back and stretches her spine. &amp;quot;That was some journey,&amp;quot; she sighs. She glances at the setting up of food. &amp;quot;Don't know if I want to eat anything here until we have some idea of what could be the cause...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr considers the food, then considers it much less. &amp;quot;She makes a strong point for rations, in this case.&amp;quot; Instead, he starts looking for Horse, their handy handholder into the haggard history of happenings in this hapless hamlet.&lt;br /&gt;
&lt;br /&gt;
Silmeria approaches the table despite the complaints of the others, smiling gently and offerng her thanks for sharing what they have. &amp;quot;I know these are hard times,&amp;quot; she says of one of the villagers, and I know the questions are harder still... but... was there anything... anything at all, really... that the people had in common who fell to this sickness? Other than living here, of course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Horse doesn't return, but a messenger does carrying a scroll, just a plain ordinary scroll with writing, more like a record of names, ages and dates of who has been afflicted and disappeared. Twenty three names show previous dates and the fact they are missing, two currently are noted as that day having complained of being itchy and should be watched. The Garden Lock, an inn, his wife in her thirties, another the Blacksmith himself. &amp;quot;If you need the council let me know I'll be waiting outside.&amp;quot; Perhaps the records might help answer some questions, maybe not, but clearly there are two people that can be checked out as well. &lt;br /&gt;
&lt;br /&gt;
Stirling nods to the comment about the food &amp;quot;Right, good thinking keeping to our own. Shall we be on our way then? Find out whats going on here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Anyone else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani walks over to look at the list. &amp;quot;Hmm. Perhaps we should talk to the infected first? See if we can have them restrained to prevent them from walking off?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Anyone else or we lose some people?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria is posing.&lt;br /&gt;
&lt;br /&gt;
Stirling nods to Korrani &amp;quot;Sounds like a plan. Whose first on the list?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling is good to go.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Probably for the best,&amp;quot; Silmeria says, &amp;quot;though perhaps it might not be quite so wise to talk of restraint when we don't know if they've been, or need it just yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;So what's the plan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani is good to go, too.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Check out the afflicted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr nods in agreement. &amp;quot;So long as we don't need to talk to them too closely...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Which first, the blacksmith or the inn keeper's wife?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;The ...uh...Blacksmith?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani wrap her hooded scarf around her neck a few more times, then tucks it in at certain places to allow it to cover her nose and mouth as an impromptu protective mask.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nod, blacksmith sounds like a plan.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Kitten isn't being very cooperative either, many keys are being pressed. and alright&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I miss anything since my pose?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling shoulders into the workshop with his deathray across his shoulder. &amp;quot;Hilderman is it? Put the hammer down and lets have a word.&amp;quot; the large hobgoblin does not seem to leave any room for argument.&lt;br /&gt;
&lt;br /&gt;
Silmeria follows Stirling into the workshop, lips pursing at the artificer's tone. Slipping to one side by the door, she stands, silent for the moment to see how the blacksmith reacts.&lt;br /&gt;
&lt;br /&gt;
	 The Blacksmith shakes his head, &amp;quot;Can't be doing that... work, it keeps the itching at bay. The heat... I don't want to itch, don't want to tear me flesh off to make it stop.&amp;quot; Brock looks to them, his motions never faltering even as he speaks to them, &amp;quot;Won't go to sleep... Need to stay awake and not itch.&amp;quot; He shakes a little, shivering as if he is resisting, even as he stops for a moment only, &amp;quot;Don't take away my work...&amp;quot; The hammer begins to swing again and again like, one thing is obvious the man was very skilled as the metal easily began to shape itself, bending and then the hiss of heated metal and another piece of metal is grabbed form the fire to be shaped into a horseshoe, the water in the barrel spills over, even as it begins to settle once more level with the top and the mass of the shoe displaced inside. How many things were inside that barrel? &lt;br /&gt;
&lt;br /&gt;
Korrani walks in with the others, looking around the blacksmithy as Stirling grabs Brock's attention. &amp;quot;We won't take away your work. We're from Alexandria to investigate the mystery illness that's affecting Derry. Can you tell us anything about what you were doing before started showing symptoms?&amp;quot; she asks.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Please,&amp;quot; Silmeria says from her place by the door. &amp;quot;It's very important, Master Hilderman... If we can learn how the itching started, we might be able to learn how to stop it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 The blacksmith nods, &amp;quot;Woke up that way, at first it was only a tingle. like a foot that had almost gone to sleep. It kept getting worse, its almost unbearable even now. I can't concentrate, getting tired, my mind is fuzzy. Work still helps, the heat as if it sears the nerves, to soothe the itch. But its not working as well now... You are the adventurer's the council paid for? Even if I disappear like the rest, you have to find out what is doing this. No one else can go through this... Its pure hell, like I'm loosing myself ever so much, little by little.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Stirling starts to look around the shop, looking at tools and the workshop for anything out of place or anything he would like in his own workshop. &amp;quot;Had any healer look at you yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 The blacksmith seems to get frustrated, losing concentration on the work he is doing seems to agitate him more, &amp;quot;Healers don't know a thing... haven't figured out anything after a month. They go mad you see, and yet all becomes calm... I want the calm almost, its getting harder to fight it, to think, to even care.&amp;quot; The messenger speaks briefly letting them know that the blacksmith has been the first to fight off not ripping his clothing off, though he is already half undressed, no shirt on as he works, only heavy work pants and a leather apron hanging down. He mentions the inn keepers wife isn't so well off and had to be restrained or she would have peeled her own flesh form her body, or it seemed like they might try to. They only let the blacksmith work because he is fighting it so well, waiting to see if he succumbs as well during the night. Indeed you may have noticed townspeople watching very closely the blacksmith and the inn a short way down the road. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you,&amp;quot; Silmeria murmurs, loosing a quiet sigh. &amp;quot;Very well, Master Hilderman... We'll do whatever we can to stop this, no matter what. Perhaps we should see to the inkeeper's wife, now?&amp;quot; she asks of her fellows.&lt;br /&gt;
&lt;br /&gt;
Korrani looks to Silmeria, then back to Hilderman. Then she nods in agreement with Silmeria. &amp;quot;Yes, let's go talk to her next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 As you decide to go see the innkeeper's wife, the messenger shows you in and up the stairs to their private rooms. In the bed, sedated by a healer hanging nearby, strapped down in case she awakens. The sheets she is under are tinged here and there with dark maroon stains, the healer warning you right away you might not want to look, &amp;quot;She tried to take her skin off with a knife. And even then she struggled and clawed at the wounds, like she couldn't get something out of her. I have no idea what is happening, I can't find anything that inside, any illness, no healing spells have been able to help anyone yet.&amp;quot; The innkeeper looks on, worried, concerned, even as the woman seems to be sleeping very peacefully at the moment. &amp;quot;Powerful drugs are the only thing that has kept her laying there... Enough for a full grown horse.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;trying to pick things up a little more quickly... since its getting late.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It too that much to put her at ease?&amp;quot; Korrani asks in surprise. &amp;quot;Did she say anything of significance before she was drugged?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Anyone got detect magic or something like that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling scratches his chin and furrows his brow &amp;quot;So none of the healers know whats going on? Perhaps its something around the house? Some kind of curse?&amp;quot; he suggests looking at the others.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Vroole, don't feel ba if you have to schedule a part two.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Especially since it's your first time. These things sometimes take a while!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'm not too worried about doing that if I have too also.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Yeah, we're also down a person due to connection issues&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;As long as everyone is enjoying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;we can always pause to continue before any combat also. But still got things to figure out also. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nods, agrees. :3&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It does sound more likely to be magic,&amp;quot; Silmeria murmurs, brow furrowing. &amp;quot;Master Stirling... You wouldn't happen to have any way of checking for such things, would you? Only, I'm reasonably certain an expert's eye is at need, here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC&amp;gt; Stirling says, &amp;quot;Nope its a first level spell for me and I do not have it prepared.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 &amp;quot;None, our only mage was inflicted upon the second night of the outbreak... before we had any ideas at what we were looking for. He didn't make it tot he night to disappear, he blew himself and his house up. It drove him mad and he started casting some powerful magic it seems.&amp;quot; The healer nods, &amp;quot;Though we had thought of that by day four or five, why the council met to discuss payment and who we could get from the guild.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Korrani shuffles a little and looks to the others, shrugging slightly. &amp;quot;Sorry, I'm not much help in the magic department. But I may be able to help track where the people are going.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling grimaces &amp;quot;I know a few things about magic though I can't think of what could cause this, lets go look at whats left of this mage's place. Perhaps he left some kind of clue, either way sounds like it started with him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;How about this. we are down quite a few people here. From eight to 3. How about everyone nulls things over. and I'll schedule a part two.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Sure :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;with you all heading over to the wizards place or where it used to be actually.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Sounds good!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling noms. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'm thinking we are stumbling a little because too few are left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling goes OOC.&lt;br /&gt;
&lt;br /&gt;
Stirling has left.&lt;br /&gt;
&lt;br /&gt;
Long distance to Whirlpool: Vroole nods, &amp;quot;So basically I'll have to continue this one. Was hoping it get alot further quicker. Maybe I should have asked if anyone had any automatic sense magic skills or abilities. LOL&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'because they were right there thinking the right way.'&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: It happens. xD&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: Learning experience!&lt;br /&gt;
&lt;br /&gt;
Long distance to Whirlpool: Vroole nods, &amp;quot;Naw, simple Detect magic would have had them a lot furhter, but what to do then when they find out.&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'I think I'm going to make it into some decent size ongoing plot dealing with some Driders eventually.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Well, I guess I'll see you guys next time to try and solve this mystery :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Thanks for the event, Vroole!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;Yeah thinking on when I will holidays and all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;no problem I had fun coming up with this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;I'm heading out for the holidays tomorrow night, so...I may be available sometime after the holidays. Not sure what other people are doing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'm looking to beginning of december and take it from there. And you mean thanksgiving or both that and Christmas?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Beginning of December should work, I'll be out of state after the 17th, tho.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;I'm just going for Thanksgiving. Beginning of December will work for me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Naw thinking end of the following week.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nodnod.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;avoid that whole black friday and all after it too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani shudders.&lt;br /&gt;
&lt;br /&gt;
Long distance to Whirlpool: Vroole slumps, &amp;quot;Thought that was going to be a little easier and faster too though. It is good exp though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani has disconnected.&lt;br /&gt;
&lt;br /&gt;
Whirlpool goes home.&lt;br /&gt;
&lt;br /&gt;
Whirlpool has left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Vroole says, &amp;quot;Alright who is all here?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana raises a hand, though I have leveled since last time&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Kroth says, &amp;quot;Iwas signed up originally as Radek  but didnt go on the first part of this.&lt;br /&gt;
&lt;br /&gt;
From afar, Bennet is here... and not sure how to use any related features...&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Vroole says, &amp;quot;All good  we need some bodies so its alright.&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Vroole says, &amp;quot;Looking to get this done  throw a couple fights out  but still under investigation was all. :P&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;what level are you Bell?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;4th&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay doesn't change that much but gives another who can fight... cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;2 others. Samafia. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;And companions, included.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet has a gun... it talks sometimes... so, one and a half? ;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright going to start the pose see if more show up... let me get three perception rolls from everyone that will make one part much faster.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (19)+7: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (8)+4: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (16)+4: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (2)+7: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (10)+7: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (17)+10: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (20)+10: 30&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;And Samafia?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;In Brightest Day...in Blackest Night...No evil shall escape my sight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and give me another perception roll for the 20 you rolled, might add a bonus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (12)+2: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (9)+2: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (7)+2: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Those are samafia's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (11)+10: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright posing real quick and we'll get on the way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Having already figured out a few facts of the plague/curse or whatever it is that inflicts Derry with its itching malaise. The healer who was watching over the cutup, sedated wife of the innkeeper told you about the wizard of the town having suspected of coming down with it in the first couple days and destroyed his own house with his magic. The heroes are off to investigate the site with the help of the messenger given to them to answer questions and show them around from the City's council. &lt;br /&gt;
&lt;br /&gt;
	 Following the messenger to the north side of town and outside the gate itself. The hut or what is left of the burnt, pulverized house lays closer to the farmlands beyond. The Wizard, Drunf Gright by the name one the parchment keeping records of those that had come down with the curse and disappeared on the second night after investigating the two children that had come under the curse the first day. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Ask any questions about what happened before. Basically blacsmith guy is busy smithing to keep the itching away, wife cut herself up bad with a kitchen knife trying to stop the itching. Alll 20+ people so far dissappear the same night they show signs of this itching craze of that previous morning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;about all we got to so far.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I do a healing check to try to help them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright, it might get you some info based on the roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls heal: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;They itch... any sort of rash or discoloration before scratching themselves? Itch is everywhere, or only certain parts of the body? Been how long since the two children started?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;we'll say you checked out the wife.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;I could check too?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;No rash, other than damage they do themselves and they complain it is everywhere all over the body.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and go for it Lyr&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls heal: (17)+14: 31&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona is a battle druid...not a healer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;And alright, no healing seems to work. Not the mundane one anyway. The healer using magic in the room explains even magic healing all it does is seem to calm them for perhaps an hour.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth has no idea about any healing/magic :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;does the roll give me an idea what we might be dealing with?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;None whatsoever, doesn't seem to be any physical signs or why the itching is the way it is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet suspects a sort of Curse. Would like to try Detect Evil at the itching... which I doubt will work, but worth a shot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I detect some magic on it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;later at night before they dissappear is when some walk the street seeming more mechanical when they speak and talk to anyone, then gone by next morning. And its been about 3 weeks since it started.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go for it the detect magic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona refreshes spells.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Detect Magic. Caster Level: 4 DC: -87&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'When you cast Detect Magic, you notice what might be glowing strings around they lips like they are flowing into their mouth nose and ears. Kind fo looks like a spider web tunnel where a spider might rest down inside.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I Need to do something real fast so discuss and RP now a little and what you might all do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Can I do a knowledge/nature to find out what kind of spider?&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'You can try.'&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls knowledge/nature: (1)+9: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okay, so three weeks ago, pair of kids started itching, no apparent cause. Wizard took a look, caught the Itch himself, and burned down his own place. Itch has since spread to the rest of the village. People itch uncontrobially, and a after a while towards the evening, they get weird, and disappear into the night. Correct?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;only been two or three each day since then. not the entire town by far yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms a little bit as she looks over some of the victems of the Itch and she uses a bit of magic to see if there is something magically causing this. &amp;quot;Well what I can see if they hav some glowing strings around their lips and it's going in and out of their ears and nose and mouth. &amp;quot;It sort of looks like a spider web tunnel, but no spider that I've ever heard of.&amp;quot; She wrinkles her nose a bit.&lt;br /&gt;
&lt;br /&gt;
Bennet is perhaps a little less cautious in his investigation than he might be. As a servant of The Lady, he enjoys certain protections. But should this be a Curse, and not an illness... well, the gunman isn't utterly reckless. &amp;quot;Whelp, I'm stumped. Don't look like no sickness I ever seen. Reckon our best bet be ta find where them kids first caught the Itch, maybe learn something more on where it came from.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Nope, would have taken a hurrculean roll to know for sure.'&lt;br /&gt;
&lt;br /&gt;
	Kroth frowns as he listens to the information, then he grunts. &amp;quot;Spider? Yes, I agree we should search for a source, track where the kids first caught this. Why would the mage burn his home though? Perhaps this is a creature and not a curse? A creature fire can hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Guess give her a moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has connected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Or if you want continue to invrestigate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet is ready to take a look at wherever the kids might have picked something up. Seems the next step to investigate.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yea, move to wherever they may have caught this&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet rusn AFK to feed cats, shall return&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;back&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;back in a bit myself with a pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona has disconnected.&lt;br /&gt;
&lt;br /&gt;
Belladona has connected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay sorry back now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;work called.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay so going to discover where the kids first got the curse or whatever?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;IS the plan, yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Gunny the cart driver had spoke about his daughter being one of the first two children to be affected. The food before offered for dinner as the sun heads for the horizon and shadows begin to lengthen, was the same house, it seemed vacant almost and going back Gunny still hadn't returned from seeing the Council. The other, a younger boy, the family still grieving, his mother explaining how he didn't want to leave the bathtub, almost drowning himself a few times before later that night both had disappeared. &lt;br /&gt;
&lt;br /&gt;
Bennet ponders a bit. &amp;quot;Reckon best look around the place. Seems things get interesting at night, may as well look then and hope to find something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;if that is what everyone thinks is good I'll FF.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Kroth nods, &amp;quot;Yes, we will need to look around at night, perhaps follow if someone wanders off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 It grows towards night, the sun dips down and soon the moon comes into view from the other direction and from over the hills and farmlands. Wandering the streets, there is a cry that soon goes up, investigating, one finds out the blacksmith is gone, tools he had been working, sitting there and a full barrel of horseshoes that has very little cool water left. As well, the healer in the room of the inn keepers wife had been knocked out and the woman was gone as well. The healer being awakened had fallen asleep only to find the woman up and striking the back of his head with part of the bed as a makeshift weapon. &lt;br /&gt;
&lt;br /&gt;
	Kroth frowns, &amp;quot;We must track them, quickly. If they get too far there is no telling if we can find them again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet tsks, idly double checking his rifle as he looks for some sign of where they may have wandered off to.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls survival: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls surival: (11)+surival: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls survival: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'I'll give the first roll + seven for 18. since it should have been that. You find some tracks of the direction where both had gone, more towards the center of town and a little north more near the council;s manor direction of things on the hill.'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Thanks.&lt;br /&gt;
&lt;br /&gt;
Belladona hmms as she finds some tracks and she kneels down, &amp;quot;Well I have some tracks over here. More of the head to the center of twn although some go to the north. Isn't there a council's manor over that way?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Out and about as the call goes out, some of the more helpful and less afraid city dwellers are out looking as well. &lt;br /&gt;
&lt;br /&gt;
	Kroth helps look around, but really has no tracking skills, though he can see in the dark, for what thats worth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;What kind of knowledge skills does everyone have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet know religion, the planes, and guns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Nature&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;None!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth is a stupid stupid oruch fighter/monk :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;LOL not at all, but seeing if something might have helped. Bell another Survival roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls survival: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Following most of the people and where the tracks lead towards the manor of the council you come to where the street/road rises. Roll perception everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (17)+10: 27&lt;br /&gt;
&lt;br /&gt;
	 As you all get closer to where the road would begin to rise up to the manner, Bell follows the tracks and right before they seem to vanish, though the high traffic there makes for more confusion so it could have been lost in that. All of you hear something though, like a movement, a patter of feet in damp confines coming from the sewer grate near the edge of the road. This follows with what sounds like something stumbling and grunting a little. &lt;br /&gt;
&lt;br /&gt;
	Kroth moves over near the grate, looking inside to see whats down there...hopefully nothing stabs him in the face while he looks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;didn't see anything after Kroth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet tsks. &amp;quot;Sewers... always the way, ain't it?&amp;quot; The Absolution pulls a brass an crystal device from his belt, turning the knob so the crystal starts to glow with a faint yellow light, much like a torch, but without the heat and smoke. Unlikely to burn out, either. He does, however, keep his every burning torch away from ruining Kroth's night vision.&lt;br /&gt;
&lt;br /&gt;
Belladona wrinkles her nose a bit, &amp;quot;Pretty much when it comes to adventuring.&amp;quot; She says as she leads the way towards the sewers and she narrows her eyes to try to see if she can see anything.&lt;br /&gt;
&lt;br /&gt;
	 It is plain to see the woman, the innkeeper's wife, all still bandaged up, moving once more down along the sewer, the light catches its attantion, looking back and she hisses. She doesn't stop though, picking up speed now, moving akwardly with a what appears to be a broken arm and an ankle cocked at a weird angle, bones poking out form the wound, leaving a trail of blood behind her. &lt;br /&gt;
&lt;br /&gt;
Bennet focuses upon the woman, unsure if what she is now is like who she was before...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Detect Evil&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Can we open the grate to the sewer?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Ineed it imminates a rather distinct source of evil. Around her head an aura of evil in fact is where it is concentrated mostly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;with a little work and a strength roll yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll pull the grate&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls strength: (11)+3: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Bleh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Kroth grabs at the grate, starting to pull and try to rip it out of the ground.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls strength: (10)+4: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;it groans a little but doesn't budge much form the concrete anchors.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;anyone else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet is not mighty. Lets the buff guys try, but when raw strength doesn't work, maybe a bit of celver leverage will do...&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls strength: (8)+1: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Or not&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona goes to help Kroth out as she grips a hold of the grate and she yanks on it. &amp;quot;Must be rusted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;both of you together make it crack enough a little wiggling for a few minutes would dislodge the grate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Kroth grunts, and keeps working. &amp;quot;Keep pulling..&amp;quot; He strains for a bit, pulling at the grate and working at it.&lt;br /&gt;
&lt;br /&gt;
	 Minutes have passed while you work at the grate and finally get it loose, there is plenty of space for everyone to get through and their equipment, but the woman is well gone, only leaving the small drops of blood to show which direction she has gone. North it seems though soon enough with the twists and turns that if one hurries one might get lost, but if not one might not catch up to the woman. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;unless someone has a way of qickly memorizing every which way you go in?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;remind me to take knowledge sewers or something. LOL&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet follows the trail as best he can. Getting out again is a problem for later. &amp;quot;Possession of some sort, I reckon. Something bad. Don't worry 'bout hurting them possessed, don't reckon is much of them left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona goes to help get the grate off finally and she looks around. &amp;quot;It might be those spider things that are inside of her.&amp;quot; She suggests as she starts to lightly scratch on the wall with her knife to indicate the direction back out.&lt;br /&gt;
&lt;br /&gt;
	Kroth grunts, &amp;quot;We must hurry, a simple villager is weak and can hardly resist evils such as this.&amp;quot; He moves along, using his darkvision to see further ahead than the light would allow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay who is taking front, back middle and such, what order?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll take front with Samafia&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;The sewer is a decent size, two two foot paths to either side, stinks fo course, but the water int he middle at this point is maybe three foot deep and barely a current.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I can take the rear, watch for stuff behind us. Or front, either way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so Bennet in the middle then. Kroth the back bell in front. PRobably the best way to do things too. for what is coming up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet nods, is fine with that order&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I throw barkskin on Samafia?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;sure can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Barkskin. Caster Level: 4 DC: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;how long does it last?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;40 minutes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay plenty of time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;RP while I write the pose a little.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet isn't fond of enclosed spaces, espically ones that stink of sewage. But the Absolution carries one quietly, now and again checking his weapon to assure himsefl all is in working order. A misfire is never a good thing, and even less so in the middle of combat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;or prepare anything that nyou might think you need to prepare. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona leads the way as ashe can see in the dark with Samafia by her side. She has her shield up and ready along with her claws.&lt;br /&gt;
&lt;br /&gt;
	Kroth takes up the rear guard, looking back now and then to make sure nothing sneaks up on them while they are down here.&lt;br /&gt;
&lt;br /&gt;
	 As the party moves along the walkway, anyone stepping int the water won't like the smell that sticks with them for awhile after, but it isn't all that slippery. The weather has been fairly good, cold perhaps, but not too much rain lately. The soft whisper of feet and the current passes down the paths as they follow the blood. After a few turns, webbing begins to appear, in small patches, then in greater amounts the further one goes. &lt;br /&gt;
&lt;br /&gt;
	 It starts becoming more and more evident that indeed the suspicion of spiders might be the reason fro what is happening as there is far more webbing then can be accounted for being a dark place like this and the ever increasing amount as they follow the blood trail dripping here and there. Soon it stops though, as if something might have realized the trail it was leaving, bloody webs nearby. Samafia begins to growl a little, hair rising, something doesn't seem right to the animal, something is off. (OOC Roll Perception Bell and Kroth or can you communicate with your companion Bell) &lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (16)+7: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Anyone having detect traps?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Anything to do with traps since that roll was high enough for the next part anyway?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Just verbal communication.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;one way you to the animal right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Yep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 When Samafia growls it is looking at a certain point, Kroth and Belladonna both catching the cleverly concealed trigger to something, most likely a trap, covered in cobwebs to disguise it like other rocks along the path. Bell also notes the concentration of webs over head right where the stone is, bulging a little downward, the slight impression of something large and squarish made in it. &lt;br /&gt;
&lt;br /&gt;
	Kroth grunts, &amp;quot;This is strange, what sort of spider sets up a trap? There is something at work here, more than a spider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;So what you doing? how will you pass it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Can we pass it without setting it off?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Also, how would a crazed wounded woman get past this trap, and the webbing...&amp;quot; Kroth adds.&lt;br /&gt;
&lt;br /&gt;
Bennet shrugs. &amp;quot;Cross to the other side? Take the smell and walk in the muck? Reckon wouldn't hurt to just stand back and throw stones at it or something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Bell?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;It appears we lost Bell&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;or lets say thursday wanted to go to that workshop.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet tries to recall work schedule this week... was either thursday or friday had off... not sure...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Take a little time to figure it out and I'll schedule it for that night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Thursday might work better more people seem to be here... working some in won't be too hard. Seperate group shows up follows theopen grate and webbing on and on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth will be around&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole thumbs up, &amp;quot;Awesome, almost done with this. a couple fights maybe three quicker ones and good to go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet is fairly sure is Friday night have off, but will need to double check at work. :/&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'll do friday, if its thursday let me know and I'll up the day real fast.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet nod-nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright I logged it for then Thanks for coming guys.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Thanks for running&amp;quot;&lt;br /&gt;
&lt;br /&gt;
EVENTS (#8): Vroole says, &amp;quot;Just seeing who is around and who isn't at the moment.&lt;br /&gt;
&lt;br /&gt;
Zenia pages: Hey!&lt;br /&gt;
&lt;br /&gt;
From afar, Zenia is here&lt;br /&gt;
&lt;br /&gt;
You paged Zenia with 'Awesome.'&lt;br /&gt;
&lt;br /&gt;
Lyrana has arrived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hello there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
EVENTS: What tangled webs they weave again! is scheduled to start RIGHT NOW!&lt;br /&gt;
&lt;br /&gt;
[Public] Vroole says, &amp;quot;Anyone in my event still with alts on at the moment. I don't know who is who yet and their alts. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zenia has arrived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia Waves&lt;br /&gt;
&lt;br /&gt;
[Public] BeagleHugs says, &amp;quot;Aevarr is likely on his way home. And there's Stirling. :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling pages: Was this a continuation?&lt;br /&gt;
&lt;br /&gt;
[Public] BeagleHugs says, &amp;quot;Kroth and Radek are the same person--Tak, Lothos, etc.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Stirling with 'Indeed it is.'&lt;br /&gt;
&lt;br /&gt;
You paged Stirling with 'Hoping to get to the battle at the end here now. After a few others started figuring things out.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole waves.&lt;br /&gt;
&lt;br /&gt;
[Public] Vroole says, &amp;quot;Awesome, might get this one done tonight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Hello!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet has arrived.&lt;br /&gt;
&lt;br /&gt;
Lyrana has reconnected.&lt;br /&gt;
&lt;br /&gt;
From afar, Bennet is here. Overslept, here anyway... thing already started, or?&lt;br /&gt;
&lt;br /&gt;
Lyrana has partially disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright, this might go simpler than I had thought.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Nope hadn't started yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Waiting jsut a few to see who else is showing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;going to pose a synopsis of what has happened till now. Anyone else shows up I'll page it to them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
	 Since arriving in the late afternoon, the adventurers have discovered that a malady of not a curse, but some outside force is taking over people. The signs of intense itching like something crawling around in their body was most likely some spider of some kind. The keys to this are the spectral webs around the ears, mouth and nose, almost like a funnel spiders in nature, waiting inside by the use of Detect magic. The innkeeper's wife and blacksmith have both wound up disappearing by nightfall and tracking them the wife was discovered int he sewers, clearly not herself, more like a robot being controlled, ankle and arm broken she didn't seemed phased, only hissed. By the time they got the sewer grate off she was gone. A blood trail was found from the broken ankle and it lead deeper into the sewers to the north of town with ever increasing amounts of spider webs. They were held up when the blood trail ended and a trap was discovered and there they were stopped for the moment. One at least rock depression on the ground was discovered and above a bulging web, like something heavy was being held in it and in a depression carved out of the roof of the sewer itself. &lt;br /&gt;
&lt;br /&gt;
	 There they sit and while they were figuring what to do other adventurer notified of the sewer escape have show up in time to help them out. The sewer itself is rather large with a two brick and stone walkways on either side, easily traversed by most people, the water, stinking in between is slow and lazy as it heads out towards the waterway to the north side of town. So the trap is there and everyone waits to see what those there and newly arrived might do. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;So that is basically it and were we are at for now. Some form of Spider or spiders at at the bas trouble it seems.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Now that we have other people, anyone that knows how to deal with traps and such?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet tsks mildly, holding aloft his room tempature Everyburning Torch, which does nothing particular to the webs. &amp;quot;...times like this sorta wish had an old-fashion flame. Got a flint and bit of tinder, but reckon is damp enough may take a while to make a spark. Iffen any of ya'll got ideas, I'm listening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet says, &amp;quot;*Everburning Torch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;...May I be present as additional back having been called in?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Just trying to figure out why I'm here if it's in the middle of things.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;Why I added that part about all the others showing up. Indeed you are there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms a little bit, &amp;quot;Well normally I prepare produce flame, but recently I had need of some mists instead so I switched it out. I do carry flint and steel with me to help start a fire when needed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling attaches a tank to his large gleaming chrome gauntlet. &amp;quot;If it gets thick we will burn our way through, I prepared some fuel for my flamethrower but it won't last long.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana does step back a bit, &amp;quot;Well if you are going to do that we should probably move back a bit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Approaching in titan armor, Zenia looks about and whistles. &amp;quot;Dang.&amp;quot; she says, &amp;quot;This is a HUGE infestation, how'd it get this big?&amp;quot; she asks, then holds up her deathray as the chamber rolls from a glowing blue to a glowing orange. &amp;quot;Yeah, if we need fire I've got plenty of power in the ray. Or we could try other things, anyone tried talking to these spidery things? I mean they're... PROBABLY not mindless unless we're dealing with some kind of servitor race to a greater amoral or immoral creature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They're evil.&amp;quot; Which is all Bennet thinks needs said on that matter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Guessing no person with Disable Device here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia has it!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Artificer. :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling shrugs &amp;quot;Dont want to waste fuel if I dont need to, lets just press on and squish em'&amp;quot; he shoulders through some of the webs, pulling them down with his gauntlets if in the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole reminds everyone of the trap that currently has the group stalled for the moment. :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Ah missed that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;The webs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Oh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia will try for a disable device check then&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Disable Device: (2)+9: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Least it wasn't a 1!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;I think those mean, 'Terribad results'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah that would have been worse... Lets see. I imagine everyone else was hanging back far enough? :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll I mean.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Give me a Reflex roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Reflex: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay I'll pose what happened it missed you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You can pose trying to disable it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona moves back to let the artificer try to disable the trap. &amp;quot;Well if the trap goes off maybe it will trap the spiders in there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Clink! KA-CHUNK! Clank. It seems that Zenia is trying to remove the trap then glances back in a distracted manner momentarily as she says, &amp;quot;We've got no idea what they're after though, can't really stop them per se unless we have a good idea of that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 As Zenia tried to disable the trap, something clicks and the raised rock lowers, it is enough of a warning that Zenia is able to toss herself back a mere few inches less and the giant square stone block might have caught her foot or more indeed if she hadn't responded so quickly. The stone hits the ground hard, several feet across and several feet up, enough to make something very squashed or several if it hadn't been seen, but not high enough to block off the sewer either. The webbing above that held the stone is ripped, like it was design to give as a sharp blade parted it along the bottom to let the stone drop. (OOC all roll perception please. :P)&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls perception: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls perception: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
You paged (Bennet, Belladona, Stirling) with 'Some of the hanging webs look suspicious, more so because they are looped a bit at the end and looks to have been laying on top of the rock itself, suspiciously in the middle of the depression from where the rock fell.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Carry on those who know. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'You also hear beyond an almost skitter, it was short and brief, almost not there, but you get the impression something is in wait beyond the stone now out of sight on the other side.'&lt;br /&gt;
&lt;br /&gt;
Belladona mmms as she looks close at the bpouder and she points them out, &amp;quot;Hey look at those webs there, they look like they have been looped at the end and are lying on top of the rock itself from where it dropped down from.&amp;quot; She goes to put her claws on her hand and she raises her shield, &amp;quot;Get ready there is something beyond the rock.&lt;br /&gt;
&lt;br /&gt;
Bennet nods. &amp;quot;Don't think the trap is done being sneaky...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling eyes the webs critically &amp;quot;Smart buggers, might be expecting us too so lets keep an eye out.&amp;quot; he raises his fists defensively.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
	Vroole has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Vroole to instruct you further.&lt;br /&gt;
&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;might as well get init and let me see how this works.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls initiative: Roll: 2 + Bonus: 2 = Total: 4&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant_Spider_1: Roll: 9 + Bonus: +3 = Total: 12&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant_Spider_2: Roll: 10 + Bonus: +3 = Total: 13&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant_Spider_3: Roll: 11 + Bonus: +3 = Total: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls initiative: Roll: 3 + Bonus: 3 = Total: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;The dice do not like me tonight&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 6 + Bonus: 3 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls initiative: Roll: 19 + Bonus: 4 = Total: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright going to go by initiative till the trap is figured out. You are warned, technically you don't know how many are out there. :P But yes there is a trap still between you and them in the gap of the stone above it. What would you like to do bennet? Pose and activate anything you need to. They won't be attacking till the trap is taken care of laying in wait for someone to get caught.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Giant Spider 3 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Bennet ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okat, so there's a big brick in the middle of the sewer, with like a curtain of webbing hanging down to the top of it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;Suspicious trap looking webs. yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;ready weapon and let one of those with fire deal with the webs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose a little something to that? :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 3's turn! Giant Spider 2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 2's turn! Giant Spider 1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 1's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
&lt;br /&gt;
Bennet snaps his rifle to a ready position... but doesn't fire, havning nothing to shoot at just yet. &amp;quot;...reckon beest not get close, but iffen one of ya'll could see fit to burn that, be much obliged.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;We using the map?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll cast bulls strength on Samafia&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Naw, this is pretty simple to work out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;...Also I should probably make sure my armor is equipped since I posed coming in with it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Zenia's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Zenia ended.&lt;br /&gt;
&lt;br /&gt;
Belladona nods, &amp;quot;You might want to burn those wevs.&amp;quot; She suggests as she takes some herbs from her pouch and she casts a spell rubbing the herbs on Samafa's limbs to make her stronger.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Deathray-ing the webs, fire setting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;I assume since it's a web, I have no actual attack roll?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Naw give us one, jsut in case a one is rolled. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;otherwise yeah roll damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Ranged: (17)+5: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;I believe you add Int modifier to deathray dmg.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Isn't your Int score added into that damage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and pose the webs being cooked off as you line them up, catching all three of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Stirling ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and go ahead Stirling what you doing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;before the spiders make their show and next round is up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Swift action armor for strength, cast shield and move over the brick.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Levelling the deathray at the webs, Zenia shrugs then fires as it ROASTS the spiders, who are presumably chittering obscenities in their own tongue or lack of linguistic verbalizations. &amp;quot;...Woah.&amp;quot; she says, &amp;quot;OK, did NOT see that. Thanks for the heads-up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling casts Shield. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Naw, no spiders were caught in that, just the trap itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hmmm.. climb or athletics either you want to use for getting onto the rock Stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;or over as you want.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling grumbles and takes a metallic disc from a pouch and affixes it to the chest of armor with a click, it hums audibly and projects a faint glimmer in front of Stirling. &amp;quot;Come get me foul things!&amp;quot; he bellows in chalange as the furnace on his back bellows smoke and he moves forward.&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls athletics+2: (1)+athletics+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah, pose that one... :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Nothing bad happens other than you fall into the stinky water.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling reaches to pull himself onto the block but slips on loose webbing and falls back on his bum.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+16: (11)+16: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+16: (12)+16: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+16: (4)+16: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;posing spiders that were waiting. then next round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Even as Stirling tries climbing over the rock to get to the other side, slipping to fall on his bum in the sewer water in the middle, three large forms skitter forward and climb up onto the rock. The Giant spiders hiss and curse in some unitelligble way, the simple command they had been given was to keep those out that got past the traps or kill if trapped in them as well. They look ready for a fight. (OOC they control the three squares on top fo the rock as the space is only 15 ft across, looks like you have to get through them.) &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Lyrana ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You are also considered prone too stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go Lyrana.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;since they so neatly came into view, can I blast one of them? Searing light...which is a ranged touch attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;they are lined up from right to left as one, two three so let me know which you are attacking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Sure can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;attacking 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls ranged: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana casts Searing Light. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Nope missed them, pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Giant Spider 3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go bennet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Shoot the middle one, and rapid reload.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana looks up as spiders come into view. She raises one of her hands and light gathers in it before blasting at the spiders, she is aiming for one in particular but the searing blast misses.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10: (2)+10: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;that may be bad... one moment while my computer stops being shit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okay, misfire. Gun doesn't shoot, doesn't work right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 3's turn! Giant Spider 2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I think that misses you even prone Stirling&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 2's turn! Giant Spider 1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (8)+2: 10&lt;br /&gt;
&lt;br /&gt;
Stirling says, &amp;quot;My FF AC is 22.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Spider to the right misses Zenia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet lines up his shot, pulls the trigger... and instead of alchemic thunder, there's a sputtering hiss and a sharp crack as the fuse crystal gives out. This is rapidly followed by a few choice phrases not typically spoken by a man of the gods...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Er meant ooc&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;All good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 1's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and Bell is missed by the left one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your turn Bell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafia and I will move to flank giant spider and attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Trying to get behind them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Aevarr finally manages to arrive.&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;No one attacked me I'm assuming it was melee?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You invite Aevarr to join you. Offer will expire in two minutes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah it was.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;so Samfia and I are both moving to either side of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr has arrived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;They are lined up on the top of the rock, occupiying all the squares across in a line.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;you can try an athletic roll and take an AoO.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay but I'm not right up front so wouldn't it have to come down to attack me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hmm thought you were. Gues in that case I'll rearrange and let you do so. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll me an init Aevarr&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I had moved back to give the artificer's room to disable and set fire&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls initiative: Roll: 2 + Bonus: 10 = Total: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ITs cool I rearrnged in my head. You can flank the one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;... I cannot roll init worth a darn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (19)+9: 28&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Possible crit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;we will have you go next showing up and then your turn next round in order. go ahea d pose showing up Aevarr.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;both are hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 2d6+8: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;SAme with that one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll out the damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Huh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That was the damage, rolling for Samafa's full attack now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Ohh got you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (4)+9: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (1)+9: 10 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that one died.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;want Samfia to attack another I'm sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Ah Yah, sorry then she only had one attack because she'll have to move more than 5'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so a moss then for the pet, pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Zenia's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I miss I mean&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Zenia you are up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Yep if you take just the first attack it's a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Aw, you're mad?..&amp;quot; Zenia asks, &amp;quot;Well sorry, should have thought of that before plauging these people!&amp;quot; she says, flicking a switch on her armor as it starts to crackle and whine, currently overclocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Er&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Aw, you're mad?..&amp;quot; Zenia asks, &amp;quot;Well sorry, should have thought of that before plauging these people!&amp;quot; she says, flicking a switch on her armor as it starts to crackle and whine, currently overclocked. She then proceeds to fire at one of the spiders once more, with her burning deathray. Whooooo~!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls ranged: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
