Difference between revisions of "Feats"
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=House Feats= |
=House Feats= |
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+ | {{TableMain}} |
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+ | {{T01}} |
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+ | | colspan="4" | House Feats |
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+ | {{T02}} |
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+ | |Feat |
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+ | |Type |
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+ | |Requirements |
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+ | |Benefit |
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+ | |- |
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⚫ | |||
+ | | Armored Body |
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+ | | War golem, 1st level only |
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+ | | Gain a permanently plated adamantine body |
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+ | |- |
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+ | | Connections |
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+ | | |
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+ | | |
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+ | | Establish connections with an organization or group |
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+ | |- |
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+ | | Lightning Reload |
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+ | | Combat |
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+ | | BAB 6 |
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+ | | Reload a type of gun faster |
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+ | |- |
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+ | | Mithril Body |
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+ | | Armored Body |
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+ | | War Golem, 1st only |
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+ | | |
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+ | |- |
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+ | | Mithril Fluidity |
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+ | | Armored Body |
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+ | | War Golem, Mithril Body |
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+ | | Reduce ACP and raise AC |
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+ | |- |
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+ | | Steady Shot |
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+ | | |
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+ | | BAB 1, Weapon Focus in chosen weapon |
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+ | | Add 1/2 dex modifier to damage with a specific type of weapon |
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+ | |- |
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+ | | Unit Tactics |
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+ | | |
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+ | | Arvek Nar, K/military theory 5 |
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+ | | Increase allies' initiative during combat |
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+ | |- |
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+ | | Up Shields |
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+ | | |
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+ | | Arvek Nar, BAB 1, Proficiency with Tower Shield |
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+ | | Grant bonuses to an adjacent ally |
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+ | |) |
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+ | |||
⚫ | |||
+ | '''Adamantine Body (Armored Body)''' |
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: '''Description:''' At the cost of mobility, A War Golem’s body can be layered with adamantine to provide formidable protection and some degree of damage reduction. |
: '''Description:''' At the cost of mobility, A War Golem’s body can be layered with adamantine to provide formidable protection and some degree of damage reduction. |
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: '''Special:''' War golems who take this feat may not utilize druidic supernatural class abilities or spell like abilities. War-Golems who take this feat may not access special abilities forbidden to those wearing heavy armor. |
: '''Special:''' War golems who take this feat may not utilize druidic supernatural class abilities or spell like abilities. War-Golems who take this feat may not access special abilities forbidden to those wearing heavy armor. |
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− | + | '''Connections''' |
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: '''Prerequisites:''' membership in a Faction or Organization, or an established Associate |
: '''Prerequisites:''' membership in a Faction or Organization, or an established Associate |
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: As a member of a given organization or faction, you have some degree of influence and access to resources. Alternately, you know someone well who is willing to aid you in useful ways, perhaps to repay a debt or due to friendship ... or fear. Whatever the source of your connections, the feat permits you to use your relationship to derive assistance on a reliable basis. |
: As a member of a given organization or faction, you have some degree of influence and access to resources. Alternately, you know someone well who is willing to aid you in useful ways, perhaps to repay a debt or due to friendship ... or fear. Whatever the source of your connections, the feat permits you to use your relationship to derive assistance on a reliable basis. |
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: '''Special:''' You may take this feat additional times, either selecting new skills from the same connection, or additional connections. It's possible to take the same skill from two different sources, particularly as different Reputation skills, but probably not advisable. |
: '''Special:''' You may take this feat additional times, either selecting new skills from the same connection, or additional connections. It's possible to take the same skill from two different sources, particularly as different Reputation skills, but probably not advisable. |
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− | + | '''Lightning Reload (Combat Feat)''' |
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: Your hand are a blur as you load your weapons. |
: Your hand are a blur as you load your weapons. |
