Bandit Trouble

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Log Info

  • Title: Bandit Trouble
  • Emitter: Kojot
  • Characters: Azariah (Inq3), Brianna (Art4), Kroth (Ftr1/Mnk1), Vroole (Art4), Yngvild (Clr4)
  • Place: Alexandria - a forest
  • Time: Dec 22, 2014
  • Summary: A caravan has been waylaid, and the well-organized bandits captured one of the wagons and a few of the merchants! Recover the wagon & goods, rescue the merchants, and give those bandits what for!
  • APL: 3
  • Encounter: 8 cutpurses (Rog1), CR 5

<OOC> Kojot says, "Excellent! And now, going somewhat In Media Res..."

A caravan of merchants arrived in Alexandria, looking a bit worse for the wear. They said that they were attacked by a group of bandits, led by a handful of skilled spearmen. While most of the caravan was able to get away, one of the wagons (and the merchants on said wagon) was captured. The Guild dispatched a group to recover the wagon & goods and rescue the captured merchants.

The directions to the location of the attack are clear, as are the wagon tracks leading away from the road and through the muddy ground, making a set of churned lines that are easy enough to follow. The tracks crest a small ridge--

And there before you is over half a dozen bandits around a pair of campfires. There's a shout as they see you about the time you see them, and they start drawing their swords. The only sign of the wagon is the continued tracks leading across the clearing and deeper into the woods.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ATTENTION -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Kojot has dropped a TIMESTOP!

Please +init, then cease all roleplay and actions immediately and wait for Kojot to instruct you further.

For additional in-combat commands, please type: +thelp.

-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-

GAME: Kroth rolls initiative: Roll: 14 + Bonus: 2 = Total: 16

GAME: You damaged Kroth for -99 points. 19 remaining.

GAME: Azariah rolls initiative: Roll: 10 + Bonus: 6 = Total: 16

Vroole has disconnected.

GAME: Save 'Cutpurse Campfires EL5' loaded.

Vroole has connected.

GAME: Vroole rolls initiative: Roll: 1 + Bonus: 2 = Total: 3

GAME: Brianna rolls initiative: Roll: 2 + Bonus: 2 = Total: 4

GAME: Yngvild rolls initiative: Roll: 13 + Bonus: 1 = Total: 14

<OOC> Kojot says, "Also, please place yourselves on the lower 8 rows of the map."

<OOC> Yngvild ?

GAME: You roll initiative for Cutpurses 1-4: Roll: 9 + Bonus: 7 = Total: 16

GAME: You roll initiative for Cutpurses 5-8: Roll: 20 + Bonus: 7 = Total: 27

<OOC> Vroole says, "map?"

<OOC> Kojot says, "+tmap"

<OOC> Yngvild says, "Never used it o.O"

<OOC> Azariah says, "argh."

GAME: Brianna places herself on the map as BR at location I5 (Medium).

GAME: Kroth places himself on the map as Kr at location H6 (Medium).

<OOC> Azariah will definitely need help

<OOC> Vroole nods, "Hmmm... Easier to keep in my head I think or use roll20 for reference for harder map situations.", considers and places at e1..... LOL

<OOC> Azariah will go for g1.

<OOC> Kroth says, "I love the tmap, as it realy helps with AOE and Spells and such."

<OOC> Kojot says, "+tmap/place Az=g01, Azariah."

GAME: Azariah places herself on the map as Az at location G01 (Medium).

GAME: Yngvild places herself on the map as YN at location H5 (Medium).

GAME: Vroole places himself on the map as Vr at location D01 (Medium).

<OOC> Vroole says, "and has to be t digits for number so a 0 in front of 1-9"

<OOC> Vroole says, "Just now discovered that."

GAME: Kojot advances the initiative order.

Round One - Init 27.

It is now Cutpurses 5-8's turn! Kroth is next!

GAME: You move Cutpurse 5 to location J11 (25 ft).

GAME: You move Cutpurse 6 to location K12 (25 ft).

GAME: You move Cutpurse 8 to location N08 (30 ft).

GAME: You move Cutpurse 7 to location M11 (25 ft).

Some of the quicker bandits move forward cautiously.

GAME: Kojot advances the initiative order.

Round One - Init 16.

It is now Kroth's turn! Cutpurses 1-4 is next!

GAME: Note Flat-footed on Kroth ended.

<OOC> Kojot says, "Kroth!"

<OOC> Kroth says, "Lets see..."

GAME: GAME: Kroth moves to location M7 (25 ft).

<OOC> Kroth says, "Moving 25 feet to M7, and hitting C8"

<OOC> Kojot says, "Roll it."

<OOC> Kroth says, "Hrm, I also have strength damage, so I need to compensate for that."

GAME: Kroth rolls melee+1+1: (3)+3+1+1: 8

<OOC> Kroth says, "Bleh."

<OOC> Kojot says, "Miss. Pose it."

GAME: Kojot advances the initiative order.

Round One - Init 16.

It is now Cutpurses 1-4's turn! Azariah is next!