Belladona lashes out with her claw as the giant spider comes closer to her. She catches it right in the eyes and her claws dig into it's goey brains. She pulls her claws out and growls, &amp;quot;Samafa attack!&amp;quot; She calls out to her armored companion and the lioness rushes into the fray and tries to bite at the second giant spider, but she misses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hit for a touch attack, barely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls damage.: (4)+damage.: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ignor that... roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (8): 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Also they may have to make a roll or be dazzled for 1d4 rounds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;what is your int bonus?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;5, my mistake&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;It hit it good, but it is still mobile. Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and its dazzled for two rounds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;thought I've not looked up what that does yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright stirling your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Get up and punch the thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and what did you fire at Zen number one or 2?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Does it create an AoO?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;The center one in my case and no I do not believe so.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;1, and it's the fire deathray.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Oh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Wrong person&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (7)+7+2+1: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, pose burning it Zen and I'm guessing you are going for the middle #2 stirling?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll the damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 2d6+7: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a good solid hit that looks to secerly hurt it but not dead yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright lyr, one and two are still up and hurting bad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling grumps and reaches to grab the spiders leg to pull himself up, using the momentum to land a solid punch on its mandible &amp;quot;Teach you to mess with a Hobgoblin.&amp;quot; he murmers, the smoke blasting from the mana furnace on his back collecting at the roof.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;move up and hit 1 with my mace? if possible?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Go for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls melee+1: (12)+5+1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls 1d8+3: (4)+3: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and which yuo want one or 2? its dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Giant Spider 3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your turn bennet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana wasn't happy about her spell missing and grips her mace soundly as she moves up and whacks at one of the spiders, dropping it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;teps back and try to fix my gun. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;*step&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;fire on 2 its the last one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls craft/gunsmithing: (1)+11: 12 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ouch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;It's okay skills aren't auto fails.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose what happens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 3's turn! Giant Spider 2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 2's turn! Giant Spider 1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (13)+2: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;miss on stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 1's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now Aevarr's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;aevarr you around?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'll get him when he gets back...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr is present.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ther ehe is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;What you doing to the last spider?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr has no idea what's going on, though.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will make sweet, sweet ...shooting it with bow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;one giant spider remains of three. You can pose coming up and charging into things.. or whatever you do best.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet mutters and grumbles as he pops the broken crystal free from his rifle. Pulling a small screwdriver from his pocket, the Absolution fiddles for a bit.... only to have the tool slip form his fingers and disappear into the muck. A few phrases follow that with a bit of effort could likely be weaponized themselves. But, he does manage to shove a fresh crystal into place, and snap the hatch closed again. It's not a pretty fix, but it'll do.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls ranged: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that is a hit. most likely dead. rolld damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls 1d8+3: (4)+3: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Pose taking it out and we will go out of timestop and try to get things up to speed to the final confrontation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;its dead for sure. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose the afternmath and I guess fixing your gun Bennet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr does not have any spider venom handy (that is to say, venom that kills spiders). Instead, he nocks and looses an arrow into one of the AoUSes. It punctures carapace and causes all eight legs to curl up as it falls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 The remains of the burnt and smashed up, goey remains of the spiders rests before the party, the way clear now and nothing else can be heard for the moment. The block now that things are secure is easy t get over and there is only one way to go down the Sewer as it leads more towards the edge of town and the lake there. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alrigth pse what you are and then we'll FF a little.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;all roll me a perception check.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (1)+10: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Lyrana looks around a bit, &amp;quot;Did anyone get hurt?&amp;quot; she asks as she does.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (20)+4: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls perception: (16)+8: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls perception: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
Belladona shakes her head, &amp;quot;I don't think so.&amp;quot; She moves forward into the sewer and she has to help Samafa up over the boulder. She walks along and has her shield and claws ready.&lt;br /&gt;
&lt;br /&gt;
Bennet sighs, and slowly takes apart the mechanisims once more, before putting tham all carefully back into proper alignment. Not only will the weapon work, but it will keep doing so for a while... in theory. &amp;quot;Only hurt my pride.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling tries to light his cigar in the damp, trying several times to get it started before it takes &amp;quot;Nothing that cant be fixed by crushing a few more critters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay anytime everyone is ready to move forward when poses are done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 The path continues to grow with the amount of webs everywhere, over walls and floor, the paths becoming more treacherous to walk on, though they aren't strong enough to,hold anyone down, they could hamper movement in combat if it were to happen. The only clear part of the sewer is the water that flows along lazily, along with other things that float in it and the ever present smell of things people might put down a toilet from above. First Lyrana and Stirling hear something, like what one might wonder what a spider speaking sounds like. (OOC both of you pose first then Aevarr can pose, back to free pose after while they are hearing that. Seems there is something else ahead now also and it sounds intelligent rather more than anything else the spiders before spit out, like ti was barking commands, Then decide order of how you will move in and give me another perception roll everyone and where you are, walking on webs or mucking through water in what order and who is in front and such)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;well meant to hit enter after a few more poses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole  :P&lt;br /&gt;
&lt;br /&gt;
Belladona tries to ignore the smell as best ashe can as she uses her sharp claws to cut through the waves that get in the way. She hears something ahead and it sounds very intelligent. She relays the info to the others behind her as they sneak forward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;almost done all should be one more fight and then round it all up at the end.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling moves along third in the group, taping the disc at his chest to make sure its still working. Looking up suddenly he raises a hand &amp;quot;You hear that? Sounds like trouble coming our way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Let me get stealth rolls at a -2 on webs, or -1 in the water if you are going that wya. and perception rolls as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls stealth: (7)+0: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls stealth: (19)+4: 23&lt;br /&gt;
&lt;br /&gt;
Aevarr moves long with th others, temporarily without quip in light of attempts to remain inconspicuous.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;And what path water or webs you are taking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That's for samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling will go water.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls stealth-2: (3)+1+-2: 2&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls perception: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
Bennet continues to quietly grumble, fussing over his gun. This... might not be the best time or place to be so distracted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will use Stealth Synergy and take Belladona's die roll.&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls perception: (2)+10: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 9: (8)+9: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;And not see anything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia sneakeh&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia will use this&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Anyway, rolling full stealth because overclocking. Turning that off after this check though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Stealth: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;...Wow. OK then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Should be +2 since overclocking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (14)+10: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia didn't realize it figured in ACP automatically.&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls perception: (5)+5: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that all the perception rolls?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Sneaking won't work. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr has disconnected.&lt;br /&gt;
&lt;br /&gt;
You paged (Belladona, Stirling) with 'The sound of strange words stops , two thumps and scuttling are heard up ahead and around the corner. But before then you both notice six circular holes in the side of the wall in the webs, and another set five feet down on the other wall. VEry supsicious looking and larger, thicker webs run down at a shallow angle and cross the all the way across waiting for someone to trip them.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (18)+4: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls stealth-1: (8)+-4+-1: 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;in the water making lots of noise&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Lyrana with 'The sound of strange words stops , two thumps and scuttling are heard up ahead and around the corner. But before then you both notice six circular holes in the side of the wall in the webs, and another set five feet down on the other wall. Very suspicious looking and larger, thicker webs run down at a shallow angle and cross the all the way across waiting for someone to trip them.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Yeah didn't think it work with the creture having a preception +9 and such a large group, but it will help for posing things. LOL&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so those that were informed, pose what you saw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;plus if you did well or not stealth wise for fun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling holds up a hand as he comes to a stop in the water. &amp;quot;Hold up, we got ourselves another trap of some kind. Lets burn through it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms as she tries to be sneaky, but she's not as good at it as Samafa is who's naturally sneaky being a lioness. She does have pretty good sense of hearing and she nods to Stirling, &amp;quot;Yes it looks like there is a trap up ahead.&amp;quot; She nods as she and Samafa hold up to let to those that can burn go ahead of them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;might suggest pointing them out. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana is trying to be sneaky, but doesn't really succeed, after all war golem in armor and all that, she trudges through the water, splash splash, clang. She blinks, &amp;quot;Know we are here.&amp;quot; she murmers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Zenia, looks like it will take two more fire shots to clear the trap triggers made of webs one to each side of the sewer. Roll twice and unless you get ones it only takes two shots, and I'll pose what happens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so you are keeping track of how many you use... Probably have around 14-16 total I would imagine a day?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;I was planning to use Burning Hands since deathray shots are limited.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ahh go for that then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that works too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling casts Burning Hands. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 5d4: (14): 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Wouldn't take much damage so I'll pose it, pose using the spell on the triggers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling attaches a small fuel tank to his gauntlets and depresses a spoon on the side of it that causes a gout of flame to spread from the the gauntlet and across the triggers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (7): 7&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;already got them Zenia. all good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Also has it been less than 50min since the last combat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;nope it hasn't&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 Stirling using a quick spell triggers the traps, six spears from each side, totalling 12, hurtle across the path to stick into the other side of the sewer, they look rather nasty as well and might have hurt if someone had been caught in it. It allows the party to move forward to an opening the sounds came from on the right. Into the a large room, 40 across and 40 feet in width. A drainage basin room one might find for when the sewer overflows. The spider webs are even thicker here and along the sides several body size web cocoons are there, they aren't moving and two are partially done it seems over a large male, the blacksmith and another the wife of the inn keeper. A ten foot path rings a pit in the middle, across from them sits a human size blue humanoid figure with a face of a spider and sickle like arms. It is looking at them pointing at them as two more giant spiders work from either side of the room and one above climbing along the ceiling on the webs. Several other smaller spiders can be seen, not looking to get confrontational as they are maybe a finger nail in width and seem to be crawling over the newly acquired food in the two humans being wrapped up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Vroole has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Vroole to instruct you further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll your init.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls initiative: Roll: 2 + Bonus: 3 = Total: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls initiative: Roll: 20 + Bonus: 2 = Total: 22&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Stirling: Roll: 10 + Bonus: +3 = Total: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;i'll fix you stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Ah oops!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;easy fix.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Lyrana ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright Lyr your go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;I need to grab improved initiative as my next feat. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Serious&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;*Seriously&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;I know so do I zen after precise shot that is.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;searing light on the blue skinned one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls ranged: (20)+5: 25 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Nice, very nice, hit and roll for crit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana casts Searing Light. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls ranged: (10)+5: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;it is now under threat for those that are ranged.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and you crit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll damage and then pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls 4d8: (10): 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a good solid hit, but doesn't seem too bad yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Bennet ended.&lt;br /&gt;
&lt;br /&gt;
Lyrana blinks as they enter the room and she raises her hand and gestures. Light gathers in her hand and then blasts at the blue skinned spiderman thing and hits it solidly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;spiderlings the little ones do nothing for the moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Your turn bennet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Activate Divine Bond to add Flaming to my gun. Smite the ettercap.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10+3: (13)+10+3: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1+5+1d6: (2)+1+5+(3): 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;another solid hit, still up and pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Enlarge Person on myself and move up to one of the spiders.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling casts Enlarge Person. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;miss on bennet other two move up to group form cealing above on the wall and to the right we will say, stirling went left. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling takes out a syringe and jabs it in his arm as he walks up to one of the giant spiders, a gleeful look on his face &amp;quot;Come on big boy, lets fight!&amp;quot; as his grows in size.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Ettercap is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go bella.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet blinks at the man-spider, and brings up his rifle. &amp;quot;Didn't know them things had mind-control...&amp;quot; He not too well versed in spidery-monsters. &amp;quot;Acknowledge; open Gate. Firebrand.&amp;quot; The Thunderbelcher begins to glow with a grey light, set with streaks of red. A unearthly voice replies &amp;quot;Acknowledged. Gate shall remain open until target is silenced.&amp;quot; A flash, and alchemic thunder fills the room, shaking webs, and blasting a smoldering hole in the ettercap's shoulder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Cast Magic fang on Samafa and have her attack the blue faced guy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Bull's Strength. Caster Level: 4 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Magic Fang. Caster Level: 4 DC: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;can the pet move 40 feet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;then go for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;her speed is 40' and she's charging&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;works for me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5+2+1+2: (2)+5+2+1+2: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that's a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Ettercap's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d5: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Ill give it a couple minutes more and come back when she is back after.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright lyr your go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;cast bless&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana casts Bless. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
Lyrana calls on Daeus and a holy light spreads over her allies, giving them confidence and morale. She smiles, &amp;quot;Daeus grants us blessings, fight on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 The spiderlings, three of them about a hand width across skitters ten foot closer to the group... they aren't very fast and the ettercap is in trouble and using them now to send after them. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;+1 to hit, +1 save vs fear to our side&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go bennet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Shoot/smite the etter again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10+3: (9)+10+3: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hit roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1+5+1d6: (8)+1+5+(2): 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;That is enough to kill it, pose it witha bit of overkill dramatics. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Ok, anything within my 10ft reach?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;didn't you move up to one of the giant spiders last time? I'd say yeah. the one on the left you went for.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;' Ok full attack then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Swift action armor for strength.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (20)+7+2+1: 30 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll for crit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet reloads, his fingers a blur as he chambers a fresh round. Raising the Gate to his shoulder, the Absolution centers the sight on the Ettercap, and thunder rolls though the room again. A firely ball of lead rips though the man-spider's torso, leaving a burning hole large enough to see though. A wobbely step, and the monster falls, the webbing around it starting to smolder from the flames.&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (9)+7+2+1: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You crit, roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Second attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (1)+7+2+1: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;+roll 6d6+16&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 6d6+16: (23)+16: 39 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;There we go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah that one is way dead double overkill pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (10)+2: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (11)+2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;both the one above and on right sode of party miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Ettercap is next!&lt;br /&gt;
&lt;br /&gt;
Lyrana has reconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your turn bella&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has partially disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa will attack the last spider standing and eat the AoO, belladona will charge at it and attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa's charging as well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa's attack first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;misses anyway&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5+2+1+2: (4)+5+2+1+2: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Now Bella's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Two attacks? if so both hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;One is Samafa's and one is Belladona's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling swings a wide backhand, catching the spider and crushing it against the wall with such force it cracks the stone. He slowly twists his fists creating a faint crackling sound of crushes carapace as green goo leaks from under his knuckles.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+2+2+1: (5)+2+2+1: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Both attacks take it down. Whichever attacked first damaged it well, the second killed it, pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Ettercap's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 5.&lt;br /&gt;
&lt;br /&gt;
      It is now Zenia's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;zenia you around yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;if not I'll move on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 22.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and the spiderlings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Augh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia poses and shoots PEWPEWLAZORS&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;If I can&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Sure roll to hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls ranged: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that's a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Thought so! Oh well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it and Lyr back to you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	And Zenia does look at the spiders present as she powers up her deathray once more and lets it rip. Of course, it doesn't actually do all that much on account of it striking a spot next to them but she does charge it up again for another blast.&lt;br /&gt;
&lt;br /&gt;
Belladona sees Bennet take down the blue spider face humanoid and Stirling takes down the other giant spider. She points to the other giant spider, &amp;quot;Samafa attack!&amp;quot; She calls out as she grips her claws and rushes down as well. Samafa dodges the clumsy attempt by the spider to bite her when she ges close. The lioness leaps up to bite down into the spider's abdomen and Belladona charges down and her claws cut deep into the spider's head to kill it. She pants softly as she moves away from the spider's corpse and Samafa moves next to her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Lyrana you there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Spiderlings move up and try to crawl up someone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+8: (20)+8: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d5: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana nods and is here...sees a couple people low so will do a channel heal&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;sorry didn't see after my last OOC.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Still channeling heal lyr?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;oh...well then we just didn't start at full..hmm..wn't do anything at the moment then...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;still have the one giant spider up and going.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I thought they were just two?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;holding to see if there are heals needed later.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;one to either side and one crawling across roof.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 The spiderling climb up onto bennet with strange quick leaps, all four of them and are climbing up and around his body. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;What you doing bennet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;...panic and flail? There are spiders on me!! That be some sort of grapple?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yup its considered a grapple.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Though not confining in anyway, but I'd not let them get to your face next turn. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet has never been good at grapple rules... d20+CMB?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I do believe so that is it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Yup or escape artist&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls CMB: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;nope, you are flailing around but they are still climbing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go Stirling&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet yipes and ineffectually grabs at the spiders crawling upon him, yamming unintelligabilly. Not the most dignified of acts, but... spiders!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Hrm, suppose I should pluck the spiders on Bennet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;if anyone is wanting to, that might be a good idea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;hard and fast rules. Make it a dex roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls dexterity: (12)+3: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yup you are able to swipe them off. Roll dmage with a say 1d4 + strength&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 1d4+7: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah you swiped good,a nd smeared them on bennet as you did. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (9)+2: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;the las tone misses say Lyrana... yeah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Ettercap is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go bell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling walks up to Bennett with a grimace and brushes him off with a very large Titanfist&amp;quot;Hold still now, this will take but a moment...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Bell you there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;zenia you around? You'll be next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Ettercap's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 5.&lt;br /&gt;
&lt;br /&gt;
      It is now Zenia's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;OK&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll your attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;This is my 5th deathray, I -think- I get INT + 3 per day?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Its like double double class level + int mod.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;once double class level so like level 3 is 6+5 or eleven shots.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;depending on class and int bonus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Ooooh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;OK&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Is giant spider reachable by melee?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;It is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Can alchemist devices be used on others, or do they need to be used by yourself?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;...Artificer&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa and I will both melee attack I'm assuming we have to move, can we both charge?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I think ther eis a discovery for allowing others to use devices the artificer makes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it bell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;In thaaaaaaaaaaaaaat case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7+2: (9)+7+2: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;PEWPEWLZAORS.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5+2+1+2: (1)+5+2+1+2: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls ranged: (18)+5: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;some you can use yourself on others. like Cure light wounds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Niiiiiice&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Oh, on the giant spider&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Say roll damage bell for the one that hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+4: (1)+4: 5 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;They can be used on others Zenia. Same as there spell version. The Discovery lets other people 'cast' them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and roll damage Zenia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;bell whatever the one attack scratche dit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and shoot, its still up and going after your attack, but not by much Zenia. Pose both of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 22.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Lyrana your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona charges towards the last giant spider that's left and she swipes at it with her claws. Samafa also goes to lean and bite at it but misses. Belladona claws across it's belly and ducks out of the way.&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 1d4: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Spider is dazzled for 3 rounds, which means...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;-1 on attack rolls and sight-based perception checks&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Cool, probably won't last long to attack again though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;or hope not LOL&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;going to wait still lyr for any heals needed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Looking at the -massive- spider, Zenia grins. &amp;quot;Now I have better test fodder...&amp;quot; then fires the deathray as the spider seems to be pretty much on its last legs. Hopefully. It does have a lot of them! &amp;quot;Biology study coming up soon... Gonna have to collect some of that ichor of yours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright bennet your go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia can also heal if necessary&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;f I'm skipping like this I'm really trying to get this done. Getting late and wrapping it up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Bang bang a spider.... er... I am free of spiderlings, correct?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Yes free of spiderlings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10: (8)+10: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1: (7)+1: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;And dead... :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;After he poses all can start posing and such then. I'll write a wrap up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and answer questions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet shudders a little, patting himself a moment to be sure there's no live spiders left on him... and focuses again, taking aim at the remaining spider and lauching another flaming lead ball. It doesn't take much to blow the rest of the bug apart, leaving a small burning hole where it had been.&lt;br /&gt;
&lt;br /&gt;
Lyrana moves around, &amp;quot;Does anyone need healing?&amp;quot; she asks and then does move to check the blacksmith and innkeeper's wife.&lt;br /&gt;
&lt;br /&gt;
Belladona shakes her head, &amp;quot;no I'm all right.&amp;quot; She says as she startsto go to cut out the victems as Samafa starts to pound and tear at the smaller spiders.&lt;br /&gt;
&lt;br /&gt;
Stirling shrinks down to regular size and stretched his arms &amp;quot;Well thats a good bit of fun, wasn't it?&amp;quot; he says with a grin to Bennett.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Twirling a small disc on a leather strap, Zenia nods as well. &amp;quot;Yeah, I can do that too actually.&amp;quot; then looks at those in the webs and pauses, before realizing that there are -people- in there. &amp;quot;OH CRAP!&amp;quot; she says, rushing over towards them and helping to tear the webs with her armor. &amp;quot;Hey, are you two OK?&amp;quot; she asked, looking somewhat panicked.&lt;br /&gt;
&lt;br /&gt;
Bennet blehs, moving to check on the ones trapped. &amp;quot;Could have done without them crawling on me...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You'll find them quite dead... unable to be healed. The spiderlings had eaten away most of the brain's motor control to use them like a big bag of flesh to brign down for eating.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Mostly only dangerous to those that were alseep when they invaded their brains... Course taking a day to eat their way in and setup till the next night and then taking them for food.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Yummy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet ews... &amp;quot;So... all in favor of burning this place and every brain-eating spider in it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Yep.&amp;quot; Zenia says, &amp;quot;Provided it doesn't... Y'know, actually blow up the town above. Don't want that happening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana nods her head, &amp;quot;Sounds good to me, or at least ordering an extermination team to come down and do it.&amp;quot; she shakes her head a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 After the Ettercap was killed the spiders it had controlled were not much of a problem, not that the Ettercap was either it seems as the group had smacked it around pretty quick, which was probably a good thing. The people that had been taken are all found to be dead, most with enlarged holes at ear, mouth or nose, like something had burst outward after they were being strung up and preserved. None have survived the trauma the little control spiders had had on them, a good portion of the motor control part of the brain having been eaten out and the husks taken over like zombies almost to bring back for food for the spiders and the Ettercap to feast on. Horse's daughter is nothing but a skinned bag of bones, hollow and quite not a pretty sight after almost three weeks having been drained. As most others that fat back. The wizard not having been found would later be found and discovered to have gotten into a fight with a few other spiders and having a fear of such blew his whole house up with himself inside. &lt;br /&gt;
&lt;br /&gt;
	 The people of Derry are happy, even if sad as well that their loved ones could not be returned to them, the drainage room being closed, bricked up after being burned with all the webs in the sewers with it. It will never be used again or allowed to be used as a lair for such foul creatures. It was best left to memory and letting it be buried away, or so most of Derry had agreed upon.&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=What_Tangled_Webs_They_Weave&amp;diff=16167</id>
		<title>What Tangled Webs They Weave</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=What_Tangled_Webs_They_Weave&amp;diff=16167"/>
		<updated>2014-12-06T06:21:19Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;	 An older farmer waits at the gates of Alexandria, a cart and two horses hitched to it are ready for the party of adventurers to the township of Derry. He smiles and tips his hat, &amp;quot;Well don't this beat all. A much pleasant sight to see all these fine young folk so willing to help old Derry out.&amp;quot; He seems in a pretty good mood and waves them on over to the cart, &amp;quot;Nothing is enough for all you grand folk. A ride if you need it, we have a decent leg of a trip to be getting to and the more time we waste here the more Derry falls under the curse its found itself in.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
	 He turns and hops up into the driver seat, only then does the grey image of someone cloaked in the mists move, a old blunderbuss style type gun in his grasp, and leans it over his shoulder. This one doesn't look so happy in his weather beaten hat and the first calms all of the Adventures, &amp;quot;Don't mind old Gunny there. He don't like strangers. You can call me Horse. Parents always knew I'd be a cart man, but they decided Carter was to common a name for such, besides every lady knows I'm hung like a...&amp;quot; Gunny shoulders the man, he was getting to personal and the grumpy one grunts to warn him, &amp;quot;Excuse me, living' on the road I suppose one doesn't require manners all that much? So, how about we get some names while we get this party movin'?&amp;quot; A vert talkative one tot seems and even as those riding in the wagon get on, he snaps the reigns and they are off, seems talking on the way might be the way to go about it. Several large furs are also in the wagon, seems that everyone is going to be expected to sleep in the wagon perhaps till the reach Derry on the next afternoon. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;As an aside, can I get healed fully?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana cocks her head to the side as she listens, &amp;quot;I do not understand the reference, Hung like a? Are you talking about hanging from a tree or something?&amp;quot; the war golem asks as she looks at the guy. &amp;quot;Oh, I forget myself, I am Lyrana of the Temple of Daeus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;you know I should learn how to do that stuff, unless Whirl there does it, not sure how that works.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;What's up?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Which stuff? :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Oh, damaging.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;cIt's prett&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;It's easy. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;the healing and all that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Whirlpool damaged you for -100 points. 16 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;There. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so you do take care of that then as we go. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Silmeria,&amp;quot; a blond in a breastplate and black velvet dress answers, cheeks practically glowing at the nearly-completed comparison. &amp;quot;Temple of Vardama... May I ask, um... what's been ''happening'' out in Derry? Only I'd heard the rumors, but...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling follows along on his own horse scruffy black warhorse, enormous black deathray seated across the saddle in front of him. Between that and his enormous chrome gauntlets there can be little doubt what the artifice intends to do. He does offers the farmer a friendly nod and grunt but little else in the way of idle chatter.&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'Also does anyone in this group have any like auto detect magics of any kind?'&lt;br /&gt;
&lt;br /&gt;
Korrani unloads her pack for the long ride and settles down in a small puddle of furs, sitting on the floor of the cart. She leans her back against the 'driver side' of the cart and draws one knee up to rest an arm on it. She tips her hooded head to Lyrana. &amp;quot;Best you not ask for the rest of that sentence. Korrani Penfast. Adventurer for hire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: You can aks them as DM. :)&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: But no. :)&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'Didn't want to give some info out, so they go hey why did he ask about detect magic and use something because I let the cat out of the bag.'&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: Understandable. :)&lt;br /&gt;
&lt;br /&gt;
	 Indeed Horse was going to answer the woman since she asked, but it seems Korrani had gotten the idea and for the moment he lets it be, &amp;quot;PEople have been disappearing... Actin' strange, says their skin itches, scratchin and rippin their clothes over a day. Next mornin they are gone, some say they see em get up and wandering the streets. Tried followin them, many have, but they always dissapear before the mornin.&amp;quot; Gunny jsut snorts and grunts in acknowledgment, seems the one calling shotgun doesn't have many words. Almost the perfect pair it seems if you wanted to put too extremes of conversationilst together. &lt;br /&gt;
&lt;br /&gt;
Lyrana looks at Korrani, &amp;quot;Why would I not ask for the rest? I already did.&amp;quot; she shakes her head, &amp;quot;Still don't fully understand organics at times.&amp;quot; she says and shakes her head again. She nods herhead, &amp;quot;Alive or dead or just seem like it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; BeagleHugs o.o&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;We've discovered a problem. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Just a help file issue. :) CArry on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;(Sorry for the spam, guys. XD)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; BeagleHugs says, &amp;quot;Fixed!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;The +prhelp command here was borked. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Vroole, there you go. ALl the info you need.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 The cart bounces along the uneven cart path towards the east, Horse very happy to tell what he knows, &amp;quot;They seem alright, perhaps not themselves either. Anyone tryin to talk to them only get. A hello, and out for a walk, somethin like that, but never why they are up, or where all of them have been goin. Lost around twenty folk so far, another five at least or maybe a few more by the time we get there tomorrow.&amp;quot; Horse sighs a little and shakes his head, &amp;quot;Lost me own we littin also, one of the first to vanish. I hopin she is alright and you all can find her.&amp;quot; Sadness creeps into the little old man... &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;cool&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will,&amp;quot; Silmeria says, &amp;quot;do everything in our power to get them back, Master Horse, Master Gunny.&amp;quot; Settling back in the cart, she goes about the preparations to see that she can accomplish exactly that; checking the action of her crossbow, the edge of her sword, and the fit of her armor as the cart bounces along its way toward the town.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mind Control? What about the itchiness and scratching themselves until they rip their clothes?&amp;quot; Korrani asks, unfamiliar with the workings of magic or mind control.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;let me know if anyone has anymore questions or not and we can FF.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Is there any rhyme or reason with who disappears? Anything in common?&amp;quot; Korrani asks. &amp;quot;What they did, where they went, what they ate...?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;all good to ff here&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Good to go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Horse nods a bit and looks back, a little teary in his eyes, &amp;quot;Thank you. I was very happy the council decided to put up the money to hire you all.&amp;quot; He then shakes his head to Korrani's question, &amp;quot;Nothin we hadn't been eatin' all the time. Our own growin' from the fields. Or from animals we have always raised. Perhaps if there is someone that is bein' cursed you will see. Very few days these last week there hasn't been one or two.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
	 The cart keeps moving all night long and well into the next day, the sun dipping towards the horizon before the town of Derry comes into view when the wagon rolls over one of the larger hills. The countryside had gradually changed from woods to farms and fields since the mid days meal when the sun was high and Horse seems to be tired, but he also seems determined to get all of you there before another day passes. &amp;quot;There be Derry...&amp;quot; Horse says it with such pride and comfort that they are finally going to be there, the clomp of hooves on the dirt, a person passing by now and again, giving greeting those up front and then those riding behind. None seem to ill affected and most look like they are farmers and would probably not live int he town proper. Smoke begins to curl up from the houses surrounded by an eight foot wall that encircles Derry proper and all the shops, inns and other main businesses of the town, including those that are a little better off when it comes to coins in their purses. The smell of dinner is in the air, all sorts of meet like spices and the roasting of vegetables and the boiled tint of stews and soups being cooked over the hearths. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'll wait for a pose or two from everyone here then pose again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling grumbles from his saddle &amp;quot;Bit rustic ain't it? Anyhow lets make with the standard Arvek Nar mental recalibration and get a piece of whatevers cooking. Be a shame to leave here on an empty stomach.&amp;quot; he notes with a grin.&lt;br /&gt;
&lt;br /&gt;
Aevarr says, &amp;quot;As cozy as this is,&amp;quot; Aevarr pipes up, &amp;quot;are we certain we wish to travel to a town of strange itching and people running off into the night? It rather makes my skin crawl. Remind me of nightmare tales concerning a brothel or three... heard third-hand, of course...&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr makes that an @emit.&lt;br /&gt;
&lt;br /&gt;
Korrani scoots a little to put some distance between her and Aevarr at this talk of brothel itch. &amp;quot;You should've thought of that before accepting the guild ticket on this one. Too late to go back now,&amp;quot; Korrani grins tuskily.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not that we'd return even if we had the choice,&amp;quot; Silmeria notes, looking up from her sword. &amp;quot;Good people need help, after all...&amp;quot; A small, sad smile passes over her face as they pass the walls, the blnd drawing in a slow, deep breath. &amp;quot;It's a lovely town, Master Horse, Master Gunny... don't you worry, we'll set things right as well as we can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana stretches as she gets out of the cart now that they have arrived. She glances around and then nods her head a it, &amp;quot;Well we should get to it, so we can find and then complete the task, helping this village.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana refreshes spells.&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria refreshes spells.&lt;br /&gt;
tirling dismounts as well, slinging the enormous firearm across his back &amp;quot;Right, let slap some sense into these people and get some dinner. I am famished.&amp;quot; he says flexing his chrome gauntlets, seems he means it too.&lt;br /&gt;
&lt;br /&gt;
	 &amp;quot;I'll let the council know you have arrived.&amp;quot; Horse nods to them all, &amp;quot;Gunny here will show you to the house where the first time it happened. You are welcome to eat anythin' as I was told food will be waitin' for you, I don't go home myself anymore, but I'll send word with who is afflicted once I know who is. I will be quick adventurers.&amp;quot; With that Horse runs off to the biggest house or building in the middle of town and Gunny shows you to Horses house. Even now a few of the women and men of the town are setting up the table with all sorts of different foods for different tastes and palletes. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;if you want to discuss a preplan, now is good while I get the next pose in order with more info.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, let's get started slapping people about. I'm sure that will make them much more talkative...&amp;quot; Aevarr chuckles dryly as he disembarks and happily stretches his legs. He then looks to the others. &amp;quot;Jests and brothels aside, does anyone have the slightest thought of what could be the cause of this?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think we'll know more if we can see any afflicted,&amp;quot; Silmeria says, sheathing her sword and running a hand through her hair. &amp;quot;I'm tempted to call it some sort of pestilence for the moment... but, I'm no trained healer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling shrugs &amp;quot;Right, we dunno what could be doing it, really hard to tell until we see folks? With any luck its some upstart wizard messing around with magics beyond him and he just needs to be put in his place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani grunts as she gets up from the cart and picks up her pack, then hops off the cart lightly. She places her hands on her lower back and stretches her spine. &amp;quot;That was some journey,&amp;quot; she sighs. She glances at the setting up of food. &amp;quot;Don't know if I want to eat anything here until we have some idea of what could be the cause...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr considers the food, then considers it much less. &amp;quot;She makes a strong point for rations, in this case.&amp;quot; Instead, he starts looking for Horse, their handy handholder into the haggard history of happenings in this hapless hamlet.&lt;br /&gt;
&lt;br /&gt;
Silmeria approaches the table despite the complaints of the others, smiling gently and offerng her thanks for sharing what they have. &amp;quot;I know these are hard times,&amp;quot; she says of one of the villagers, and I know the questions are harder still... but... was there anything... anything at all, really... that the people had in common who fell to this sickness? Other than living here, of course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Horse doesn't return, but a messenger does carrying a scroll, just a plain ordinary scroll with writing, more like a record of names, ages and dates of who has been afflicted and disappeared. Twenty three names show previous dates and the fact they are missing, two currently are noted as that day having complained of being itchy and should be watched. The Garden Lock, an inn, his wife in her thirties, another the Blacksmith himself. &amp;quot;If you need the council let me know I'll be waiting outside.&amp;quot; Perhaps the records might help answer some questions, maybe not, but clearly there are two people that can be checked out as well. &lt;br /&gt;
&lt;br /&gt;
Stirling nods to the comment about the food &amp;quot;Right, good thinking keeping to our own. Shall we be on our way then? Find out whats going on here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Anyone else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani walks over to look at the list. &amp;quot;Hmm. Perhaps we should talk to the infected first? See if we can have them restrained to prevent them from walking off?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Anyone else or we lose some people?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria is posing.&lt;br /&gt;
&lt;br /&gt;
Stirling nods to Korrani &amp;quot;Sounds like a plan. Whose first on the list?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling is good to go.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Probably for the best,&amp;quot; Silmeria says, &amp;quot;though perhaps it might not be quite so wise to talk of restraint when we don't know if they've been, or need it just yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;So what's the plan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani is good to go, too.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Check out the afflicted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr nods in agreement. &amp;quot;So long as we don't need to talk to them too closely...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Which first, the blacksmith or the inn keeper's wife?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;The ...uh...Blacksmith?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani wrap her hooded scarf around her neck a few more times, then tucks it in at certain places to allow it to cover her nose and mouth as an impromptu protective mask.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nod, blacksmith sounds like a plan.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Kitten isn't being very cooperative either, many keys are being pressed. and alright&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I miss anything since my pose?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling shoulders into the workshop with his deathray across his shoulder. &amp;quot;Hilderman is it? Put the hammer down and lets have a word.&amp;quot; the large hobgoblin does not seem to leave any room for argument.&lt;br /&gt;
&lt;br /&gt;
Silmeria follows Stirling into the workshop, lips pursing at the artificer's tone. Slipping to one side by the door, she stands, silent for the moment to see how the blacksmith reacts.&lt;br /&gt;
&lt;br /&gt;
	 The Blacksmith shakes his head, &amp;quot;Can't be doing that... work, it keeps the itching at bay. The heat... I don't want to itch, don't want to tear me flesh off to make it stop.&amp;quot; Brock looks to them, his motions never faltering even as he speaks to them, &amp;quot;Won't go to sleep... Need to stay awake and not itch.&amp;quot; He shakes a little, shivering as if he is resisting, even as he stops for a moment only, &amp;quot;Don't take away my work...&amp;quot; The hammer begins to swing again and again like, one thing is obvious the man was very skilled as the metal easily began to shape itself, bending and then the hiss of heated metal and another piece of metal is grabbed form the fire to be shaped into a horseshoe, the water in the barrel spills over, even as it begins to settle once more level with the top and the mass of the shoe displaced inside. How many things were inside that barrel? &lt;br /&gt;
&lt;br /&gt;
Korrani walks in with the others, looking around the blacksmithy as Stirling grabs Brock's attention. &amp;quot;We won't take away your work. We're from Alexandria to investigate the mystery illness that's affecting Derry. Can you tell us anything about what you were doing before started showing symptoms?&amp;quot; she asks.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Please,&amp;quot; Silmeria says from her place by the door. &amp;quot;It's very important, Master Hilderman... If we can learn how the itching started, we might be able to learn how to stop it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 The blacksmith nods, &amp;quot;Woke up that way, at first it was only a tingle. like a foot that had almost gone to sleep. It kept getting worse, its almost unbearable even now. I can't concentrate, getting tired, my mind is fuzzy. Work still helps, the heat as if it sears the nerves, to soothe the itch. But its not working as well now... You are the adventurer's the council paid for? Even if I disappear like the rest, you have to find out what is doing this. No one else can go through this... Its pure hell, like I'm loosing myself ever so much, little by little.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Stirling starts to look around the shop, looking at tools and the workshop for anything out of place or anything he would like in his own workshop. &amp;quot;Had any healer look at you yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 The blacksmith seems to get frustrated, losing concentration on the work he is doing seems to agitate him more, &amp;quot;Healers don't know a thing... haven't figured out anything after a month. They go mad you see, and yet all becomes calm... I want the calm almost, its getting harder to fight it, to think, to even care.&amp;quot; The messenger speaks briefly letting them know that the blacksmith has been the first to fight off not ripping his clothing off, though he is already half undressed, no shirt on as he works, only heavy work pants and a leather apron hanging down. He mentions the inn keepers wife isn't so well off and had to be restrained or she would have peeled her own flesh form her body, or it seemed like they might try to. They only let the blacksmith work because he is fighting it so well, waiting to see if he succumbs as well during the night. Indeed you may have noticed townspeople watching very closely the blacksmith and the inn a short way down the road. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you,&amp;quot; Silmeria murmurs, loosing a quiet sigh. &amp;quot;Very well, Master Hilderman... We'll do whatever we can to stop this, no matter what. Perhaps we should see to the inkeeper's wife, now?&amp;quot; she asks of her fellows.&lt;br /&gt;
&lt;br /&gt;
Korrani looks to Silmeria, then back to Hilderman. Then she nods in agreement with Silmeria. &amp;quot;Yes, let's go talk to her next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 As you decide to go see the innkeeper's wife, the messenger shows you in and up the stairs to their private rooms. In the bed, sedated by a healer hanging nearby, strapped down in case she awakens. The sheets she is under are tinged here and there with dark maroon stains, the healer warning you right away you might not want to look, &amp;quot;She tried to take her skin off with a knife. And even then she struggled and clawed at the wounds, like she couldn't get something out of her. I have no idea what is happening, I can't find anything that inside, any illness, no healing spells have been able to help anyone yet.&amp;quot; The innkeeper looks on, worried, concerned, even as the woman seems to be sleeping very peacefully at the moment. &amp;quot;Powerful drugs are the only thing that has kept her laying there... Enough for a full grown horse.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;trying to pick things up a little more quickly... since its getting late.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It too that much to put her at ease?&amp;quot; Korrani asks in surprise. &amp;quot;Did she say anything of significance before she was drugged?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Anyone got detect magic or something like that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling scratches his chin and furrows his brow &amp;quot;So none of the healers know whats going on? Perhaps its something around the house? Some kind of curse?&amp;quot; he suggests looking at the others.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Vroole, don't feel ba if you have to schedule a part two.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Especially since it's your first time. These things sometimes take a while!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'm not too worried about doing that if I have too also.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Yeah, we're also down a person due to connection issues&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;As long as everyone is enjoying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;we can always pause to continue before any combat also. But still got things to figure out also. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nods, agrees. :3&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It does sound more likely to be magic,&amp;quot; Silmeria murmurs, brow furrowing. &amp;quot;Master Stirling... You wouldn't happen to have any way of checking for such things, would you? Only, I'm reasonably certain an expert's eye is at need, here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC&amp;gt; Stirling says, &amp;quot;Nope its a first level spell for me and I do not have it prepared.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 &amp;quot;None, our only mage was inflicted upon the second night of the outbreak... before we had any ideas at what we were looking for. He didn't make it tot he night to disappear, he blew himself and his house up. It drove him mad and he started casting some powerful magic it seems.&amp;quot; The healer nods, &amp;quot;Though we had thought of that by day four or five, why the council met to discuss payment and who we could get from the guild.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Korrani shuffles a little and looks to the others, shrugging slightly. &amp;quot;Sorry, I'm not much help in the magic department. But I may be able to help track where the people are going.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling grimaces &amp;quot;I know a few things about magic though I can't think of what could cause this, lets go look at whats left of this mage's place. Perhaps he left some kind of clue, either way sounds like it started with him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;How about this. we are down quite a few people here. From eight to 3. How about everyone nulls things over. and I'll schedule a part two.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Sure :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;with you all heading over to the wizards place or where it used to be actually.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Sounds good!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling noms. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'm thinking we are stumbling a little because too few are left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling goes OOC.&lt;br /&gt;
