Classes

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The Standard D&D classes can all be found here on the Emblem of Ea. For the most part there are no changes to these classes outside of theme-based implications and a minor tweak here and there. So you can select from any of the eleven classes presented in the Players Handbook (Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer and Wizard). In addition to this we also present three house classes that have been created solely for use on The Emblem of Ea. In some cases these classes are adaptations from other settings and in other cases they are the product of the efforts of staff members and players (Artificer and Noble).


All standard characters begin play at level 2. This means that ECL 0 characters can begin play with 2 class levels while ECL 1 characters begin play with 1 class level plus their Effective Level Adjustment. See the section on Advanced Races for more information on higher than ECL +2 races. Since players can begin play at level 2, multiclassing out of chargen is possible. However, your backgrounds should reflect your character's career, knowledge and experience up untill the point that they arrive in Alexandria--i.e. you should be sure that you properly explain your multiclassing selection.


Core Classes

The following list is to give you an example of the types of NPCs and PCs you may encounter in Alexandria. It also may serve to give you some ideas for just what your character is doing in the city and what type of things they can set as their personal goals.

Artificers: Adventurers, alchemists, construct dealers/repairers, court wizard, magic item dealer, sage, scholar, scribe, student, teacher, troubleshooter, tutor.

Barbarians: Adventurer, bandit, bodyguard, bounty hunter, freedom fighter, gladiator, guide, mercenary, soldier.

Bards: Acrobat, actor, adventurer, adviser, alchemist, ambassador, assassin, buffoon, courier, diplomat, diplomatic aide, freedom fighter, herald, jester, juggler, messenger, minstrel, music instructor, teacher, tutor.

Clerics: Acolyte, adventurer, advisor, ambassador, bounty hunter, chaplain, cultist, diplomat, diplomatic aide, healer, high priest, knight, priest, teacher, templar, tutor.

Druids: Acolyte, adventurer, advisor, bounty hunter, cultist, guide, herbalist, hermit, high priest, priest, templar.

Nobles: Adventurer, advisor, ambassador, business owner, city official, council member, diplomat, diplomatic aide, governor, knight, lord, mayor, messenger, plantation owner, teacher, scribe, soldier, tutor.

Fighters: Adventurer, assassin, bandit, bodyguard, bounty hunter, champion, city guard, freedom fighter, gladiator, knight, lord, mercenary, officer, soldier, templar, thug, trainer.

Monks: Acolyte, adventurer, advisor, assassin, bodyguard, cenobite, city guard, cultist, hermit, high priest, officer, priest, trainer.

Paladins: Adventurer, advisor, champion, justicar, knight, lord, soldier, templar, trainer.

Rangers: Adventurer, bandit, bodyguard, bounty hunter, freedom fighter, guide, mercenary, scout, soldier, templar, trainer.

Rogues: Adventurer, ambassador, assassin, bandit, burglar, crime lord, cultist, cutpurse, diplomat, freedom fighter, mayor, security consultant, scout, spy, thug, trapmaker, trouble shooter.

Sorcerers: Adventurers, advisor, alchemist, assassin, battlecaster, bodyguard, cabalist, court wizard, cultist, fortuneteller, magic item dealer, spellcaster for hire, tutor.

Wizards: Adventurer, adviser, alchemist, assassin, battlecaster, bodyguard, cabalist, court wizard, cultist, fortuneteller, magic item dealer, sage, scholar, scribe, spellcaster for hire, student, teacher, troubleshooter, tutor.

Adepts: Acolyte, alchemist, cabalist, cultist, fortuneteller, high priest magic item dealer, priest, sage, scholar, scribe, spellcaster for hire, student.

Aristocrats: Advisor, ambassador, business owner, bureaucrat, diplomat, diplomatic aide, knight, lord, mayor, plantation owner.

Commoners: Apprentice, artisan, barkeep, farmer, fisher, innkeeper, journeyman, laborer, merchant, servant, serving staff, shopkeeper.

Experts/Masters: Adventurer, acrobat, actor, adviser, apprentice, artisan, barkeep, buffoon, bureaucrat, captain, caravan leader, diplomat, engineer, fisher, guide, innkeeper, jester, juggler, journeyman, magic item dealer, merchant, minstrel, pilot, professional, sage, scholar, scout, scribe, serving staff, shopkeeper, student, teacher, tutor.

Warriors: Bandit, bodyguard, city guard, mercenary, soldier, templar, thug, trainer.


House Prestige Classes (PrCs)

We offer several customized and all-new PrCs on Emblem of Ea. Below you'll find a list those available; bear in mind that some are still under revision and may be updated at a later date. For a list of all PrCs available on the game, go here.

  • Dran Juggernaut: The embodiment of the heroic ideal and power of Dran. A lightly armored, two handed weapons users.
  • Spellgunner: Someone who forms a mystical bond with a firearm.