The Oruch moves quickly to intercept one of the approaching bandits, throwing a brass knuckled fist at him, but unfortunately he is unable to connect with the fellow. At least he will keep him from getting away at least.

GAME: You move Cutpurse 2 to location G08 (30 ft).

GAME: You move Cutpurse 3 to location I09 (30 ft).

GAME: You move Cutpurse 4 to location J08 (30 ft).

GAME: You move Cutpurse 1 to location G06 (30 ft).

GAME: Kojot rolls 3: (18)+3: 21

<OOC> Kojot says, "Yng, what's your flatfooted AC?"

<OOC> Yngvild says, "I think it is 21"

<OOC> Yngvild says, "22 on my sheet but full plate and +1 dex"

GAME: Kojot rolls 1d6+2+1d6: (2)+2+(3): 7

<OOC> Yngvild says, "I swear no matter how high my fucking AC I always get hit"

GAME: You damaged Yngvild for -99 points. 32 remaining.

GAME: You damaged Vroole for -99 points. 28 remaining.

GAME: You damaged Kroth for -99 points. 19 remaining.

GAME: You damaged Azariah for -99 points. 21 remaining.

GAME: You damaged Brianna for -99 points. 28 remaining.

GAME: You damaged Yngvild for 7 points. 25 remaining.

<OOC> Azariah says, "Don't feel bad."

Most of the remaining bandits approach cautiously, although one does get close enough to jab Yngvild.

GAME: Kojot advances the initiative order.

Round One - Init 16.

It is now Azariah's turn! Yngvild is next!

GAME: Note Flat-footed on Azariah ended.

<OOC> Kojot says, "Azariah! Go ahead and move, declare action, and roll; I have to AFK for a bit."

<OOC> Azariah will move to C3, activate destruction judgement and fire an arrow at C2.

<OOC> Azariah says, "I don't have precise shot....."

GAME: Azariah rolls weapon4: (14)+6: 20

GAME: Azariah rolls 1d8+3: (7)+3: 10

<OOC> Yngvild says, "Need to dash to toilet, will try to hit c1, who poked me"

GAME: Yngvild rolls 1d20+3+3+1: (2)+3+3+1: 9

<OOC> Yngvild says, "And miss by a mile as always"

<OOC> Kojot returns. "Azariah, the one you hit is looking unsteady on his feet. Pose it!"

GAME: Kojot advances the initiative order.

Round One - Init 14.

It is now Yngvild's turn! Brianna is next!

GAME: Note Flat-footed on Yngvild ended.

<OOC> Kojot says, "Also, Azariah, type +tmap/move c03"

Yngvild is never the most stealthy of people, let alone in her full plate adventuring armour. She is also not the fastest and so a bandit manages to get through and stab her before the huge Aesir is quite ready. She bellows out a curse that echoes around the bandit camp and hefts her huge hammer, but still not quite set her swing is wild, missing him by a huge margin.

GAME: GAME: Azariah moves to location C03 (20 ft).

GAME: Kojot advances the initiative order.

Round One - Init 4.

It is now Brianna's turn! Vroole is next!

GAME: Note Flat-footed on Brianna ended.

<OOC> Kojot says, "Brianna!"

<OOC> Brianna says, "will use my pistol, shoot at c3 who so nicely moved closer. activate my armor for full dex, point blank shot, deadly aim, and explosive missile."

<OOC> Kojot says, "Roll it!"

GAME: Brianna rolls ranged+2+1+1-2: (11)+5+2+1+1+-2: 18

<OOC> Kojot says, "Hit!"

GAME: Brianna rolls 1d8+1+4+1+2d6+4: (1)+1+4+1+(4)+4: 15

<OOC> Kojot says, "Down he goes! Pose it."

Thankfully far in the back, Azariah uses her experience to take her time. She draws back on the string and mutters a minor prayer to Serriel. Her prayer is answered with a glow on her arrow as she lets it go, hitting the guy in the shoulder, dangerously close to his neck.

GAME: Cutpurse 3 removed from the map.

GAME: Kojot advances the initiative order.

Round One - Init 3.

It is now Vroole's turn! Cutpurses 5-8 is next!

GAME: Note Flat-footed on Vroole ended.

<OOC> Kojot says, "Vroole!"

<OOC> Vroole says, "So like the map is current?"

<OOC> Kojot says, "Yup."

Brianna doesn't like how close they are coming, "Would you mind standin back some more, not too close please." she says as she lifts her pistol and aims at one of the bandits. She hooks some kind of tube to her pistol from her deathray which is still on her back, as she activates her armor and seems to be moving a bit faster. There is an electrical pulse that runs to the pistol and then she fires with deadly aim at one of the bandits, the bullet sparking as it flies and hits with much more force, an explosion happening as it hits and releases an electrical pulse as well. THe bandit falls.

<OOC> Vroole says, "Activating armor as swift action and Shooting at C1 and I do have Precise Shot."

<OOC> Vroole says, "Also freeze death ray also."

<OOC> Kojot says, "Go for it!"

GAME: Vroole rolls ranged + 2 + 1: (15)+5+2+1: 23

<OOC> Kojot says, "Hit!"