&lt;br /&gt;
Stirling has left.&lt;br /&gt;
&lt;br /&gt;
Long distance to Whirlpool: Vroole nods, &amp;quot;So basically I'll have to continue this one. Was hoping it get alot further quicker. Maybe I should have asked if anyone had any automatic sense magic skills or abilities. LOL&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'because they were right there thinking the right way.'&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: It happens. xD&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: Learning experience!&lt;br /&gt;
&lt;br /&gt;
Long distance to Whirlpool: Vroole nods, &amp;quot;Naw, simple Detect magic would have had them a lot furhter, but what to do then when they find out.&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'I think I'm going to make it into some decent size ongoing plot dealing with some Driders eventually.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Well, I guess I'll see you guys next time to try and solve this mystery :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Thanks for the event, Vroole!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;Yeah thinking on when I will holidays and all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;no problem I had fun coming up with this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;I'm heading out for the holidays tomorrow night, so...I may be available sometime after the holidays. Not sure what other people are doing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'm looking to beginning of december and take it from there. And you mean thanksgiving or both that and Christmas?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Beginning of December should work, I'll be out of state after the 17th, tho.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;I'm just going for Thanksgiving. Beginning of December will work for me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Naw thinking end of the following week.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nodnod.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;avoid that whole black friday and all after it too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani shudders.&lt;br /&gt;
&lt;br /&gt;
Long distance to Whirlpool: Vroole slumps, &amp;quot;Thought that was going to be a little easier and faster too though. It is good exp though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani has disconnected.&lt;br /&gt;
&lt;br /&gt;
Whirlpool goes home.&lt;br /&gt;
&lt;br /&gt;
Whirlpool has left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Vroole says, &amp;quot;Alright who is all here?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana raises a hand, though I have leveled since last time&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Kroth says, &amp;quot;Iwas signed up originally as Radek  but didnt go on the first part of this.&lt;br /&gt;
&lt;br /&gt;
From afar, Bennet is here... and not sure how to use any related features...&lt;br /&gt;
&lt;br /&gt;
Bennet has arrived.&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Vroole says, &amp;quot;All good  we need some bodies so its alright.&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Vroole says, &amp;quot;Looking to get this done  throw a couple fights out  but still under investigation was all. :P&lt;br /&gt;
&lt;br /&gt;
Kroth has arrived.&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Yrqemm says, &amp;quot;DR/x means that the DR applies ot everythign /except/ whatever X is, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Ssylrath says, &amp;quot;Generaly yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Godwyn says, &amp;quot;Yup&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Yrqemm says, &amp;quot;Thanks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Godwyn says, &amp;quot;If it's after the slash, you'll be hit for everything they have to offer in that field.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Yrqemm says, &amp;quot;Gotcha.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Yrqemm :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Public] Vroole says, &amp;quot;Anyone else have an alt not on right now that is in the event?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Raethon says, &amp;quot;Uh....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Raethon says, &amp;quot;Do you mean an alt that is not in the event?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Vroole says, &amp;quot;Well at this point I'm missing quite a few, looking to start asking if anyone wants to join in and finish this up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Ssylrath says, &amp;quot;Sorry, I'm in Typhoon's scene.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zalara pages: I can sign on Belladona if you like&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Still need another?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Working to get a couple more people here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'For sure.'&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
GAME: You invite Belladona to join you. Offer will expire in two minutes.&lt;br /&gt;
&lt;br /&gt;
Belladona has arrived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;what level are you Bell?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;4th&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay doesn't change that much but gives another who can fight... cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;2 others. Samafia. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;And companions, included.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet has a gun... it talks sometimes... so, one and a half? ;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright going to start the pose see if more show up... let me get three perception rolls from everyone that will make one part much faster.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (19)+7: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (8)+4: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (16)+4: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (2)+7: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (10)+7: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (17)+10: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (20)+10: 30&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;And Samafia?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;In Brightest Day...in Blackest Night...No evil shall escape my sight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and give me another perception roll for the 20 you rolled, might add a bonus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (12)+2: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (9)+2: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (7)+2: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Those are samafia's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (11)+10: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright posing real quick and we'll get on the way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Having already figured out a few facts of the plague/curse or whatever it is that inflicts Derry with its itching malaise. The healer who was watching over the cutup, sedated wife of the innkeeper told you about the wizard of the town having suspected of coming down with it in the first couple days and destroyed his own house with his magic. The heroes are off to investigate the site with the help of the messenger given to them to answer questions and show them around from the City's council. &lt;br /&gt;
&lt;br /&gt;
	 Following the messenger to the north side of town and outside the gate itself. The hut or what is left of the burnt, pulverized house lays closer to the farmlands beyond. The Wizard, Drunf Gright by the name one the parchment keeping records of those that had come down with the curse and disappeared on the second night after investigating the two children that had come under the curse the first day. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Ask any questions about what happened before. Basically blacsmith guy is busy smithing to keep the itching away, wife cut herself up bad with a kitchen knife trying to stop the itching. Alll 20+ people so far dissappear the same night they show signs of this itching craze of that previous morning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;about all we got to so far.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I do a healing check to try to help them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright, it might get you some info based on the roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls heal: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;They itch... any sort of rash or discoloration before scratching themselves? Itch is everywhere, or only certain parts of the body? Been how long since the two children started?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;we'll say you checked out the wife.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;I could check too?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;No rash, other than damage they do themselves and they complain it is everywhere all over the body.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and go for it Lyr&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls heal: (17)+14: 31&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona is a battle druid...not a healer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;And alright, no healing seems to work. Not the mundane one anyway. The healer using magic in the room explains even magic healing all it does is seem to calm them for perhaps an hour.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth has no idea about any healing/magic :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;does the roll give me an idea what we might be dealing with?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;None whatsoever, doesn't seem to be any physical signs or why the itching is the way it is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet suspects a sort of Curse. Would like to try Detect Evil at the itching... which I doubt will work, but worth a shot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I detect some magic on it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;later at night before they dissappear is when some walk the street seeming more mechanical when they speak and talk to anyone, then gone by next morning. And its been about 3 weeks since it started.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go for it the detect magic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona refreshes spells.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Detect Magic. Caster Level: 4 DC: -87&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'When you cast Detect Magic, you notice what might be glowing strings around they lips like they are flowing into their mouth nose and ears. Kind fo looks like a spider web tunnel where a spider might rest down inside.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I Need to do something real fast so discuss and RP now a little and what you might all do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Can I do a knowledge/nature to find out what kind of spider?&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'You can try.'&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls knowledge/nature: (1)+9: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okay, so three weeks ago, pair of kids started itching, no apparent cause. Wizard took a look, caught the Itch himself, and burned down his own place. Itch has since spread to the rest of the village. People itch uncontrobially, and a after a while towards the evening, they get weird, and disappear into the night. Correct?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;only been two or three each day since then. not the entire town by far yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms a little bit as she looks over some of the victems of the Itch and she uses a bit of magic to see if there is something magically causing this. &amp;quot;Well what I can see if they hav some glowing strings around their lips and it's going in and out of their ears and nose and mouth. &amp;quot;It sort of looks like a spider web tunnel, but no spider that I've ever heard of.&amp;quot; She wrinkles her nose a bit.&lt;br /&gt;
&lt;br /&gt;
Bennet is perhaps a little less cautious in his investigation than he might be. As a servant of The Lady, he enjoys certain protections. But should this be a Curse, and not an illness... well, the gunman isn't utterly reckless. &amp;quot;Whelp, I'm stumped. Don't look like no sickness I ever seen. Reckon our best bet be ta find where them kids first caught the Itch, maybe learn something more on where it came from.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Nope, would have taken a hurrculean roll to know for sure.'&lt;br /&gt;
&lt;br /&gt;
	Kroth frowns as he listens to the information, then he grunts. &amp;quot;Spider? Yes, I agree we should search for a source, track where the kids first caught this. Why would the mage burn his home though? Perhaps this is a creature and not a curse? A creature fire can hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Guess give her a moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has connected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Or if you want continue to invrestigate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet is ready to take a look at wherever the kids might have picked something up. Seems the next step to investigate.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yea, move to wherever they may have caught this&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet rusn AFK to feed cats, shall return&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;back&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;back in a bit myself with a pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona has disconnected.&lt;br /&gt;
&lt;br /&gt;
Belladona has connected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay sorry back now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;work called.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay so going to discover where the kids first got the curse or whatever?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;IS the plan, yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Gunny the cart driver had spoke about his daughter being one of the first two children to be affected. The food before offered for dinner as the sun heads for the horizon and shadows begin to lengthen, was the same house, it seemed vacant almost and going back Gunny still hadn't returned from seeing the Council. The other, a younger boy, the family still grieving, his mother explaining how he didn't want to leave the bathtub, almost drowning himself a few times before later that night both had disappeared. &lt;br /&gt;
&lt;br /&gt;
Bennet ponders a bit. &amp;quot;Reckon best look around the place. Seems things get interesting at night, may as well look then and hope to find something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;if that is what everyone thinks is good I'll FF.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Kroth nods, &amp;quot;Yes, we will need to look around at night, perhaps follow if someone wanders off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 It grows towards night, the sun dips down and soon the moon comes into view from the other direction and from over the hills and farmlands. Wandering the streets, there is a cry that soon goes up, investigating, one finds out the blacksmith is gone, tools he had been working, sitting there and a full barrel of horseshoes that has very little cool water left. As well, the healer in the room of the inn keepers wife had been knocked out and the woman was gone as well. The healer being awakened had fallen asleep only to find the woman up and striking the back of his head with part of the bed as a makeshift weapon. &lt;br /&gt;
&lt;br /&gt;
	Kroth frowns, &amp;quot;We must track them, quickly. If they get too far there is no telling if we can find them again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet tsks, idly double checking his rifle as he looks for some sign of where they may have wandered off to.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls survival: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls surival: (11)+surival: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls survival: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'I'll give the first roll + seven for 18. since it should have been that. You find some tracks of the direction where both had gone, more towards the center of town and a little north more near the council;s manor direction of things on the hill.'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Thanks.&lt;br /&gt;
&lt;br /&gt;
Belladona hmms as she finds some tracks and she kneels down, &amp;quot;Well I have some tracks over here. More of the head to the center of twn although some go to the north. Isn't there a council's manor over that way?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Out and about as the call goes out, some of the more helpful and less afraid city dwellers are out looking as well. &lt;br /&gt;
&lt;br /&gt;
	Kroth helps look around, but really has no tracking skills, though he can see in the dark, for what thats worth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;What kind of knowledge skills does everyone have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet know religion, the planes, and guns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Nature&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;None!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth is a stupid stupid oruch fighter/monk :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;LOL not at all, but seeing if something might have helped. Bell another Survival roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls survival: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Following most of the people and where the tracks lead towards the manor of the council you come to where the street/road rises. Roll perception everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (17)+10: 27&lt;br /&gt;
&lt;br /&gt;
	 As you all get closer to where the road would begin to rise up to the manner, Bell follows the tracks and right before they seem to vanish, though the high traffic there makes for more confusion so it could have been lost in that. All of you hear something though, like a movement, a patter of feet in damp confines coming from the sewer grate near the edge of the road. This follows with what sounds like something stumbling and grunting a little. &lt;br /&gt;
&lt;br /&gt;
	Kroth moves over near the grate, looking inside to see whats down there...hopefully nothing stabs him in the face while he looks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;didn't see anything after Kroth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet tsks. &amp;quot;Sewers... always the way, ain't it?&amp;quot; The Absolution pulls a brass an crystal device from his belt, turning the knob so the crystal starts to glow with a faint yellow light, much like a torch, but without the heat and smoke. Unlikely to burn out, either. He does, however, keep his every burning torch away from ruining Kroth's night vision.&lt;br /&gt;
&lt;br /&gt;
Belladona wrinkles her nose a bit, &amp;quot;Pretty much when it comes to adventuring.&amp;quot; She says as she leads the way towards the sewers and she narrows her eyes to try to see if she can see anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 It is plain to see the woman, the innkeeper's wife, all still bandaged up, moving once more down along the sewer, the light catches its attantion, looking back and she hisses. She doesn't stop though, picking up speed now, moving akwardly with a what appears to be a broken arm and an ankle cocked at a weird angle, bones poking out form the wound, leaving a trail of blood behind her. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bennet focuses upon the woman, unsure if what she is now is like who she was before...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Detect Evil&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Can we open the grate to the sewer?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Ineed it imminates a rather distinct source of evil. Around her head an aura of evil in fact is where it is concentrated mostly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;with a little work and a strength roll yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll pull the grate&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls strength: (11)+3: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Bleh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Kroth grabs at the grate, starting to pull and try to rip it out of the ground.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls strength: (10)+4: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;it groans a little but doesn't budge much form the concrete anchors.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;anyone else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet is not mighty. Lets the buff guys try, but when raw strength doesn't work, maybe a bit of celver leverage will do...&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls strength: (8)+1: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Or not&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona goes to help Kroth out as she grips a hold of the grate and she yanks on it. &amp;quot;Must be rusted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;both of you together make it crack enough a little wiggling for a few minutes would dislodge the grate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Kroth grunts, and keeps working. &amp;quot;Keep pulling..&amp;quot; He strains for a bit, pulling at the grate and working at it.&lt;br /&gt;
&lt;br /&gt;
	 Minutes have passed while you work at the grate and finally get it loose, there is plenty of space for everyone to get through and their equipment, but the woman is well gone, only leaving the small drops of blood to show which direction she has gone. North it seems though soon enough with the twists and turns that if one hurries one might get lost, but if not one might not catch up to the woman. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;unless someone has a way of qickly memorizing every which way you go in?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;remind me to take knowledge sewers or something. LOL&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet follows the trail as best he can. Getting out again is a problem for later. &amp;quot;Possession of some sort, I reckon. Something bad. Don't worry 'bout hurting them possessed, don't reckon is much of them left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona goes to help get the grate off finally and she looks around. &amp;quot;It might be those spider things that are inside of her.&amp;quot; She suggests as she starts to lightly scratch on the wall with her knife to indicate the direction back out.&lt;br /&gt;
&lt;br /&gt;
	Kroth grunts, &amp;quot;We must hurry, a simple villager is weak and can hardly resist evils such as this.&amp;quot; He moves along, using his darkvision to see further ahead than the light would allow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay who is taking front, back middle and such, what order?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll take front with Samafia&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;The sewer is a decent size, two two foot paths to either side, stinks fo course, but the water int he middle at this point is maybe three foot deep and barely a current.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I can take the rear, watch for stuff behind us. Or front, either way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so Bennet in the middle then. Kroth the back bell in front. PRobably the best way to do things too. for what is coming up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet nods, is fine with that order&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I throw barkskin on Samafia?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;sure can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Barkskin. Caster Level: 4 DC: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;how long does it last?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;40 minutes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay plenty of time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;RP while I write the pose a little.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet isn't fond of enclosed spaces, espically ones that stink of sewage. But the Absolution carries one quietly, now and again checking his weapon to assure himsefl all is in working order. A misfire is never a good thing, and even less so in the middle of combat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;or prepare anything that nyou might think you need to prepare. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona leads the way as ashe can see in the dark with Samafia by her side. She has her shield up and ready along with her claws.&lt;br /&gt;
&lt;br /&gt;
	Kroth takes up the rear guard, looking back now and then to make sure nothing sneaks up on them while they are down here.&lt;br /&gt;
&lt;br /&gt;
	 As the party moves along the walkway, anyone stepping int the water won't like the smell that sticks with them for awhile after, but it isn't all that slippery. The weather has been fairly good, cold perhaps, but not too much rain lately. The soft whisper of feet and the current passes down the paths as they follow the blood. After a few turns, webbing begins to appear, in small patches, then in greater amounts the further one goes. &lt;br /&gt;
&lt;br /&gt;
	 It starts becoming more and more evident that indeed the suspicion of spiders might be the reason fro what is happening as there is far more webbing then can be accounted for being a dark place like this and the ever increasing amount as they follow the blood trail dripping here and there. Soon it stops though, as if something might have realized the trail it was leaving, bloody webs nearby. Samafia begins to growl a little, hair rising, something doesn't seem right to the animal, something is off. (OOC Roll Perception Bell and Kroth or can you communicate with your companion Bell) &lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (16)+7: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Anyone having detect traps?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Anything to do with traps since that roll was high enough for the next part anyway?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Just verbal communication.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;one way you to the animal right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Yep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 When Samafia growls it is looking at a certain point, Kroth and Belladonna both catching the cleverly concealed trigger to something, most likely a trap, covered in cobwebs to disguise it like other rocks along the path. Bell also notes the concentration of webs over head right where the stone is, bulging a little downward, the slight impression of something large and squarish made in it. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Kroth grunts, &amp;quot;This is strange, what sort of spider sets up a trap? There is something at work here, more than a spider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;So what you doing? how will you pass it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Can we pass it without setting it off?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Also, how would a crazed wounded woman get past this trap, and the webbing...&amp;quot; Kroth adds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bennet shrugs. &amp;quot;Cross to the other side? Take the smell and walk in the muck? Reckon wouldn't hurt to just stand back and throw stones at it or something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Rycroft says, &amp;quot;Heya, I'm not approved but I don't seem to have a +myjob either.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Typhoon says, &amp;quot;Applications don't do the myjob thing. You should have gotten a mail though regarding it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Rycroft says, &amp;quot;Ah ok, cool. Thanks!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Bell?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;It appears we lost Bell&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;or lets say thursday wanted to go to that workshop.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet tries to recall work schedule this week... was either thursday or friday had off... not sure...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Take a little time to figure it out and I'll schedule it for that night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Thursday might work better more people seem to be here... working some in won't be too hard. Seperate group shows up follows theopen grate and webbing on and on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth will be around&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole thumbs up, &amp;quot;Awesome, almost done with this. a couple fights maybe three quicker ones and good to go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet is fairly sure is Friday night have off, but will need to double check at work. :/&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'll do friday, if its thursday let me know and I'll up the day real fast.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet nod-nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright I logged it for then Thanks for coming guys.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Thanks for running&amp;quot;&lt;br /&gt;
&lt;br /&gt;
EVENTS (#8): Vroole says, &amp;quot;Just seeing who is around and who isn't at the moment.&lt;br /&gt;
&lt;br /&gt;
Zenia pages: Hey!&lt;br /&gt;
&lt;br /&gt;
From afar, Zenia is here&lt;br /&gt;
&lt;br /&gt;
You paged Zenia with 'Awesome.'&lt;br /&gt;
&lt;br /&gt;
Lyrana has arrived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hello there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
EVENTS: What tangled webs they weave again! is scheduled to start RIGHT NOW!&lt;br /&gt;
&lt;br /&gt;
[Public] Vroole says, &amp;quot;Anyone in my event still with alts on at the moment. I don't know who is who yet and their alts. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zenia has arrived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia Waves&lt;br /&gt;
&lt;br /&gt;
[Public] BeagleHugs says, &amp;quot;Aevarr is likely on his way home. And there's Stirling. :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling pages: Was this a continuation?&lt;br /&gt;
&lt;br /&gt;
[Public] BeagleHugs says, &amp;quot;Kroth and Radek are the same person--Tak, Lothos, etc.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Stirling with 'Indeed it is.'&lt;br /&gt;
&lt;br /&gt;
You paged Stirling with 'Hoping to get to the battle at the end here now. After a few others started figuring things out.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole waves.&lt;br /&gt;
&lt;br /&gt;
[Public] Vroole says, &amp;quot;Awesome, might get this one done tonight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Hello!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet has arrived.&lt;br /&gt;
&lt;br /&gt;
Lyrana has reconnected.&lt;br /&gt;
&lt;br /&gt;
From afar, Bennet is here. Overslept, here anyway... thing already started, or?&lt;br /&gt;
&lt;br /&gt;
Lyrana has partially disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright, this might go simpler than I had thought.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Nope hadn't started yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Waiting jsut a few to see who else is showing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;going to pose a synopsis of what has happened till now. Anyone else shows up I'll page it to them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
	 Since arriving in the late afternoon, the adventurers have discovered that a malady of not a curse, but some outside force is taking over people. The signs of intense itching like something crawling around in their body was most likely some spider of some kind. The keys to this are the spectral webs around the ears, mouth and nose, almost like a funnel spiders in nature, waiting inside by the use of Detect magic. The innkeeper's wife and blacksmith have both wound up disappearing by nightfall and tracking them the wife was discovered int he sewers, clearly not herself, more like a robot being controlled, ankle and arm broken she didn't seemed phased, only hissed. By the time they got the sewer grate off she was gone. A blood trail was found from the broken ankle and it lead deeper into the sewers to the north of town with ever increasing amounts of spider webs. They were held up when the blood trail ended and a trap was discovered and there they were stopped for the moment. One at least rock depression on the ground was discovered and above a bulging web, like something heavy was being held in it and in a depression carved out of the roof of the sewer itself. &lt;br /&gt;
&lt;br /&gt;
	 There they sit and while they were figuring what to do other adventurer notified of the sewer escape have show up in time to help them out. The sewer itself is rather large with a two brick and stone walkways on either side, easily traversed by most people, the water, stinking in between is slow and lazy as it heads out towards the waterway to the north side of town. So the trap is there and everyone waits to see what those there and newly arrived might do. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;So that is basically it and were we are at for now. Some form of Spider or spiders at at the bas trouble it seems.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Now that we have other people, anyone that knows how to deal with traps and such?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet tsks mildly, holding aloft his room tempature Everyburning Torch, which does nothing particular to the webs. &amp;quot;...times like this sorta wish had an old-fashion flame. Got a flint and bit of tinder, but reckon is damp enough may take a while to make a spark. Iffen any of ya'll got ideas, I'm listening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet says, &amp;quot;*Everburning Torch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;...May I be present as additional back having been called in?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Just trying to figure out why I'm here if it's in the middle of things.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;Why I added that part about all the others showing up. Indeed you are there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms a little bit, &amp;quot;Well normally I prepare produce flame, but recently I had need of some mists instead so I switched it out. I do carry flint and steel with me to help start a fire when needed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling attaches a tank to his large gleaming chrome gauntlet. &amp;quot;If it gets thick we will burn our way through, I prepared some fuel for my flamethrower but it won't last long.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana does step back a bit, &amp;quot;Well if you are going to do that we should probably move back a bit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Approaching in titan armor, Zenia looks about and whistles. &amp;quot;Dang.&amp;quot; she says, &amp;quot;This is a HUGE infestation, how'd it get this big?&amp;quot; she asks, then holds up her deathray as the chamber rolls from a glowing blue to a glowing orange. &amp;quot;Yeah, if we need fire I've got plenty of power in the ray. Or we could try other things, anyone tried talking to these spidery things? I mean they're... PROBABLY not mindless unless we're dealing with some kind of servitor race to a greater amoral or immoral creature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They're evil.&amp;quot; Which is all Bennet thinks needs said on that matter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Guessing no person with Disable Device here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia has it!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Artificer. :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling shrugs &amp;quot;Dont want to waste fuel if I dont need to, lets just press on and squish em'&amp;quot; he shoulders through some of the webs, pulling them down with his gauntlets if in the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole reminds everyone of the trap that currently has the group stalled for the moment. :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Ah missed that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;The webs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Oh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia will try for a disable device check then&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Disable Device: (2)+9: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Least it wasn't a 1!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;I think those mean, 'Terribad results'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah that would have been worse... Lets see. I imagine everyone else was hanging back far enough? :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll I mean.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Give me a Reflex roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Reflex: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay I'll pose what happened it missed you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You can pose trying to disable it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona moves back to let the artificer try to disable the trap. &amp;quot;Well if the trap goes off maybe it will trap the spiders in there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Clink! KA-CHUNK! Clank. It seems that Zenia is trying to remove the trap then glances back in a distracted manner momentarily as she says, &amp;quot;We've got no idea what they're after though, can't really stop them per se unless we have a good idea of that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 As Zenia tried to disable the trap, something clicks and the raised rock lowers, it is enough of a warning that Zenia is able to toss herself back a mere few inches less and the giant square stone block might have caught her foot or more indeed if she hadn't responded so quickly. The stone hits the ground hard, several feet across and several feet up, enough to make something very squashed or several if it hadn't been seen, but not high enough to block off the sewer either. The webbing above that held the stone is ripped, like it was design to give as a sharp blade parted it along the bottom to let the stone drop. (OOC all roll perception please. :P)&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls perception: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls perception: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
You paged (Bennet, Belladona, Stirling) with 'Some of the hanging webs look suspicious, more so because they are looped a bit at the end and looks to have been laying on top of the rock itself, suspiciously in the middle of the depression from where the rock fell.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Carry on those who know. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'You also hear beyond an almost skitter, it was short and brief, almost not there, but you get the impression something is in wait beyond the stone now out of sight on the other side.'&lt;br /&gt;
&lt;br /&gt;
Belladona mmms as she looks close at the bpouder and she points them out, &amp;quot;Hey look at those webs there, they look like they have been looped at the end and are lying on top of the rock itself from where it dropped down from.&amp;quot; She goes to put her claws on her hand and she raises her shield, &amp;quot;Get ready there is something beyond the rock.&lt;br /&gt;
&lt;br /&gt;
Bennet nods. &amp;quot;Don't think the trap is done being sneaky...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling eyes the webs critically &amp;quot;Smart buggers, might be expecting us too so lets keep an eye out.&amp;quot; he raises his fists defensively.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
	Vroole has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Vroole to instruct you further.&lt;br /&gt;
&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;might as well get init and let me see how this works.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls initiative: Roll: 2 + Bonus: 2 = Total: 4&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant_Spider_1: Roll: 9 + Bonus: +3 = Total: 12&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant_Spider_2: Roll: 10 + Bonus: +3 = Total: 13&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant_Spider_3: Roll: 11 + Bonus: +3 = Total: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls initiative: Roll: 3 + Bonus: 3 = Total: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;The dice do not like me tonight&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 6 + Bonus: 3 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls initiative: Roll: 19 + Bonus: 4 = Total: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright going to go by initiative till the trap is figured out. You are warned, technically you don't know how many are out there. :P But yes there is a trap still between you and them in the gap of the stone above it. What would you like to do bennet? Pose and activate anything you need to. They won't be attacking till the trap is taken care of laying in wait for someone to get caught.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Giant Spider 3 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Bennet ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okat, so there's a big brick in the middle of the sewer, with like a curtain of webbing hanging down to the top of it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;Suspicious trap looking webs. yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;ready weapon and let one of those with fire deal with the webs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose a little something to that? :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 3's turn! Giant Spider 2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 2's turn! Giant Spider 1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 1's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
&lt;br /&gt;
Bennet snaps his rifle to a ready position... but doesn't fire, havning nothing to shoot at just yet. &amp;quot;...reckon beest not get close, but iffen one of ya'll could see fit to burn that, be much obliged.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;We using the map?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll cast bulls strength on Samafia&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Naw, this is pretty simple to work out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;...Also I should probably make sure my armor is equipped since I posed coming in with it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Zenia's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Zenia ended.&lt;br /&gt;
&lt;br /&gt;
Belladona nods, &amp;quot;You might want to burn those wevs.&amp;quot; She suggests as she takes some herbs from her pouch and she casts a spell rubbing the herbs on Samafa's limbs to make her stronger.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Deathray-ing the webs, fire setting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;I assume since it's a web, I have no actual attack roll?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Naw give us one, jsut in case a one is rolled. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;otherwise yeah roll damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Ranged: (17)+5: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;I believe you add Int modifier to deathray dmg.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Isn't your Int score added into that damage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and pose the webs being cooked off as you line them up, catching all three of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Stirling ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and go ahead Stirling what you doing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;before the spiders make their show and next round is up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Swift action armor for strength, cast shield and move over the brick.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Levelling the deathray at the webs, Zenia shrugs then fires as it ROASTS the spiders, who are presumably chittering obscenities in their own tongue or lack of linguistic verbalizations. &amp;quot;...Woah.&amp;quot; she says, &amp;quot;OK, did NOT see that. Thanks for the heads-up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling casts Shield. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Naw, no spiders were caught in that, just the trap itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hmmm.. climb or athletics either you want to use for getting onto the rock Stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;or over as you want.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling grumbles and takes a metallic disc from a pouch and affixes it to the chest of armor with a click, it hums audibly and projects a faint glimmer in front of Stirling. &amp;quot;Come get me foul things!&amp;quot; he bellows in chalange as the furnace on his back bellows smoke and he moves forward.&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls athletics+2: (1)+athletics+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah, pose that one... :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Nothing bad happens other than you fall into the stinky water.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling reaches to pull himself onto the block but slips on loose webbing and falls back on his bum.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+16: (11)+16: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+16: (12)+16: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+16: (4)+16: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;posing spiders that were waiting. then next round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Even as Stirling tries climbing over the rock to get to the other side, slipping to fall on his bum in the sewer water in the middle, three large forms skitter forward and climb up onto the rock. The Giant spiders hiss and curse in some unitelligble way, the simple command they had been given was to keep those out that got past the traps or kill if trapped in them as well. They look ready for a fight. (OOC they control the three squares on top fo the rock as the space is only 15 ft across, looks like you have to get through them.) &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Lyrana ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You are also considered prone too stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go Lyrana.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;since they so neatly came into view, can I blast one of them? Searing light...which is a ranged touch attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;they are lined up from right to left as one, two three so let me know which you are attacking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Sure can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;attacking 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls ranged: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana casts Searing Light. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Nope missed them, pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Giant Spider 3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go bennet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Shoot the middle one, and rapid reload.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana looks up as spiders come into view. She raises one of her hands and light gathers in it before blasting at the spiders, she is aiming for one in particular but the searing blast misses.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10: (2)+10: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;that may be bad... one moment while my computer stops being shit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okay, misfire. Gun doesn't shoot, doesn't work right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 3's turn! Giant Spider 2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I think that misses you even prone Stirling&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 2's turn! Giant Spider 1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (8)+2: 10&lt;br /&gt;
&lt;br /&gt;
Stirling says, &amp;quot;My FF AC is 22.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Spider to the right misses Zenia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet lines up his shot, pulls the trigger... and instead of alchemic thunder, there's a sputtering hiss and a sharp crack as the fuse crystal gives out. This is rapidly followed by a few choice phrases not typically spoken by a man of the gods...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Er meant ooc&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;All good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 1's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and Bell is missed by the left one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your turn Bell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafia and I will move to flank giant spider and attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Trying to get behind them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Aevarr finally manages to arrive.&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;No one attacked me I'm assuming it was melee?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You invite Aevarr to join you. Offer will expire in two minutes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah it was.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;so Samfia and I are both moving to either side of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr has arrived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;They are lined up on the top of the rock, occupiying all the squares across in a line.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;you can try an athletic roll and take an AoO.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay but I'm not right up front so wouldn't it have to come down to attack me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hmm thought you were. Gues in that case I'll rearrange and let you do so. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll me an init Aevarr&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I had moved back to give the artificer's room to disable and set fire&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls initiative: Roll: 2 + Bonus: 10 = Total: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ITs cool I rearrnged in my head. You can flank the one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;... I cannot roll init worth a darn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (19)+9: 28&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Possible crit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;we will have you go next showing up and then your turn next round in order. go ahea d pose showing up Aevarr.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;both are hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 2d6+8: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;SAme with that one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll out the damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Huh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That was the damage, rolling for Samafa's full attack now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Ohh got you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (4)+9: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (1)+9: 10 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that one died.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;want Samfia to attack another I'm sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Ah Yah, sorry then she only had one attack because she'll have to move more than 5'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so a moss then for the pet, pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Zenia's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I miss I mean&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Zenia you are up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Yep if you take just the first attack it's a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Aw, you're mad?..&amp;quot; Zenia asks, &amp;quot;Well sorry, should have thought of that before plauging these people!&amp;quot; she says, flicking a switch on her armor as it starts to crackle and whine, currently overclocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Er&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Aw, you're mad?..&amp;quot; Zenia asks, &amp;quot;Well sorry, should have thought of that before plauging these people!&amp;quot; she says, flicking a switch on her armor as it starts to crackle and whine, currently overclocked. She then proceeds to fire at one of the spiders once more, with her burning deathray. Whooooo~!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls ranged: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
Belladona lashes out with her claw as the giant spider comes closer to her. She catches it right in the eyes and her claws dig into it's goey brains. She pulls her claws out and growls, &amp;quot;Samafa attack!&amp;quot; She calls out to her armored companion and the lioness rushes into the fray and tries to bite at the second giant spider, but she misses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hit for a touch attack, barely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls damage.: (4)+damage.: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ignor that... roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (8): 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Also they may have to make a roll or be dazzled for 1d4 rounds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;what is your int bonus?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;5, my mistake&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;It hit it good, but it is still mobile. Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and its dazzled for two rounds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;thought I've not looked up what that does yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright stirling your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Get up and punch the thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and what did you fire at Zen number one or 2?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Does it create an AoO?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;The center one in my case and no I do not believe so.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;1, and it's the fire deathray.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Oh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Wrong person&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (7)+7+2+1: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, pose burning it Zen and I'm guessing you are going for the middle #2 stirling?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll the damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 2d6+7: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a good solid hit that looks to secerly hurt it but not dead yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright lyr, one and two are still up and hurting bad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling grumps and reaches to grab the spiders leg to pull himself up, using the momentum to land a solid punch on its mandible &amp;quot;Teach you to mess with a Hobgoblin.&amp;quot; he murmers, the smoke blasting from the mana furnace on his back collecting at the roof.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;move up and hit 1 with my mace? if possible?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Go for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls melee+1: (12)+5+1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls 1d8+3: (4)+3: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and which yuo want one or 2? its dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Giant Spider 3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your turn bennet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana wasn't happy about her spell missing and grips her mace soundly as she moves up and whacks at one of the spiders, dropping it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;teps back and try to fix my gun. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;*step&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;fire on 2 its the last one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls craft/gunsmithing: (1)+11: 12 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ouch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;It's okay skills aren't auto fails.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose what happens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 3's turn! Giant Spider 2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 2's turn! Giant Spider 1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (13)+2: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;miss on stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 1's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now Aevarr's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;aevarr you around?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'll get him when he gets back...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr is present.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ther ehe is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;What you doing to the last spider?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr has no idea what's going on, though.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will make sweet, sweet ...shooting it with bow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;one giant spider remains of three. You can pose coming up and charging into things.. or whatever you do best.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet mutters and grumbles as he pops the broken crystal free from his rifle. Pulling a small screwdriver from his pocket, the Absolution fiddles for a bit.... only to have the tool slip form his fingers and disappear into the muck. A few phrases follow that with a bit of effort could likely be weaponized themselves. But, he does manage to shove a fresh crystal into place, and snap the hatch closed again. It's not a pretty fix, but it'll do.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls ranged: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that is a hit. most likely dead. rolld damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls 1d8+3: (4)+3: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Pose taking it out and we will go out of timestop and try to get things up to speed to the final confrontation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;its dead for sure. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose the afternmath and I guess fixing your gun Bennet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr does not have any spider venom handy (that is to say, venom that kills spiders). Instead, he nocks and looses an arrow into one of the AoUSes. It punctures carapace and causes all eight legs to curl up as it falls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 The remains of the burnt and smashed up, goey remains of the spiders rests before the party, the way clear now and nothing else can be heard for the moment. The block now that things are secure is easy t get over and there is only one way to go down the Sewer as it leads more towards the edge of town and the lake there. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alrigth pse what you are and then we'll FF a little.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;all roll me a perception check.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (1)+10: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Lyrana looks around a bit, &amp;quot;Did anyone get hurt?&amp;quot; she asks as she does.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (20)+4: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls perception: (16)+8: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls perception: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
Belladona shakes her head, &amp;quot;I don't think so.&amp;quot; She moves forward into the sewer and she has to help Samafa up over the boulder. She walks along and has her shield and claws ready.&lt;br /&gt;
&lt;br /&gt;
Bennet sighs, and slowly takes apart the mechanisims once more, before putting tham all carefully back into proper alignment. Not only will the weapon work, but it will keep doing so for a while... in theory. &amp;quot;Only hurt my pride.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling tries to light his cigar in the damp, trying several times to get it started before it takes &amp;quot;Nothing that cant be fixed by crushing a few more critters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay anytime everyone is ready to move forward when poses are done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 The path continues to grow with the amount of webs everywhere, over walls and floor, the paths becoming more treacherous to walk on, though they aren't strong enough to,hold anyone down, they could hamper movement in combat if it were to happen. The only clear part of the sewer is the water that flows along lazily, along with other things that float in it and the ever present smell of things people might put down a toilet from above. First Lyrana and Stirling hear something, like what one might wonder what a spider speaking sounds like. (OOC both of you pose first then Aevarr can pose, back to free pose after while they are hearing that. Seems there is something else ahead now also and it sounds intelligent rather more than anything else the spiders before spit out, like ti was barking commands, Then decide order of how you will move in and give me another perception roll everyone and where you are, walking on webs or mucking through water in what order and who is in front and such)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;well meant to hit enter after a few more poses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole  :P&lt;br /&gt;
