Difference between revisions of "Ssylrath"
(→Mount) |
(→Mount) |
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====Defenses==== |
====Defenses==== |
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− | AC: |
+ | AC: 32 (size -1, natural +13, armor +6, Dex +4), touch 13, flat-footed 26 |
HP: HD 8d8+32; hp 68 |
HP: HD 8d8+32; hp 68 |
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− | Saves: Fort + |
+ | Saves: Fort +12, Ref +12, Will +5 (+9 versus Enchantments); |
Additional: Evasion, Devotion |
Additional: Evasion, Devotion |
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Speed: 60’ |
Speed: 60’ |
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− | Melee: bite + |
+ | Melee: bite +13 (1d8+8+grab), 2 claws +11/+11(1d4+4), 2 rakes (pounce or grapple) +13/+13 (1d8+8) |
− | Power Attack: bite + |
+ | Power Attack: bite +11 (1d8+12+grab), 2 claws +9/+9 (1d4+6), 2 rakes (pounce or grapple) +11/+11 (1d8+12) |
Reach: 10’ |
Reach: 10’ |
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BAB: +6 |
BAB: +6 |
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− | CMB + |
+ | CMB +15 (Grab/maintain +19, Overrun +17), CMD 28 (30 versus Overrun), |
Feats: Armor Proficiency (light), Combat Reflexes, Improved Natural Armor, Improved Overrun, Multiattack, Power Attack, |
Feats: Armor Proficiency (light), Combat Reflexes, Improved Natural Armor, Improved Overrun, Multiattack, Power Attack, |
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Light load 699 lbs |
Light load 699 lbs |
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− | + | Chain shirt barding +2, Saddleblanket of Resistance +2, Amulet of Mighty Fists +1 |
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==RP Hooks== |
==RP Hooks== |
Revision as of 23:15, 5 May 2014
Picture by Chris Bourassa, used with permission of imperian.com.
About My Character
Ssylrath is a Sith-makar warrior and hunter from the jungle, out to experience the wider world. He's shorter than most lizardmen, coloured black and green from a lesser swamp-dwelling tribe, and travels around with his mount, seeking challenge and reward.
Mount
Basic Information
Name: Thaliss
Animal Type: Swiftclaw
Size: Large
Init: +4
Senses: Low-light vision, scent
Class Which Grants this Companion: Cavalier (level 9)
Defenses
AC: 32 (size -1, natural +13, armor +6, Dex +4), touch 13, flat-footed 26
HP: HD 8d8+32; hp 68
Saves: Fort +12, Ref +12, Will +5 (+9 versus Enchantments);
Additional: Evasion, Devotion
Offenses
Speed: 60’
Melee: bite +13 (1d8+8+grab), 2 claws +11/+11(1d4+4), 2 rakes (pounce or grapple) +13/+13 (1d8+8)
Power Attack: bite +11 (1d8+12+grab), 2 claws +9/+9 (1d4+6), 2 rakes (pounce or grapple) +11/+11 (1d8+12)
Reach: 10’
Special Attacks: Grab (bite), 2 rakes 1d8 (pounce or grapple), pounce
Additional: power attack, improved overrun, combat reflexes
Statistics
Stats: Str 24, Dex 18, Con 18, Int 3, Wis 12, Cha 10
BAB: +6
CMB +15 (Grab/maintain +19, Overrun +17), CMD 28 (30 versus Overrun),
Feats: Armor Proficiency (light), Combat Reflexes, Improved Natural Armor, Improved Overrun, Multiattack, Power Attack,
Skills: Acrobatics +12 (jump +24)
Additional: Temperamental, mount-bred, link, combat trained
Special Abilities and Tricks
Attack x2, come, defend, down, guard, heel, seek, stay, work
Equipment
Light load 699 lbs
Chain shirt barding +2, Saddleblanket of Resistance +2, Amulet of Mighty Fists +1
RP Hooks
Being a Sith-makar.
Being a Cavalier, order of peace.