GAME: Vroole rolls 2d6 + 5 + 1: (10)+5+1: 16

<OOC> Kojot says, "Another one down! Pose it."

GAME: NEW ROUND!

Kojot advances the initiative order.

Round Two - Init 27.

It is now Cutpurses 5-8's turn! Kroth is next!

Vroole has disconnected.

GAME: Cutpurse 1 removed from the map.

Vroole has connected.

<OOC> Vroole says, "Was that a downed bandit to pose?"

<OOC> Kojot says, "Yup!"

Vroole watches as the bandits advance towards the party, his armor coming to life, the gears under the plates beginning to spin and configure his armor for better firing. Silly bandit near Yngvild takes a full blast of his freeze death ray raking across his body and is frozen in place, eyes glassing over and ceasing to live.

GAME: You move Cutpurse 5 to location H06 (25 ft).

GAME: You move Cutpurse 6 to location J06 (30 ft).

GAME: You move Cutpurse 7 to location L07 (20 ft).

GAME: You move Cutpurse 8 to location N07 (5 ft).

GAME: Kojot rolls 3: (1)+3: 4 (EPIC FAIL)

GAME: Kojot rolls 3: (8)+3: 11

GAME: Kojot rolls 5: (19)+5: 24

GAME: Kojot rolls 5: (19)+5: 24

GAME: Kojot rolls 5: (2)+5: 7

GAME: Kojot rolls 5: (1)+5: 6 (EPIC FAIL)

GAME: Kojot rolls 1d6+2+1d6: (2)+2+(1): 5

GAME: Kojot rolls 1d6+2+1d6: (2)+2+(5): 9

GAME: You damaged Kroth for 14 points. 5 remaining.

The bandits close on the party, with Yngvild and Brianna being stabbed at ineffectively. Kroth finds himself flanked between a pair, and they stab to great and grevious effect.

GAME: Kojot advances the initiative order.

Round Two - Init 16.

It is now Kroth's turn! Cutpurses 1-4 is next!

<OOC> Kojot says, "Kroth!"

<OOC> Kroth says, "I'm going to power flurry Cutpurse 8"

<OOC> Kojot says, "Roll it!"

GAME: Kroth rolls melee+1+1+1-2-1: (2)+3+1+1+1+-2+-1: 5

GAME: Kroth rolls melee+1+1+1-2-1: (8)+3+1+1+1+-2+-1: 11

<OOC> Kroth says, "This does not bode well for me :)"

<OOC> Kojot says, "No, it doesn't. Pose it!"

GAME: Kojot advances the initiative order.

Round Two - Init 16.

It is now Cutpurses 1-4's turn! Azariah is next!

Kroth is apparently having a tough time today, perhaps its the wounds he just recieved, or maybe he is just cursed with bad luck. He tries to attack one of the bandits, but seems unable to land a solid blow.

GAME: Kojot rolls 1d8+1: (4)+1: 5

GAME: You move Cutpurse 4 to location J04 (20 ft).

GAME: Kojot rolls 5: (5)+5: 10

<OOC> Azariah says, "oh crap."

<OOC> Azariah says, "Hey kojot?"

<OOC> Kojot says, "Hm?"

<OOC> Azariah says, "that shot I did....did 1 more damage. PBS."

<OOC> Kojot says, "You're 35' away."

<OOC> Azariah says, "mm...goof point."

The staggering bandit fishes out a vial and swigs the contents, looking somewhat better afterwards, while another one circles around and tries to (and fails at) catching Brianna off-guard.

GAME: Kojot advances the initiative order.

Round Two - Init 16.

It is now Azariah's turn! Yngvild is next!

<OOC> Azariah says, "Is c2 still up?"

<OOC> Azariah says, "or....was the one we brought down C1?"

<OOC> Kojot says, "C2 chugged the potion, C1 and C3 have been dropped."

<OOC> Kojot says, "The map is current."

<OOC> Azariah says, "K."

<OOC> Azariah says, "I'm gonna try to get C5."

<OOC> Azariah says, "I don't have Precise shot...soooo...here we go."

GAME: Azariah rolls weapon4-4: (11)+6+-4: 13

<OOC> Azariah says, "blah."

<OOC> Kojot says, "That was an arrow?"

<OOC> Azariah says, "yeah."

<OOC> Kojot nods. Miss, pose it.

GAME: Kojot advances the initiative order.

Round Two - Init 14.

It is now Yngvild's turn! Brianna is next!

<OOC> Azariah says, "mmmm....Should added PBS to it. doesn't really matter much though."

Azariah sees the others are in deep trouble and tries to support Yngvild. She fires an arrow, but unfortunately, the arrow goes wide....barely. "Blast." She mutters.

<OOC> Kroth says, "AFK 5"

<OOC> Kojot says, "Yngvild!"

<OOC> Yngvild says, "Can I channel energy? I have selective"

<OOC> Kojot says, "Yup, only the one appears wounded."

<OOC> Yngvild says, "There is me and Kroth?"