&lt;br /&gt;
Belladona tries to ignore the smell as best ashe can as she uses her sharp claws to cut through the waves that get in the way. She hears something ahead and it sounds very intelligent. She relays the info to the others behind her as they sneak forward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;almost done all should be one more fight and then round it all up at the end.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling moves along third in the group, taping the disc at his chest to make sure its still working. Looking up suddenly he raises a hand &amp;quot;You hear that? Sounds like trouble coming our way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Let me get stealth rolls at a -2 on webs, or -1 in the water if you are going that wya. and perception rolls as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls stealth: (7)+0: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls stealth: (19)+4: 23&lt;br /&gt;
&lt;br /&gt;
Aevarr moves long with th others, temporarily without quip in light of attempts to remain inconspicuous.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;And what path water or webs you are taking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That's for samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling will go water.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls stealth-2: (3)+1+-2: 2&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls perception: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
Bennet continues to quietly grumble, fussing over his gun. This... might not be the best time or place to be so distracted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will use Stealth Synergy and take Belladona's die roll.&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls perception: (2)+10: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 9: (8)+9: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;And not see anything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia sneakeh&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia will use this&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Anyway, rolling full stealth because overclocking. Turning that off after this check though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Stealth: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;...Wow. OK then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Should be +2 since overclocking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (14)+10: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia didn't realize it figured in ACP automatically.&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls perception: (5)+5: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that all the perception rolls?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Sneaking won't work. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr has disconnected.&lt;br /&gt;
&lt;br /&gt;
You paged (Belladona, Stirling) with 'The sound of strange words stops , two thumps and scuttling are heard up ahead and around the corner. But before then you both notice six circular holes in the side of the wall in the webs, and another set five feet down on the other wall. VEry supsicious looking and larger, thicker webs run down at a shallow angle and cross the all the way across waiting for someone to trip them.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (18)+4: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls stealth-1: (8)+-4+-1: 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;in the water making lots of noise&amp;quot;&lt;br /&gt;
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You paged Lyrana with 'The sound of strange words stops , two thumps and scuttling are heard up ahead and around the corner. But before then you both notice six circular holes in the side of the wall in the webs, and another set five feet down on the other wall. Very suspicious looking and larger, thicker webs run down at a shallow angle and cross the all the way across waiting for someone to trip them.'&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Yeah didn't think it work with the creture having a preception +9 and such a large group, but it will help for posing things. LOL&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so those that were informed, pose what you saw.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;plus if you did well or not stealth wise for fun.&amp;quot;&lt;br /&gt;
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Stirling holds up a hand as he comes to a stop in the water. &amp;quot;Hold up, we got ourselves another trap of some kind. Lets burn through it.&amp;quot;&lt;br /&gt;
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Belladona hmms as she tries to be sneaky, but she's not as good at it as Samafa is who's naturally sneaky being a lioness. She does have pretty good sense of hearing and she nods to Stirling, &amp;quot;Yes it looks like there is a trap up ahead.&amp;quot; She nods as she and Samafa hold up to let to those that can burn go ahead of them.&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;might suggest pointing them out. :P&amp;quot;&lt;br /&gt;
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Lyrana is trying to be sneaky, but doesn't really succeed, after all war golem in armor and all that, she trudges through the water, splash splash, clang. She blinks, &amp;quot;Know we are here.&amp;quot; she murmers.&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Zenia, looks like it will take two more fire shots to clear the trap triggers made of webs one to each side of the sewer. Roll twice and unless you get ones it only takes two shots, and I'll pose what happens.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so you are keeping track of how many you use... Probably have around 14-16 total I would imagine a day?&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;I was planning to use Burning Hands since deathray shots are limited.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ahh go for that then.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that works too.&amp;quot;&lt;br /&gt;
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GAME: Stirling casts Burning Hands. Caster Level: 5 DC: 14&lt;br /&gt;
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GAME: Stirling rolls 5d4: (14): 14&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Wouldn't take much damage so I'll pose it, pose using the spell on the triggers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling attaches a small fuel tank to his gauntlets and depresses a spoon on the side of it that causes a gout of flame to spread from the the gauntlet and across the triggers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
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GAME: Zenia rolls 2d6: (7): 7&lt;br /&gt;
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GAME: Zenia rolls 2d6: (3): 3&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;already got them Zenia. all good.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Also has it been less than 50min since the last combat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;nope it hasn't&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 Stirling using a quick spell triggers the traps, six spears from each side, totalling 12, hurtle across the path to stick into the other side of the sewer, they look rather nasty as well and might have hurt if someone had been caught in it. It allows the party to move forward to an opening the sounds came from on the right. Into the a large room, 40 across and 40 feet in width. A drainage basin room one might find for when the sewer overflows. The spider webs are even thicker here and along the sides several body size web cocoons are there, they aren't moving and two are partially done it seems over a large male, the blacksmith and another the wife of the inn keeper. A ten foot path rings a pit in the middle, across from them sits a human size blue humanoid figure with a face of a spider and sickle like arms. It is looking at them pointing at them as two more giant spiders work from either side of the room and one above climbing along the ceiling on the webs. Several other smaller spiders can be seen, not looking to get confrontational as they are maybe a finger nail in width and seem to be crawling over the newly acquired food in the two humans being wrapped up.&lt;br /&gt;
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 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
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&lt;br /&gt;
	Vroole has dropped a TIMESTOP!&lt;br /&gt;
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&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Vroole to instruct you further.&lt;br /&gt;
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	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
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-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll your init.&amp;quot;&lt;br /&gt;
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GAME: Zenia rolls initiative: Roll: 2 + Bonus: 3 = Total: 5&lt;br /&gt;
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GAME: Lyrana rolls initiative: Roll: 20 + Bonus: 2 = Total: 22&lt;br /&gt;
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GAME: You roll initiative for Stirling: Roll: 10 + Bonus: +3 = Total: 13&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;i'll fix you stirling.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Ah oops!&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;easy fix.&amp;quot;&lt;br /&gt;
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GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
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      It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
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GAME: Note Flat-footed on Lyrana ended.&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright Lyr your go.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;I need to grab improved initiative as my next feat. XD&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Serious&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;*Seriously&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;I know so do I zen after precise shot that is.&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;searing light on the blue skinned one&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
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GAME: Lyrana rolls ranged: (20)+5: 25 (THREAT)&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Nice, very nice, hit and roll for crit.&amp;quot;&lt;br /&gt;
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GAME: Lyrana casts Searing Light. Caster Level: 5 DC: 17&lt;br /&gt;
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GAME: Lyrana rolls ranged: (10)+5: 15&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;it is now under threat for those that are ranged.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and you crit.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll damage and then pose.&amp;quot;&lt;br /&gt;
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GAME: Lyrana rolls 4d8: (10): 10&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a good solid hit, but doesn't seem too bad yet.&amp;quot;&lt;br /&gt;
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GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
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GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Stirling is next!&lt;br /&gt;
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GAME: Note Flat-footed on Bennet ended.&lt;br /&gt;
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Lyrana blinks as they enter the room and she raises her hand and gestures. Light gathers in her hand and then blasts at the blue skinned spiderman thing and hits it solidly.&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;spiderlings the little ones do nothing for the moment.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Your turn bennet&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Activate Divine Bond to add Flaming to my gun. Smite the ettercap.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
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GAME: Bennet rolls 1d20+10+3: (13)+10+3: 26&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a hit.&amp;quot;&lt;br /&gt;
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GAME: Bennet rolls 1d12+1+5+1d6: (2)+1+5+(3): 11&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;another solid hit, still up and pose it.&amp;quot;&lt;br /&gt;
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GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
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      It is now Stirling's turn! Giant Spiders is next!&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go stirling.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Enlarge Person on myself and move up to one of the spiders.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright pose it.&amp;quot;&lt;br /&gt;
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GAME: Stirling casts Enlarge Person. Caster Level: 5 DC: 14&lt;br /&gt;
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GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
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      It is now Giant Spiders' turn! Belladona is next!&lt;br /&gt;
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GAME: Vroole rolls 1d20 + 2: (4)+2: 6&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;miss on bennet other two move up to group form cealing above on the wall and to the right we will say, stirling went left. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling takes out a syringe and jabs it in his arm as he walks up to one of the giant spiders, a gleeful look on his face &amp;quot;Come on big boy, lets fight!&amp;quot; as his grows in size.&lt;br /&gt;
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GAME: Vroole advances the initiative order.&lt;br /&gt;
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      Round One - Init 11.&lt;br /&gt;
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      It is now Belladona's turn! Ettercap is next!&lt;br /&gt;
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GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go bella.&amp;quot;&lt;br /&gt;
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Bennet blinks at the man-spider, and brings up his rifle. &amp;quot;Didn't know them things had mind-control...&amp;quot; He not too well versed in spidery-monsters. &amp;quot;Acknowledge; open Gate. Firebrand.&amp;quot; The Thunderbelcher begins to glow with a grey light, set with streaks of red. A unearthly voice replies &amp;quot;Acknowledged. Gate shall remain open until target is silenced.&amp;quot; A flash, and alchemic thunder fills the room, shaking webs, and blasting a smoldering hole in the ettercap's shoulder.&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Cast Magic fang on Samafa and have her attack the blue faced guy&amp;quot;&lt;br /&gt;
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GAME: Belladona casts Bull's Strength. Caster Level: 4 DC: 15&lt;br /&gt;
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GAME: Belladona casts Magic Fang. Caster Level: 4 DC: 14&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;can the pet move 40 feet?&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;yes&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;then go for it.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;her speed is 40' and she's charging&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;works for me.&amp;quot;&lt;br /&gt;
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GAME: Belladona rolls 1d20+5+2+1+2: (2)+5+2+1+2: 12&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that's a miss.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
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GAME: Vroole advances the initiative order.&lt;br /&gt;
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      Round One - Init 9.&lt;br /&gt;
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      It is now Ettercap's turn! Zenia is next!&lt;br /&gt;
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GAME: Vroole rolls 1d20 + 6: (4)+6: 10&lt;br /&gt;
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GAME: Vroole rolls 1d5: (4): 4&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Ill give it a couple minutes more and come back when she is back after.&amp;quot;&lt;br /&gt;
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GAME: NEW ROUND!&lt;br /&gt;
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      Vroole advances the initiative order.&lt;br /&gt;
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      Round Two - Init 22.&lt;br /&gt;
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      It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright lyr your go.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;cast bless&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright pose it.&amp;quot;&lt;br /&gt;
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GAME: Lyrana casts Bless. Caster Level: 5 DC: 15&lt;br /&gt;
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GAME: Vroole advances the initiative order.&lt;br /&gt;
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      Round Two - Init 21.&lt;br /&gt;
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      It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
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Lyrana calls on Daeus and a holy light spreads over her allies, giving them confidence and morale. She smiles, &amp;quot;Daeus grants us blessings, fight on.&amp;quot;&lt;br /&gt;
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 The spiderlings, three of them about a hand width across skitters ten foot closer to the group... they aren't very fast and the ettercap is in trouble and using them now to send after them. &lt;br /&gt;
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&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;+1 to hit, +1 save vs fear to our side&amp;quot;&lt;br /&gt;
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GAME: Vroole advances the initiative order.&lt;br /&gt;
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      Round Two - Init 21.&lt;br /&gt;
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      It is now Bennet's turn! Stirling is next!&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go bennet.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Shoot/smite the etter again&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
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GAME: Bennet rolls 1d20+10+3: (9)+10+3: 22&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hit roll damage&amp;quot;&lt;br /&gt;
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GAME: Bennet rolls 1d12+1+5+1d6: (8)+1+5+(2): 16&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;That is enough to kill it, pose it witha bit of overkill dramatics. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Ok, anything within my 10ft reach?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;didn't you move up to one of the giant spiders last time? I'd say yeah. the one on the left you went for.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;' Ok full attack then.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Swift action armor for strength.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (20)+7+2+1: 30 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll for crit.&amp;quot;&lt;br /&gt;
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Bennet reloads, his fingers a blur as he chambers a fresh round. Raising the Gate to his shoulder, the Absolution centers the sight on the Ettercap, and thunder rolls though the room again. A firely ball of lead rips though the man-spider's torso, leaving a burning hole large enough to see though. A wobbely step, and the monster falls, the webbing around it starting to smolder from the flames.&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (9)+7+2+1: 19&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You crit, roll damage&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Second attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (1)+7+2+1: 11 (EPIC FAIL)&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;+roll 6d6+16&amp;quot;&lt;br /&gt;
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GAME: Stirling rolls 6d6+16: (23)+16: 39 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;There we go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah that one is way dead double overkill pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (10)+2: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (11)+2: 13&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;both the one above and on right sode of party miss.&amp;quot;&lt;br /&gt;
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GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Ettercap is next!&lt;br /&gt;
&lt;br /&gt;
Lyrana has reconnected.&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your turn bella&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has partially disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa will attack the last spider standing and eat the AoO, belladona will charge at it and attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa's charging as well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa's attack first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;misses anyway&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5+2+1+2: (4)+5+2+1+2: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Now Bella's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Two attacks? if so both hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;One is Samafa's and one is Belladona's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling swings a wide backhand, catching the spider and crushing it against the wall with such force it cracks the stone. He slowly twists his fists creating a faint crackling sound of crushes carapace as green goo leaks from under his knuckles.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+2+2+1: (5)+2+2+1: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Both attacks take it down. Whichever attacked first damaged it well, the second killed it, pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Ettercap's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 5.&lt;br /&gt;
&lt;br /&gt;
      It is now Zenia's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;zenia you around yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;if not I'll move on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=======================&amp;gt;  Tenebrae: The Emblem of Ea  &amp;lt;=======================&lt;br /&gt;
&lt;br /&gt;
 Player         Alias  Idle Location                     dbref &lt;br /&gt;
&lt;br /&gt;
============================================================================== &lt;br /&gt;
&lt;br /&gt;
 Lyrana.........lyr      3m Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Rycroft........Ry      30s A07: Fernwood Pub........... ......       &lt;br /&gt;
&lt;br /&gt;
 Constantin.....conni   33s Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Pyroclasm......pyro     7m Staff Nexus................. ......Staff  &lt;br /&gt;
&lt;br /&gt;
 Stjepan........st      17m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Benthus........Ben      8m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Eira...........e       33m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Leaf...........L       14m Chargen: Background and Appl ......       &lt;br /&gt;
&lt;br /&gt;
 Elessa.........ele     38s The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Typhoon........ty      54s Typhoon's Oceans 11......... ......Staff  &lt;br /&gt;
&lt;br /&gt;
 Jessamy........Jmy      4m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Ionus..........IO       5m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Pendleton......pen      9m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Aldean.........Ald     30s A14: Sage Orum's Plaza, Univ ......       &lt;br /&gt;
&lt;br /&gt;
 Lothos.........lot     10m Roleplay Nexus.............. ......       &lt;br /&gt;
&lt;br /&gt;
 Kroth..........        25s Plot Room Nexus - Roleplay N ......       &lt;br /&gt;
&lt;br /&gt;
 Klythos........Kly     10m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Gareth.........JG       5m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Boshter........Bosht    5m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Nadara.........nads     5m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Smythly........         5m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Garrin.........garr     5m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Teppus.........Tep      5m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Whirlpool......wp       5m Whirlpool's Room of Doom.... ......Staff  &lt;br /&gt;
&lt;br /&gt;
 Sandy..........San     29s A14: Sage Orum's Plaza, Univ ......       &lt;br /&gt;
&lt;br /&gt;
 Bennet.........        34s Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Stirling.......Silve   60s Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Godwyn.........Sly      4m A10: Temple District........ ......       &lt;br /&gt;
&lt;br /&gt;
 Vroole.........VR       0s Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Zenia..........Zen     30m Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Aenyn..........Aen      4m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Belladona......Bella   49s Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Lorien.........        14m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Arixillo.......Arix     6m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Kojot..........Koj     24m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Takiyah........        24m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Oates..........Oat     24m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Roland.........         8m A12: Memorial Gardens Distri ......       &lt;br /&gt;
&lt;br /&gt;
 Benthus........Ben      8m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Sakari.........sak     45m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Tatyannah......Tat      5m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Alba...........         8m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Fa'lere........faler   16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Fiore..........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Namira.........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Shara..........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Talazia........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Elycia.........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Cassandra......        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Ferawyn........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Azariah........        17m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Raethon........Rae     12m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Azog...........         3m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Jahnavi........jah      1m Plot Room Nexus - Roleplay N ......       &lt;br /&gt;
&lt;br /&gt;
 Ormarr.........orr      3m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Kerbasy........basi     3m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Coppervolt.....         3m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Abrahil........aha      3m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 BeagleHugs.....lr       3m Lahar's Labyrinth........... ......Staff  &lt;br /&gt;
&lt;br /&gt;
 Svarshan.......dar      3m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Lolth..........Darke   12m Staff Nexus................. ......Staff &lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
There are 60 players connected&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=-&amp;lt;* Roleplay Room Two *&amp;gt;--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          These rooms are for player-run plots, although plots may also be run ongrid any time and at any location. Player Run Plots are a welcome and desired series of events on this MUSH. When we speak of Player Run Plots we're speaking of any adventure or IC event that involves at least two or more players in addition to the one running the scene.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          This can be anything from an emitted scene of a bar room brawl to a dungeon crawl. The system is set up in a way to encourage spontaneous plots as well as pre-planned scenarios with minimal fuss with the staff. In short, if you have an itch to run a player run plot, for the most part you're allowed to do so. That is, plots tend to not require pre-approval from staff. Visit the website at Roleplay &amp;gt; Player Run Plots for details and awards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          As with all grid spaces, these places are considered public.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          Channel: RPTwo&lt;br /&gt;
&lt;br /&gt;
          Add: addcom r2=RPTwo&lt;br /&gt;
&lt;br /&gt;
          PrP Help: +prhelp&lt;br /&gt;
&lt;br /&gt;
          Exotic Locales: +prhelp locations&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Contents --=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
 Belladona       Curvaceous Ourch in Hide Armor                        54s  5h&lt;br /&gt;
&lt;br /&gt;
 Vroole          Black stone creature in arcane armor.                 0s   4h&lt;br /&gt;
&lt;br /&gt;
 Zenia           Disheveled woman in mechanic's outfit                 30m  4h&lt;br /&gt;
&lt;br /&gt;
 Bennet          Tall cowboy, starting towards grey.                   39s  3h&lt;br /&gt;
&lt;br /&gt;
 Lyrana          War Golem with a sunburst on its breastplate.         3m   3m&lt;br /&gt;
&lt;br /&gt;
 Stirling        Powerfully built Hob with chrome fists.               1m   3h&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Objects =--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole(#1878I)&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--= Exits -=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Plot Nexus &amp;lt;O&amp;gt;            &lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 22.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and the spiderlings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Augh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia poses and shoots PEWPEWLAZORS&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;If I can&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Sure roll to hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls ranged: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that's a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Thought so! Oh well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it and Lyr back to you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	And Zenia does look at the spiders present as she powers up her deathray once more and lets it rip. Of course, it doesn't actually do all that much on account of it striking a spot next to them but she does charge it up again for another blast.&lt;br /&gt;
&lt;br /&gt;
Belladona sees Bennet take down the blue spider face humanoid and Stirling takes down the other giant spider. She points to the other giant spider, &amp;quot;Samafa attack!&amp;quot; She calls out as she grips her claws and rushes down as well. Samafa dodges the clumsy attempt by the spider to bite her when she ges close. The lioness leaps up to bite down into the spider's abdomen and Belladona charges down and her claws cut deep into the spider's head to kill it. She pants softly as she moves away from the spider's corpse and Samafa moves next to her.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=-&amp;lt;* Roleplay Room Two *&amp;gt;--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          These rooms are for player-run plots, although plots may also be run ongrid any time and at any location. Player Run Plots are a welcome and desired series of events on this MUSH. When we speak of Player Run Plots we're speaking of any adventure or IC event that involves at least two or more players in addition to the one running the scene.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          This can be anything from an emitted scene of a bar room brawl to a dungeon crawl. The system is set up in a way to encourage spontaneous plots as well as pre-planned scenarios with minimal fuss with the staff. In short, if you have an itch to run a player run plot, for the most part you're allowed to do so. That is, plots tend to not require pre-approval from staff. Visit the website at Roleplay &amp;gt; Player Run Plots for details and awards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          As with all grid spaces, these places are considered public.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          Channel: RPTwo&lt;br /&gt;
&lt;br /&gt;
          Add: addcom r2=RPTwo&lt;br /&gt;
&lt;br /&gt;
          PrP Help: +prhelp&lt;br /&gt;
&lt;br /&gt;
          Exotic Locales: +prhelp locations&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Contents --=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
 Belladona       Curvaceous Ourch in Hide Armor                        56s  5h&lt;br /&gt;
&lt;br /&gt;
 Vroole          Black stone creature in arcane armor.                 0s   4h&lt;br /&gt;
&lt;br /&gt;
 Zenia           Disheveled woman in mechanic's outfit                 1m   4h&lt;br /&gt;
&lt;br /&gt;
 Bennet          Tall cowboy, starting towards grey.                   1m   3h&lt;br /&gt;
&lt;br /&gt;
 Lyrana          War Golem with a sunburst on its breastplate.         6m   7m&lt;br /&gt;
&lt;br /&gt;
 Stirling        Powerfully built Hob with chrome fists.               4m   3h&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Objects =--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole(#1878I)&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--= Exits -=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Plot Nexus &amp;lt;O&amp;gt;            &lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Lyrana you there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Spiderlings move up and try to crawl up someone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+8: (20)+8: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d5: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana nods and is here...sees a couple people low so will do a channel heal&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;sorry didn't see after my last OOC.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Still channeling heal lyr?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;oh...well then we just didn't start at full..hmm..wn't do anything at the moment then...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;still have the one giant spider up and going.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I thought they were just two?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;holding to see if there are heals needed later.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;one to either side and one crawling across roof.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 The spiderling climb up onto bennet with strange quick leaps, all four of them and are climbing up and around his body. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;What you doing bennet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;...panic and flail? There are spiders on me!! That be some sort of grapple?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yup its considered a grapple.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Though not confining in anyway, but I'd not let them get to your face next turn. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet has never been good at grapple rules... d20+CMB?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I do believe so that is it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Yup or escape artist&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls CMB: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;nope, you are flailing around but they are still climbing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go Stirling&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet yipes and ineffectually grabs at the spiders crawling upon him, yamming unintelligabilly. Not the most dignified of acts, but... spiders!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Hrm, suppose I should pluck the spiders on Bennet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;if anyone is wanting to, that might be a good idea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;hard and fast rules. Make it a dex roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls dexterity: (12)+3: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yup you are able to swipe them off. Roll dmage with a say 1d4 + strength&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 1d4+7: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah you swiped good,a nd smeared them on bennet as you did. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (9)+2: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;the las tone misses say Lyrana... yeah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Ettercap is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go bell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling walks up to Bennett with a grimace and brushes him off with a very large Titanfist&amp;quot;Hold still now, this will take but a moment...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Bell you there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;zenia you around? You'll be next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Ettercap's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 5.&lt;br /&gt;
&lt;br /&gt;
      It is now Zenia's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;OK&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll your attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;This is my 5th deathray, I -think- I get INT + 3 per day?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Its like double double class level + int mod.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;once double class level so like level 3 is 6+5 or eleven shots.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;depending on class and int bonus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Ooooh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;OK&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Is giant spider reachable by melee?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;It is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Can alchemist devices be used on others, or do they need to be used by yourself?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;...Artificer&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa and I will both melee attack I'm assuming we have to move, can we both charge?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I think ther eis a discovery for allowing others to use devices the artificer makes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it bell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;In thaaaaaaaaaaaaaat case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7+2: (9)+7+2: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;PEWPEWLZAORS.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5+2+1+2: (1)+5+2+1+2: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls ranged: (18)+5: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;some you can use yourself on others. like Cure light wounds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Niiiiiice&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Oh, on the giant spider&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Say roll damage bell for the one that hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+4: (1)+4: 5 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;They can be used on others Zenia. Same as there spell version. The Discovery lets other people 'cast' them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and roll damage Zenia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;bell whatever the one attack scratche dit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and shoot, its still up and going after your attack, but not by much Zenia. Pose both of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 22.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Lyrana your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona charges towards the last giant spider that's left and she swipes at it with her claws. Samafa also goes to lean and bite at it but misses. Belladona claws across it's belly and ducks out of the way.&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 1d4: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Spider is dazzled for 3 rounds, which means...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;-1 on attack rolls and sight-based perception checks&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Cool, probably won't last long to attack again though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;or hope not LOL&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;going to wait still lyr for any heals needed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Looking at the -massive- spider, Zenia grins. &amp;quot;Now I have better test fodder...&amp;quot; then fires the deathray as the spider seems to be pretty much on its last legs. Hopefully. It does have a lot of them! &amp;quot;Biology study coming up soon... Gonna have to collect some of that ichor of yours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright bennet your go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia can also heal if necessary&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;f I'm skipping like this I'm really trying to get this done. Getting late and wrapping it up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Bang bang a spider.... er... I am free of spiderlings, correct?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Yes free of spiderlings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10: (8)+10: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1: (7)+1: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;And dead... :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;After he poses all can start posing and such then. I'll write a wrap up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and answer questions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet shudders a little, patting himself a moment to be sure there's no live spiders left on him... and focuses again, taking aim at the remaining spider and lauching another flaming lead ball. It doesn't take much to blow the rest of the bug apart, leaving a small burning hole where it had been.&lt;br /&gt;
&lt;br /&gt;
Lyrana moves around, &amp;quot;Does anyone need healing?&amp;quot; she asks and then does move to check the blacksmith and innkeeper's wife.&lt;br /&gt;
&lt;br /&gt;
Belladona shakes her head, &amp;quot;no I'm all right.&amp;quot; She says as she startsto go to cut out the victems as Samafa starts to pound and tear at the smaller spiders.&lt;br /&gt;
&lt;br /&gt;
Stirling shrinks down to regular size and stretched his arms &amp;quot;Well thats a good bit of fun, wasn't it?&amp;quot; he says with a grin to Bennett.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Twirling a small disc on a leather strap, Zenia nods as well. &amp;quot;Yeah, I can do that too actually.&amp;quot; then looks at those in the webs and pauses, before realizing that there are -people- in there. &amp;quot;OH CRAP!&amp;quot; she says, rushing over towards them and helping to tear the webs with her armor. &amp;quot;Hey, are you two OK?&amp;quot; she asked, looking somewhat panicked.&lt;br /&gt;
&lt;br /&gt;
Bennet blehs, moving to check on the ones trapped. &amp;quot;Could have done without them crawling on me...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You'll find them quite dead... unable to be healed. The spiderlings had eaten away most of the brain's motor control to use them like a big bag of flesh to brign down for eating.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Mostly only dangerous to those that were alseep when they invaded their brains... Course taking a day to eat their way in and setup till the next night and then taking them for food.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Yummy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet ews... &amp;quot;So... all in favor of burning this place and every brain-eating spider in it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Yep.&amp;quot; Zenia says, &amp;quot;Provided it doesn't... Y'know, actually blow up the town above. Don't want that happening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana nods her head, &amp;quot;Sounds good to me, or at least ordering an extermination team to come down and do it.&amp;quot; she shakes her head a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 After the Ettercap was killed the spiders it had controlled were not much of a problem, not that the Ettercap was either it seems as the group had smacked it around pretty quick, which was probably a good thing. The people that had been taken are all found to be dead, most with enlarged holes at ear, mouth or nose, like something had burst outward after they were being strung up and preserved. None have survived the trauma the little control spiders had had on them, a good portion of the motor control part of the brain having been eaten out and the husks taken over like zombies almost to bring back for food for the spiders and the Ettercap to feast on. Horse's daughter is nothing but a skinned bag of bones, hollow and quite not a pretty sight after almost three weeks having been drained. As most others that fat back. The wizard not having been found would later be found and discovered to have gotten into a fight with a few other spiders and having a fear of such blew his whole house up with himself inside. &lt;br /&gt;
&lt;br /&gt;
	 The people of Derry are happy, even if sad as well that their loved ones could not be returned to them, the drainage room being closed, bricked up after being burned with all the webs in the sewers with it. It will never be used again or allowed to be used as a lair for such foul creatures. It was best left to memory and letting it be buried away, or so most of Derry had agreed upon.&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=What_Tangled_Webs_They_Weave&amp;diff=16166</id>
		<title>What Tangled Webs They Weave</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=What_Tangled_Webs_They_Weave&amp;diff=16166"/>
		<updated>2014-12-06T06:20:25Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;	 An older farmer waits at the gates of Alexandria, a cart and two horses hitched to it are ready for the party of adventurers to the township of Derry. He smiles and tips his hat, &amp;quot;Well don't this beat all. A much pleasant sight to see all these fine young folk so willing to help old Derry out.&amp;quot; He seems in a pretty good mood and waves them on over to the cart, &amp;quot;Nothing is enough for all you grand folk. A ride if you need it, we have a decent leg of a trip to be getting to and the more time we waste here the more Derry falls under the curse its found itself in.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
	 He turns and hops up into the driver seat, only then does the grey image of someone cloaked in the mists move, a old blunderbuss style type gun in his grasp, and leans it over his shoulder. This one doesn't look so happy in his weather beaten hat and the first calms all of the Adventures, &amp;quot;Don't mind old Gunny there. He don't like strangers. You can call me Horse. Parents always knew I'd be a cart man, but they decided Carter was to common a name for such, besides every lady knows I'm hung like a...&amp;quot; Gunny shoulders the man, he was getting to personal and the grumpy one grunts to warn him, &amp;quot;Excuse me, living' on the road I suppose one doesn't require manners all that much? So, how about we get some names while we get this party movin'?&amp;quot; A vert talkative one tot seems and even as those riding in the wagon get on, he snaps the reigns and they are off, seems talking on the way might be the way to go about it. Several large furs are also in the wagon, seems that everyone is going to be expected to sleep in the wagon perhaps till the reach Derry on the next afternoon. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;As an aside, can I get healed fully?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana cocks her head to the side as she listens, &amp;quot;I do not understand the reference, Hung like a? Are you talking about hanging from a tree or something?&amp;quot; the war golem asks as she looks at the guy. &amp;quot;Oh, I forget myself, I am Lyrana of the Temple of Daeus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;you know I should learn how to do that stuff, unless Whirl there does it, not sure how that works.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;What's up?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Which stuff? :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Oh, damaging.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;cIt's prett&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;It's easy. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;the healing and all that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Whirlpool damaged you for -100 points. 16 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;There. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so you do take care of that then as we go. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Silmeria,&amp;quot; a blond in a breastplate and black velvet dress answers, cheeks practically glowing at the nearly-completed comparison. &amp;quot;Temple of Vardama... May I ask, um... what's been ''happening'' out in Derry? Only I'd heard the rumors, but...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling follows along on his own horse scruffy black warhorse, enormous black deathray seated across the saddle in front of him. Between that and his enormous chrome gauntlets there can be little doubt what the artifice intends to do. He does offers the farmer a friendly nod and grunt but little else in the way of idle chatter.&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'Also does anyone in this group have any like auto detect magics of any kind?'&lt;br /&gt;
&lt;br /&gt;
Korrani unloads her pack for the long ride and settles down in a small puddle of furs, sitting on the floor of the cart. She leans her back against the 'driver side' of the cart and draws one knee up to rest an arm on it. She tips her hooded head to Lyrana. &amp;quot;Best you not ask for the rest of that sentence. Korrani Penfast. Adventurer for hire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: You can aks them as DM. :)&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: But no. :)&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'Didn't want to give some info out, so they go hey why did he ask about detect magic and use something because I let the cat out of the bag.'&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: Understandable. :)&lt;br /&gt;
&lt;br /&gt;
	 Indeed Horse was going to answer the woman since she asked, but it seems Korrani had gotten the idea and for the moment he lets it be, &amp;quot;PEople have been disappearing... Actin' strange, says their skin itches, scratchin and rippin their clothes over a day. Next mornin they are gone, some say they see em get up and wandering the streets. Tried followin them, many have, but they always dissapear before the mornin.&amp;quot; Gunny jsut snorts and grunts in acknowledgment, seems the one calling shotgun doesn't have many words. Almost the perfect pair it seems if you wanted to put too extremes of conversationilst together. &lt;br /&gt;
&lt;br /&gt;
Lyrana looks at Korrani, &amp;quot;Why would I not ask for the rest? I already did.&amp;quot; she shakes her head, &amp;quot;Still don't fully understand organics at times.&amp;quot; she says and shakes her head again. She nods herhead, &amp;quot;Alive or dead or just seem like it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; BeagleHugs o.o&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;We've discovered a problem. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Just a help file issue. :) CArry on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;(Sorry for the spam, guys. XD)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; BeagleHugs says, &amp;quot;Fixed!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;The +prhelp command here was borked. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Vroole, there you go. ALl the info you need.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 The cart bounces along the uneven cart path towards the east, Horse very happy to tell what he knows, &amp;quot;They seem alright, perhaps not themselves either. Anyone tryin to talk to them only get. A hello, and out for a walk, somethin like that, but never why they are up, or where all of them have been goin. Lost around twenty folk so far, another five at least or maybe a few more by the time we get there tomorrow.&amp;quot; Horse sighs a little and shakes his head, &amp;quot;Lost me own we littin also, one of the first to vanish. I hopin she is alright and you all can find her.&amp;quot; Sadness creeps into the little old man... &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;cool&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will,&amp;quot; Silmeria says, &amp;quot;do everything in our power to get them back, Master Horse, Master Gunny.&amp;quot; Settling back in the cart, she goes about the preparations to see that she can accomplish exactly that; checking the action of her crossbow, the edge of her sword, and the fit of her armor as the cart bounces along its way toward the town.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mind Control? What about the itchiness and scratching themselves until they rip their clothes?&amp;quot; Korrani asks, unfamiliar with the workings of magic or mind control.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;let me know if anyone has anymore questions or not and we can FF.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Is there any rhyme or reason with who disappears? Anything in common?&amp;quot; Korrani asks. &amp;quot;What they did, where they went, what they ate...?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;all good to ff here&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Good to go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Horse nods a bit and looks back, a little teary in his eyes, &amp;quot;Thank you. I was very happy the council decided to put up the money to hire you all.&amp;quot; He then shakes his head to Korrani's question, &amp;quot;Nothin we hadn't been eatin' all the time. Our own growin' from the fields. Or from animals we have always raised. Perhaps if there is someone that is bein' cursed you will see. Very few days these last week there hasn't been one or two.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
	 The cart keeps moving all night long and well into the next day, the sun dipping towards the horizon before the town of Derry comes into view when the wagon rolls over one of the larger hills. The countryside had gradually changed from woods to farms and fields since the mid days meal when the sun was high and Horse seems to be tired, but he also seems determined to get all of you there before another day passes. &amp;quot;There be Derry...&amp;quot; Horse says it with such pride and comfort that they are finally going to be there, the clomp of hooves on the dirt, a person passing by now and again, giving greeting those up front and then those riding behind. None seem to ill affected and most look like they are farmers and would probably not live int he town proper. Smoke begins to curl up from the houses surrounded by an eight foot wall that encircles Derry proper and all the shops, inns and other main businesses of the town, including those that are a little better off when it comes to coins in their purses. The smell of dinner is in the air, all sorts of meet like spices and the roasting of vegetables and the boiled tint of stews and soups being cooked over the hearths. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'll wait for a pose or two from everyone here then pose again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling grumbles from his saddle &amp;quot;Bit rustic ain't it? Anyhow lets make with the standard Arvek Nar mental recalibration and get a piece of whatevers cooking. Be a shame to leave here on an empty stomach.&amp;quot; he notes with a grin.&lt;br /&gt;
&lt;br /&gt;
Aevarr says, &amp;quot;As cozy as this is,&amp;quot; Aevarr pipes up, &amp;quot;are we certain we wish to travel to a town of strange itching and people running off into the night? It rather makes my skin crawl. Remind me of nightmare tales concerning a brothel or three... heard third-hand, of course...&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr makes that an @emit.&lt;br /&gt;
&lt;br /&gt;
Korrani scoots a little to put some distance between her and Aevarr at this talk of brothel itch. &amp;quot;You should've thought of that before accepting the guild ticket on this one. Too late to go back now,&amp;quot; Korrani grins tuskily.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not that we'd return even if we had the choice,&amp;quot; Silmeria notes, looking up from her sword. &amp;quot;Good people need help, after all...&amp;quot; A small, sad smile passes over her face as they pass the walls, the blnd drawing in a slow, deep breath. &amp;quot;It's a lovely town, Master Horse, Master Gunny... don't you worry, we'll set things right as well as we can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana stretches as she gets out of the cart now that they have arrived. She glances around and then nods her head a it, &amp;quot;Well we should get to it, so we can find and then complete the task, helping this village.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana refreshes spells.&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria refreshes spells.&lt;br /&gt;
tirling dismounts as well, slinging the enormous firearm across his back &amp;quot;Right, let slap some sense into these people and get some dinner. I am famished.&amp;quot; he says flexing his chrome gauntlets, seems he means it too.&lt;br /&gt;
&lt;br /&gt;
	 &amp;quot;I'll let the council know you have arrived.&amp;quot; Horse nods to them all, &amp;quot;Gunny here will show you to the house where the first time it happened. You are welcome to eat anythin' as I was told food will be waitin' for you, I don't go home myself anymore, but I'll send word with who is afflicted once I know who is. I will be quick adventurers.&amp;quot; With that Horse runs off to the biggest house or building in the middle of town and Gunny shows you to Horses house. Even now a few of the women and men of the town are setting up the table with all sorts of different foods for different tastes and palletes. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;if you want to discuss a preplan, now is good while I get the next pose in order with more info.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, let's get started slapping people about. I'm sure that will make them much more talkative...&amp;quot; Aevarr chuckles dryly as he disembarks and happily stretches his legs. He then looks to the others. &amp;quot;Jests and brothels aside, does anyone have the slightest thought of what could be the cause of this?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think we'll know more if we can see any afflicted,&amp;quot; Silmeria says, sheathing her sword and running a hand through her hair. &amp;quot;I'm tempted to call it some sort of pestilence for the moment... but, I'm no trained healer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling shrugs &amp;quot;Right, we dunno what could be doing it, really hard to tell until we see folks? With any luck its some upstart wizard messing around with magics beyond him and he just needs to be put in his place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani grunts as she gets up from the cart and picks up her pack, then hops off the cart lightly. She places her hands on her lower back and stretches her spine. &amp;quot;That was some journey,&amp;quot; she sighs. She glances at the setting up of food. &amp;quot;Don't know if I want to eat anything here until we have some idea of what could be the cause...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr considers the food, then considers it much less. &amp;quot;She makes a strong point for rations, in this case.&amp;quot; Instead, he starts looking for Horse, their handy handholder into the haggard history of happenings in this hapless hamlet.&lt;br /&gt;
&lt;br /&gt;
Silmeria approaches the table despite the complaints of the others, smiling gently and offerng her thanks for sharing what they have. &amp;quot;I know these are hard times,&amp;quot; she says of one of the villagers, and I know the questions are harder still... but... was there anything... anything at all, really... that the people had in common who fell to this sickness? Other than living here, of course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Horse doesn't return, but a messenger does carrying a scroll, just a plain ordinary scroll with writing, more like a record of names, ages and dates of who has been afflicted and disappeared. Twenty three names show previous dates and the fact they are missing, two currently are noted as that day having complained of being itchy and should be watched. The Garden Lock, an inn, his wife in her thirties, another the Blacksmith himself. &amp;quot;If you need the council let me know I'll be waiting outside.&amp;quot; Perhaps the records might help answer some questions, maybe not, but clearly there are two people that can be checked out as well. &lt;br /&gt;
&lt;br /&gt;
Stirling nods to the comment about the food &amp;quot;Right, good thinking keeping to our own. Shall we be on our way then? Find out whats going on here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Anyone else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani walks over to look at the list. &amp;quot;Hmm. Perhaps we should talk to the infected first? See if we can have them restrained to prevent them from walking off?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Anyone else or we lose some people?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria is posing.&lt;br /&gt;
&lt;br /&gt;
Stirling nods to Korrani &amp;quot;Sounds like a plan. Whose first on the list?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling is good to go.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Probably for the best,&amp;quot; Silmeria says, &amp;quot;though perhaps it might not be quite so wise to talk of restraint when we don't know if they've been, or need it just yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;So what's the plan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani is good to go, too.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Check out the afflicted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr nods in agreement. &amp;quot;So long as we don't need to talk to them too closely...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Which first, the blacksmith or the inn keeper's wife?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;The ...uh...Blacksmith?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani wrap her hooded scarf around her neck a few more times, then tucks it in at certain places to allow it to cover her nose and mouth as an impromptu protective mask.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nod, blacksmith sounds like a plan.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Kitten isn't being very cooperative either, many keys are being pressed. and alright&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I miss anything since my pose?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling shoulders into the workshop with his deathray across his shoulder. &amp;quot;Hilderman is it? Put the hammer down and lets have a word.&amp;quot; the large hobgoblin does not seem to leave any room for argument.&lt;br /&gt;