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: '''Special:''' You may take lightning reload additional times, applying the benefits to an additional type of weapon. |
: '''Special:''' You may take lightning reload additional times, applying the benefits to an additional type of weapon. |
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− | + | '''Mithral Body (Armored Body)''' |
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: '''Description:''' A [[War golems|War Golem’s]] body can be crafted with a layer of mithril that provides some protection without sacrificing gracefulness or speed. |
: '''Description:''' A [[War golems|War Golem’s]] body can be crafted with a layer of mithril that provides some protection without sacrificing gracefulness or speed. |
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: '''Special:''' War Golems must take this feat at 1st level. War-Golem [[druid|Druids]] who take this feat cannot cast druid spells or use their druid supernatural class abilities. War Golems with this feat do not gain access to any class feature prohibited to characters who wear light armor. |
: '''Special:''' War Golems must take this feat at 1st level. War-Golem [[druid|Druids]] who take this feat cannot cast druid spells or use their druid supernatural class abilities. War Golems with this feat do not gain access to any class feature prohibited to characters who wear light armor. |
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− | + | '''Mithral Fluidity (Armored Body)''' |
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: '''Description:''' Your movements are fluid and smoother then most other [[War golems|War Golems]]. |
: '''Description:''' Your movements are fluid and smoother then most other [[War golems|War Golems]]. |
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: '''Special:''' This feat can be taken multiple times. However, penalties cannot be reduced below 0. |
: '''Special:''' This feat can be taken multiple times. However, penalties cannot be reduced below 0. |
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− | + | '''Steady Shot''' |
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: You pick off targets with great precision. |
: You pick off targets with great precision. |
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: '''Note: '''This is crossbow sniper, but for guns. |
: '''Note: '''This is crossbow sniper, but for guns. |
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− | + | '''Unit Tactics''' |
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: '''Prerequisite:''' Arvek Nar, K/military theory 5+ |
: '''Prerequisite:''' Arvek Nar, K/military theory 5+ |
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: '''Benefit:''' Even for an arvek nar, you are trained in the arts of organized warfare. Once during each combat, you may spend a swift action to guide and hearten your allies, granting a +1 initiative to each ally (excluding yourself) within 30'. |
: '''Benefit:''' Even for an arvek nar, you are trained in the arts of organized warfare. Once during each combat, you may spend a swift action to guide and hearten your allies, granting a +1 initiative to each ally (excluding yourself) within 30'. |
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− | + | '''Up Shields''' |
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: '''Prerequesite:''' Arvek Nar, proficiency with heavy or tower shield, BAB 1 |
: '''Prerequesite:''' Arvek Nar, proficiency with heavy or tower shield, BAB 1 |
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: '''Benefit:''' When using a heavy or tower shield, as a move action the Arvek Nar may provide partial cover to himself and an adjacent ally until the beginning of his next turn (+2 ac, +1 ref saves). This feat does not stack with itself. |
: '''Benefit:''' When using a heavy or tower shield, as a move action the Arvek Nar may provide partial cover to himself and an adjacent ally until the beginning of his next turn (+2 ac, +1 ref saves). This feat does not stack with itself. |
Revision as of 02:24, 1 August 2011
The following feats are available in addition to those in Pathfinder Core. For a list of feats available in Pathfinder Core, please refer to the Feats section of the PRD. Note there may be some changes and restrictions due to house rules and clarifications.
House Feats
House Feats | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Feat | Type | Requirements | Benefit | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Adamantine Body | Armored Body | War golem, 1st level only | Gain a permanently plated adamantine body | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Connections | Establish connections with an organization or group | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lightning Reload | Combat | BAB 6 | Reload a type of gun faster | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mithril Body | Armored Body | War Golem, 1st only | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mithril Fluidity | Armored Body | War Golem, Mithril Body | Reduce ACP and raise AC | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Steady Shot | BAB 1, Weapon Focus in chosen weapon | Add 1/2 dex modifier to damage with a specific type of weapon | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Unit Tactics | Arvek Nar, K/military theory 5 | Increase allies' initiative during combat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Up Shields | Arvek Nar, BAB 1, Proficiency with Tower Shield | Grant bonuses to an adjacent ally | )
Connections
Lightning Reload (Combat Feat)
Mithral Body (Armored Body)
Mithral Fluidity (Armored Body)
Steady Shot
Unit Tactics
Up Shields
Feats from Other SourcesEmblem of Ea allows a limited selection of feats from other sources. 3.5 FeatsWe allow some feats from 3.5. Many of these are from the Complete books. Danger Sense, Lightning Reload, Practiced Spellcaster, Ranged Disarm, Ranged Sunder, Short Haft, Steady Shot, Dive for Cover, Double Wand Wielder, Wandstrike, Natural Bond APG FeatsThe following feats are conditionally approved from the APG. Note, some of these are modified to adjust to our custom races. See Pathfinder Racial Feats, below. To see a description of individual APG feats, check out the Paizo PRD.
Pathfinder Racial FeatsTenebrae's races have access to the following racial feats, with additional requirements or modifications noted in parentheses. These feats are from various sources (the APG, Bestiary). Note that this list replaces the listed racial requirements--this is because of our custom races and setting. It is not something we are looking to change, though you may see additional options from other sources added as we move forward.
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