GAME: Yngvild rolls 2d6: (2): 2

<OOC> Yngvild says, "Oh FFS"

GAME: You damaged Yngvild for -2 points. 27 remaining.

GAME: You damaged Vroole for -2 points. 28 remaining.

GAME: You damaged Kroth for -2 points. 7 remaining.

GAME: You damaged Azariah for -2 points. 21 remaining.

GAME: You damaged Brianna for -2 points. 28 remaining.

<OOC> Kojot says, "Pose it."

GAME: Kojot advances the initiative order.

Round Two - Init 4.

It is now Brianna's turn! Vroole is next!

<OOC> Kojot says, "Brianna!"

<OOC> Yngvild says, "Sorry hot, humid and cranky day today and dice not helping"

<OOC> Brianna says, "okay..5'step to h4 and cast burning hands. should be able to get c4 and c6 got to clear way to go help others."

<OOC> Kojot says, "Move, cast, roll damage."

A low growl escapes Yngvild as she hoists her hammer up to the sky "IRON MOUNTAIN" she bellows in loud voiced prayer "HEAL THY HEROES" she commands as a bright blue glow emanates from her huge earthbreaker and casts out along her and Kroth. It doesn't look like he prayer is all that sucesful, just a few surface cuts closing slightly which adds to the anger in her gaze.

GAME: GAME: Brianna moves to location H4 (5 ft).

GAME: Brianna casts Burning Hands. Caster Level: 4 DC: 15

GAME: Brianna rolls 4d4: (12): 12

GAME: Kojot rolls 5: (18)+5: 23

GAME: Kojot rolls 5: (1)+5: 6 (EPIC FAIL)

GAME: Cutpurse 6 removed from the map.

<OOC> Kojot says, "C4 dances out from the worst of it, but C6 is toast. Pose it!"

GAME: Kojot advances the initiative order.

Round Two - Init 3.

It is now Vroole's turn! Cutpurses 5-8 is next!

<OOC> Kojot says, "Vroole!"

<OOC> Vroole says, "Freeing up Yngvild. Moving to 3f and shooting at C5"

GAME: GAME: Vroole moves to location F03 (15 ft).

<OOC> Kojot says, "Roll it!"

GAME: Vroole rolls ranged + 2 + 1: (7)+5+2+1: 15

Brianna growls as hey start to gang up on her, "No that just is not fair, take turns." She pulls out a small tube with a few attachments, "Now this, keep away from heat, do not shake, do not drop, fragile." she says and then points it and pushes a button, flames shoot out in a cone, hitting two of the bandits, charring and dropping one while just crisping the other a little.

<OOC> Kojot says, "That's a deathray? Hit."

GAME: Vroole rolls 2d6 + 5 + 1: (5)+5+1: 11

<OOC> Vroole says, "yup."

<OOC> Kojot says, "Down he goes. Pose it!"

GAME: Cutpurse 5 removed from the map.

GAME: NEW ROUND!

Kojot advances the initiative order.

Round Three - Init 27.

It is now Cutpurses 5-8's turn! Kroth is next!

GAME: Kojot rolls 5: (16)+5: 21

GAME: Kojot rolls 1d6+2+1d6: (2)+2+(6): 10

GAME: You damaged Kroth for 10 points. -3 remaining. (DYING)

GAME: You move Cutpurse 7 to location I05 (20 ft).

GAME: Kojot rolls 3: (18)+3: 21

Jaunting forward to place more of the bandits in range for better precision shots, Vroole blasts his icey death towards the bandit harrassing Yngvild. Hopefully to free the healer for what she needs to do. The ray catches this one across the body and another bandit is out cold.... heh, heh... yes intentional as the bandit literally freezes up and falls to the ground a stiff.

GAME: You move Cutpurse 8 to location I06 (25 ft).

A swift stab drops Kroth, then the two that were on him close in on Yngvild. The other makes a stab at the cleric, but doesn't get past the armor.

GAME: Kojot advances the initiative order.

Round Three - Init 16.

It is now Kroth's turn! Cutpurses 1-4 is next!

<OOC> Kojot says, "Roll to stabilize, Kroth."

<OOC> Kroth says, "Whats that roll? Con?"

<OOC> Kojot says, "Con at -3, considering current hp."

GAME: Kroth rolls con-3: (3)+con+-3: 0

<OOC> Azariah laughs.

<OOC> Kroth says, "Well, as I am an oruch"

<OOC> Kroth says, "I am still standing!"

<OOC> Kojot says, "Noted! So what would you like to do?"

<OOC> Kroth says, "Well, since there is no one next to me....and I dont have a potion of healing....*puts it on the list*"

<OOC> Azariah can make my way over to you, Kroth.

<OOC> Azariah says, "it'll take me a couple of turns though."

<OOC> Kroth says, "Thats fine, I'll lie here.."

<OOC> Kroth grins

<OOC> Azariah snerks.

<OOC> Yngvild will try to get over :P

<OOC> Kroth says, "Wait!"

<OOC> Kroth says, "I can do something!"

<OOC> Kroth says, "Hrm, is C8 hurt?"

<OOC> Kojot says, "C2 and C4 are hurt, but C7 and C8 are undamaged."