&lt;br /&gt;
Silmeria follows Stirling into the workshop, lips pursing at the artificer's tone. Slipping to one side by the door, she stands, silent for the moment to see how the blacksmith reacts.&lt;br /&gt;
&lt;br /&gt;
	 The Blacksmith shakes his head, &amp;quot;Can't be doing that... work, it keeps the itching at bay. The heat... I don't want to itch, don't want to tear me flesh off to make it stop.&amp;quot; Brock looks to them, his motions never faltering even as he speaks to them, &amp;quot;Won't go to sleep... Need to stay awake and not itch.&amp;quot; He shakes a little, shivering as if he is resisting, even as he stops for a moment only, &amp;quot;Don't take away my work...&amp;quot; The hammer begins to swing again and again like, one thing is obvious the man was very skilled as the metal easily began to shape itself, bending and then the hiss of heated metal and another piece of metal is grabbed form the fire to be shaped into a horseshoe, the water in the barrel spills over, even as it begins to settle once more level with the top and the mass of the shoe displaced inside. How many things were inside that barrel? &lt;br /&gt;
&lt;br /&gt;
Korrani walks in with the others, looking around the blacksmithy as Stirling grabs Brock's attention. &amp;quot;We won't take away your work. We're from Alexandria to investigate the mystery illness that's affecting Derry. Can you tell us anything about what you were doing before started showing symptoms?&amp;quot; she asks.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Please,&amp;quot; Silmeria says from her place by the door. &amp;quot;It's very important, Master Hilderman... If we can learn how the itching started, we might be able to learn how to stop it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 The blacksmith nods, &amp;quot;Woke up that way, at first it was only a tingle. like a foot that had almost gone to sleep. It kept getting worse, its almost unbearable even now. I can't concentrate, getting tired, my mind is fuzzy. Work still helps, the heat as if it sears the nerves, to soothe the itch. But its not working as well now... You are the adventurer's the council paid for? Even if I disappear like the rest, you have to find out what is doing this. No one else can go through this... Its pure hell, like I'm loosing myself ever so much, little by little.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Stirling starts to look around the shop, looking at tools and the workshop for anything out of place or anything he would like in his own workshop. &amp;quot;Had any healer look at you yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Autumn says, &amp;quot;Yikes: http://www.patheos.com/blogs/progressivesecularhumanist/2014/11/texas-approves-textbooks-with-moses-as-founding-father/&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Cesran says, &amp;quot;Well it's texas.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Autumn says, &amp;quot;Yup, but still.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;And this is why I hate organized religion. Does it have its perks? Yes. But then shit like this happens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Cesran says, &amp;quot;Failed to ever see the benefits of organized religion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;Supports various charitable works, builds up the communities they serve, instills a sense of purpose and stability for those that need them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;But the problems come when it turns to fanaticism and zeal, like... well Autumn, you showed us right there what happens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 The blacksmith seems to get frustrated, losing concentration on the work he is doing seems to agitate him more, &amp;quot;Healers don't know a thing... haven't figured out anything after a month. They go mad you see, and yet all becomes calm... I want the calm almost, its getting harder to fight it, to think, to even care.&amp;quot; The messenger speaks briefly letting them know that the blacksmith has been the first to fight off not ripping his clothing off, though he is already half undressed, no shirt on as he works, only heavy work pants and a leather apron hanging down. He mentions the inn keepers wife isn't so well off and had to be restrained or she would have peeled her own flesh form her body, or it seemed like they might try to. They only let the blacksmith work because he is fighting it so well, waiting to see if he succumbs as well during the night. Indeed you may have noticed townspeople watching very closely the blacksmith and the inn a short way down the road. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you,&amp;quot; Silmeria murmurs, loosing a quiet sigh. &amp;quot;Very well, Master Hilderman... We'll do whatever we can to stop this, no matter what. Perhaps we should see to the inkeeper's wife, now?&amp;quot; she asks of her fellows.&lt;br /&gt;
&lt;br /&gt;
Korrani looks to Silmeria, then back to Hilderman. Then she nods in agreement with Silmeria. &amp;quot;Yes, let's go talk to her next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 As you decide to go see the innkeeper's wife, the messenger shows you in and up the stairs to their private rooms. In the bed, sedated by a healer hanging nearby, strapped down in case she awakens. The sheets she is under are tinged here and there with dark maroon stains, the healer warning you right away you might not want to look, &amp;quot;She tried to take her skin off with a knife. And even then she struggled and clawed at the wounds, like she couldn't get something out of her. I have no idea what is happening, I can't find anything that inside, any illness, no healing spells have been able to help anyone yet.&amp;quot; The innkeeper looks on, worried, concerned, even as the woman seems to be sleeping very peacefully at the moment. &amp;quot;Powerful drugs are the only thing that has kept her laying there... Enough for a full grown horse.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;trying to pick things up a little more quickly... since its getting late.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It too that much to put her at ease?&amp;quot; Korrani asks in surprise. &amp;quot;Did she say anything of significance before she was drugged?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Anyone got detect magic or something like that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling scratches his chin and furrows his brow &amp;quot;So none of the healers know whats going on? Perhaps its something around the house? Some kind of curse?&amp;quot; he suggests looking at the others.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Vroole, don't feel ba if you have to schedule a part two.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Especially since it's your first time. These things sometimes take a while!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'm not too worried about doing that if I have too also.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Yeah, we're also down a person due to connection issues&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;As long as everyone is enjoying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;we can always pause to continue before any combat also. But still got things to figure out also. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nods, agrees. :3&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It does sound more likely to be magic,&amp;quot; Silmeria murmurs, brow furrowing. &amp;quot;Master Stirling... You wouldn't happen to have any way of checking for such things, would you? Only, I'm reasonably certain an expert's eye is at need, here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC&amp;gt; Stirling says, &amp;quot;Nope its a first level spell for me and I do not have it prepared.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 &amp;quot;None, our only mage was inflicted upon the second night of the outbreak... before we had any ideas at what we were looking for. He didn't make it tot he night to disappear, he blew himself and his house up. It drove him mad and he started casting some powerful magic it seems.&amp;quot; The healer nods, &amp;quot;Though we had thought of that by day four or five, why the council met to discuss payment and who we could get from the guild.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Korrani shuffles a little and looks to the others, shrugging slightly. &amp;quot;Sorry, I'm not much help in the magic department. But I may be able to help track where the people are going.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling grimaces &amp;quot;I know a few things about magic though I can't think of what could cause this, lets go look at whats left of this mage's place. Perhaps he left some kind of clue, either way sounds like it started with him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;How about this. we are down quite a few people here. From eight to 3. How about everyone nulls things over. and I'll schedule a part two.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Sure :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;with you all heading over to the wizards place or where it used to be actually.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Sounds good!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling noms. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'm thinking we are stumbling a little because too few are left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling goes OOC.&lt;br /&gt;
&lt;br /&gt;
Stirling has left.&lt;br /&gt;
&lt;br /&gt;
Long distance to Whirlpool: Vroole nods, &amp;quot;So basically I'll have to continue this one. Was hoping it get alot further quicker. Maybe I should have asked if anyone had any automatic sense magic skills or abilities. LOL&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'because they were right there thinking the right way.'&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: It happens. xD&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: Learning experience!&lt;br /&gt;
&lt;br /&gt;
Long distance to Whirlpool: Vroole nods, &amp;quot;Naw, simple Detect magic would have had them a lot furhter, but what to do then when they find out.&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'I think I'm going to make it into some decent size ongoing plot dealing with some Driders eventually.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Well, I guess I'll see you guys next time to try and solve this mystery :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Thanks for the event, Vroole!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;Yeah thinking on when I will holidays and all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;no problem I had fun coming up with this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;I'm heading out for the holidays tomorrow night, so...I may be available sometime after the holidays. Not sure what other people are doing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'm looking to beginning of december and take it from there. And you mean thanksgiving or both that and Christmas?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Beginning of December should work, I'll be out of state after the 17th, tho.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;I'm just going for Thanksgiving. Beginning of December will work for me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Naw thinking end of the following week.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nodnod.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;avoid that whole black friday and all after it too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani shudders.&lt;br /&gt;
&lt;br /&gt;
Long distance to Whirlpool: Vroole slumps, &amp;quot;Thought that was going to be a little easier and faster too though. It is good exp though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani has disconnected.&lt;br /&gt;
&lt;br /&gt;
Whirlpool goes home.&lt;br /&gt;
&lt;br /&gt;
Whirlpool has left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Vroole says, &amp;quot;Alright who is all here?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana raises a hand, though I have leveled since last time&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Kroth says, &amp;quot;Iwas signed up originally as Radek  but didnt go on the first part of this.&lt;br /&gt;
&lt;br /&gt;
From afar, Bennet is here... and not sure how to use any related features...&lt;br /&gt;
&lt;br /&gt;
Bennet has arrived.&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Vroole says, &amp;quot;All good  we need some bodies so its alright.&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Vroole says, &amp;quot;Looking to get this done  throw a couple fights out  but still under investigation was all. :P&lt;br /&gt;
&lt;br /&gt;
Kroth has arrived.&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Yrqemm says, &amp;quot;DR/x means that the DR applies ot everythign /except/ whatever X is, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Ssylrath says, &amp;quot;Generaly yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Godwyn says, &amp;quot;Yup&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Yrqemm says, &amp;quot;Thanks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Godwyn says, &amp;quot;If it's after the slash, you'll be hit for everything they have to offer in that field.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Yrqemm says, &amp;quot;Gotcha.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Yrqemm :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Public] Vroole says, &amp;quot;Anyone else have an alt not on right now that is in the event?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Raethon says, &amp;quot;Uh....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Raethon says, &amp;quot;Do you mean an alt that is not in the event?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Vroole says, &amp;quot;Well at this point I'm missing quite a few, looking to start asking if anyone wants to join in and finish this up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Ssylrath says, &amp;quot;Sorry, I'm in Typhoon's scene.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zalara pages: I can sign on Belladona if you like&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Still need another?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Working to get a couple more people here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'For sure.'&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
GAME: You invite Belladona to join you. Offer will expire in two minutes.&lt;br /&gt;
&lt;br /&gt;
Belladona has arrived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;what level are you Bell?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;4th&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay doesn't change that much but gives another who can fight... cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;2 others. Samafia. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;And companions, included.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet has a gun... it talks sometimes... so, one and a half? ;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright going to start the pose see if more show up... let me get three perception rolls from everyone that will make one part much faster.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (19)+7: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (8)+4: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (16)+4: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (2)+7: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (10)+7: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (17)+10: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (20)+10: 30&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;And Samafia?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;In Brightest Day...in Blackest Night...No evil shall escape my sight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and give me another perception roll for the 20 you rolled, might add a bonus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (12)+2: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (9)+2: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (7)+2: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Those are samafia's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (11)+10: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright posing real quick and we'll get on the way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Having already figured out a few facts of the plague/curse or whatever it is that inflicts Derry with its itching malaise. The healer who was watching over the cutup, sedated wife of the innkeeper told you about the wizard of the town having suspected of coming down with it in the first couple days and destroyed his own house with his magic. The heroes are off to investigate the site with the help of the messenger given to them to answer questions and show them around from the City's council. &lt;br /&gt;
&lt;br /&gt;
	 Following the messenger to the north side of town and outside the gate itself. The hut or what is left of the burnt, pulverized house lays closer to the farmlands beyond. The Wizard, Drunf Gright by the name one the parchment keeping records of those that had come down with the curse and disappeared on the second night after investigating the two children that had come under the curse the first day. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Ask any questions about what happened before. Basically blacsmith guy is busy smithing to keep the itching away, wife cut herself up bad with a kitchen knife trying to stop the itching. Alll 20+ people so far dissappear the same night they show signs of this itching craze of that previous morning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;about all we got to so far.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I do a healing check to try to help them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright, it might get you some info based on the roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls heal: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;They itch... any sort of rash or discoloration before scratching themselves? Itch is everywhere, or only certain parts of the body? Been how long since the two children started?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;we'll say you checked out the wife.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;I could check too?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;No rash, other than damage they do themselves and they complain it is everywhere all over the body.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and go for it Lyr&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls heal: (17)+14: 31&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona is a battle druid...not a healer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;And alright, no healing seems to work. Not the mundane one anyway. The healer using magic in the room explains even magic healing all it does is seem to calm them for perhaps an hour.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth has no idea about any healing/magic :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;does the roll give me an idea what we might be dealing with?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;None whatsoever, doesn't seem to be any physical signs or why the itching is the way it is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet suspects a sort of Curse. Would like to try Detect Evil at the itching... which I doubt will work, but worth a shot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I detect some magic on it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;later at night before they dissappear is when some walk the street seeming more mechanical when they speak and talk to anyone, then gone by next morning. And its been about 3 weeks since it started.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go for it the detect magic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona refreshes spells.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Detect Magic. Caster Level: 4 DC: -87&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'When you cast Detect Magic, you notice what might be glowing strings around they lips like they are flowing into their mouth nose and ears. Kind fo looks like a spider web tunnel where a spider might rest down inside.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I Need to do something real fast so discuss and RP now a little and what you might all do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Can I do a knowledge/nature to find out what kind of spider?&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'You can try.'&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls knowledge/nature: (1)+9: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okay, so three weeks ago, pair of kids started itching, no apparent cause. Wizard took a look, caught the Itch himself, and burned down his own place. Itch has since spread to the rest of the village. People itch uncontrobially, and a after a while towards the evening, they get weird, and disappear into the night. Correct?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;only been two or three each day since then. not the entire town by far yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms a little bit as she looks over some of the victems of the Itch and she uses a bit of magic to see if there is something magically causing this. &amp;quot;Well what I can see if they hav some glowing strings around their lips and it's going in and out of their ears and nose and mouth. &amp;quot;It sort of looks like a spider web tunnel, but no spider that I've ever heard of.&amp;quot; She wrinkles her nose a bit.&lt;br /&gt;
&lt;br /&gt;
Bennet is perhaps a little less cautious in his investigation than he might be. As a servant of The Lady, he enjoys certain protections. But should this be a Curse, and not an illness... well, the gunman isn't utterly reckless. &amp;quot;Whelp, I'm stumped. Don't look like no sickness I ever seen. Reckon our best bet be ta find where them kids first caught the Itch, maybe learn something more on where it came from.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Nope, would have taken a hurrculean roll to know for sure.'&lt;br /&gt;
&lt;br /&gt;
	Kroth frowns as he listens to the information, then he grunts. &amp;quot;Spider? Yes, I agree we should search for a source, track where the kids first caught this. Why would the mage burn his home though? Perhaps this is a creature and not a curse? A creature fire can hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Guess give her a moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has connected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Or if you want continue to invrestigate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet is ready to take a look at wherever the kids might have picked something up. Seems the next step to investigate.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yea, move to wherever they may have caught this&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet rusn AFK to feed cats, shall return&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;back&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;back in a bit myself with a pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona has disconnected.&lt;br /&gt;
&lt;br /&gt;
Belladona has connected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay sorry back now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;work called.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay so going to discover where the kids first got the curse or whatever?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;IS the plan, yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Gunny the cart driver had spoke about his daughter being one of the first two children to be affected. The food before offered for dinner as the sun heads for the horizon and shadows begin to lengthen, was the same house, it seemed vacant almost and going back Gunny still hadn't returned from seeing the Council. The other, a younger boy, the family still grieving, his mother explaining how he didn't want to leave the bathtub, almost drowning himself a few times before later that night both had disappeared. &lt;br /&gt;
&lt;br /&gt;
Bennet ponders a bit. &amp;quot;Reckon best look around the place. Seems things get interesting at night, may as well look then and hope to find something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;if that is what everyone thinks is good I'll FF.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Kroth nods, &amp;quot;Yes, we will need to look around at night, perhaps follow if someone wanders off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 It grows towards night, the sun dips down and soon the moon comes into view from the other direction and from over the hills and farmlands. Wandering the streets, there is a cry that soon goes up, investigating, one finds out the blacksmith is gone, tools he had been working, sitting there and a full barrel of horseshoes that has very little cool water left. As well, the healer in the room of the inn keepers wife had been knocked out and the woman was gone as well. The healer being awakened had fallen asleep only to find the woman up and striking the back of his head with part of the bed as a makeshift weapon. &lt;br /&gt;
&lt;br /&gt;
	Kroth frowns, &amp;quot;We must track them, quickly. If they get too far there is no telling if we can find them again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet tsks, idly double checking his rifle as he looks for some sign of where they may have wandered off to.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls survival: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls surival: (11)+surival: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls survival: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'I'll give the first roll + seven for 18. since it should have been that. You find some tracks of the direction where both had gone, more towards the center of town and a little north more near the council;s manor direction of things on the hill.'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Thanks.&lt;br /&gt;
&lt;br /&gt;
Belladona hmms as she finds some tracks and she kneels down, &amp;quot;Well I have some tracks over here. More of the head to the center of twn although some go to the north. Isn't there a council's manor over that way?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Out and about as the call goes out, some of the more helpful and less afraid city dwellers are out looking as well. &lt;br /&gt;
&lt;br /&gt;
	Kroth helps look around, but really has no tracking skills, though he can see in the dark, for what thats worth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;What kind of knowledge skills does everyone have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet know religion, the planes, and guns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Nature&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;None!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth is a stupid stupid oruch fighter/monk :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;LOL not at all, but seeing if something might have helped. Bell another Survival roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls survival: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Following most of the people and where the tracks lead towards the manor of the council you come to where the street/road rises. Roll perception everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (17)+10: 27&lt;br /&gt;
&lt;br /&gt;
	 As you all get closer to where the road would begin to rise up to the manner, Bell follows the tracks and right before they seem to vanish, though the high traffic there makes for more confusion so it could have been lost in that. All of you hear something though, like a movement, a patter of feet in damp confines coming from the sewer grate near the edge of the road. This follows with what sounds like something stumbling and grunting a little. &lt;br /&gt;
&lt;br /&gt;
	Kroth moves over near the grate, looking inside to see whats down there...hopefully nothing stabs him in the face while he looks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;didn't see anything after Kroth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet tsks. &amp;quot;Sewers... always the way, ain't it?&amp;quot; The Absolution pulls a brass an crystal device from his belt, turning the knob so the crystal starts to glow with a faint yellow light, much like a torch, but without the heat and smoke. Unlikely to burn out, either. He does, however, keep his every burning torch away from ruining Kroth's night vision.&lt;br /&gt;
&lt;br /&gt;
Belladona wrinkles her nose a bit, &amp;quot;Pretty much when it comes to adventuring.&amp;quot; She says as she leads the way towards the sewers and she narrows her eyes to try to see if she can see anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 It is plain to see the woman, the innkeeper's wife, all still bandaged up, moving once more down along the sewer, the light catches its attantion, looking back and she hisses. She doesn't stop though, picking up speed now, moving akwardly with a what appears to be a broken arm and an ankle cocked at a weird angle, bones poking out form the wound, leaving a trail of blood behind her. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bennet focuses upon the woman, unsure if what she is now is like who she was before...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Detect Evil&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Can we open the grate to the sewer?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Ineed it imminates a rather distinct source of evil. Around her head an aura of evil in fact is where it is concentrated mostly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;with a little work and a strength roll yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll pull the grate&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls strength: (11)+3: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Bleh&amp;quot;&lt;br /&gt;
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	Kroth grabs at the grate, starting to pull and try to rip it out of the ground.&lt;br /&gt;
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GAME: Belladona rolls strength: (10)+4: 14&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;it groans a little but doesn't budge much form the concrete anchors.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;anyone else?&amp;quot;&lt;br /&gt;
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Bennet is not mighty. Lets the buff guys try, but when raw strength doesn't work, maybe a bit of celver leverage will do...&lt;br /&gt;
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GAME: Bennet rolls strength: (8)+1: 9&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Or not&amp;quot;&lt;br /&gt;
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Belladona goes to help Kroth out as she grips a hold of the grate and she yanks on it. &amp;quot;Must be rusted.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;both of you together make it crack enough a little wiggling for a few minutes would dislodge the grate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Kroth grunts, and keeps working. &amp;quot;Keep pulling..&amp;quot; He strains for a bit, pulling at the grate and working at it.&lt;br /&gt;
&lt;br /&gt;
	 Minutes have passed while you work at the grate and finally get it loose, there is plenty of space for everyone to get through and their equipment, but the woman is well gone, only leaving the small drops of blood to show which direction she has gone. North it seems though soon enough with the twists and turns that if one hurries one might get lost, but if not one might not catch up to the woman. &lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;unless someone has a way of qickly memorizing every which way you go in?&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;remind me to take knowledge sewers or something. LOL&amp;quot;&lt;br /&gt;
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Bennet follows the trail as best he can. Getting out again is a problem for later. &amp;quot;Possession of some sort, I reckon. Something bad. Don't worry 'bout hurting them possessed, don't reckon is much of them left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona goes to help get the grate off finally and she looks around. &amp;quot;It might be those spider things that are inside of her.&amp;quot; She suggests as she starts to lightly scratch on the wall with her knife to indicate the direction back out.&lt;br /&gt;
&lt;br /&gt;
	Kroth grunts, &amp;quot;We must hurry, a simple villager is weak and can hardly resist evils such as this.&amp;quot; He moves along, using his darkvision to see further ahead than the light would allow.&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay who is taking front, back middle and such, what order?&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll take front with Samafia&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;The sewer is a decent size, two two foot paths to either side, stinks fo course, but the water int he middle at this point is maybe three foot deep and barely a current.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I can take the rear, watch for stuff behind us. Or front, either way.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so Bennet in the middle then. Kroth the back bell in front. PRobably the best way to do things too. for what is coming up.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Bennet nods, is fine with that order&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I throw barkskin on Samafia?&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;sure can.&amp;quot;&lt;br /&gt;
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GAME: Belladona casts Barkskin. Caster Level: 4 DC: 15&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;how long does it last?&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;40 minutes&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay plenty of time.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;RP while I write the pose a little.&amp;quot;&lt;br /&gt;
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Bennet isn't fond of enclosed spaces, espically ones that stink of sewage. But the Absolution carries one quietly, now and again checking his weapon to assure himsefl all is in working order. A misfire is never a good thing, and even less so in the middle of combat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;or prepare anything that nyou might think you need to prepare. :P&amp;quot;&lt;br /&gt;
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Belladona leads the way as ashe can see in the dark with Samafia by her side. She has her shield up and ready along with her claws.&lt;br /&gt;
&lt;br /&gt;
	Kroth takes up the rear guard, looking back now and then to make sure nothing sneaks up on them while they are down here.&lt;br /&gt;
&lt;br /&gt;
	 As the party moves along the walkway, anyone stepping int the water won't like the smell that sticks with them for awhile after, but it isn't all that slippery. The weather has been fairly good, cold perhaps, but not too much rain lately. The soft whisper of feet and the current passes down the paths as they follow the blood. After a few turns, webbing begins to appear, in small patches, then in greater amounts the further one goes. &lt;br /&gt;
&lt;br /&gt;
	 It starts becoming more and more evident that indeed the suspicion of spiders might be the reason fro what is happening as there is far more webbing then can be accounted for being a dark place like this and the ever increasing amount as they follow the blood trail dripping here and there. Soon it stops though, as if something might have realized the trail it was leaving, bloody webs nearby. Samafia begins to growl a little, hair rising, something doesn't seem right to the animal, something is off. (OOC Roll Perception Bell and Kroth or can you communicate with your companion Bell) &lt;br /&gt;
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GAME: Kroth rolls perception: (16)+7: 23&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Anyone having detect traps?&amp;quot;&lt;br /&gt;
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GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Anything to do with traps since that roll was high enough for the next part anyway?&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Just verbal communication.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;one way you to the animal right?&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Yep&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
	 When Samafia growls it is looking at a certain point, Kroth and Belladonna both catching the cleverly concealed trigger to something, most likely a trap, covered in cobwebs to disguise it like other rocks along the path. Bell also notes the concentration of webs over head right where the stone is, bulging a little downward, the slight impression of something large and squarish made in it. &lt;br /&gt;
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	Kroth grunts, &amp;quot;This is strange, what sort of spider sets up a trap? There is something at work here, more than a spider.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;So what you doing? how will you pass it?&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Can we pass it without setting it off?&amp;quot;&lt;br /&gt;
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	&amp;quot;Also, how would a crazed wounded woman get past this trap, and the webbing...&amp;quot; Kroth adds.&lt;br /&gt;
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Bennet shrugs. &amp;quot;Cross to the other side? Take the smell and walk in the muck? Reckon wouldn't hurt to just stand back and throw stones at it or something.&amp;quot;&lt;br /&gt;
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[Public] Rycroft says, &amp;quot;Heya, I'm not approved but I don't seem to have a +myjob either.&amp;quot;&lt;br /&gt;
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[Public] Typhoon says, &amp;quot;Applications don't do the myjob thing. You should have gotten a mail though regarding it.&amp;quot;&lt;br /&gt;
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[Public] Rycroft says, &amp;quot;Ah ok, cool. Thanks!&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Bell?&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;It appears we lost Bell&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;or lets say thursday wanted to go to that workshop.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Bennet tries to recall work schedule this week... was either thursday or friday had off... not sure...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Take a little time to figure it out and I'll schedule it for that night.&amp;quot;&lt;br /&gt;
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Lyrana has disconnected.&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Thursday might work better more people seem to be here... working some in won't be too hard. Seperate group shows up follows theopen grate and webbing on and on.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Kroth will be around&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole thumbs up, &amp;quot;Awesome, almost done with this. a couple fights maybe three quicker ones and good to go.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Bennet is fairly sure is Friday night have off, but will need to double check at work. :/&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'll do friday, if its thursday let me know and I'll up the day real fast.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Bennet nod-nods&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright I logged it for then Thanks for coming guys.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Thanks for running&amp;quot;&lt;br /&gt;
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EVENTS (#8): Vroole says, &amp;quot;Just seeing who is around and who isn't at the moment.&lt;br /&gt;
&lt;br /&gt;
Zenia pages: Hey!&lt;br /&gt;
&lt;br /&gt;
From afar, Zenia is here&lt;br /&gt;
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You paged Zenia with 'Awesome.'&lt;br /&gt;
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Lyrana has arrived.&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hello there.&amp;quot;&lt;br /&gt;
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EVENTS: What tangled webs they weave again! is scheduled to start RIGHT NOW!&lt;br /&gt;
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[Public] Vroole says, &amp;quot;Anyone in my event still with alts on at the moment. I don't know who is who yet and their alts. :P&amp;quot;&lt;br /&gt;
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Zenia has arrived.&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Zenia Waves&lt;br /&gt;
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[Public] BeagleHugs says, &amp;quot;Aevarr is likely on his way home. And there's Stirling. :3&amp;quot;&lt;br /&gt;
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Stirling pages: Was this a continuation?&lt;br /&gt;
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[Public] BeagleHugs says, &amp;quot;Kroth and Radek are the same person--Tak, Lothos, etc.&amp;quot;&lt;br /&gt;
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You paged Stirling with 'Indeed it is.'&lt;br /&gt;
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You paged Stirling with 'Hoping to get to the battle at the end here now. After a few others started figuring things out.'&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole waves.&lt;br /&gt;
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[Public] Vroole says, &amp;quot;Awesome, might get this one done tonight.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Hello!&amp;quot;&lt;br /&gt;
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Bennet has arrived.&lt;br /&gt;
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Lyrana has reconnected.&lt;br /&gt;
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From afar, Bennet is here. Overslept, here anyway... thing already started, or?&lt;br /&gt;
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Lyrana has partially disconnected.&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright, this might go simpler than I had thought.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Nope hadn't started yet.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Waiting jsut a few to see who else is showing.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;going to pose a synopsis of what has happened till now. Anyone else shows up I'll page it to them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
	 Since arriving in the late afternoon, the adventurers have discovered that a malady of not a curse, but some outside force is taking over people. The signs of intense itching like something crawling around in their body was most likely some spider of some kind. The keys to this are the spectral webs around the ears, mouth and nose, almost like a funnel spiders in nature, waiting inside by the use of Detect magic. The innkeeper's wife and blacksmith have both wound up disappearing by nightfall and tracking them the wife was discovered int he sewers, clearly not herself, more like a robot being controlled, ankle and arm broken she didn't seemed phased, only hissed. By the time they got the sewer grate off she was gone. A blood trail was found from the broken ankle and it lead deeper into the sewers to the north of town with ever increasing amounts of spider webs. They were held up when the blood trail ended and a trap was discovered and there they were stopped for the moment. One at least rock depression on the ground was discovered and above a bulging web, like something heavy was being held in it and in a depression carved out of the roof of the sewer itself. &lt;br /&gt;
&lt;br /&gt;
	 There they sit and while they were figuring what to do other adventurer notified of the sewer escape have show up in time to help them out. The sewer itself is rather large with a two brick and stone walkways on either side, easily traversed by most people, the water, stinking in between is slow and lazy as it heads out towards the waterway to the north side of town. So the trap is there and everyone waits to see what those there and newly arrived might do. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;So that is basically it and were we are at for now. Some form of Spider or spiders at at the bas trouble it seems.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Now that we have other people, anyone that knows how to deal with traps and such?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet tsks mildly, holding aloft his room tempature Everyburning Torch, which does nothing particular to the webs. &amp;quot;...times like this sorta wish had an old-fashion flame. Got a flint and bit of tinder, but reckon is damp enough may take a while to make a spark. Iffen any of ya'll got ideas, I'm listening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet says, &amp;quot;*Everburning Torch&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;...May I be present as additional back having been called in?&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Just trying to figure out why I'm here if it's in the middle of things.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;Why I added that part about all the others showing up. Indeed you are there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms a little bit, &amp;quot;Well normally I prepare produce flame, but recently I had need of some mists instead so I switched it out. I do carry flint and steel with me to help start a fire when needed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling attaches a tank to his large gleaming chrome gauntlet. &amp;quot;If it gets thick we will burn our way through, I prepared some fuel for my flamethrower but it won't last long.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana does step back a bit, &amp;quot;Well if you are going to do that we should probably move back a bit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Approaching in titan armor, Zenia looks about and whistles. &amp;quot;Dang.&amp;quot; she says, &amp;quot;This is a HUGE infestation, how'd it get this big?&amp;quot; she asks, then holds up her deathray as the chamber rolls from a glowing blue to a glowing orange. &amp;quot;Yeah, if we need fire I've got plenty of power in the ray. Or we could try other things, anyone tried talking to these spidery things? I mean they're... PROBABLY not mindless unless we're dealing with some kind of servitor race to a greater amoral or immoral creature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They're evil.&amp;quot; Which is all Bennet thinks needs said on that matter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Guessing no person with Disable Device here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia has it!&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Artificer. :3&amp;quot;&lt;br /&gt;
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Stirling shrugs &amp;quot;Dont want to waste fuel if I dont need to, lets just press on and squish em'&amp;quot; he shoulders through some of the webs, pulling them down with his gauntlets if in the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole reminds everyone of the trap that currently has the group stalled for the moment. :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Ah missed that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;The webs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Oh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia will try for a disable device check then&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Disable Device: (2)+9: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Least it wasn't a 1!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;I think those mean, 'Terribad results'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah that would have been worse... Lets see. I imagine everyone else was hanging back far enough? :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll I mean.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Give me a Reflex roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Reflex: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay I'll pose what happened it missed you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You can pose trying to disable it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona moves back to let the artificer try to disable the trap. &amp;quot;Well if the trap goes off maybe it will trap the spiders in there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Clink! KA-CHUNK! Clank. It seems that Zenia is trying to remove the trap then glances back in a distracted manner momentarily as she says, &amp;quot;We've got no idea what they're after though, can't really stop them per se unless we have a good idea of that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 As Zenia tried to disable the trap, something clicks and the raised rock lowers, it is enough of a warning that Zenia is able to toss herself back a mere few inches less and the giant square stone block might have caught her foot or more indeed if she hadn't responded so quickly. The stone hits the ground hard, several feet across and several feet up, enough to make something very squashed or several if it hadn't been seen, but not high enough to block off the sewer either. The webbing above that held the stone is ripped, like it was design to give as a sharp blade parted it along the bottom to let the stone drop. (OOC all roll perception please. :P)&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls perception: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls perception: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
You paged (Bennet, Belladona, Stirling) with 'Some of the hanging webs look suspicious, more so because they are looped a bit at the end and looks to have been laying on top of the rock itself, suspiciously in the middle of the depression from where the rock fell.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Carry on those who know. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'You also hear beyond an almost skitter, it was short and brief, almost not there, but you get the impression something is in wait beyond the stone now out of sight on the other side.'&lt;br /&gt;
&lt;br /&gt;
Belladona mmms as she looks close at the bpouder and she points them out, &amp;quot;Hey look at those webs there, they look like they have been looped at the end and are lying on top of the rock itself from where it dropped down from.&amp;quot; She goes to put her claws on her hand and she raises her shield, &amp;quot;Get ready there is something beyond the rock.&lt;br /&gt;
&lt;br /&gt;
Bennet nods. &amp;quot;Don't think the trap is done being sneaky...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling eyes the webs critically &amp;quot;Smart buggers, might be expecting us too so lets keep an eye out.&amp;quot; he raises his fists defensively.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
	Vroole has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Vroole to instruct you further.&lt;br /&gt;
&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;might as well get init and let me see how this works.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls initiative: Roll: 2 + Bonus: 2 = Total: 4&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant_Spider_1: Roll: 9 + Bonus: +3 = Total: 12&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant_Spider_2: Roll: 10 + Bonus: +3 = Total: 13&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant_Spider_3: Roll: 11 + Bonus: +3 = Total: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls initiative: Roll: 3 + Bonus: 3 = Total: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;The dice do not like me tonight&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 6 + Bonus: 3 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls initiative: Roll: 19 + Bonus: 4 = Total: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright going to go by initiative till the trap is figured out. You are warned, technically you don't know how many are out there. :P But yes there is a trap still between you and them in the gap of the stone above it. What would you like to do bennet? Pose and activate anything you need to. They won't be attacking till the trap is taken care of laying in wait for someone to get caught.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Giant Spider 3 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Bennet ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okat, so there's a big brick in the middle of the sewer, with like a curtain of webbing hanging down to the top of it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;Suspicious trap looking webs. yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;ready weapon and let one of those with fire deal with the webs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose a little something to that? :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 3's turn! Giant Spider 2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 2's turn! Giant Spider 1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 1's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
&lt;br /&gt;
Bennet snaps his rifle to a ready position... but doesn't fire, havning nothing to shoot at just yet. &amp;quot;...reckon beest not get close, but iffen one of ya'll could see fit to burn that, be much obliged.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;We using the map?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll cast bulls strength on Samafia&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Naw, this is pretty simple to work out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;...Also I should probably make sure my armor is equipped since I posed coming in with it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Zenia's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Zenia ended.&lt;br /&gt;
&lt;br /&gt;
Belladona nods, &amp;quot;You might want to burn those wevs.&amp;quot; She suggests as she takes some herbs from her pouch and she casts a spell rubbing the herbs on Samafa's limbs to make her stronger.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Deathray-ing the webs, fire setting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;I assume since it's a web, I have no actual attack roll?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Naw give us one, jsut in case a one is rolled. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;otherwise yeah roll damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Ranged: (17)+5: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;I believe you add Int modifier to deathray dmg.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Isn't your Int score added into that damage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and pose the webs being cooked off as you line them up, catching all three of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Stirling ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and go ahead Stirling what you doing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;before the spiders make their show and next round is up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Swift action armor for strength, cast shield and move over the brick.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Levelling the deathray at the webs, Zenia shrugs then fires as it ROASTS the spiders, who are presumably chittering obscenities in their own tongue or lack of linguistic verbalizations. &amp;quot;...Woah.&amp;quot; she says, &amp;quot;OK, did NOT see that. Thanks for the heads-up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling casts Shield. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Naw, no spiders were caught in that, just the trap itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hmmm.. climb or athletics either you want to use for getting onto the rock Stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;or over as you want.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling grumbles and takes a metallic disc from a pouch and affixes it to the chest of armor with a click, it hums audibly and projects a faint glimmer in front of Stirling. &amp;quot;Come get me foul things!&amp;quot; he bellows in chalange as the furnace on his back bellows smoke and he moves forward.&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls athletics+2: (1)+athletics+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah, pose that one... :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Nothing bad happens other than you fall into the stinky water.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling reaches to pull himself onto the block but slips on loose webbing and falls back on his bum.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+16: (11)+16: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+16: (12)+16: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+16: (4)+16: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;posing spiders that were waiting. then next round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Even as Stirling tries climbing over the rock to get to the other side, slipping to fall on his bum in the sewer water in the middle, three large forms skitter forward and climb up onto the rock. The Giant spiders hiss and curse in some unitelligble way, the simple command they had been given was to keep those out that got past the traps or kill if trapped in them as well. They look ready for a fight. (OOC they control the three squares on top fo the rock as the space is only 15 ft across, looks like you have to get through them.) &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Lyrana ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You are also considered prone too stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go Lyrana.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;since they so neatly came into view, can I blast one of them? Searing light...which is a ranged touch attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;they are lined up from right to left as one, two three so let me know which you are attacking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Sure can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;attacking 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls ranged: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana casts Searing Light. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Nope missed them, pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Giant Spider 3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go bennet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Shoot the middle one, and rapid reload.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana looks up as spiders come into view. She raises one of her hands and light gathers in it before blasting at the spiders, she is aiming for one in particular but the searing blast misses.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10: (2)+10: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;that may be bad... one moment while my computer stops being shit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okay, misfire. Gun doesn't shoot, doesn't work right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 3's turn! Giant Spider 2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I think that misses you even prone Stirling&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 2's turn! Giant Spider 1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (8)+2: 10&lt;br /&gt;
&lt;br /&gt;
Stirling says, &amp;quot;My FF AC is 22.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Spider to the right misses Zenia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet lines up his shot, pulls the trigger... and instead of alchemic thunder, there's a sputtering hiss and a sharp crack as the fuse crystal gives out. This is rapidly followed by a few choice phrases not typically spoken by a man of the gods...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Er meant ooc&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;All good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 1's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and Bell is missed by the left one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your turn Bell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafia and I will move to flank giant spider and attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Trying to get behind them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Aevarr finally manages to arrive.&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;No one attacked me I'm assuming it was melee?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You invite Aevarr to join you. Offer will expire in two minutes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah it was.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;so Samfia and I are both moving to either side of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr has arrived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;They are lined up on the top of the rock, occupiying all the squares across in a line.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;you can try an athletic roll and take an AoO.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay but I'm not right up front so wouldn't it have to come down to attack me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hmm thought you were. Gues in that case I'll rearrange and let you do so. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll me an init Aevarr&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I had moved back to give the artificer's room to disable and set fire&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls initiative: Roll: 2 + Bonus: 10 = Total: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ITs cool I rearrnged in my head. You can flank the one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;... I cannot roll init worth a darn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (19)+9: 28&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Possible crit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;we will have you go next showing up and then your turn next round in order. go ahea d pose showing up Aevarr.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;both are hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 2d6+8: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;SAme with that one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll out the damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Huh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That was the damage, rolling for Samafa's full attack now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Ohh got you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (4)+9: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (1)+9: 10 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that one died.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;want Samfia to attack another I'm sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Ah Yah, sorry then she only had one attack because she'll have to move more than 5'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so a moss then for the pet, pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Zenia's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I miss I mean&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Zenia you are up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Yep if you take just the first attack it's a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Aw, you're mad?..&amp;quot; Zenia asks, &amp;quot;Well sorry, should have thought of that before plauging these people!&amp;quot; she says, flicking a switch on her armor as it starts to crackle and whine, currently overclocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Er&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Aw, you're mad?..&amp;quot; Zenia asks, &amp;quot;Well sorry, should have thought of that before plauging these people!&amp;quot; she says, flicking a switch on her armor as it starts to crackle and whine, currently overclocked. She then proceeds to fire at one of the spiders once more, with her burning deathray. Whooooo~!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls ranged: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
Belladona lashes out with her claw as the giant spider comes closer to her. She catches it right in the eyes and her claws dig into it's goey brains. She pulls her claws out and growls, &amp;quot;Samafa attack!&amp;quot; She calls out to her armored companion and the lioness rushes into the fray and tries to bite at the second giant spider, but she misses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hit for a touch attack, barely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls damage.: (4)+damage.: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ignor that... roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (8): 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Also they may have to make a roll or be dazzled for 1d4 rounds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;what is your int bonus?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;5, my mistake&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;It hit it good, but it is still mobile. Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and its dazzled for two rounds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;thought I've not looked up what that does yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright stirling your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Get up and punch the thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and what did you fire at Zen number one or 2?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Does it create an AoO?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;The center one in my case and no I do not believe so.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;1, and it's the fire deathray.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Oh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Wrong person&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (7)+7+2+1: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, pose burning it Zen and I'm guessing you are going for the middle #2 stirling?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll the damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 2d6+7: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a good solid hit that looks to secerly hurt it but not dead yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright lyr, one and two are still up and hurting bad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling grumps and reaches to grab the spiders leg to pull himself up, using the momentum to land a solid punch on its mandible &amp;quot;Teach you to mess with a Hobgoblin.&amp;quot; he murmers, the smoke blasting from the mana furnace on his back collecting at the roof.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;move up and hit 1 with my mace? if possible?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Go for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls melee+1: (12)+5+1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls 1d8+3: (4)+3: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and which yuo want one or 2? its dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Giant Spider 3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your turn bennet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana wasn't happy about her spell missing and grips her mace soundly as she moves up and whacks at one of the spiders, dropping it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;teps back and try to fix my gun. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;*step&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;fire on 2 its the last one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls craft/gunsmithing: (1)+11: 12 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ouch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;It's okay skills aren't auto fails.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose what happens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 3's turn! Giant Spider 2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 2's turn! Giant Spider 1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (13)+2: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;miss on stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 1's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now Aevarr's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;aevarr you around?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'll get him when he gets back...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr is present.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ther ehe is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;What you doing to the last spider?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr has no idea what's going on, though.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will make sweet, sweet ...shooting it with bow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;one giant spider remains of three. You can pose coming up and charging into things.. or whatever you do best.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet mutters and grumbles as he pops the broken crystal free from his rifle. Pulling a small screwdriver from his pocket, the Absolution fiddles for a bit.... only to have the tool slip form his fingers and disappear into the muck. A few phrases follow that with a bit of effort could likely be weaponized themselves. But, he does manage to shove a fresh crystal into place, and snap the hatch closed again. It's not a pretty fix, but it'll do.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls ranged: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that is a hit. most likely dead. rolld damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls 1d8+3: (4)+3: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Pose taking it out and we will go out of timestop and try to get things up to speed to the final confrontation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;its dead for sure. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose the afternmath and I guess fixing your gun Bennet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr does not have any spider venom handy (that is to say, venom that kills spiders). Instead, he nocks and looses an arrow into one of the AoUSes. It punctures carapace and causes all eight legs to curl up as it falls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 The remains of the burnt and smashed up, goey remains of the spiders rests before the party, the way clear now and nothing else can be heard for the moment. The block now that things are secure is easy t get over and there is only one way to go down the Sewer as it leads more towards the edge of town and the lake there. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alrigth pse what you are and then we'll FF a little.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;all roll me a perception check.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (1)+10: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Lyrana looks around a bit, &amp;quot;Did anyone get hurt?&amp;quot; she asks as she does.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (20)+4: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls perception: (16)+8: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls perception: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
Belladona shakes her head, &amp;quot;I don't think so.&amp;quot; She moves forward into the sewer and she has to help Samafa up over the boulder. She walks along and has her shield and claws ready.&lt;br /&gt;
&lt;br /&gt;
Bennet sighs, and slowly takes apart the mechanisims once more, before putting tham all carefully back into proper alignment. Not only will the weapon work, but it will keep doing so for a while... in theory. &amp;quot;Only hurt my pride.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling tries to light his cigar in the damp, trying several times to get it started before it takes &amp;quot;Nothing that cant be fixed by crushing a few more critters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay anytime everyone is ready to move forward when poses are done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 The path continues to grow with the amount of webs everywhere, over walls and floor, the paths becoming more treacherous to walk on, though they aren't strong enough to,hold anyone down, they could hamper movement in combat if it were to happen. The only clear part of the sewer is the water that flows along lazily, along with other things that float in it and the ever present smell of things people might put down a toilet from above. First Lyrana and Stirling hear something, like what one might wonder what a spider speaking sounds like. (OOC both of you pose first then Aevarr can pose, back to free pose after while they are hearing that. Seems there is something else ahead now also and it sounds intelligent rather more than anything else the spiders before spit out, like ti was barking commands, Then decide order of how you will move in and give me another perception roll everyone and where you are, walking on webs or mucking through water in what order and who is in front and such)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;well meant to hit enter after a few more poses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole  :P&lt;br /&gt;
&lt;br /&gt;
Belladona tries to ignore the smell as best ashe can as she uses her sharp claws to cut through the waves that get in the way. She hears something ahead and it sounds very intelligent. She relays the info to the others behind her as they sneak forward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;almost done all should be one more fight and then round it all up at the end.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling moves along third in the group, taping the disc at his chest to make sure its still working. Looking up suddenly he raises a hand &amp;quot;You hear that? Sounds like trouble coming our way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Let me get stealth rolls at a -2 on webs, or -1 in the water if you are going that wya. and perception rolls as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls stealth: (7)+0: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls stealth: (19)+4: 23&lt;br /&gt;
&lt;br /&gt;
Aevarr moves long with th others, temporarily without quip in light of attempts to remain inconspicuous.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;And what path water or webs you are taking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That's for samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling will go water.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls stealth-2: (3)+1+-2: 2&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls perception: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
Bennet continues to quietly grumble, fussing over his gun. This... might not be the best time or place to be so distracted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will use Stealth Synergy and take Belladona's die roll.&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls perception: (2)+10: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 9: (8)+9: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;And not see anything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia sneakeh&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia will use this&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Anyway, rolling full stealth because overclocking. Turning that off after this check though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Stealth: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;...Wow. OK then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Should be +2 since overclocking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (14)+10: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia didn't realize it figured in ACP automatically.&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls perception: (5)+5: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that all the perception rolls?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Sneaking won't work. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr has disconnected.&lt;br /&gt;
&lt;br /&gt;
You paged (Belladona, Stirling) with 'The sound of strange words stops , two thumps and scuttling are heard up ahead and around the corner. But before then you both notice six circular holes in the side of the wall in the webs, and another set five feet down on the other wall. VEry supsicious looking and larger, thicker webs run down at a shallow angle and cross the all the way across waiting for someone to trip them.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (18)+4: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls stealth-1: (8)+-4+-1: 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;in the water making lots of noise&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Lyrana with 'The sound of strange words stops , two thumps and scuttling are heard up ahead and around the corner. But before then you both notice six circular holes in the side of the wall in the webs, and another set five feet down on the other wall. Very suspicious looking and larger, thicker webs run down at a shallow angle and cross the all the way across waiting for someone to trip them.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Yeah didn't think it work with the creture having a preception +9 and such a large group, but it will help for posing things. LOL&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so those that were informed, pose what you saw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;plus if you did well or not stealth wise for fun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling holds up a hand as he comes to a stop in the water. &amp;quot;Hold up, we got ourselves another trap of some kind. Lets burn through it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms as she tries to be sneaky, but she's not as good at it as Samafa is who's naturally sneaky being a lioness. She does have pretty good sense of hearing and she nods to Stirling, &amp;quot;Yes it looks like there is a trap up ahead.&amp;quot; She nods as she and Samafa hold up to let to those that can burn go ahead of them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;might suggest pointing them out. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana is trying to be sneaky, but doesn't really succeed, after all war golem in armor and all that, she trudges through the water, splash splash, clang. She blinks, &amp;quot;Know we are here.&amp;quot; she murmers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Zenia, looks like it will take two more fire shots to clear the trap triggers made of webs one to each side of the sewer. Roll twice and unless you get ones it only takes two shots, and I'll pose what happens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so you are keeping track of how many you use... Probably have around 14-16 total I would imagine a day?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;I was planning to use Burning Hands since deathray shots are limited.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ahh go for that then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that works too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling casts Burning Hands. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 5d4: (14): 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Wouldn't take much damage so I'll pose it, pose using the spell on the triggers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling attaches a small fuel tank to his gauntlets and depresses a spoon on the side of it that causes a gout of flame to spread from the the gauntlet and across the triggers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (7): 7&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;already got them Zenia. all good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Also has it been less than 50min since the last combat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;nope it hasn't&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 Stirling using a quick spell triggers the traps, six spears from each side, totalling 12, hurtle across the path to stick into the other side of the sewer, they look rather nasty as well and might have hurt if someone had been caught in it. It allows the party to move forward to an opening the sounds came from on the right. Into the a large room, 40 across and 40 feet in width. A drainage basin room one might find for when the sewer overflows. The spider webs are even thicker here and along the sides several body size web cocoons are there, they aren't moving and two are partially done it seems over a large male, the blacksmith and another the wife of the inn keeper. A ten foot path rings a pit in the middle, across from them sits a human size blue humanoid figure with a face of a spider and sickle like arms. It is looking at them pointing at them as two more giant spiders work from either side of the room and one above climbing along the ceiling on the webs. Several other smaller spiders can be seen, not looking to get confrontational as they are maybe a finger nail in width and seem to be crawling over the newly acquired food in the two humans being wrapped up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Vroole has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Vroole to instruct you further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll your init.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls initiative: Roll: 2 + Bonus: 3 = Total: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls initiative: Roll: 20 + Bonus: 2 = Total: 22&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Stirling: Roll: 10 + Bonus: +3 = Total: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;i'll fix you stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Ah oops!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;easy fix.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Lyrana ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright Lyr your go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;I need to grab improved initiative as my next feat. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Serious&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;*Seriously&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;I know so do I zen after precise shot that is.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;searing light on the blue skinned one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls ranged: (20)+5: 25 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Nice, very nice, hit and roll for crit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana casts Searing Light. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls ranged: (10)+5: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;it is now under threat for those that are ranged.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and you crit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll damage and then pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls 4d8: (10): 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a good solid hit, but doesn't seem too bad yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Bennet ended.&lt;br /&gt;
&lt;br /&gt;
Lyrana blinks as they enter the room and she raises her hand and gestures. Light gathers in her hand and then blasts at the blue skinned spiderman thing and hits it solidly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;spiderlings the little ones do nothing for the moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Your turn bennet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Activate Divine Bond to add Flaming to my gun. Smite the ettercap.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10+3: (13)+10+3: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1+5+1d6: (2)+1+5+(3): 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;another solid hit, still up and pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Enlarge Person on myself and move up to one of the spiders.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling casts Enlarge Person. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;miss on bennet other two move up to group form cealing above on the wall and to the right we will say, stirling went left. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling takes out a syringe and jabs it in his arm as he walks up to one of the giant spiders, a gleeful look on his face &amp;quot;Come on big boy, lets fight!&amp;quot; as his grows in size.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Ettercap is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go bella.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet blinks at the man-spider, and brings up his rifle. &amp;quot;Didn't know them things had mind-control...&amp;quot; He not too well versed in spidery-monsters. &amp;quot;Acknowledge; open Gate. Firebrand.&amp;quot; The Thunderbelcher begins to glow with a grey light, set with streaks of red. A unearthly voice replies &amp;quot;Acknowledged. Gate shall remain open until target is silenced.&amp;quot; A flash, and alchemic thunder fills the room, shaking webs, and blasting a smoldering hole in the ettercap's shoulder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Cast Magic fang on Samafa and have her attack the blue faced guy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Bull's Strength. Caster Level: 4 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Magic Fang. Caster Level: 4 DC: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;can the pet move 40 feet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;then go for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;her speed is 40' and she's charging&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;works for me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5+2+1+2: (2)+5+2+1+2: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that's a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Ettercap's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d5: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Ill give it a couple minutes more and come back when she is back after.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright lyr your go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;cast bless&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana casts Bless. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
Lyrana calls on Daeus and a holy light spreads over her allies, giving them confidence and morale. She smiles, &amp;quot;Daeus grants us blessings, fight on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 The spiderlings, three of them about a hand width across skitters ten foot closer to the group... they aren't very fast and the ettercap is in trouble and using them now to send after them. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;+1 to hit, +1 save vs fear to our side&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go bennet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Shoot/smite the etter again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10+3: (9)+10+3: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hit roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1+5+1d6: (8)+1+5+(2): 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;That is enough to kill it, pose it witha bit of overkill dramatics. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Ok, anything within my 10ft reach?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;didn't you move up to one of the giant spiders last time? I'd say yeah. the one on the left you went for.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;' Ok full attack then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Swift action armor for strength.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (20)+7+2+1: 30 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll for crit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet reloads, his fingers a blur as he chambers a fresh round. Raising the Gate to his shoulder, the Absolution centers the sight on the Ettercap, and thunder rolls though the room again. A firely ball of lead rips though the man-spider's torso, leaving a burning hole large enough to see though. A wobbely step, and the monster falls, the webbing around it starting to smolder from the flames.&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (9)+7+2+1: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You crit, roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Second attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (1)+7+2+1: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;+roll 6d6+16&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 6d6+16: (23)+16: 39 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;There we go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah that one is way dead double overkill pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (10)+2: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (11)+2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;both the one above and on right sode of party miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Ettercap is next!&lt;br /&gt;
&lt;br /&gt;
Lyrana has reconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your turn bella&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has partially disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa will attack the last spider standing and eat the AoO, belladona will charge at it and attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa's charging as well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa's attack first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;misses anyway&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5+2+1+2: (4)+5+2+1+2: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Now Bella's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Two attacks? if so both hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;One is Samafa's and one is Belladona's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling swings a wide backhand, catching the spider and crushing it against the wall with such force it cracks the stone. He slowly twists his fists creating a faint crackling sound of crushes carapace as green goo leaks from under his knuckles.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+2+2+1: (5)+2+2+1: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Both attacks take it down. Whichever attacked first damaged it well, the second killed it, pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Ettercap's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 5.&lt;br /&gt;
&lt;br /&gt;
      It is now Zenia's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;zenia you around yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;if not I'll move on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=======================&amp;gt;  Tenebrae: The Emblem of Ea  &amp;lt;=======================&lt;br /&gt;
&lt;br /&gt;
 Player         Alias  Idle Location                     dbref &lt;br /&gt;
&lt;br /&gt;
============================================================================== &lt;br /&gt;
&lt;br /&gt;
 Lyrana.........lyr      3m Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Rycroft........Ry      30s A07: Fernwood Pub........... ......       &lt;br /&gt;
&lt;br /&gt;
 Constantin.....conni   33s Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Pyroclasm......pyro     7m Staff Nexus................. ......Staff  &lt;br /&gt;
&lt;br /&gt;
 Stjepan........st      17m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Benthus........Ben      8m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Eira...........e       33m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Leaf...........L       14m Chargen: Background and Appl ......       &lt;br /&gt;
&lt;br /&gt;
 Elessa.........ele     38s The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Typhoon........ty      54s Typhoon's Oceans 11......... ......Staff  &lt;br /&gt;
&lt;br /&gt;
 Jessamy........Jmy      4m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Ionus..........IO       5m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Pendleton......pen      9m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Aldean.........Ald     30s A14: Sage Orum's Plaza, Univ ......       &lt;br /&gt;
&lt;br /&gt;
 Lothos.........lot     10m Roleplay Nexus.............. ......       &lt;br /&gt;
&lt;br /&gt;
 Kroth..........        25s Plot Room Nexus - Roleplay N ......       &lt;br /&gt;
&lt;br /&gt;
 Klythos........Kly     10m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Gareth.........JG       5m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Boshter........Bosht    5m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Nadara.........nads     5m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Smythly........         5m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Garrin.........garr     5m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Teppus.........Tep      5m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Whirlpool......wp       5m Whirlpool's Room of Doom.... ......Staff  &lt;br /&gt;
&lt;br /&gt;
 Sandy..........San     29s A14: Sage Orum's Plaza, Univ ......       &lt;br /&gt;
&lt;br /&gt;
 Bennet.........        34s Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Stirling.......Silve   60s Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Godwyn.........Sly      4m A10: Temple District........ ......       &lt;br /&gt;
&lt;br /&gt;
 Vroole.........VR       0s Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Zenia..........Zen     30m Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Aenyn..........Aen      4m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Belladona......Bella   49s Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Lorien.........        14m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Arixillo.......Arix     6m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Kojot..........Koj     24m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Takiyah........        24m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Oates..........Oat     24m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Roland.........         8m A12: Memorial Gardens Distri ......       &lt;br /&gt;
&lt;br /&gt;
 Benthus........Ben      8m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Sakari.........sak     45m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Tatyannah......Tat      5m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Alba...........         8m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Fa'lere........faler   16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Fiore..........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Namira.........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Shara..........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Talazia........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Elycia.........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Cassandra......        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Ferawyn........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Azariah........        17m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Raethon........Rae     12m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Azog...........         3m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Jahnavi........jah      1m Plot Room Nexus - Roleplay N ......       &lt;br /&gt;
&lt;br /&gt;
 Ormarr.........orr      3m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Kerbasy........basi     3m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Coppervolt.....         3m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Abrahil........aha      3m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 BeagleHugs.....lr       3m Lahar's Labyrinth........... ......Staff  &lt;br /&gt;
&lt;br /&gt;
 Svarshan.......dar      3m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Lolth..........Darke   12m Staff Nexus................. ......Staff &lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
There are 60 players connected&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=-&amp;lt;* Roleplay Room Two *&amp;gt;--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          These rooms are for player-run plots, although plots may also be run ongrid any time and at any location. Player Run Plots are a welcome and desired series of events on this MUSH. When we speak of Player Run Plots we're speaking of any adventure or IC event that involves at least two or more players in addition to the one running the scene.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          This can be anything from an emitted scene of a bar room brawl to a dungeon crawl. The system is set up in a way to encourage spontaneous plots as well as pre-planned scenarios with minimal fuss with the staff. In short, if you have an itch to run a player run plot, for the most part you're allowed to do so. That is, plots tend to not require pre-approval from staff. Visit the website at Roleplay &amp;gt; Player Run Plots for details and awards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          As with all grid spaces, these places are considered public.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          Channel: RPTwo&lt;br /&gt;
&lt;br /&gt;
          Add: addcom r2=RPTwo&lt;br /&gt;
&lt;br /&gt;
          PrP Help: +prhelp&lt;br /&gt;
&lt;br /&gt;
          Exotic Locales: +prhelp locations&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Contents --=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
 Belladona       Curvaceous Ourch in Hide Armor                        54s  5h&lt;br /&gt;
&lt;br /&gt;
 Vroole          Black stone creature in arcane armor.                 0s   4h&lt;br /&gt;
&lt;br /&gt;
 Zenia           Disheveled woman in mechanic's outfit                 30m  4h&lt;br /&gt;
&lt;br /&gt;
 Bennet          Tall cowboy, starting towards grey.                   39s  3h&lt;br /&gt;
&lt;br /&gt;
 Lyrana          War Golem with a sunburst on its breastplate.         3m   3m&lt;br /&gt;
&lt;br /&gt;
 Stirling        Powerfully built Hob with chrome fists.               1m   3h&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Objects =--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole(#1878I)&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--= Exits -=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Plot Nexus &amp;lt;O&amp;gt;            &lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 22.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and the spiderlings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Augh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia poses and shoots PEWPEWLAZORS&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;If I can&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Sure roll to hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls ranged: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that's a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Thought so! Oh well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it and Lyr back to you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	And Zenia does look at the spiders present as she powers up her deathray once more and lets it rip. Of course, it doesn't actually do all that much on account of it striking a spot next to them but she does charge it up again for another blast.&lt;br /&gt;
&lt;br /&gt;
Belladona sees Bennet take down the blue spider face humanoid and Stirling takes down the other giant spider. She points to the other giant spider, &amp;quot;Samafa attack!&amp;quot; She calls out as she grips her claws and rushes down as well. Samafa dodges the clumsy attempt by the spider to bite her when she ges close. The lioness leaps up to bite down into the spider's abdomen and Belladona charges down and her claws cut deep into the spider's head to kill it. She pants softly as she moves away from the spider's corpse and Samafa moves next to her.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=-&amp;lt;* Roleplay Room Two *&amp;gt;--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          These rooms are for player-run plots, although plots may also be run ongrid any time and at any location. Player Run Plots are a welcome and desired series of events on this MUSH. When we speak of Player Run Plots we're speaking of any adventure or IC event that involves at least two or more players in addition to the one running the scene.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          This can be anything from an emitted scene of a bar room brawl to a dungeon crawl. The system is set up in a way to encourage spontaneous plots as well as pre-planned scenarios with minimal fuss with the staff. In short, if you have an itch to run a player run plot, for the most part you're allowed to do so. That is, plots tend to not require pre-approval from staff. Visit the website at Roleplay &amp;gt; Player Run Plots for details and awards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          As with all grid spaces, these places are considered public.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          Channel: RPTwo&lt;br /&gt;
&lt;br /&gt;
          Add: addcom r2=RPTwo&lt;br /&gt;
&lt;br /&gt;
          PrP Help: +prhelp&lt;br /&gt;
&lt;br /&gt;
          Exotic Locales: +prhelp locations&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Contents --=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
 Belladona       Curvaceous Ourch in Hide Armor                        56s  5h&lt;br /&gt;
&lt;br /&gt;
 Vroole          Black stone creature in arcane armor.                 0s   4h&lt;br /&gt;
&lt;br /&gt;
 Zenia           Disheveled woman in mechanic's outfit                 1m   4h&lt;br /&gt;
&lt;br /&gt;
 Bennet          Tall cowboy, starting towards grey.                   1m   3h&lt;br /&gt;
&lt;br /&gt;
 Lyrana          War Golem with a sunburst on its breastplate.         6m   7m&lt;br /&gt;
&lt;br /&gt;
 Stirling        Powerfully built Hob with chrome fists.               4m   3h&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Objects =--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole(#1878I)&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--= Exits -=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Plot Nexus &amp;lt;O&amp;gt;            &lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Lyrana you there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Spiderlings move up and try to crawl up someone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+8: (20)+8: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d5: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana nods and is here...sees a couple people low so will do a channel heal&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;sorry didn't see after my last OOC.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Still channeling heal lyr?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;oh...well then we just didn't start at full..hmm..wn't do anything at the moment then...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;still have the one giant spider up and going.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I thought they were just two?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;holding to see if there are heals needed later.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;one to either side and one crawling across roof.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 The spiderling climb up onto bennet with strange quick leaps, all four of them and are climbing up and around his body. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;What you doing bennet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;...panic and flail? There are spiders on me!! That be some sort of grapple?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yup its considered a grapple.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Though not confining in anyway, but I'd not let them get to your face next turn. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet has never been good at grapple rules... d20+CMB?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I do believe so that is it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Yup or escape artist&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls CMB: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;nope, you are flailing around but they are still climbing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go Stirling&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet yipes and ineffectually grabs at the spiders crawling upon him, yamming unintelligabilly. Not the most dignified of acts, but... spiders!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Hrm, suppose I should pluck the spiders on Bennet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;if anyone is wanting to, that might be a good idea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;hard and fast rules. Make it a dex roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls dexterity: (12)+3: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yup you are able to swipe them off. Roll dmage with a say 1d4 + strength&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 1d4+7: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah you swiped good,a nd smeared them on bennet as you did. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (9)+2: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;the las tone misses say Lyrana... yeah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Ettercap is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go bell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling walks up to Bennett with a grimace and brushes him off with a very large Titanfist&amp;quot;Hold still now, this will take but a moment...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Bell you there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;zenia you around? You'll be next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Ettercap's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 5.&lt;br /&gt;
&lt;br /&gt;
      It is now Zenia's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;OK&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll your attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;This is my 5th deathray, I -think- I get INT + 3 per day?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Its like double double class level + int mod.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;once double class level so like level 3 is 6+5 or eleven shots.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;depending on class and int bonus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Ooooh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;OK&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Is giant spider reachable by melee?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;It is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Can alchemist devices be used on others, or do they need to be used by yourself?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;...Artificer&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa and I will both melee attack I'm assuming we have to move, can we both charge?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I think ther eis a discovery for allowing others to use devices the artificer makes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it bell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;In thaaaaaaaaaaaaaat case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7+2: (9)+7+2: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;PEWPEWLZAORS.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5+2+1+2: (1)+5+2+1+2: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls ranged: (18)+5: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;some you can use yourself on others. like Cure light wounds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Niiiiiice&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Oh, on the giant spider&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Say roll damage bell for the one that hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+4: (1)+4: 5 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;They can be used on others Zenia. Same as there spell version. The Discovery lets other people 'cast' them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and roll damage Zenia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;bell whatever the one attack scratche dit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and shoot, its still up and going after your attack, but not by much Zenia. Pose both of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 22.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Lyrana your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona charges towards the last giant spider that's left and she swipes at it with her claws. Samafa also goes to lean and bite at it but misses. Belladona claws across it's belly and ducks out of the way.&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 1d4: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Spider is dazzled for 3 rounds, which means...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;-1 on attack rolls and sight-based perception checks&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Cool, probably won't last long to attack again though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;or hope not LOL&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;going to wait still lyr for any heals needed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Looking at the -massive- spider, Zenia grins. &amp;quot;Now I have better test fodder...&amp;quot; then fires the deathray as the spider seems to be pretty much on its last legs. Hopefully. It does have a lot of them! &amp;quot;Biology study coming up soon... Gonna have to collect some of that ichor of yours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright bennet your go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia can also heal if necessary&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;f I'm skipping like this I'm really trying to get this done. Getting late and wrapping it up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Bang bang a spider.... er... I am free of spiderlings, correct?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Yes free of spiderlings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10: (8)+10: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1: (7)+1: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;And dead... :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;After he poses all can start posing and such then. I'll write a wrap up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and answer questions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet shudders a little, patting himself a moment to be sure there's no live spiders left on him... and focuses again, taking aim at the remaining spider and lauching another flaming lead ball. It doesn't take much to blow the rest of the bug apart, leaving a small burning hole where it had been.&lt;br /&gt;
&lt;br /&gt;
Lyrana moves around, &amp;quot;Does anyone need healing?&amp;quot; she asks and then does move to check the blacksmith and innkeeper's wife.&lt;br /&gt;
&lt;br /&gt;
Belladona shakes her head, &amp;quot;no I'm all right.&amp;quot; She says as she startsto go to cut out the victems as Samafa starts to pound and tear at the smaller spiders.&lt;br /&gt;
&lt;br /&gt;
Stirling shrinks down to regular size and stretched his arms &amp;quot;Well thats a good bit of fun, wasn't it?&amp;quot; he says with a grin to Bennett.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Twirling a small disc on a leather strap, Zenia nods as well. &amp;quot;Yeah, I can do that too actually.&amp;quot; then looks at those in the webs and pauses, before realizing that there are -people- in there. &amp;quot;OH CRAP!&amp;quot; she says, rushing over towards them and helping to tear the webs with her armor. &amp;quot;Hey, are you two OK?&amp;quot; she asked, looking somewhat panicked.&lt;br /&gt;
&lt;br /&gt;
Bennet blehs, moving to check on the ones trapped. &amp;quot;Could have done without them crawling on me...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You'll find them quite dead... unable to be healed. The spiderlings had eaten away most of the brain's motor control to use them like a big bag of flesh to brign down for eating.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Mostly only dangerous to those that were alseep when they invaded their brains... Course taking a day to eat their way in and setup till the next night and then taking them for food.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Yummy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet ews... &amp;quot;So... all in favor of burning this place and every brain-eating spider in it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Yep.&amp;quot; Zenia says, &amp;quot;Provided it doesn't... Y'know, actually blow up the town above. Don't want that happening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana nods her head, &amp;quot;Sounds good to me, or at least ordering an extermination team to come down and do it.&amp;quot; she shakes her head a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 After the Ettercap was killed the spiders it had controlled were not much of a problem, not that the Ettercap was either it seems as the group had smacked it around pretty quick, which was probably a good thing. The people that had been taken are all found to be dead, most with enlarged holes at ear, mouth or nose, like something had burst outward after they were being strung up and preserved. None have survived the trauma the little control spiders had had on them, a good portion of the motor control part of the brain having been eaten out and the husks taken over like zombies almost to bring back for food for the spiders and the Ettercap to feast on. Horse's daughter is nothing but a skinned bag of bones, hollow and quite not a pretty sight after almost three weeks having been drained. As most others that fat back. The wizard not having been found would later be found and discovered to have gotten into a fight with a few other spiders and having a fear of such blew his whole house up with himself inside. &lt;br /&gt;
&lt;br /&gt;
	 The people of Derry are happy, even if sad as well that their loved ones could not be returned to them, the drainage room being closed, bricked up after being burned with all the webs in the sewers with it. It will never be used again or allowed to be used as a lair for such foul creatures. It was best left to memory and letting it be buried away, or so most of Derry had agreed upon.&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=What_Tangled_Webs_They_Weave&amp;diff=16165</id>
		<title>What Tangled Webs They Weave</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=What_Tangled_Webs_They_Weave&amp;diff=16165"/>
		<updated>2014-12-06T06:17:57Z</updated>

		<summary type="html">&lt;p&gt;Vroole: Created page with &amp;quot;	 An older farmer waits at the gates of Alexandria, a cart and two horses hitched to it are ready for the party of adventurers to the township of Derry. He smiles and tips his...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;	 An older farmer waits at the gates of Alexandria, a cart and two horses hitched to it are ready for the party of adventurers to the township of Derry. He smiles and tips his hat, &amp;quot;Well don't this beat all. A much pleasant sight to see all these fine young folk so willing to help old Derry out.&amp;quot; He seems in a pretty good mood and waves them on over to the cart, &amp;quot;Nothing is enough for all you grand folk. A ride if you need it, we have a decent leg of a trip to be getting to and the more time we waste here the more Derry falls under the curse its found itself in.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
	 He turns and hops up into the driver seat, only then does the grey image of someone cloaked in the mists move, a old blunderbuss style type gun in his grasp, and leans it over his shoulder. This one doesn't look so happy in his weather beaten hat and the first calms all of the Adventures, &amp;quot;Don't mind old Gunny there. He don't like strangers. You can call me Horse. Parents always knew I'd be a cart man, but they decided Carter was to common a name for such, besides every lady knows I'm hung like a...&amp;quot; Gunny shoulders the man, he was getting to personal and the grumpy one grunts to warn him, &amp;quot;Excuse me, living' on the road I suppose one doesn't require manners all that much? So, how about we get some names while we get this party movin'?&amp;quot; A vert talkative one tot seems and even as those riding in the wagon get on, he snaps the reigns and they are off, seems talking on the way might be the way to go about it. Several large furs are also in the wagon, seems that everyone is going to be expected to sleep in the wagon perhaps till the reach Derry on the next afternoon. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;As an aside, can I get healed fully?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana cocks her head to the side as she listens, &amp;quot;I do not understand the reference, Hung like a? Are you talking about hanging from a tree or something?&amp;quot; the war golem asks as she looks at the guy. &amp;quot;Oh, I forget myself, I am Lyrana of the Temple of Daeus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;you know I should learn how to do that stuff, unless Whirl there does it, not sure how that works.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;What's up?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Which stuff? :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Oh, damaging.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;cIt's prett&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;It's easy. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;the healing and all that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Whirlpool damaged you for -100 points. 16 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;There. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so you do take care of that then as we go. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Silmeria,&amp;quot; a blond in a breastplate and black velvet dress answers, cheeks practically glowing at the nearly-completed comparison. &amp;quot;Temple of Vardama... May I ask, um... what's been ''happening'' out in Derry? Only I'd heard the rumors, but...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling follows along on his own horse scruffy black warhorse, enormous black deathray seated across the saddle in front of him. Between that and his enormous chrome gauntlets there can be little doubt what the artifice intends to do. He does offers the farmer a friendly nod and grunt but little else in the way of idle chatter.&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'Also does anyone in this group have any like auto detect magics of any kind?'&lt;br /&gt;
&lt;br /&gt;
Korrani unloads her pack for the long ride and settles down in a small puddle of furs, sitting on the floor of the cart. She leans her back against the 'driver side' of the cart and draws one knee up to rest an arm on it. She tips her hooded head to Lyrana. &amp;quot;Best you not ask for the rest of that sentence. Korrani Penfast. Adventurer for hire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: You can aks them as DM. :)&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: But no. :)&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'Didn't want to give some info out, so they go hey why did he ask about detect magic and use something because I let the cat out of the bag.'&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: Understandable. :)&lt;br /&gt;
&lt;br /&gt;
	 Indeed Horse was going to answer the woman since she asked, but it seems Korrani had gotten the idea and for the moment he lets it be, &amp;quot;PEople have been disappearing... Actin' strange, says their skin itches, scratchin and rippin their clothes over a day. Next mornin they are gone, some say they see em get up and wandering the streets. Tried followin them, many have, but they always dissapear before the mornin.&amp;quot; Gunny jsut snorts and grunts in acknowledgment, seems the one calling shotgun doesn't have many words. Almost the perfect pair it seems if you wanted to put too extremes of conversationilst together. &lt;br /&gt;
&lt;br /&gt;
Lyrana looks at Korrani, &amp;quot;Why would I not ask for the rest? I already did.&amp;quot; she shakes her head, &amp;quot;Still don't fully understand organics at times.&amp;quot; she says and shakes her head again. She nods herhead, &amp;quot;Alive or dead or just seem like it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; BeagleHugs o.o&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;We've discovered a problem. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Just a help file issue. :) CArry on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;(Sorry for the spam, guys. XD)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; BeagleHugs says, &amp;quot;Fixed!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;The +prhelp command here was borked. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Vroole, there you go. ALl the info you need.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 The cart bounces along the uneven cart path towards the east, Horse very happy to tell what he knows, &amp;quot;They seem alright, perhaps not themselves either. Anyone tryin to talk to them only get. A hello, and out for a walk, somethin like that, but never why they are up, or where all of them have been goin. Lost around twenty folk so far, another five at least or maybe a few more by the time we get there tomorrow.&amp;quot; Horse sighs a little and shakes his head, &amp;quot;Lost me own we littin also, one of the first to vanish. I hopin she is alright and you all can find her.&amp;quot; Sadness creeps into the little old man... &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;cool&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will,&amp;quot; Silmeria says, &amp;quot;do everything in our power to get them back, Master Horse, Master Gunny.&amp;quot; Settling back in the cart, she goes about the preparations to see that she can accomplish exactly that; checking the action of her crossbow, the edge of her sword, and the fit of her armor as the cart bounces along its way toward the town.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mind Control? What about the itchiness and scratching themselves until they rip their clothes?&amp;quot; Korrani asks, unfamiliar with the workings of magic or mind control.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;let me know if anyone has anymore questions or not and we can FF.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Is there any rhyme or reason with who disappears? Anything in common?&amp;quot; Korrani asks. &amp;quot;What they did, where they went, what they ate...?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;all good to ff here&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Good to go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Horse nods a bit and looks back, a little teary in his eyes, &amp;quot;Thank you. I was very happy the council decided to put up the money to hire you all.&amp;quot; He then shakes his head to Korrani's question, &amp;quot;Nothin we hadn't been eatin' all the time. Our own growin' from the fields. Or from animals we have always raised. Perhaps if there is someone that is bein' cursed you will see. Very few days these last week there hasn't been one or two.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
	 The cart keeps moving all night long and well into the next day, the sun dipping towards the horizon before the town of Derry comes into view when the wagon rolls over one of the larger hills. The countryside had gradually changed from woods to farms and fields since the mid days meal when the sun was high and Horse seems to be tired, but he also seems determined to get all of you there before another day passes. &amp;quot;There be Derry...&amp;quot; Horse says it with such pride and comfort that they are finally going to be there, the clomp of hooves on the dirt, a person passing by now and again, giving greeting those up front and then those riding behind. None seem to ill affected and most look like they are farmers and would probably not live int he town proper. Smoke begins to curl up from the houses surrounded by an eight foot wall that encircles Derry proper and all the shops, inns and other main businesses of the town, including those that are a little better off when it comes to coins in their purses. The smell of dinner is in the air, all sorts of meet like spices and the roasting of vegetables and the boiled tint of stews and soups being cooked over the hearths. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'll wait for a pose or two from everyone here then pose again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling grumbles from his saddle &amp;quot;Bit rustic ain't it? Anyhow lets make with the standard Arvek Nar mental recalibration and get a piece of whatevers cooking. Be a shame to leave here on an empty stomach.&amp;quot; he notes with a grin.&lt;br /&gt;
&lt;br /&gt;
Aevarr says, &amp;quot;As cozy as this is,&amp;quot; Aevarr pipes up, &amp;quot;are we certain we wish to travel to a town of strange itching and people running off into the night? It rather makes my skin crawl. Remind me of nightmare tales concerning a brothel or three... heard third-hand, of course...&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr makes that an @emit.&lt;br /&gt;
&lt;br /&gt;
Korrani scoots a little to put some distance between her and Aevarr at this talk of brothel itch. &amp;quot;You should've thought of that before accepting the guild ticket on this one. Too late to go back now,&amp;quot; Korrani grins tuskily.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not that we'd return even if we had the choice,&amp;quot; Silmeria notes, looking up from her sword. &amp;quot;Good people need help, after all...&amp;quot; A small, sad smile passes over her face as they pass the walls, the blnd drawing in a slow, deep breath. &amp;quot;It's a lovely town, Master Horse, Master Gunny... don't you worry, we'll set things right as well as we can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana stretches as she gets out of the cart now that they have arrived. She glances around and then nods her head a it, &amp;quot;Well we should get to it, so we can find and then complete the task, helping this village.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana refreshes spells.&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria refreshes spells.&lt;br /&gt;
tirling dismounts as well, slinging the enormous firearm across his back &amp;quot;Right, let slap some sense into these people and get some dinner. I am famished.&amp;quot; he says flexing his chrome gauntlets, seems he means it too.&lt;br /&gt;
&lt;br /&gt;