<OOC> Kroth says, "I shall throw a tanglefoot with my gasping breaths!!!"

<OOC> Kroth says, "AT C8"

<OOC> Kojot says, "Roll!"

<OOC> Kroth says, "Ranged touch, -2 for the distance."

GAME: Kroth rolls ranged-2: (17)+3+-2: 18

<OOC> Vroole says, "AFK for about ten here should be back before my turn."

GAME: Kojot rolls 5: (13)+5: 18

<OOC> Kojot says, "Entangled, but not glued to the ground."

<OOC> Kojot says, "Go ahead and use and pose."

One thing people should remember, never assume an Oruch is down for the count. As he starts to stagger and fall, one of the cutpurses turns to run and Kroth grabs a bag from his belt and hurls it at him. The tanglefoot bag explodes and covers him in goo, though it doesnt stick him to the ground.

GAME: Kroth used a Tanglefoot Bag.

GAME: Kojot advances the initiative order.

Round Three - Init 16.

It is now Cutpurses 1-4's turn! Azariah is next!

Vroole has disconnected.

GAME: You move Cutpurse 2 to location G05 (15 ft).

GAME: You move Cutpurse 4 to location I03 (5 ft).

Vroole has connected.

GAME: Kojot rolls 5: (2)+5: 7

GAME: Kojot rolls 5: (15)+5: 20

GAME: Kojot rolls 1d6+2+1d6: (4)+2+(2): 8

GAME: You damaged Brianna for 8 points. 20 remaining.

The bandits close in on Brianna, with the singed one getting a bit of revenge in for the prior toasting.

GAME: Kojot advances the initiative order.

Round Three - Init 16.

It is now Azariah's turn! Yngvild is next!

<OOC> Kojot says, "Azariah!"

<OOC> Azariah wants to do a double move, which'll be a 40', since I'm in breastplate, to get around C4 and to Kroth.

<OOC> Azariah says, "which way is quicker though. around C2 and C8, or around C4?"

<OOC> Kojot says, "Probably around C2 and C8."

<OOC> Azariah will go that way then. but Will be staying out of their melee range if I can.

<OOC> Kojot says, "You can get to H08 using that route."

<OOC> Kojot says, "Go ahead and move and pose."

<OOC> Azariah says, "K."

GAME: Kojot advances the initiative order.

Round Three - Init 14.

It is now Yngvild's turn! Brianna is next!

<OOC> Kojot says, "Yng! You are somewhat surrounded."

<OOC> Azariah says, "What's the command again?"

<OOC> Kojot says, "+tmap/move H08"

GAME: GAME: Azariah moves to location H08 (35 ft).

<OOC> Yngvild says, "BR has me nicely locked in :P Who is the most damaged of the ones around me, c2 or c7?"

<OOC> Kojot says, "C2 is wounded, C8 is entangled, C7 is untouched."

<OOC> Yngvild says, "Hmm, try to hit c2 and hope :P"

GAME: Yngvild rolls 1d20+3+3+1: (8)+3+3+1: 15

<OOC> Yngvild says, "Did the bless go off?"

<OOC> Azariah used a double move....couldn't cast it.

<OOC> Kojot says, "That hits."

<OOC> Yngvild says, "Yay!"

GAME: Yngvild rolls 2d6+4: (7)+4: 11

<OOC> Kojot says, "Down he goes!"

GAME: Cutpurse 2 removed from the map.

<OOC> Kojot says, "Pose it."

GAME: Kojot advances the initiative order.

Round Three - Init 4.

It is now Brianna's turn! Vroole is next!

<OOC> Kojot says, "Brianna!"

<OOC> Brianna says, "5' back and scorching ray at c7 gets to use point blank shot I believe yes? since is ranged touch attack?"

<OOC> Vroole says, "Yeah it would be"

Yngvild seemingly pissed off beyond words, the huge Aesir's form spinning around, wielding her hammer almost as if it were weightless. She raises it to the heavens and screams "ANGORON!!!!!" the warcry echoing around as the hammer comes down. There is a sickening CRUNCH as the blunt head comes down atop the bandit's blund head. It explodes in a shower of blood and brains, coating all those around as his body is driven into the dirt by the force of the blow.

<OOC> Kojot says, "Move and roll it."

GAME: GAME: Brianna moves to location G4 (5 ft).

GAME: Brianna casts Scorching Ray. Caster Level: 4 DC: 16

GAME: Brianna rolls ranged+2+1: (10)+5+2+1: 18

<OOC> Kojot says, "Hit!"

GAME: Brianna rolls 4d6+1: (11)+1: 12

<OOC> Kojot says, "And down!"

GAME: Cutpurse 7 removed from the map.

<OOC> Kojot says, "Pose it."

GAME: Kojot advances the initiative order.

Round Three - Init 3.

It is now Vroole's turn! Cutpurses 5-8 is next!

<OOC> Kojot says, "Vroole!"

<OOC> Vroole says, "Finishing off C4 hopefully with a freeze death ray."