	 &amp;quot;I'll let the council know you have arrived.&amp;quot; Horse nods to them all, &amp;quot;Gunny here will show you to the house where the first time it happened. You are welcome to eat anythin' as I was told food will be waitin' for you, I don't go home myself anymore, but I'll send word with who is afflicted once I know who is. I will be quick adventurers.&amp;quot; With that Horse runs off to the biggest house or building in the middle of town and Gunny shows you to Horses house. Even now a few of the women and men of the town are setting up the table with all sorts of different foods for different tastes and palletes. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;if you want to discuss a preplan, now is good while I get the next pose in order with more info.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, let's get started slapping people about. I'm sure that will make them much more talkative...&amp;quot; Aevarr chuckles dryly as he disembarks and happily stretches his legs. He then looks to the others. &amp;quot;Jests and brothels aside, does anyone have the slightest thought of what could be the cause of this?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think we'll know more if we can see any afflicted,&amp;quot; Silmeria says, sheathing her sword and running a hand through her hair. &amp;quot;I'm tempted to call it some sort of pestilence for the moment... but, I'm no trained healer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling shrugs &amp;quot;Right, we dunno what could be doing it, really hard to tell until we see folks? With any luck its some upstart wizard messing around with magics beyond him and he just needs to be put in his place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani grunts as she gets up from the cart and picks up her pack, then hops off the cart lightly. She places her hands on her lower back and stretches her spine. &amp;quot;That was some journey,&amp;quot; she sighs. She glances at the setting up of food. &amp;quot;Don't know if I want to eat anything here until we have some idea of what could be the cause...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr considers the food, then considers it much less. &amp;quot;She makes a strong point for rations, in this case.&amp;quot; Instead, he starts looking for Horse, their handy handholder into the haggard history of happenings in this hapless hamlet.&lt;br /&gt;
&lt;br /&gt;
Silmeria approaches the table despite the complaints of the others, smiling gently and offerng her thanks for sharing what they have. &amp;quot;I know these are hard times,&amp;quot; she says of one of the villagers, and I know the questions are harder still... but... was there anything... anything at all, really... that the people had in common who fell to this sickness? Other than living here, of course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Horse doesn't return, but a messenger does carrying a scroll, just a plain ordinary scroll with writing, more like a record of names, ages and dates of who has been afflicted and disappeared. Twenty three names show previous dates and the fact they are missing, two currently are noted as that day having complained of being itchy and should be watched. The Garden Lock, an inn, his wife in her thirties, another the Blacksmith himself. &amp;quot;If you need the council let me know I'll be waiting outside.&amp;quot; Perhaps the records might help answer some questions, maybe not, but clearly there are two people that can be checked out as well. &lt;br /&gt;
&lt;br /&gt;
Stirling nods to the comment about the food &amp;quot;Right, good thinking keeping to our own. Shall we be on our way then? Find out whats going on here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Anyone else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani walks over to look at the list. &amp;quot;Hmm. Perhaps we should talk to the infected first? See if we can have them restrained to prevent them from walking off?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Anyone else or we lose some people?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria is posing.&lt;br /&gt;
&lt;br /&gt;
Stirling nods to Korrani &amp;quot;Sounds like a plan. Whose first on the list?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling is good to go.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Probably for the best,&amp;quot; Silmeria says, &amp;quot;though perhaps it might not be quite so wise to talk of restraint when we don't know if they've been, or need it just yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;So what's the plan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani is good to go, too.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Check out the afflicted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr nods in agreement. &amp;quot;So long as we don't need to talk to them too closely...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Which first, the blacksmith or the inn keeper's wife?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;The ...uh...Blacksmith?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani wrap her hooded scarf around her neck a few more times, then tucks it in at certain places to allow it to cover her nose and mouth as an impromptu protective mask.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nod, blacksmith sounds like a plan.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Kitten isn't being very cooperative either, many keys are being pressed. and alright&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I miss anything since my pose?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling shoulders into the workshop with his deathray across his shoulder. &amp;quot;Hilderman is it? Put the hammer down and lets have a word.&amp;quot; the large hobgoblin does not seem to leave any room for argument.&lt;br /&gt;
&lt;br /&gt;
Silmeria follows Stirling into the workshop, lips pursing at the artificer's tone. Slipping to one side by the door, she stands, silent for the moment to see how the blacksmith reacts.&lt;br /&gt;
&lt;br /&gt;
	 The Blacksmith shakes his head, &amp;quot;Can't be doing that... work, it keeps the itching at bay. The heat... I don't want to itch, don't want to tear me flesh off to make it stop.&amp;quot; Brock looks to them, his motions never faltering even as he speaks to them, &amp;quot;Won't go to sleep... Need to stay awake and not itch.&amp;quot; He shakes a little, shivering as if he is resisting, even as he stops for a moment only, &amp;quot;Don't take away my work...&amp;quot; The hammer begins to swing again and again like, one thing is obvious the man was very skilled as the metal easily began to shape itself, bending and then the hiss of heated metal and another piece of metal is grabbed form the fire to be shaped into a horseshoe, the water in the barrel spills over, even as it begins to settle once more level with the top and the mass of the shoe displaced inside. How many things were inside that barrel? &lt;br /&gt;
&lt;br /&gt;
Korrani walks in with the others, looking around the blacksmithy as Stirling grabs Brock's attention. &amp;quot;We won't take away your work. We're from Alexandria to investigate the mystery illness that's affecting Derry. Can you tell us anything about what you were doing before started showing symptoms?&amp;quot; she asks.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Please,&amp;quot; Silmeria says from her place by the door. &amp;quot;It's very important, Master Hilderman... If we can learn how the itching started, we might be able to learn how to stop it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 The blacksmith nods, &amp;quot;Woke up that way, at first it was only a tingle. like a foot that had almost gone to sleep. It kept getting worse, its almost unbearable even now. I can't concentrate, getting tired, my mind is fuzzy. Work still helps, the heat as if it sears the nerves, to soothe the itch. But its not working as well now... You are the adventurer's the council paid for? Even if I disappear like the rest, you have to find out what is doing this. No one else can go through this... Its pure hell, like I'm loosing myself ever so much, little by little.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Stirling starts to look around the shop, looking at tools and the workshop for anything out of place or anything he would like in his own workshop. &amp;quot;Had any healer look at you yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Autumn says, &amp;quot;Yikes: http://www.patheos.com/blogs/progressivesecularhumanist/2014/11/texas-approves-textbooks-with-moses-as-founding-father/&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Cesran says, &amp;quot;Well it's texas.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Autumn says, &amp;quot;Yup, but still.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;And this is why I hate organized religion. Does it have its perks? Yes. But then shit like this happens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Cesran says, &amp;quot;Failed to ever see the benefits of organized religion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;Supports various charitable works, builds up the communities they serve, instills a sense of purpose and stability for those that need them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;But the problems come when it turns to fanaticism and zeal, like... well Autumn, you showed us right there what happens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 The blacksmith seems to get frustrated, losing concentration on the work he is doing seems to agitate him more, &amp;quot;Healers don't know a thing... haven't figured out anything after a month. They go mad you see, and yet all becomes calm... I want the calm almost, its getting harder to fight it, to think, to even care.&amp;quot; The messenger speaks briefly letting them know that the blacksmith has been the first to fight off not ripping his clothing off, though he is already half undressed, no shirt on as he works, only heavy work pants and a leather apron hanging down. He mentions the inn keepers wife isn't so well off and had to be restrained or she would have peeled her own flesh form her body, or it seemed like they might try to. They only let the blacksmith work because he is fighting it so well, waiting to see if he succumbs as well during the night. Indeed you may have noticed townspeople watching very closely the blacksmith and the inn a short way down the road. &lt;br /&gt;
&lt;br /&gt;
[Public] Cesran says, &amp;quot;Yah, but you can do all that without God.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;And that's the other point. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Cesran says, &amp;quot;Anyway...next topic before the staff bops us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you,&amp;quot; Silmeria murmurs, loosing a quiet sigh. &amp;quot;Very well, Master Hilderman... We'll do whatever we can to stop this, no matter what. Perhaps we should see to the inkeeper's wife, now?&amp;quot; she asks of her fellows.&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;Next topic!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;It's almost time for the finale of Benthus' murder mystery &amp;lt;3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;I'm gonna enjoy that XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Cesran whispers, 'It was Major Muffin in the latrine...with the flyswatter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Kroth says, &amp;quot;IS this the pond mystery?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;I wish. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Kroth says, &amp;quot;Or the immortal gangster?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Kroth says, &amp;quot;That tried to drown us&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani looks to Silmeria, then back to Hilderman. Then she nods in agreement with Silmeria. &amp;quot;Yes, let's go talk to her next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Kroth says, &amp;quot;Well, drown my alt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;It's that one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Kroth says, &amp;quot;Ahh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;There's been another attack on the Temple District&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 As you decide to go see the innkeeper's wife, the messenger shows you in and up the stairs to their private rooms. In the bed, sedated by a healer hanging nearby, strapped down in case she awakens. The sheets she is under are tinged here and there with dark maroon stains, the healer warning you right away you might not want to look, &amp;quot;She tried to take her skin off with a knife. And even then she struggled and clawed at the wounds, like she couldn't get something out of her. I have no idea what is happening, I can't find anything that inside, any illness, no healing spells have been able to help anyone yet.&amp;quot; The innkeeper looks on, worried, concerned, even as the woman seems to be sleeping very peacefully at the moment. &amp;quot;Powerful drugs are the only thing that has kept her laying there... Enough for a full grown horse.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
[Public] Kroth says, &amp;quot;Its showing its 3 hours late&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;And apparently whoever executed it did so as a distraction. The result? No kids in the orphanage. Someone's definitely going to pay for this, and Godwyn is especially eager to deliver justice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Kroth says, &amp;quot;Is that tommorow then?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;trying to pick things up a little more quickly... since its getting late.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has disconnected.&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;No, impromptu attack, happened a few hours ago.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It too that much to put her at ease?&amp;quot; Korrani asks in surprise. &amp;quot;Did she say anything of significance before she was drugged?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;No link to the case... yet. But Godwyn believes it was too well-executed and well-timed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Anyone got detect magic or something like that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling scratches his chin and furrows his brow &amp;quot;So none of the healers know whats going on? Perhaps its something around the house? Some kind of curse?&amp;quot; he suggests looking at the others.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Vroole, don't feel ba if you have to schedule a part two.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Especially since it's your first time. These things sometimes take a while!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'm not too worried about doing that if I have too also.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Yeah, we're also down a person due to connection issues&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;As long as everyone is enjoying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;we can always pause to continue before any combat also. But still got things to figure out also. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nods, agrees. :3&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It does sound more likely to be magic,&amp;quot; Silmeria murmurs, brow furrowing. &amp;quot;Master Stirling... You wouldn't happen to have any way of checking for such things, would you? Only, I'm reasonably certain an expert's eye is at need, here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;Anyways, it appears my time is up for the evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling shakes his head &amp;quot;Nah didn't take a scanner with me. Pitty that is. Any magic users in town?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Peacemaker Godwyn says, &amp;quot;I will see you all tomorrow!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Vroole says, &amp;quot;Night&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Nope its a first level spell for me and I do not have it prepared.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 &amp;quot;None, our only mage was inflicted upon the second night of the outbreak... before we had any ideas at what we were looking for. He didn't make it tot he night to disappear, he blew himself and his house up. It drove him mad and he started casting some powerful magic it seems.&amp;quot; The healer nods, &amp;quot;Though we had thought of that by day four or five, why the council met to discuss payment and who we could get from the guild.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani shuffles a little and looks to the others, shrugging slightly. &amp;quot;Sorry, I'm not much help in the magic department. But I may be able to help track where the people are going.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Hafu has joined this channel.&lt;br /&gt;
&lt;br /&gt;
Stirling grimaces &amp;quot;I know a few things about magic though I can't think of what could cause this, lets go look at whats left of this mage's place. Perhaps he left some kind of clue, either way sounds like it started with him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;How about this. we are down quite a few people here. From eight to 3. How about everyone nulls things over. and I'll schedule a part two.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Sure :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;with you all heading over to the wizards place or where it used to be actually.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Sounds good!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling noms. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'm thinking we are stumbling a little because too few are left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling goes OOC.&lt;br /&gt;
&lt;br /&gt;
Stirling has left.&lt;br /&gt;
&lt;br /&gt;
Long distance to Whirlpool: Vroole nods, &amp;quot;So basically I'll have to continue this one. Was hoping it get alot further quicker. Maybe I should have asked if anyone had any automatic sense magic skills or abilities. LOL&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'because they were right there thinking the right way.'&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: It happens. xD&lt;br /&gt;
&lt;br /&gt;
Whirlpool pages: Learning experience!&lt;br /&gt;
&lt;br /&gt;
Long distance to Whirlpool: Vroole nods, &amp;quot;Naw, simple Detect magic would have had them a lot furhter, but what to do then when they find out.&lt;br /&gt;
&lt;br /&gt;
You paged Whirlpool with 'I think I'm going to make it into some decent size ongoing plot dealing with some Driders eventually.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Well, I guess I'll see you guys next time to try and solve this mystery :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Thanks for the event, Vroole!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;Yeah thinking on when I will holidays and all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;no problem I had fun coming up with this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;I'm heading out for the holidays tomorrow night, so...I may be available sometime after the holidays. Not sure what other people are doing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'm looking to beginning of december and take it from there. And you mean thanksgiving or both that and Christmas?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Beginning of December should work, I'll be out of state after the 17th, tho.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;I'm just going for Thanksgiving. Beginning of December will work for me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Naw thinking end of the following week.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nodnod.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;avoid that whole black friday and all after it too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani shudders.&lt;br /&gt;
&lt;br /&gt;
Long distance to Whirlpool: Vroole slumps, &amp;quot;Thought that was going to be a little easier and faster too though. It is good exp though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korrani has disconnected.&lt;br /&gt;
&lt;br /&gt;
Whirlpool goes home.&lt;br /&gt;
&lt;br /&gt;
Whirlpool has left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Vroole says, &amp;quot;Alright who is all here?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana raises a hand, though I have leveled since last time&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Kroth says, &amp;quot;Iwas signed up originally as Radek  but didnt go on the first part of this.&lt;br /&gt;
&lt;br /&gt;
From afar, Bennet is here... and not sure how to use any related features...&lt;br /&gt;
&lt;br /&gt;
Bennet has arrived.&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Vroole says, &amp;quot;All good  we need some bodies so its alright.&lt;br /&gt;
&lt;br /&gt;
EVENTS (#9): Vroole says, &amp;quot;Looking to get this done  throw a couple fights out  but still under investigation was all. :P&lt;br /&gt;
&lt;br /&gt;
Kroth has arrived.&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Yrqemm says, &amp;quot;DR/x means that the DR applies ot everythign /except/ whatever X is, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Ssylrath says, &amp;quot;Generaly yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Godwyn says, &amp;quot;Yup&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Yrqemm says, &amp;quot;Thanks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Godwyn says, &amp;quot;If it's after the slash, you'll be hit for everything they have to offer in that field.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Yrqemm says, &amp;quot;Gotcha.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RulesChat] Yrqemm :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Public] Vroole says, &amp;quot;Anyone else have an alt not on right now that is in the event?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Raethon says, &amp;quot;Uh....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Raethon says, &amp;quot;Do you mean an alt that is not in the event?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Vroole says, &amp;quot;Well at this point I'm missing quite a few, looking to start asking if anyone wants to join in and finish this up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Ssylrath says, &amp;quot;Sorry, I'm in Typhoon's scene.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zalara pages: I can sign on Belladona if you like&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Still need another?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Working to get a couple more people here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'For sure.'&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
GAME: You invite Belladona to join you. Offer will expire in two minutes.&lt;br /&gt;
&lt;br /&gt;
Belladona has arrived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;what level are you Bell?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;4th&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay doesn't change that much but gives another who can fight... cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;2 others. Samafia. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;And companions, included.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet has a gun... it talks sometimes... so, one and a half? ;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright going to start the pose see if more show up... let me get three perception rolls from everyone that will make one part much faster.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (19)+7: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (8)+4: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (16)+4: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (2)+7: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (10)+7: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (17)+10: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (20)+10: 30&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;And Samafia?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;In Brightest Day...in Blackest Night...No evil shall escape my sight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and give me another perception roll for the 20 you rolled, might add a bonus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (12)+2: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (9)+2: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (7)+2: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Those are samafia's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (11)+10: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright posing real quick and we'll get on the way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Having already figured out a few facts of the plague/curse or whatever it is that inflicts Derry with its itching malaise. The healer who was watching over the cutup, sedated wife of the innkeeper told you about the wizard of the town having suspected of coming down with it in the first couple days and destroyed his own house with his magic. The heroes are off to investigate the site with the help of the messenger given to them to answer questions and show them around from the City's council. &lt;br /&gt;
&lt;br /&gt;
	 Following the messenger to the north side of town and outside the gate itself. The hut or what is left of the burnt, pulverized house lays closer to the farmlands beyond. The Wizard, Drunf Gright by the name one the parchment keeping records of those that had come down with the curse and disappeared on the second night after investigating the two children that had come under the curse the first day. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Ask any questions about what happened before. Basically blacsmith guy is busy smithing to keep the itching away, wife cut herself up bad with a kitchen knife trying to stop the itching. Alll 20+ people so far dissappear the same night they show signs of this itching craze of that previous morning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;about all we got to so far.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I do a healing check to try to help them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright, it might get you some info based on the roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls heal: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;They itch... any sort of rash or discoloration before scratching themselves? Itch is everywhere, or only certain parts of the body? Been how long since the two children started?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;we'll say you checked out the wife.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;I could check too?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;No rash, other than damage they do themselves and they complain it is everywhere all over the body.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and go for it Lyr&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls heal: (17)+14: 31&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona is a battle druid...not a healer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;And alright, no healing seems to work. Not the mundane one anyway. The healer using magic in the room explains even magic healing all it does is seem to calm them for perhaps an hour.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth has no idea about any healing/magic :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;does the roll give me an idea what we might be dealing with?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;None whatsoever, doesn't seem to be any physical signs or why the itching is the way it is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet suspects a sort of Curse. Would like to try Detect Evil at the itching... which I doubt will work, but worth a shot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I detect some magic on it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;later at night before they dissappear is when some walk the street seeming more mechanical when they speak and talk to anyone, then gone by next morning. And its been about 3 weeks since it started.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go for it the detect magic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona refreshes spells.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Detect Magic. Caster Level: 4 DC: -87&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'When you cast Detect Magic, you notice what might be glowing strings around they lips like they are flowing into their mouth nose and ears. Kind fo looks like a spider web tunnel where a spider might rest down inside.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I Need to do something real fast so discuss and RP now a little and what you might all do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Can I do a knowledge/nature to find out what kind of spider?&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'You can try.'&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls knowledge/nature: (1)+9: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okay, so three weeks ago, pair of kids started itching, no apparent cause. Wizard took a look, caught the Itch himself, and burned down his own place. Itch has since spread to the rest of the village. People itch uncontrobially, and a after a while towards the evening, they get weird, and disappear into the night. Correct?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;only been two or three each day since then. not the entire town by far yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms a little bit as she looks over some of the victems of the Itch and she uses a bit of magic to see if there is something magically causing this. &amp;quot;Well what I can see if they hav some glowing strings around their lips and it's going in and out of their ears and nose and mouth. &amp;quot;It sort of looks like a spider web tunnel, but no spider that I've ever heard of.&amp;quot; She wrinkles her nose a bit.&lt;br /&gt;
&lt;br /&gt;
Bennet is perhaps a little less cautious in his investigation than he might be. As a servant of The Lady, he enjoys certain protections. But should this be a Curse, and not an illness... well, the gunman isn't utterly reckless. &amp;quot;Whelp, I'm stumped. Don't look like no sickness I ever seen. Reckon our best bet be ta find where them kids first caught the Itch, maybe learn something more on where it came from.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Nope, would have taken a hurrculean roll to know for sure.'&lt;br /&gt;
&lt;br /&gt;
	Kroth frowns as he listens to the information, then he grunts. &amp;quot;Spider? Yes, I agree we should search for a source, track where the kids first caught this. Why would the mage burn his home though? Perhaps this is a creature and not a curse? A creature fire can hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Guess give her a moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has connected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Or if you want continue to invrestigate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet is ready to take a look at wherever the kids might have picked something up. Seems the next step to investigate.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yea, move to wherever they may have caught this&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet rusn AFK to feed cats, shall return&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;back&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;back in a bit myself with a pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona has disconnected.&lt;br /&gt;
&lt;br /&gt;
Belladona has connected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay sorry back now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;work called.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay so going to discover where the kids first got the curse or whatever?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;IS the plan, yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Gunny the cart driver had spoke about his daughter being one of the first two children to be affected. The food before offered for dinner as the sun heads for the horizon and shadows begin to lengthen, was the same house, it seemed vacant almost and going back Gunny still hadn't returned from seeing the Council. The other, a younger boy, the family still grieving, his mother explaining how he didn't want to leave the bathtub, almost drowning himself a few times before later that night both had disappeared. &lt;br /&gt;
&lt;br /&gt;
Bennet ponders a bit. &amp;quot;Reckon best look around the place. Seems things get interesting at night, may as well look then and hope to find something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;if that is what everyone thinks is good I'll FF.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Kroth nods, &amp;quot;Yes, we will need to look around at night, perhaps follow if someone wanders off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 It grows towards night, the sun dips down and soon the moon comes into view from the other direction and from over the hills and farmlands. Wandering the streets, there is a cry that soon goes up, investigating, one finds out the blacksmith is gone, tools he had been working, sitting there and a full barrel of horseshoes that has very little cool water left. As well, the healer in the room of the inn keepers wife had been knocked out and the woman was gone as well. The healer being awakened had fallen asleep only to find the woman up and striking the back of his head with part of the bed as a makeshift weapon. &lt;br /&gt;
&lt;br /&gt;
	Kroth frowns, &amp;quot;We must track them, quickly. If they get too far there is no telling if we can find them again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet tsks, idly double checking his rifle as he looks for some sign of where they may have wandered off to.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls survival: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls surival: (11)+surival: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls survival: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'I'll give the first roll + seven for 18. since it should have been that. You find some tracks of the direction where both had gone, more towards the center of town and a little north more near the council;s manor direction of things on the hill.'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Thanks.&lt;br /&gt;
&lt;br /&gt;
Belladona hmms as she finds some tracks and she kneels down, &amp;quot;Well I have some tracks over here. More of the head to the center of twn although some go to the north. Isn't there a council's manor over that way?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Out and about as the call goes out, some of the more helpful and less afraid city dwellers are out looking as well. &lt;br /&gt;
&lt;br /&gt;
	Kroth helps look around, but really has no tracking skills, though he can see in the dark, for what thats worth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;What kind of knowledge skills does everyone have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet know religion, the planes, and guns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Nature&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;None!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth is a stupid stupid oruch fighter/monk :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;LOL not at all, but seeing if something might have helped. Bell another Survival roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls survival: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Following most of the people and where the tracks lead towards the manor of the council you come to where the street/road rises. Roll perception everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (17)+10: 27&lt;br /&gt;
&lt;br /&gt;
	 As you all get closer to where the road would begin to rise up to the manner, Bell follows the tracks and right before they seem to vanish, though the high traffic there makes for more confusion so it could have been lost in that. All of you hear something though, like a movement, a patter of feet in damp confines coming from the sewer grate near the edge of the road. This follows with what sounds like something stumbling and grunting a little. &lt;br /&gt;
&lt;br /&gt;
	Kroth moves over near the grate, looking inside to see whats down there...hopefully nothing stabs him in the face while he looks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;didn't see anything after Kroth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet tsks. &amp;quot;Sewers... always the way, ain't it?&amp;quot; The Absolution pulls a brass an crystal device from his belt, turning the knob so the crystal starts to glow with a faint yellow light, much like a torch, but without the heat and smoke. Unlikely to burn out, either. He does, however, keep his every burning torch away from ruining Kroth's night vision.&lt;br /&gt;
&lt;br /&gt;
Belladona wrinkles her nose a bit, &amp;quot;Pretty much when it comes to adventuring.&amp;quot; She says as she leads the way towards the sewers and she narrows her eyes to try to see if she can see anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 It is plain to see the woman, the innkeeper's wife, all still bandaged up, moving once more down along the sewer, the light catches its attantion, looking back and she hisses. She doesn't stop though, picking up speed now, moving akwardly with a what appears to be a broken arm and an ankle cocked at a weird angle, bones poking out form the wound, leaving a trail of blood behind her. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bennet focuses upon the woman, unsure if what she is now is like who she was before...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Detect Evil&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Can we open the grate to the sewer?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Ineed it imminates a rather distinct source of evil. Around her head an aura of evil in fact is where it is concentrated mostly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;with a little work and a strength roll yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll pull the grate&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls strength: (11)+3: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Bleh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Kroth grabs at the grate, starting to pull and try to rip it out of the ground.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls strength: (10)+4: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;it groans a little but doesn't budge much form the concrete anchors.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;anyone else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet is not mighty. Lets the buff guys try, but when raw strength doesn't work, maybe a bit of celver leverage will do...&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls strength: (8)+1: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Or not&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona goes to help Kroth out as she grips a hold of the grate and she yanks on it. &amp;quot;Must be rusted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;both of you together make it crack enough a little wiggling for a few minutes would dislodge the grate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Kroth grunts, and keeps working. &amp;quot;Keep pulling..&amp;quot; He strains for a bit, pulling at the grate and working at it.&lt;br /&gt;
&lt;br /&gt;
	 Minutes have passed while you work at the grate and finally get it loose, there is plenty of space for everyone to get through and their equipment, but the woman is well gone, only leaving the small drops of blood to show which direction she has gone. North it seems though soon enough with the twists and turns that if one hurries one might get lost, but if not one might not catch up to the woman. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;unless someone has a way of qickly memorizing every which way you go in?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;remind me to take knowledge sewers or something. LOL&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet follows the trail as best he can. Getting out again is a problem for later. &amp;quot;Possession of some sort, I reckon. Something bad. Don't worry 'bout hurting them possessed, don't reckon is much of them left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona goes to help get the grate off finally and she looks around. &amp;quot;It might be those spider things that are inside of her.&amp;quot; She suggests as she starts to lightly scratch on the wall with her knife to indicate the direction back out.&lt;br /&gt;
&lt;br /&gt;
	Kroth grunts, &amp;quot;We must hurry, a simple villager is weak and can hardly resist evils such as this.&amp;quot; He moves along, using his darkvision to see further ahead than the light would allow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay who is taking front, back middle and such, what order?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll take front with Samafia&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;The sewer is a decent size, two two foot paths to either side, stinks fo course, but the water int he middle at this point is maybe three foot deep and barely a current.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I can take the rear, watch for stuff behind us. Or front, either way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so Bennet in the middle then. Kroth the back bell in front. PRobably the best way to do things too. for what is coming up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet nods, is fine with that order&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I throw barkskin on Samafia?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;sure can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Barkskin. Caster Level: 4 DC: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;how long does it last?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;40 minutes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay plenty of time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;RP while I write the pose a little.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet isn't fond of enclosed spaces, espically ones that stink of sewage. But the Absolution carries one quietly, now and again checking his weapon to assure himsefl all is in working order. A misfire is never a good thing, and even less so in the middle of combat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;or prepare anything that nyou might think you need to prepare. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona leads the way as ashe can see in the dark with Samafia by her side. She has her shield up and ready along with her claws.&lt;br /&gt;
&lt;br /&gt;
	Kroth takes up the rear guard, looking back now and then to make sure nothing sneaks up on them while they are down here.&lt;br /&gt;
&lt;br /&gt;
	 As the party moves along the walkway, anyone stepping int the water won't like the smell that sticks with them for awhile after, but it isn't all that slippery. The weather has been fairly good, cold perhaps, but not too much rain lately. The soft whisper of feet and the current passes down the paths as they follow the blood. After a few turns, webbing begins to appear, in small patches, then in greater amounts the further one goes. &lt;br /&gt;
&lt;br /&gt;
	 It starts becoming more and more evident that indeed the suspicion of spiders might be the reason fro what is happening as there is far more webbing then can be accounted for being a dark place like this and the ever increasing amount as they follow the blood trail dripping here and there. Soon it stops though, as if something might have realized the trail it was leaving, bloody webs nearby. Samafia begins to growl a little, hair rising, something doesn't seem right to the animal, something is off. (OOC Roll Perception Bell and Kroth or can you communicate with your companion Bell) &lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (16)+7: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Anyone having detect traps?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Anything to do with traps since that roll was high enough for the next part anyway?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Just verbal communication.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;one way you to the animal right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Yep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 When Samafia growls it is looking at a certain point, Kroth and Belladonna both catching the cleverly concealed trigger to something, most likely a trap, covered in cobwebs to disguise it like other rocks along the path. Bell also notes the concentration of webs over head right where the stone is, bulging a little downward, the slight impression of something large and squarish made in it. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Kroth grunts, &amp;quot;This is strange, what sort of spider sets up a trap? There is something at work here, more than a spider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;So what you doing? how will you pass it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Can we pass it without setting it off?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Also, how would a crazed wounded woman get past this trap, and the webbing...&amp;quot; Kroth adds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bennet shrugs. &amp;quot;Cross to the other side? Take the smell and walk in the muck? Reckon wouldn't hurt to just stand back and throw stones at it or something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Rycroft says, &amp;quot;Heya, I'm not approved but I don't seem to have a +myjob either.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Typhoon says, &amp;quot;Applications don't do the myjob thing. You should have gotten a mail though regarding it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Rycroft says, &amp;quot;Ah ok, cool. Thanks!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Bell?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;It appears we lost Bell&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;or lets say thursday wanted to go to that workshop.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet tries to recall work schedule this week... was either thursday or friday had off... not sure...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Take a little time to figure it out and I'll schedule it for that night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Thursday might work better more people seem to be here... working some in won't be too hard. Seperate group shows up follows theopen grate and webbing on and on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth will be around&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole thumbs up, &amp;quot;Awesome, almost done with this. a couple fights maybe three quicker ones and good to go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet is fairly sure is Friday night have off, but will need to double check at work. :/&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'll do friday, if its thursday let me know and I'll up the day real fast.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet nod-nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright I logged it for then Thanks for coming guys.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Thanks for running&amp;quot;&lt;br /&gt;
&lt;br /&gt;
EVENTS (#8): Vroole says, &amp;quot;Just seeing who is around and who isn't at the moment.&lt;br /&gt;
&lt;br /&gt;
Zenia pages: Hey!&lt;br /&gt;
&lt;br /&gt;
From afar, Zenia is here&lt;br /&gt;
&lt;br /&gt;
You paged Zenia with 'Awesome.'&lt;br /&gt;
&lt;br /&gt;
Lyrana has arrived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hello there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
EVENTS: What tangled webs they weave again! is scheduled to start RIGHT NOW!&lt;br /&gt;
&lt;br /&gt;
[Public] Vroole says, &amp;quot;Anyone in my event still with alts on at the moment. I don't know who is who yet and their alts. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zenia has arrived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia Waves&lt;br /&gt;
&lt;br /&gt;
[Public] BeagleHugs says, &amp;quot;Aevarr is likely on his way home. And there's Stirling. :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling pages: Was this a continuation?&lt;br /&gt;
&lt;br /&gt;
[Public] BeagleHugs says, &amp;quot;Kroth and Radek are the same person--Tak, Lothos, etc.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Stirling with 'Indeed it is.'&lt;br /&gt;
&lt;br /&gt;
You paged Stirling with 'Hoping to get to the battle at the end here now. After a few others started figuring things out.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole waves.&lt;br /&gt;
&lt;br /&gt;
[Public] Vroole says, &amp;quot;Awesome, might get this one done tonight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Hello!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet has arrived.&lt;br /&gt;
&lt;br /&gt;
Lyrana has reconnected.&lt;br /&gt;
&lt;br /&gt;
From afar, Bennet is here. Overslept, here anyway... thing already started, or?&lt;br /&gt;
&lt;br /&gt;
Lyrana has partially disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright, this might go simpler than I had thought.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Nope hadn't started yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Waiting jsut a few to see who else is showing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;going to pose a synopsis of what has happened till now. Anyone else shows up I'll page it to them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
	 Since arriving in the late afternoon, the adventurers have discovered that a malady of not a curse, but some outside force is taking over people. The signs of intense itching like something crawling around in their body was most likely some spider of some kind. The keys to this are the spectral webs around the ears, mouth and nose, almost like a funnel spiders in nature, waiting inside by the use of Detect magic. The innkeeper's wife and blacksmith have both wound up disappearing by nightfall and tracking them the wife was discovered int he sewers, clearly not herself, more like a robot being controlled, ankle and arm broken she didn't seemed phased, only hissed. By the time they got the sewer grate off she was gone. A blood trail was found from the broken ankle and it lead deeper into the sewers to the north of town with ever increasing amounts of spider webs. They were held up when the blood trail ended and a trap was discovered and there they were stopped for the moment. One at least rock depression on the ground was discovered and above a bulging web, like something heavy was being held in it and in a depression carved out of the roof of the sewer itself. &lt;br /&gt;
&lt;br /&gt;
	 There they sit and while they were figuring what to do other adventurer notified of the sewer escape have show up in time to help them out. The sewer itself is rather large with a two brick and stone walkways on either side, easily traversed by most people, the water, stinking in between is slow and lazy as it heads out towards the waterway to the north side of town. So the trap is there and everyone waits to see what those there and newly arrived might do. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;So that is basically it and were we are at for now. Some form of Spider or spiders at at the bas trouble it seems.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Now that we have other people, anyone that knows how to deal with traps and such?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet tsks mildly, holding aloft his room tempature Everyburning Torch, which does nothing particular to the webs. &amp;quot;...times like this sorta wish had an old-fashion flame. Got a flint and bit of tinder, but reckon is damp enough may take a while to make a spark. Iffen any of ya'll got ideas, I'm listening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet says, &amp;quot;*Everburning Torch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;...May I be present as additional back having been called in?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Just trying to figure out why I'm here if it's in the middle of things.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;Why I added that part about all the others showing up. Indeed you are there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms a little bit, &amp;quot;Well normally I prepare produce flame, but recently I had need of some mists instead so I switched it out. I do carry flint and steel with me to help start a fire when needed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling attaches a tank to his large gleaming chrome gauntlet. &amp;quot;If it gets thick we will burn our way through, I prepared some fuel for my flamethrower but it won't last long.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana does step back a bit, &amp;quot;Well if you are going to do that we should probably move back a bit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Approaching in titan armor, Zenia looks about and whistles. &amp;quot;Dang.&amp;quot; she says, &amp;quot;This is a HUGE infestation, how'd it get this big?&amp;quot; she asks, then holds up her deathray as the chamber rolls from a glowing blue to a glowing orange. &amp;quot;Yeah, if we need fire I've got plenty of power in the ray. Or we could try other things, anyone tried talking to these spidery things? I mean they're... PROBABLY not mindless unless we're dealing with some kind of servitor race to a greater amoral or immoral creature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They're evil.&amp;quot; Which is all Bennet thinks needs said on that matter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Guessing no person with Disable Device here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia has it!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Artificer. :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling shrugs &amp;quot;Dont want to waste fuel if I dont need to, lets just press on and squish em'&amp;quot; he shoulders through some of the webs, pulling them down with his gauntlets if in the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole reminds everyone of the trap that currently has the group stalled for the moment. :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Ah missed that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;The webs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Oh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia will try for a disable device check then&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Disable Device: (2)+9: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Least it wasn't a 1!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;I think those mean, 'Terribad results'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah that would have been worse... Lets see. I imagine everyone else was hanging back far enough? :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll I mean.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Give me a Reflex roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Reflex: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay I'll pose what happened it missed you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You can pose trying to disable it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona moves back to let the artificer try to disable the trap. &amp;quot;Well if the trap goes off maybe it will trap the spiders in there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Clink! KA-CHUNK! Clank. It seems that Zenia is trying to remove the trap then glances back in a distracted manner momentarily as she says, &amp;quot;We've got no idea what they're after though, can't really stop them per se unless we have a good idea of that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 As Zenia tried to disable the trap, something clicks and the raised rock lowers, it is enough of a warning that Zenia is able to toss herself back a mere few inches less and the giant square stone block might have caught her foot or more indeed if she hadn't responded so quickly. The stone hits the ground hard, several feet across and several feet up, enough to make something very squashed or several if it hadn't been seen, but not high enough to block off the sewer either. The webbing above that held the stone is ripped, like it was design to give as a sharp blade parted it along the bottom to let the stone drop. (OOC all roll perception please. :P)&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls perception: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls perception: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
You paged (Bennet, Belladona, Stirling) with 'Some of the hanging webs look suspicious, more so because they are looped a bit at the end and looks to have been laying on top of the rock itself, suspiciously in the middle of the depression from where the rock fell.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Carry on those who know. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'You also hear beyond an almost skitter, it was short and brief, almost not there, but you get the impression something is in wait beyond the stone now out of sight on the other side.'&lt;br /&gt;
&lt;br /&gt;
Belladona mmms as she looks close at the bpouder and she points them out, &amp;quot;Hey look at those webs there, they look like they have been looped at the end and are lying on top of the rock itself from where it dropped down from.&amp;quot; She goes to put her claws on her hand and she raises her shield, &amp;quot;Get ready there is something beyond the rock.&lt;br /&gt;
&lt;br /&gt;
Bennet nods. &amp;quot;Don't think the trap is done being sneaky...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling eyes the webs critically &amp;quot;Smart buggers, might be expecting us too so lets keep an eye out.&amp;quot; he raises his fists defensively.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
	Vroole has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Vroole to instruct you further.&lt;br /&gt;
&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;might as well get init and let me see how this works.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls initiative: Roll: 2 + Bonus: 2 = Total: 4&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant_Spider_1: Roll: 9 + Bonus: +3 = Total: 12&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant_Spider_2: Roll: 10 + Bonus: +3 = Total: 13&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant_Spider_3: Roll: 11 + Bonus: +3 = Total: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls initiative: Roll: 3 + Bonus: 3 = Total: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;The dice do not like me tonight&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 6 + Bonus: 3 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls initiative: Roll: 19 + Bonus: 4 = Total: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright going to go by initiative till the trap is figured out. You are warned, technically you don't know how many are out there. :P But yes there is a trap still between you and them in the gap of the stone above it. What would you like to do bennet? Pose and activate anything you need to. They won't be attacking till the trap is taken care of laying in wait for someone to get caught.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Giant Spider 3 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Bennet ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okat, so there's a big brick in the middle of the sewer, with like a curtain of webbing hanging down to the top of it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;Suspicious trap looking webs. yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;ready weapon and let one of those with fire deal with the webs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose a little something to that? :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 3's turn! Giant Spider 2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 2's turn! Giant Spider 1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 1's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
&lt;br /&gt;
Bennet snaps his rifle to a ready position... but doesn't fire, havning nothing to shoot at just yet. &amp;quot;...reckon beest not get close, but iffen one of ya'll could see fit to burn that, be much obliged.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;We using the map?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll cast bulls strength on Samafia&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Naw, this is pretty simple to work out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;...Also I should probably make sure my armor is equipped since I posed coming in with it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Zenia's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Zenia ended.&lt;br /&gt;
&lt;br /&gt;
Belladona nods, &amp;quot;You might want to burn those wevs.&amp;quot; She suggests as she takes some herbs from her pouch and she casts a spell rubbing the herbs on Samafa's limbs to make her stronger.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Deathray-ing the webs, fire setting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;I assume since it's a web, I have no actual attack roll?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Naw give us one, jsut in case a one is rolled. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;otherwise yeah roll damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Ranged: (17)+5: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;I believe you add Int modifier to deathray dmg.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Isn't your Int score added into that damage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and pose the webs being cooked off as you line them up, catching all three of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Stirling ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and go ahead Stirling what you doing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;before the spiders make their show and next round is up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Swift action armor for strength, cast shield and move over the brick.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Levelling the deathray at the webs, Zenia shrugs then fires as it ROASTS the spiders, who are presumably chittering obscenities in their own tongue or lack of linguistic verbalizations. &amp;quot;...Woah.&amp;quot; she says, &amp;quot;OK, did NOT see that. Thanks for the heads-up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling casts Shield. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Naw, no spiders were caught in that, just the trap itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hmmm.. climb or athletics either you want to use for getting onto the rock Stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;or over as you want.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling grumbles and takes a metallic disc from a pouch and affixes it to the chest of armor with a click, it hums audibly and projects a faint glimmer in front of Stirling. &amp;quot;Come get me foul things!&amp;quot; he bellows in chalange as the furnace on his back bellows smoke and he moves forward.&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls athletics+2: (1)+athletics+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah, pose that one... :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Nothing bad happens other than you fall into the stinky water.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling reaches to pull himself onto the block but slips on loose webbing and falls back on his bum.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+16: (11)+16: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+16: (12)+16: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+16: (4)+16: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;posing spiders that were waiting. then next round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Even as Stirling tries climbing over the rock to get to the other side, slipping to fall on his bum in the sewer water in the middle, three large forms skitter forward and climb up onto the rock. The Giant spiders hiss and curse in some unitelligble way, the simple command they had been given was to keep those out that got past the traps or kill if trapped in them as well. They look ready for a fight. (OOC they control the three squares on top fo the rock as the space is only 15 ft across, looks like you have to get through them.) &lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Lyrana ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You are also considered prone too stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go Lyrana.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;since they so neatly came into view, can I blast one of them? Searing light...which is a ranged touch attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;they are lined up from right to left as one, two three so let me know which you are attacking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Sure can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;attacking 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls ranged: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana casts Searing Light. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Nope missed them, pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Giant Spider 3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go bennet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Shoot the middle one, and rapid reload.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana looks up as spiders come into view. She raises one of her hands and light gathers in it before blasting at the spiders, she is aiming for one in particular but the searing blast misses.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10: (2)+10: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;that may be bad... one moment while my computer stops being shit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okay, misfire. Gun doesn't shoot, doesn't work right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 3's turn! Giant Spider 2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I think that misses you even prone Stirling&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 2's turn! Giant Spider 1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (8)+2: 10&lt;br /&gt;