GAME: Vroole rolls ranged + 2 + 1: (4)+5+2+1: 12

<OOC> Kojot says, "Roll it!"

GAME: Vroole rolls 2d6 + 5 + 1: (9)+5+1: 15

Brianna frowns a bit as they are ganging up on her still, "I said one at a time." She moves back as Yngvild takes down one and pulls out another device. This one almost looks like a telescope, though its got attachments. She holds it out at one of them and a beam of fire strikes and sets one of the bandits on fire, dropping it.

<OOC> Kojot says, "It's a miss. :("

<OOC> Vroole says, "Ahhh... okay."

<OOC> Kojot says, "Pose it."

GAME: NEW ROUND!

Kojot advances the initiative order.

Round Four - Init 27.

It is now Cutpurses 5-8's turn! Kroth is next!

Taking aim at the nearest bandit as most are going down quickly, his freeze ray passes right by and he is half cursing under his breath for such a simple shot that missed.

GAME: Kojot rolls 1d20: (19): 19

Vroole has disconnected.

The entangled bandit stabs at Yng, but the bonds hamper the stab too much.

GAME: Kojot advances the initiative order.

Round Four - Init 16.

It is now Kroth's turn! Cutpurses 1-4 is next!

Vroole has connected.

<OOC> Kojot says, "Unconscious now?"

<OOC> Kroth says, "Yes, I am now out cold"

GAME: Kojot advances the initiative order.

Round Four - Init 16.

It is now Cutpurses 1-4's turn! Azariah is next!

GAME: You move Cutpurse 4 to location H03 (5 ft).

GAME: Kojot rolls 3: (3)+3: 6

The singed bandit chases Brianna ineffectively.

GAME: Kojot advances the initiative order.

Round Four - Init 16.

It is now Azariah's turn! Yngvild is next!

<OOC> Kojot says, "Azariah!"

<OOC> Azariah says, "Now....I move my way over towards Kroth, and try to cure him back to conciousness"

<OOC> Kojot says, "Move, cast, and roll!"

GAME: GAME: Azariah moves to location L08 (20 ft).

GAME: Azariah casts Cure Light Wounds. Caster Level: 3 DC: 14

GAME: Azariah rolls 1d8+3: (6)+3: 9

GAME: You damaged Kroth for -9 points. 6 remaining.

<OOC> Kojot says, "He's no longer dying! Pose it!"

GAME: Kojot advances the initiative order.

Round Four - Init 14.

It is now Yngvild's turn! Brianna is next!

<OOC> Kojot says, "Yng!"

<OOC> Yngvild will channel again "As people better qualified to smite

<OOC> Kojot says, "Roll and pose!"

<OOC> Yngvild says, "Can I get close enough to cover Kroth?"

<OOC> Kojot says, "You're already in channel range."

GAME: Yngvild rolls 2d6: (2): 2

Worried more about Kroth and him falling unconcious, Azariah keeps making her way around the battle, and places her hand on Kroth's shoulder. "maiden of Battle, please heal this one's wounds." She sas as the touch seems to knit the oruch's wounds.

<OOC> Yngvild o.O

GAME: You damaged Yngvild for -2 points. 29 remaining.

GAME: You damaged Vroole for -2 points. 28 remaining.

GAME: You damaged Kroth for -2 points. 8 remaining.

GAME: You damaged Azariah for -2 points. 21 remaining.

GAME: You damaged Brianna for -2 points. 22 remaining.

GAME: Kojot advances the initiative order.

Round Four - Init 4.

It is now Brianna's turn! Vroole is next!

<OOC> Kojot says, "Brianna! There's a singed bandit chasing you."

<OOC> Brianna says, "5' step back, shoot him with pistol, pbs, deadly aim, explosive missile"

<OOC> Kojot says, "Roll it!"

GAME: GAME: Brianna moves to location F4 (5 ft).

GAME: Brianna rolls ranged+2+1+1: (11)+5+2+1+1: 20

<OOC> Kojot says, "Damage!"

GAME: Brianna rolls 1d8+1+4+1+2d6+4: (8)+1+4+1+(8)+4: 26

<OOC> Kojot says, "Ludicrous gibs of your choice. Pose it!"

GAME: Cutpurse 4 removed from the map.

Standing tall and proud with hammer, helm and armor covered in blood and brains Yngvild presents a somewhat impressive image of a war Cleric "WITNESS OUR COURAGE AND LEND US YOUR STRENGTH PATRON OF HEROES" she calls to the heavens. Again her patron doesn't seem terribly impressed from the amount of heaing felt by the party and she seems a little non-plussed as she lowers her hammer down with a thud.

GAME: Kojot advances the initiative order.

Round Four - Init 3.

It is now Vroole's turn! Cutpurses 5-8 is next!

<OOC> Kojot says, "Vroole! One tangled bandit left."

<OOC> Vroole says, "alright shooting at it."

GAME: Vroole rolls ranged + 2 + 1: (16)+5+2+1: 24

<OOC> Kojot says, "Hit!"

GAME: Vroole rolls 2d6 + 5 + 1: (10)+5+1: 16

<OOC> Kojot says, "And dead!"

GAME: You clear the map.

GAME: Kojot removes the timestop.

Timestop by Kojot has left.

GAME: You remove the timestop.

Brianna doesn't like being chased at all. "Hey now...Enough is enough." and she moves back just a bit more and raises her pistol again. A spark courses from her deathray to the pistol and the pistol seems to glow for a moment and then she aims with deadly accuracy at the singed bandit that has been chasing her. She takes her time and looses the shot. The sparking bullet flies and hits the bandits gut, exploding within. For a moment one can almost think they can see lighting coming out of his pores as the deathray charge explodes within the bandit, dropping him almost instantly probably a bit charred on this inside now too.

<OOC> Kojot says, "Go ahead and RP for a bit. How is everyone for time?"

<OOC> Yngvild is good for a little bit

<OOC> Azariah is good for a little bit too.

Kroth coughs a few times and struggles to get to his feet, "Graaahhh.." He shakes his head, "Sometimes I feel my life exists solely for the gods amusement." He nods to the one that healed him, "Thank you."

Vroole almost feels sorry for the last bandit as he is tangled up in vines, but it was only for a few seconds as his freezing death ray takes to travel the short distance and the bandit freezes up and passes on to the cold depths of death.

<OOC> Kroth says, "I've got 3 hours"

<OOC> Vroole says, "same here good to go."

<OOC> Azariah also has 3 hours.

Yngvild casts a quick glance around to make sure no-one is close to death or there is any imminent danger, then perhaps does something unexpected. She wraps her hands around the haft of her hammer and sinks to the ground on one knee in a silent prayer, without her usual bellowing.

<OOC> Kojot says, "Should be able to get the second encounter in, then."

<OOC> Yngvild has maybe an hour if that

<OOC> Brianna says, "only has about an hour herself."

<OOC> Kojot says, "Hmm... I think I can wrap this up with an alternate plan."

<OOC> Kojot says, "The wagon tracks continue across the clearing and head into the woods. What do you do?"

Announcement: BeagleHugs shouts, "If you've an alt 2-5 and are interested in a PrP, please page Bahken! Also, a big thank you! to everyone for making this the game it is, and happy holidays! :D"

Azariah has reconnected.

<OOC> Yngvild will finish her prayer and follow the tracks

Kroth looks around a bit, and gestures towards the tracks. "There are likely more ahead, we should be prepared for another battle." He draws his bow....perhaps not looking forward to a close up fight again.

Azariah smiles a bit as Kroth stands. "it seems we have more in ranged firepower than in melee." She then shrugs. "Now....shall we go and finish this?"

You paged Aevarr with 'Eh, life happens.'

Vroole nods and agrees, "A little more preperation would help as well... Following the tracks we should be able to get some form of a chance hopefully to be at our very best."

<OOC> Kojot nods and @emits.

<OOC> Brianna says, "sorry RL phone call has me distracted"

Yngvild gets to her feet with a clatter of armor, her broad face still troubled more than her usual carefree manner as she clutters over in an uncharacteristic silence. For a few moments anyway.

<OOC> Yngvild says, "oops return too early"

<OOC> Yngvild says, "Kroth still injured?"

<OOC> Azariah believe so.

<OOC> Kroth says, "I am down 11 hp"

<OOC> Kroth says, "But I plan to use a bow now :)"

<OOC> Kroth says, "So that might help"

<OOC> Yngvild will convert to cure moderate

GAME: Yngvild casts Bull's Strength. Caster Level: 4 DC: 16

<OOC> Yngvild says, "oops, cure moderate, lemee roll"

GAME: Yngvild rolls 2d8+4: (11)+4: 15

<OOC> Kojot says, "Onward the party?"

Azariah has partially disconnected.

The trail winds around some bushes and trees, and leads to another clearing. There's a campfire, plus the captured wagon as well as three bound and gagged figures sitting at the base of the wagon. The figures appear to be awake, as they are struggling against their bindings. To the side of the clearing, a team of horses grazes.

The clearing otherwise appears unoccupied.

<OOC> Azariah says, "onward"

Yngvild gets to her feet with a clatter of armor, her broad face still troubled more than her usual carefree manner as she clutters over in an uncharacteristic silence. For a few moments anyway. She reaches out to lay a guantleted hand on Kroth's shoulder, the metal covered in streaks of drying out...stuff. Still a healing warmth floods through him before she takes her hand away and steps back.

<OOC> Kojot will adjust scene-emit to be properly timed afterwards.

Kroth keeps the bow at the ready, even though he is healed, he isn't taking any chances. When they find the captured folks and wagon he thinks its a trap, and waits to make sure nothings going to suprise them.

Vroole has reconnected.

Vroole has partially disconnected.

<OOC> Vroole says, "missed everything after my last pose."

Keeping her own bow at the ready as well, Azariah looking for any sign of danger. She has a spell upon her lips in case trouble happens though.