&lt;br /&gt;
Stirling says, &amp;quot;My FF AC is 22.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Spider to the right misses Zenia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet lines up his shot, pulls the trigger... and instead of alchemic thunder, there's a sputtering hiss and a sharp crack as the fuse crystal gives out. This is rapidly followed by a few choice phrases not typically spoken by a man of the gods...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Er meant ooc&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;All good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 1's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and Bell is missed by the left one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your turn Bell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafia and I will move to flank giant spider and attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Trying to get behind them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Aevarr finally manages to arrive.&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;No one attacked me I'm assuming it was melee?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You invite Aevarr to join you. Offer will expire in two minutes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah it was.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;so Samfia and I are both moving to either side of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr has arrived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;They are lined up on the top of the rock, occupiying all the squares across in a line.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;you can try an athletic roll and take an AoO.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay but I'm not right up front so wouldn't it have to come down to attack me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hmm thought you were. Gues in that case I'll rearrange and let you do so. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll me an init Aevarr&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I had moved back to give the artificer's room to disable and set fire&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls initiative: Roll: 2 + Bonus: 10 = Total: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ITs cool I rearrnged in my head. You can flank the one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;... I cannot roll init worth a darn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (19)+9: 28&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Possible crit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;we will have you go next showing up and then your turn next round in order. go ahea d pose showing up Aevarr.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;both are hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 2d6+8: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;SAme with that one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll out the damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Huh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That was the damage, rolling for Samafa's full attack now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Ohh got you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (4)+9: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (1)+9: 10 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that one died.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;want Samfia to attack another I'm sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Ah Yah, sorry then she only had one attack because she'll have to move more than 5'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so a moss then for the pet, pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Zenia's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I miss I mean&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Zenia you are up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Yep if you take just the first attack it's a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Aw, you're mad?..&amp;quot; Zenia asks, &amp;quot;Well sorry, should have thought of that before plauging these people!&amp;quot; she says, flicking a switch on her armor as it starts to crackle and whine, currently overclocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Er&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Aw, you're mad?..&amp;quot; Zenia asks, &amp;quot;Well sorry, should have thought of that before plauging these people!&amp;quot; she says, flicking a switch on her armor as it starts to crackle and whine, currently overclocked. She then proceeds to fire at one of the spiders once more, with her burning deathray. Whooooo~!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls ranged: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
Belladona lashes out with her claw as the giant spider comes closer to her. She catches it right in the eyes and her claws dig into it's goey brains. She pulls her claws out and growls, &amp;quot;Samafa attack!&amp;quot; She calls out to her armored companion and the lioness rushes into the fray and tries to bite at the second giant spider, but she misses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hit for a touch attack, barely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls damage.: (4)+damage.: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ignor that... roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (8): 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Also they may have to make a roll or be dazzled for 1d4 rounds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;what is your int bonus?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;5, my mistake&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;It hit it good, but it is still mobile. Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d4: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and its dazzled for two rounds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;thought I've not looked up what that does yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright stirling your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Get up and punch the thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and what did you fire at Zen number one or 2?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Does it create an AoO?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;The center one in my case and no I do not believe so.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;1, and it's the fire deathray.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Oh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Wrong person&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (7)+7+2+1: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, pose burning it Zen and I'm guessing you are going for the middle #2 stirling?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll the damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 2d6+7: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a good solid hit that looks to secerly hurt it but not dead yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright lyr, one and two are still up and hurting bad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling grumps and reaches to grab the spiders leg to pull himself up, using the momentum to land a solid punch on its mandible &amp;quot;Teach you to mess with a Hobgoblin.&amp;quot; he murmers, the smoke blasting from the mana furnace on his back collecting at the roof.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;move up and hit 1 with my mace? if possible?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Go for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls melee+1: (12)+5+1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls 1d8+3: (4)+3: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and which yuo want one or 2? its dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Giant Spider 3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your turn bennet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana wasn't happy about her spell missing and grips her mace soundly as she moves up and whacks at one of the spiders, dropping it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;teps back and try to fix my gun. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;*step&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;fire on 2 its the last one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls craft/gunsmithing: (1)+11: 12 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ouch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;It's okay skills aren't auto fails.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose what happens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 3's turn! Giant Spider 2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 2's turn! Giant Spider 1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (13)+2: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;miss on stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spider 1's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now Aevarr's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;aevarr you around?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I'll get him when he gets back...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr is present.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ther ehe is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;What you doing to the last spider?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr has no idea what's going on, though.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will make sweet, sweet ...shooting it with bow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;one giant spider remains of three. You can pose coming up and charging into things.. or whatever you do best.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet mutters and grumbles as he pops the broken crystal free from his rifle. Pulling a small screwdriver from his pocket, the Absolution fiddles for a bit.... only to have the tool slip form his fingers and disappear into the muck. A few phrases follow that with a bit of effort could likely be weaponized themselves. But, he does manage to shove a fresh crystal into place, and snap the hatch closed again. It's not a pretty fix, but it'll do.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls ranged: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that is a hit. most likely dead. rolld damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls 1d8+3: (4)+3: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Pose taking it out and we will go out of timestop and try to get things up to speed to the final confrontation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;its dead for sure. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose the afternmath and I guess fixing your gun Bennet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr does not have any spider venom handy (that is to say, venom that kills spiders). Instead, he nocks and looses an arrow into one of the AoUSes. It punctures carapace and causes all eight legs to curl up as it falls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 The remains of the burnt and smashed up, goey remains of the spiders rests before the party, the way clear now and nothing else can be heard for the moment. The block now that things are secure is easy t get over and there is only one way to go down the Sewer as it leads more towards the edge of town and the lake there. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alrigth pse what you are and then we'll FF a little.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;all roll me a perception check.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (1)+10: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Lyrana looks around a bit, &amp;quot;Did anyone get hurt?&amp;quot; she asks as she does.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (20)+4: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls perception: (16)+8: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls perception: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
Belladona shakes her head, &amp;quot;I don't think so.&amp;quot; She moves forward into the sewer and she has to help Samafa up over the boulder. She walks along and has her shield and claws ready.&lt;br /&gt;
&lt;br /&gt;
Bennet sighs, and slowly takes apart the mechanisims once more, before putting tham all carefully back into proper alignment. Not only will the weapon work, but it will keep doing so for a while... in theory. &amp;quot;Only hurt my pride.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling tries to light his cigar in the damp, trying several times to get it started before it takes &amp;quot;Nothing that cant be fixed by crushing a few more critters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay anytime everyone is ready to move forward when poses are done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 The path continues to grow with the amount of webs everywhere, over walls and floor, the paths becoming more treacherous to walk on, though they aren't strong enough to,hold anyone down, they could hamper movement in combat if it were to happen. The only clear part of the sewer is the water that flows along lazily, along with other things that float in it and the ever present smell of things people might put down a toilet from above. First Lyrana and Stirling hear something, like what one might wonder what a spider speaking sounds like. (OOC both of you pose first then Aevarr can pose, back to free pose after while they are hearing that. Seems there is something else ahead now also and it sounds intelligent rather more than anything else the spiders before spit out, like ti was barking commands, Then decide order of how you will move in and give me another perception roll everyone and where you are, walking on webs or mucking through water in what order and who is in front and such)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;well meant to hit enter after a few more poses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole  :P&lt;br /&gt;
&lt;br /&gt;
Belladona tries to ignore the smell as best ashe can as she uses her sharp claws to cut through the waves that get in the way. She hears something ahead and it sounds very intelligent. She relays the info to the others behind her as they sneak forward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;almost done all should be one more fight and then round it all up at the end.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling moves along third in the group, taping the disc at his chest to make sure its still working. Looking up suddenly he raises a hand &amp;quot;You hear that? Sounds like trouble coming our way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Let me get stealth rolls at a -2 on webs, or -1 in the water if you are going that wya. and perception rolls as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls stealth: (7)+0: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls stealth: (19)+4: 23&lt;br /&gt;
&lt;br /&gt;
Aevarr moves long with th others, temporarily without quip in light of attempts to remain inconspicuous.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;And what path water or webs you are taking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That's for samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling will go water.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls stealth-2: (3)+1+-2: 2&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls perception: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
Bennet continues to quietly grumble, fussing over his gun. This... might not be the best time or place to be so distracted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will use Stealth Synergy and take Belladona's die roll.&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls perception: (2)+10: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 9: (8)+9: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;And not see anything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia sneakeh&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia will use this&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Anyway, rolling full stealth because overclocking. Turning that off after this check though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls Stealth: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;...Wow. OK then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Should be +2 since overclocking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (14)+10: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia didn't realize it figured in ACP automatically.&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls perception: (5)+5: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that all the perception rolls?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Sneaking won't work. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr has disconnected.&lt;br /&gt;
&lt;br /&gt;
You paged (Belladona, Stirling) with 'The sound of strange words stops , two thumps and scuttling are heard up ahead and around the corner. But before then you both notice six circular holes in the side of the wall in the webs, and another set five feet down on the other wall. VEry supsicious looking and larger, thicker webs run down at a shallow angle and cross the all the way across waiting for someone to trip them.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (18)+4: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls stealth-1: (8)+-4+-1: 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;in the water making lots of noise&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Lyrana with 'The sound of strange words stops , two thumps and scuttling are heard up ahead and around the corner. But before then you both notice six circular holes in the side of the wall in the webs, and another set five feet down on the other wall. Very suspicious looking and larger, thicker webs run down at a shallow angle and cross the all the way across waiting for someone to trip them.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Yeah didn't think it work with the creture having a preception +9 and such a large group, but it will help for posing things. LOL&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so those that were informed, pose what you saw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;plus if you did well or not stealth wise for fun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling holds up a hand as he comes to a stop in the water. &amp;quot;Hold up, we got ourselves another trap of some kind. Lets burn through it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms as she tries to be sneaky, but she's not as good at it as Samafa is who's naturally sneaky being a lioness. She does have pretty good sense of hearing and she nods to Stirling, &amp;quot;Yes it looks like there is a trap up ahead.&amp;quot; She nods as she and Samafa hold up to let to those that can burn go ahead of them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;might suggest pointing them out. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana is trying to be sneaky, but doesn't really succeed, after all war golem in armor and all that, she trudges through the water, splash splash, clang. She blinks, &amp;quot;Know we are here.&amp;quot; she murmers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Zenia, looks like it will take two more fire shots to clear the trap triggers made of webs one to each side of the sewer. Roll twice and unless you get ones it only takes two shots, and I'll pose what happens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;so you are keeping track of how many you use... Probably have around 14-16 total I would imagine a day?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;I was planning to use Burning Hands since deathray shots are limited.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;ahh go for that then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that works too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling casts Burning Hands. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 5d4: (14): 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Wouldn't take much damage so I'll pose it, pose using the spell on the triggers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling attaches a small fuel tank to his gauntlets and depresses a spoon on the side of it that causes a gout of flame to spread from the the gauntlet and across the triggers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (7): 7&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;already got them Zenia. all good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Also has it been less than 50min since the last combat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;nope it hasn't&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 Stirling using a quick spell triggers the traps, six spears from each side, totalling 12, hurtle across the path to stick into the other side of the sewer, they look rather nasty as well and might have hurt if someone had been caught in it. It allows the party to move forward to an opening the sounds came from on the right. Into the a large room, 40 across and 40 feet in width. A drainage basin room one might find for when the sewer overflows. The spider webs are even thicker here and along the sides several body size web cocoons are there, they aren't moving and two are partially done it seems over a large male, the blacksmith and another the wife of the inn keeper. A ten foot path rings a pit in the middle, across from them sits a human size blue humanoid figure with a face of a spider and sickle like arms. It is looking at them pointing at them as two more giant spiders work from either side of the room and one above climbing along the ceiling on the webs. Several other smaller spiders can be seen, not looking to get confrontational as they are maybe a finger nail in width and seem to be crawling over the newly acquired food in the two humans being wrapped up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Vroole has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Vroole to instruct you further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll your init.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls initiative: Roll: 2 + Bonus: 3 = Total: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls initiative: Roll: 20 + Bonus: 2 = Total: 22&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Stirling: Roll: 10 + Bonus: +3 = Total: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;i'll fix you stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Ah oops!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;easy fix.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Lyrana ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright Lyr your go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;I need to grab improved initiative as my next feat. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Serious&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;*Seriously&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole nods, &amp;quot;I know so do I zen after precise shot that is.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;searing light on the blue skinned one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls ranged: (20)+5: 25 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Nice, very nice, hit and roll for crit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana casts Searing Light. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls ranged: (10)+5: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;it is now under threat for those that are ranged.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and you crit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Roll damage and then pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls 4d8: (10): 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a good solid hit, but doesn't seem too bad yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Bennet ended.&lt;br /&gt;
&lt;br /&gt;
Lyrana blinks as they enter the room and she raises her hand and gestures. Light gathers in her hand and then blasts at the blue skinned spiderman thing and hits it solidly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;spiderlings the little ones do nothing for the moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Your turn bennet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Activate Divine Bond to add Flaming to my gun. Smite the ettercap.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10+3: (13)+10+3: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;a hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1+5+1d6: (2)+1+5+(3): 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;another solid hit, still up and pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Enlarge Person on myself and move up to one of the spiders.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling casts Enlarge Person. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;miss on bennet other two move up to group form cealing above on the wall and to the right we will say, stirling went left. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling takes out a syringe and jabs it in his arm as he walks up to one of the giant spiders, a gleeful look on his face &amp;quot;Come on big boy, lets fight!&amp;quot; as his grows in size.&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Ettercap is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go bella.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet blinks at the man-spider, and brings up his rifle. &amp;quot;Didn't know them things had mind-control...&amp;quot; He not too well versed in spidery-monsters. &amp;quot;Acknowledge; open Gate. Firebrand.&amp;quot; The Thunderbelcher begins to glow with a grey light, set with streaks of red. A unearthly voice replies &amp;quot;Acknowledged. Gate shall remain open until target is silenced.&amp;quot; A flash, and alchemic thunder fills the room, shaking webs, and blasting a smoldering hole in the ettercap's shoulder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Cast Magic fang on Samafa and have her attack the blue faced guy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Bull's Strength. Caster Level: 4 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Magic Fang. Caster Level: 4 DC: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;can the pet move 40 feet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;then go for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;her speed is 40' and she's charging&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;works for me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5+2+1+2: (2)+5+2+1+2: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that's a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Ettercap's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d5: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Ill give it a couple minutes more and come back when she is back after.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright lyr your go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;cast bless&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Alright pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana casts Bless. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
Lyrana calls on Daeus and a holy light spreads over her allies, giving them confidence and morale. She smiles, &amp;quot;Daeus grants us blessings, fight on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 The spiderlings, three of them about a hand width across skitters ten foot closer to the group... they aren't very fast and the ettercap is in trouble and using them now to send after them. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;+1 to hit, +1 save vs fear to our side&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go bennet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Shoot/smite the etter again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10+3: (9)+10+3: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Hit roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1+5+1d6: (8)+1+5+(2): 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;That is enough to kill it, pose it witha bit of overkill dramatics. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go stirling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Ok, anything within my 10ft reach?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;didn't you move up to one of the giant spiders last time? I'd say yeah. the one on the left you went for.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;' Ok full attack then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Swift action armor for strength.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (20)+7+2+1: 30 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll for crit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet reloads, his fingers a blur as he chambers a fresh round. Raising the Gate to his shoulder, the Absolution centers the sight on the Ettercap, and thunder rolls though the room again. A firely ball of lead rips though the man-spider's torso, leaving a burning hole large enough to see though. A wobbely step, and the monster falls, the webbing around it starting to smolder from the flames.&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (9)+7+2+1: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You crit, roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Second attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls melee+2+1: (1)+7+2+1: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;+roll 6d6+16&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 6d6+16: (23)+16: 39 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;There we go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah that one is way dead double overkill pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (10)+2: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+2: (11)+2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;both the one above and on right sode of party miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Ettercap is next!&lt;br /&gt;
&lt;br /&gt;
Lyrana has reconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your turn bella&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana has partially disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa will attack the last spider standing and eat the AoO, belladona will charge at it and attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa's charging as well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa's attack first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;misses anyway&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5+2+1+2: (4)+5+2+1+2: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Now Bella's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Two attacks? if so both hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;One is Samafa's and one is Belladona's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling swings a wide backhand, catching the spider and crushing it against the wall with such force it cracks the stone. He slowly twists his fists creating a faint crackling sound of crushes carapace as green goo leaks from under his knuckles.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+2+2+1: (5)+2+2+1: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Both attacks take it down. Whichever attacked first damaged it well, the second killed it, pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Ettercap's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 5.&lt;br /&gt;
&lt;br /&gt;
      It is now Zenia's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;zenia you around yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;if not I'll move on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=======================&amp;gt;  Tenebrae: The Emblem of Ea  &amp;lt;=======================&lt;br /&gt;
&lt;br /&gt;
 Player         Alias  Idle Location                     dbref &lt;br /&gt;
&lt;br /&gt;
============================================================================== &lt;br /&gt;
&lt;br /&gt;
 Lyrana.........lyr      3m Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Rycroft........Ry      30s A07: Fernwood Pub........... ......       &lt;br /&gt;
&lt;br /&gt;
 Constantin.....conni   33s Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Pyroclasm......pyro     7m Staff Nexus................. ......Staff  &lt;br /&gt;
&lt;br /&gt;
 Stjepan........st      17m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Benthus........Ben      8m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Eira...........e       33m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Leaf...........L       14m Chargen: Background and Appl ......       &lt;br /&gt;
&lt;br /&gt;
 Elessa.........ele     38s The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Typhoon........ty      54s Typhoon's Oceans 11......... ......Staff  &lt;br /&gt;
&lt;br /&gt;
 Jessamy........Jmy      4m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Ionus..........IO       5m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Pendleton......pen      9m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Aldean.........Ald     30s A14: Sage Orum's Plaza, Univ ......       &lt;br /&gt;
&lt;br /&gt;
 Lothos.........lot     10m Roleplay Nexus.............. ......       &lt;br /&gt;
&lt;br /&gt;
 Kroth..........        25s Plot Room Nexus - Roleplay N ......       &lt;br /&gt;
&lt;br /&gt;
 Klythos........Kly     10m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Gareth.........JG       5m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Boshter........Bosht    5m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Nadara.........nads     5m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Smythly........         5m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Garrin.........garr     5m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Teppus.........Tep      5m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Whirlpool......wp       5m Whirlpool's Room of Doom.... ......Staff  &lt;br /&gt;
&lt;br /&gt;
 Sandy..........San     29s A14: Sage Orum's Plaza, Univ ......       &lt;br /&gt;
&lt;br /&gt;
 Bennet.........        34s Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Stirling.......Silve   60s Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Godwyn.........Sly      4m A10: Temple District........ ......       &lt;br /&gt;
&lt;br /&gt;
 Vroole.........VR       0s Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Zenia..........Zen     30m Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Aenyn..........Aen      4m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Belladona......Bella   49s Roleplay Room Two........... ......       &lt;br /&gt;
&lt;br /&gt;
 Lorien.........        14m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Arixillo.......Arix     6m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Kojot..........Koj     24m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Takiyah........        24m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Oates..........Oat     24m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Roland.........         8m A12: Memorial Gardens Distri ......       &lt;br /&gt;
&lt;br /&gt;
 Benthus........Ben      8m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Sakari.........sak     45m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Tatyannah......Tat      5m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Alba...........         8m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Fa'lere........faler   16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Fiore..........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Namira.........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Shara..........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Talazia........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Elycia.........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Cassandra......        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Ferawyn........        16m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Azariah........        17m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Raethon........Rae     12m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Azog...........         3m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 Jahnavi........jah      1m Plot Room Nexus - Roleplay N ......       &lt;br /&gt;
&lt;br /&gt;
 Ormarr.........orr      3m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Kerbasy........basi     3m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Coppervolt.....         3m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Abrahil........aha      3m The Gaming Table............ ......       &lt;br /&gt;
&lt;br /&gt;
 BeagleHugs.....lr       3m Lahar's Labyrinth........... ......Staff  &lt;br /&gt;
&lt;br /&gt;
 Svarshan.......dar      3m Quiet Room.................. #23...       &lt;br /&gt;
&lt;br /&gt;
 Lolth..........Darke   12m Staff Nexus................. ......Staff &lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
There are 60 players connected&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=-&amp;lt;* Roleplay Room Two *&amp;gt;--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          These rooms are for player-run plots, although plots may also be run ongrid any time and at any location. Player Run Plots are a welcome and desired series of events on this MUSH. When we speak of Player Run Plots we're speaking of any adventure or IC event that involves at least two or more players in addition to the one running the scene.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          This can be anything from an emitted scene of a bar room brawl to a dungeon crawl. The system is set up in a way to encourage spontaneous plots as well as pre-planned scenarios with minimal fuss with the staff. In short, if you have an itch to run a player run plot, for the most part you're allowed to do so. That is, plots tend to not require pre-approval from staff. Visit the website at Roleplay &amp;gt; Player Run Plots for details and awards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          As with all grid spaces, these places are considered public.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          Channel: RPTwo&lt;br /&gt;
&lt;br /&gt;
          Add: addcom r2=RPTwo&lt;br /&gt;
&lt;br /&gt;
          PrP Help: +prhelp&lt;br /&gt;
&lt;br /&gt;
          Exotic Locales: +prhelp locations&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Contents --=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
 Belladona       Curvaceous Ourch in Hide Armor                        54s  5h&lt;br /&gt;
&lt;br /&gt;
 Vroole          Black stone creature in arcane armor.                 0s   4h&lt;br /&gt;
&lt;br /&gt;
 Zenia           Disheveled woman in mechanic's outfit                 30m  4h&lt;br /&gt;
&lt;br /&gt;
 Bennet          Tall cowboy, starting towards grey.                   39s  3h&lt;br /&gt;
&lt;br /&gt;
 Lyrana          War Golem with a sunburst on its breastplate.         3m   3m&lt;br /&gt;
&lt;br /&gt;
 Stirling        Powerfully built Hob with chrome fists.               1m   3h&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Objects =--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole(#1878I)&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--= Exits -=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Plot Nexus &amp;lt;O&amp;gt;            &lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 22.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and the spiderlings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Augh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia poses and shoots PEWPEWLAZORS&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;If I can&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Sure roll to hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls ranged: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;that's a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Thought so! Oh well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it and Lyr back to you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	And Zenia does look at the spiders present as she powers up her deathray once more and lets it rip. Of course, it doesn't actually do all that much on account of it striking a spot next to them but she does charge it up again for another blast.&lt;br /&gt;
&lt;br /&gt;
Belladona sees Bennet take down the blue spider face humanoid and Stirling takes down the other giant spider. She points to the other giant spider, &amp;quot;Samafa attack!&amp;quot; She calls out as she grips her claws and rushes down as well. Samafa dodges the clumsy attempt by the spider to bite her when she ges close. The lioness leaps up to bite down into the spider's abdomen and Belladona charges down and her claws cut deep into the spider's head to kill it. She pants softly as she moves away from the spider's corpse and Samafa moves next to her.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=-&amp;lt;* Roleplay Room Two *&amp;gt;--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          These rooms are for player-run plots, although plots may also be run ongrid any time and at any location. Player Run Plots are a welcome and desired series of events on this MUSH. When we speak of Player Run Plots we're speaking of any adventure or IC event that involves at least two or more players in addition to the one running the scene.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          This can be anything from an emitted scene of a bar room brawl to a dungeon crawl. The system is set up in a way to encourage spontaneous plots as well as pre-planned scenarios with minimal fuss with the staff. In short, if you have an itch to run a player run plot, for the most part you're allowed to do so. That is, plots tend to not require pre-approval from staff. Visit the website at Roleplay &amp;gt; Player Run Plots for details and awards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          As with all grid spaces, these places are considered public.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          Channel: RPTwo&lt;br /&gt;
&lt;br /&gt;
          Add: addcom r2=RPTwo&lt;br /&gt;
&lt;br /&gt;
          PrP Help: +prhelp&lt;br /&gt;
&lt;br /&gt;
          Exotic Locales: +prhelp locations&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Contents --=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
 Belladona       Curvaceous Ourch in Hide Armor                        56s  5h&lt;br /&gt;
&lt;br /&gt;
 Vroole          Black stone creature in arcane armor.                 0s   4h&lt;br /&gt;
&lt;br /&gt;
 Zenia           Disheveled woman in mechanic's outfit                 1m   4h&lt;br /&gt;
&lt;br /&gt;
 Bennet          Tall cowboy, starting towards grey.                   1m   3h&lt;br /&gt;
&lt;br /&gt;
 Lyrana          War Golem with a sunburst on its breastplate.         6m   7m&lt;br /&gt;
&lt;br /&gt;
 Stirling        Powerfully built Hob with chrome fists.               4m   3h&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Objects =--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole(#1878I)&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--= Exits -=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Plot Nexus &amp;lt;O&amp;gt;            &lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Lyrana you there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Spiderlings move up and try to crawl up someone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+8: (20)+8: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d5: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana nods and is here...sees a couple people low so will do a channel heal&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;sorry didn't see after my last OOC.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Still channeling heal lyr?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;oh...well then we just didn't start at full..hmm..wn't do anything at the moment then...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;still have the one giant spider up and going.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I thought they were just two?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;holding to see if there are heals needed later.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;one to either side and one crawling across roof.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 The spiderling climb up onto bennet with strange quick leaps, all four of them and are climbing up and around his body. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;What you doing bennet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;...panic and flail? There are spiders on me!! That be some sort of grapple?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yup its considered a grapple.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Though not confining in anyway, but I'd not let them get to your face next turn. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet has never been good at grapple rules... d20+CMB?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I do believe so that is it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Yup or escape artist&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls CMB: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;nope, you are flailing around but they are still climbing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
&lt;br /&gt;
      It is now Stirling's turn! Giant Spiders is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;your go Stirling&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet yipes and ineffectually grabs at the spiders crawling upon him, yamming unintelligabilly. Not the most dignified of acts, but... spiders!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Hrm, suppose I should pluck the spiders on Bennet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;if anyone is wanting to, that might be a good idea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;hard and fast rules. Make it a dex roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls dexterity: (12)+3: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yup you are able to swipe them off. Roll dmage with a say 1d4 + strength&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 1d4+7: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;yeah you swiped good,a nd smeared them on bennet as you did. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Giant Spiders' turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole rolls 1d20 + 2: (9)+2: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;the las tone misses say Lyrana... yeah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Ettercap is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;go bell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling walks up to Bennett with a grimace and brushes him off with a very large Titanfist&amp;quot;Hold still now, this will take but a moment...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Bell you there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;zenia you around? You'll be next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Ettercap's turn! Zenia is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 5.&lt;br /&gt;
&lt;br /&gt;
      It is now Zenia's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;OK&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll your attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;This is my 5th deathray, I -think- I get INT + 3 per day?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Its like double double class level + int mod.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;once double class level so like level 3 is 6+5 or eleven shots.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;depending on class and int bonus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Ooooh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;OK&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Is giant spider reachable by melee?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;It is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Can alchemist devices be used on others, or do they need to be used by yourself?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;...Artificer&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa and I will both melee attack I'm assuming we have to move, can we both charge?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;I think ther eis a discovery for allowing others to use devices the artificer makes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll it bell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;In thaaaaaaaaaaaaaat case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7+2: (9)+7+2: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;PEWPEWLZAORS.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5+2+1+2: (1)+5+2+1+2: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls ranged: (18)+5: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;some you can use yourself on others. like Cure light wounds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Niiiiiice&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Oh, on the giant spider&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Say roll damage bell for the one that hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+4: (1)+4: 5 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;They can be used on others Zenia. Same as there spell version. The Discovery lets other people 'cast' them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and roll damage Zenia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 2d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;bell whatever the one attack scratche dit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and shoot, its still up and going after your attack, but not by much Zenia. Pose both of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 22.&lt;br /&gt;
&lt;br /&gt;
      It is now Lyrana's turn! Spiderlings is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Lyrana your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona charges towards the last giant spider that's left and she swipes at it with her claws. Samafa also goes to lean and bite at it but misses. Belladona claws across it's belly and ducks out of the way.&lt;br /&gt;
&lt;br /&gt;
GAME: Zenia rolls 1d4: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;Spider is dazzled for 3 rounds, which means...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia says, &amp;quot;-1 on attack rolls and sight-based perception checks&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Cool, probably won't last long to attack again though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;or hope not LOL&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;going to wait still lyr for any heals needed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Looking at the -massive- spider, Zenia grins. &amp;quot;Now I have better test fodder...&amp;quot; then fires the deathray as the spider seems to be pretty much on its last legs. Hopefully. It does have a lot of them! &amp;quot;Biology study coming up soon... Gonna have to collect some of that ichor of yours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiderlings' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Bennet's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;alright bennet your go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zenia can also heal if necessary&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;f I'm skipping like this I'm really trying to get this done. Getting late and wrapping it up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Bang bang a spider.... er... I am free of spiderlings, correct?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Yes free of spiderlings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10: (8)+10: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1: (7)+1: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;And dead... :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vroole removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Vroole has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;After he poses all can start posing and such then. I'll write a wrap up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;and answer questions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet shudders a little, patting himself a moment to be sure there's no live spiders left on him... and focuses again, taking aim at the remaining spider and lauching another flaming lead ball. It doesn't take much to blow the rest of the bug apart, leaving a small burning hole where it had been.&lt;br /&gt;
&lt;br /&gt;
Lyrana moves around, &amp;quot;Does anyone need healing?&amp;quot; she asks and then does move to check the blacksmith and innkeeper's wife.&lt;br /&gt;
&lt;br /&gt;
Belladona shakes her head, &amp;quot;no I'm all right.&amp;quot; She says as she startsto go to cut out the victems as Samafa starts to pound and tear at the smaller spiders.&lt;br /&gt;
&lt;br /&gt;
Stirling shrinks down to regular size and stretched his arms &amp;quot;Well thats a good bit of fun, wasn't it?&amp;quot; he says with a grin to Bennett.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Twirling a small disc on a leather strap, Zenia nods as well. &amp;quot;Yeah, I can do that too actually.&amp;quot; then looks at those in the webs and pauses, before realizing that there are -people- in there. &amp;quot;OH CRAP!&amp;quot; she says, rushing over towards them and helping to tear the webs with her armor. &amp;quot;Hey, are you two OK?&amp;quot; she asked, looking somewhat panicked.&lt;br /&gt;
&lt;br /&gt;
Bennet blehs, moving to check on the ones trapped. &amp;quot;Could have done without them crawling on me...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;You'll find them quite dead... unable to be healed. The spiderlings had eaten away most of the brain's motor control to use them like a big bag of flesh to brign down for eating.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vroole says, &amp;quot;Mostly only dangerous to those that were alseep when they invaded their brains... Course taking a day to eat their way in and setup till the next night and then taking them for food.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Yummy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet ews... &amp;quot;So... all in favor of burning this place and every brain-eating spider in it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Yep.&amp;quot; Zenia says, &amp;quot;Provided it doesn't... Y'know, actually blow up the town above. Don't want that happening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana nods her head, &amp;quot;Sounds good to me, or at least ordering an extermination team to come down and do it.&amp;quot; she shakes her head a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 After the Ettercap was killed the spiders it had controlled were not much of a problem, not that the Ettercap was either it seems as the group had smacked it around pretty quick, which was probably a good thing. The people that had been taken are all found to be dead, most with enlarged holes at ear, mouth or nose, like something had burst outward after they were being strung up and preserved. None have survived the trauma the little control spiders had had on them, a good portion of the motor control part of the brain having been eaten out and the husks taken over like zombies almost to bring back for food for the spiders and the Ettercap to feast on. Horse's daughter is nothing but a skinned bag of bones, hollow and quite not a pretty sight after almost three weeks having been drained. As most others that fat back. The wizard not having been found would later be found and discovered to have gotten into a fight with a few other spiders and having a fear of such blew his whole house up with himself inside. &lt;br /&gt;
&lt;br /&gt;
	 The people of Derry are happy, even if sad as well that their loved ones could not be returned to them, the drainage room being closed, bricked up after being burned with all the webs in the sewers with it. It will never be used again or allowed to be used as a lair for such foul creatures. It was best left to memory and letting it be buried away, or so most of Derry had agreed upon.&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=15951</id>
		<title>Vroole</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=15951"/>
		<updated>2014-11-20T00:18:03Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--LEAVE ALONE--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-bottom: 20px;&amp;quot;&amp;gt;[[image:VrooleTitle.gif|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 775px; margin-left: auto; margin-right: auto; padding-top: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#247500; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;About My Character&amp;lt;/p&amp;gt;&lt;br /&gt;
Vroole wasn't born so much as he was created, created by a gnome Artificer to travel around with his two brothers gathering information about the great works outside of the lab that were going on. A mission that would eventually lead them back to give that information to his creator. A team that consisted of himself as the brains of the group, and the other two with preset skills in stealth and lock picking on one to combat of arms with the other. All to protect him and get him to the information he would need to learn about. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:War Golems]][[Category:Artificer]][[Category:Alexandran]]&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=15948</id>
		<title>Vroole</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=15948"/>
		<updated>2014-11-19T05:57:31Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--LEAVE ALONE--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-bottom: 20px;&amp;quot;&amp;gt;[[image:VrooleTitle.gif|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 775px; margin-left: auto; margin-right: auto; padding-top: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#b10e08; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;About My Character&amp;lt;/p&amp;gt;&lt;br /&gt;
Vroole wasn't born so much as he was created, created by a gnome Artificer to travel around with his two brothers gathering information about the great works outside of the lab that were going on. A mission that would eventually lead them back to give that information to his creator. A team that consisted of himself as the brains of the group, and the other two with preset skills in stealth and lock picking on one to combat of arms with the other. All to protect him and get him to the information he would need to learn about. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:War Golems]][[Category:Artificer]][[Category:Alexandran]]&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=15947</id>
		<title>Vroole</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=15947"/>
		<updated>2014-11-19T05:56:11Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--LEAVE ALONE--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-bottom: 20px;&amp;quot;&amp;gt;[[image:VrooleTitle.gif|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 775px; margin-left: auto; margin-right: auto; padding-top: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#b10e08; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;About My Character&amp;lt;/p&amp;gt;&lt;br /&gt;
Vroole wasn't born so much as he was created, created by a gnome Artificer to travel around with his two brothers gathering information about the great works outside of the lab that were going on. A mission that would eventually lead them back to give that information to his creator. A team that consisted of himself as the brains of the group, and the other two with preset skills in stealth and lock picking on one to combat of arms with the other. All to protect him and get him to the information he would need to learn about. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Warforged]][[Category:Artificer]][[Category:Alexandran]]&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=15946</id>
		<title>Vroole</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=15946"/>
		<updated>2014-11-19T05:54:32Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--LEAVE ALONE--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-bottom: 20px;&amp;quot;&amp;gt;[[image:VrooleTitle.gif|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 775px; margin-left: auto; margin-right: auto; padding-top: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#b10e08; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;About My Character&amp;lt;/p&amp;gt;&lt;br /&gt;
Vroole wasn't born so much as he was created, created by a gnome Artificer to travel around with his two brothers gathering information about the great works outside of the lab that were going on. A mission that would eventually lead them back to give that information to his creator. A team that consisted of himself as the brains of the group, and the other two with preset skills in stealth and lock picking on one to combat of arms with the other. All to protect him and get him to the information he would need to learn about. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DECORATIVE FOOTER--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-top:20px;&amp;quot;&amp;gt;[[image:gobberpirate_cp_footer.jpg|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--PERSONAL QUOTE HERE.--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; top:-110px; width: 775px; margin-left: auto; margin-right: auto; font-weight: bold; font-style: italic; font-size: 140%;&amp;quot;&amp;gt;&amp;lt;p style=&amp;quot;padding-right: 250px;&amp;quot;&amp;gt;Laughter is important. If you can't laugh at life, you're doing it wrong.&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Tarienite]][[Category:Rogue]][[Category:Half-Sil]][[Category:Alexandran]]&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=File:VrooleTitle.gif&amp;diff=15945</id>
		<title>File:VrooleTitle.gif</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=File:VrooleTitle.gif&amp;diff=15945"/>
		<updated>2014-11-19T05:46:45Z</updated>

		<summary type="html">&lt;p&gt;Vroole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=15804</id>
		<title>Vroole</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Vroole&amp;diff=15804"/>
		<updated>2014-11-13T23:56:33Z</updated>

		<summary type="html">&lt;p&gt;Vroole: Created page with &amp;quot;Saving my stuff&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Saving my stuff&lt;/div&gt;</summary>
		<author><name>Vroole</name></author>
	</entry>
</feed>