You paged Vroole with 'Scenery-pose: <The trail winds around some bushes and trees, and leads to another clearing. There's a campfire, plus the captured wagon as well as three bound and gagged figures sitting at the base of the wagon. The figures appear to be awake, as they are struggling against their bindings. To the side of the clearing, a team of horses grazes. *** The clearing otherwise appears unoccupied.>'

Brianna has disconnected.

Vroole was a little weary after the last battle, but as time passed so did that and the path continued. The clearing looked like a trap though for all intent and purposes... Where had the bandits that captured the wagon gone. He doesn't even want to speak only shrugs and makes a wondering type of motion with his hands and consciously begins to ready a few of his own devices as well as this doesn't seem like it will turn out to well. A few more gestures and h tries to get across someone scouting who might be more stealthy, sneak, sneak to see what is around.

<OOC> Kojot says, "Go ahead and give me Perception checks."

GAME: Azariah rolls perception: (1)+11: 12 (EPIC FAIL)

<OOC> Azariah laughs.

GAME: Kroth rolls perception: (4)+7: 11

GAME: Yngvild rolls perception: (7)+5: 12

GAME: Vroole rolls perception: (13)+7: 20

You paged Vroole with 'Near the campfire, there's a few empty vials and a scrap of fabric with an emblem on it. The emblem is of two spears crossing diagonally through a knotwork briar.'

<OOC> Kojot says, "Information paged."

Vroole is keeping his eye sockets open, though they never really close. There is something though that nags at him, pointing out some empty vials, and the scraps of fabric with the emblem of two spears crossing through a knot work briar. As quietly as he can he speaks of them, "See those, does that mean anything to anyone?" He also drops down his Artificer Goggles and activates them, casting his Detect Magic for one minute in them.

<OOC> Kojot says, "Residual magic on the vials, none on the fabric."

<OOC> Kojot says, "whoops, that was supposed to be paged."

Kroth frowns, looking at whats pointed out, but he knows nothing about nothing. "I am not sure." He is still worried about someone coming back, there could have been more bandits afterall.

<OOC> Kojot says, "Go ahead and roll Knowledge/Local or Knowledge/Military Theory, if anybody has them."

<OOC> Yngvild nopes

<OOC> Vroole says, "Yeah not part of my knowledge skills...."

<OOC> Yngvild says, "Angoron is strength and such, not war :("

The bound figures wriggle forward, flopping onto their stomachs as they try to inch towards the party, still trying to get out of the ropes that they are tied in.

<OOC> Azariah has dungeoneering, religion, arcana, and nature

<OOC> Kroth is stupid, all physical skills :)

<OOC> Kojot says, "Well, continue on."

Kroth frowns, "I guess I'll go untie them, the rest of you can still watch for trouble." He shoulders his bow and moves down towards the captives, going to release them.

Yngvild nods briefly in agreement with Kroth's plan "I will stay in range" she rumbles, as quietly as giant Aesir cleric's can. Of course they have likely been well spotted anyway. Still she hefts her hammer and moves at a distance with him.

<OOC> Kojot says, "Azariah, Vroole?"

<OOC> Azariah says, "Sorry."

<OOC> Yngvild is awake by the will of cafeine alone atm :P

<OOC> Kojot nods. Trying to get this wrapped up.

Looking about, Azariah doesn't see anything abnormal, so she nods for Kroth to go ahead. She has heal spells.

<OOC> Azariah has....nothign else.

<OOC> Yngvild says, "Thanks, and thanks for being cool all :)"

"Thank the gods you're here," one of the merchants gasps once freed by Kroth. "The leaders of these bandits heard the fight break out, so they grabbed as much of the cargo as each of them could, then drank potions and vanished!"

"Last we heard, they were running away as fast as they could manage," a second merchant adds as he tries to rub some feeling back into his wrists. "I think they were more interested in getting away with some of the goods than in fighting for all of them."

The third nods in agreement. "I think one of them said something about returning to the rest of the Briarthorns with the supplies...?" he comments.

Kroth nods at the information, looking to the others, "If there are more of them, I think it best we report this to the guild. I have fallen once today, I do not believe I can push my luck a second time."

Yngvild considers Kroth's words and then nods in agreement "We have the prisoners..." she rumbles as she breaks out her healing kit and starts to move amongst them "...we can come back fresh for the bandits"

Azariah nods quietly. "As long as the prisoners are safe. Come on...let's head back."

<OOC> Yngvild says, "Thank you all :) and Especialy Kojot"

<OOC> Kroth says, "Thanks for GMing!"

<OOC> Azariah says, "Thanks Kojot."

The trip back is pretty uneventful, especially with the horses hitched back up to the wagon. The injuries of the merchants aren't too severe, and seem to be more from saps than bladed weapons. The Guild promises to look into the information about 'Briarthorns', and might have jobs later to deal with them.

<OOC> Yngvild says, "And sorry for crankiness :P Horrible day and my silly whippet gashed himself open thinking he is made from steel, not tissue paper"

<OOC> Kojot says, "And thank you for playing! Feel free to post an IC rumor, and name myself/Oates as OOC information contacts."

<OOC> Kojot will cut and process the log, then submit the relevant PrP forms.

<OOC> Yngvild will collapse into nanna nap :P