Mine Troubles
Log Info
- Title: Mine Troubles
- Emitter: Tiasa
- Characters: Taidan 4, Kirran 5, Miruan 2, MAC-B1G 3, Durrankar 4, Radek 3
- Place: Dwarf Mountains
- Time: Aug 20, 2015
- Summary: Mine in the Dwarf Mountains needs assistance
- APL: 4
- Encounter 1: 4 Monitor Lizards (CR 2) CR 6 Total
It is just another day at the Summit though some miners have run into a problem and asked for help. The irregulars were assigned to see what they can find out. You are given the directions to the particular mine that is running into trouble. The entrance of the mine is pretty quiet, just someone to unlock the gate, "We aren't sure what it was, just something in the dark injured a couple of the miners. If you can help, thanks." and then the miner is heading off to let you to it.
Radek is a lithe looking hobgoblin carrying a thunderbelcher resting on his shoulder. He nods as the job is described, then looks ahead into the cave, using his darkvision to see. He doesn't offer any comments though.
MAC-B1G was directed to this location by the movements of others. It followed one or more denizens as there seemed some urgency.
Miruan looks like she could either be a thug or a martial artist. Given her clothing, probably more a martial artist. She seems quietly concerned. "I see. Thank you," She offers to the man, moving easily with the others.
"Sounds like we're going on a hunt," Kirran comments as he makes sure his bow is properly strung. He smirks a bit. "Don't know the underground very well, but if you can point me in the right direction, I can track it."
Taidan arrives at the mouth of the mining facility, ready to do the deed that is expected of him.
Durrankar heard of the mine needing help and rather than ignoring it, the Sith-makar volunteered to help. His staff tapping along the ground as he walks his way with the rest of them. He looks to Kirran and his tail thumps a couple of times. "Peace on your nest." He says to Kirran, before he starts to sniff the air. "mmmm....if someone is in trouble, they tend to sweat a lot....and stink. It shouldn't be hard to find them."
"Situational update acknowledged." The large drab construct notes before approaching the mouth of the mine. It observes briefly before announcing loudly into the tunnel, "Directive: Unknown mine occupants, identify unti designations and exit the tunnels immediately."
The mine sits. It is dark inside, but considering the miners are dwarves they don't often need much light. Its quiet as well, just waiting for you all to walk in.
Radek takes point, "I'll move ahead a bit, I'm somewhat quiet, and if this goes off." he pats his rifle, "Then you know something happened. I also see in the dark, so there is that." He starts ahead of the group.
Miruan is quiet. She smiles politely to the others. "Sure thing. I cannot track things so well, so I will trust you. Should I abstain from lighting a torch, then?" Miruan does not have the ability to see in the dark, not really. She nods at Kirran, and will start to follow the others. She can at least keep a hand on the wall and take careful steps if a torch is a bad idea.
GAME: Radek rolls survival: (17)+8: 25 <OOC> Radek looks for clues <OOC> Taidan says, "I think most of us here need light to see?"
The golem follows the gobber into the tunnel. It followed the gobber from the city, so this is next logical option. The unit was informed that the gobbers were a source of difficulties due to adhesive phalanges, and the unit was directed to report any observed larceny.
<OOC> Taidan will cast dancing lights if there is no objection. <OOC> MAC-B1G has darkvision. <OOC> Durrankar also has darkvision....and low light vision GAME: Durrankar rolls survival: (3)+12: 15 <OOC> Durrankar says, "to get the scent." You paged Durrankar with 'radek you do find some tracks, lizard like' From afar, Durrankar is not Radek. <OOC> Radek has darkvision, folks can use light, but best to keep it at the back of the group so the darkvision folks can still see ahead You paged Durrankar with 'yep' You paged Radek with 'you do find some tracks, lizard like' Taidan has reconnected. You paged Durrankar with 'something lizard scent' <OOC> Taidan nods, "Casting it and setting it to follow behind the group." <OOC> Tiasa says, "ok" GAME: Taidan casts Dancing Lights. Caster Level: 3 DC: 14
Sniffing a couple of times, Durrankar looks to Kirran. "Thissss way." he says sniffing a couple more times. "Look for tracks of a lizard." he then blinks, then looks to Kirran. 'other than mine."
Taidan has partially disconnected. <OOC> Tiasa says, "still free poses"
Radek leans down for a moment, looking at a bit of dust and rubble. He grunts a bit then looks back to durr and nods. "Something lizardlike, but thats all I'm able to tell for now." He then gets back up and starts to follow the direction the trail leads.
Miruan seems good at moving quietly when she wishes. For her part, though, she seems content to keep an eye out, looking about and moving with the others. "Something like... um..." She's not entirely familiar with dungeoneering yet, but she seems eager and willing to help.
Taidan notes the absence of light near the mouth of the cave onwards. He begins to transfer his scimitar towards his other hand as he say, "I won't be of any good to this team if I don't have adequate light to see things. I will cast it behind us so that it would not impair those who can see in the dark". He casts a spell and four globes of light materialize, bobbing in the air. Maintaining a small degree of concentration on the four orbs, he set the to follow behind the group.
MAC-B1G pauses near a spot where tracks and scent were noted. It stoops, grasping a small pebble between large manipulators to study it. It then stoops further to put faceplate near the ground and ...moves its faceplate. Both motions are rough imitation of actions recently observed, but provide no new data. It rises and resumes its heavy steps. "Threats detected: Zero. Non-combatants detected: Zero."
It still rather quiet, other than normal mine tunnel sounds, distant drip of water, but the signs go deeper into the mine.
GAME: Taidan refreshes spells. GAME: Kirran rolls perception: (1)+11: 12 (EPIC FAIL) <OOC> Kirran says, "Just seeing what I can spot." <OOC> Tiasa says, "you see walls and tunnel" <OOC> Durrankar says, "oh yeah, Kirran." <OOC> Durrankar says, "I think I gave you a +2 on your tracking....." <OOC> Durrankar isn't sure...since I was trying to aid you.
Radek will still follow whatever tracks he saw, trying to keep an eye ahead, not wanting to follow tracks and end up bumping his head into whatever made them.
Miruan is looking about, but she has to rely on the light, keeping a hand on the wall just to be safe. The monk seems a bit wide-eyed at all of this. Still, she watches - mostly for things that might bother those checking the tracks.
From afar, Taidan has some injuries from his previous scene. "I'll remind you when we go into inits." <OOC> Tiasa says, "once everyone has gotten something in, will continue"
Kirran tilts his head at Durrankar, "Lizard? I don't think we know quite what it was. We will have to do a lot of sorting of things out. Did they say where the attacks or disappearances were happening? We should start there."
"That's all I smell, Kirran." Durrankar says pointing in front of him. "Go ahead of me, and I'll say something if the direction changes."
MAC-B1G continues behind the hobgobber, cyan-glowing optical receptors monitoring the path ahead. "Query: Availability of mine construction schematics? Data will improve efficiency of current task ."
Taidan falls into the old routine of guarding the group's rear, keeping the four glowing orbs from getting their illumination to interfere with others' dark vision.
<OOC> Taidan says, "Is there a decent sized foot-print of the lizard that I can examine? And what knowledge is required to get an idea of what it is?" <OOC> Taidan says, "Not Durrankar's footprint, but the non-allied lizard footprint." <OOC> Durrankar is trying to help out. Druid with Keen Scent. <OOC> Tiasa says, "perception and know/dungeoneering if anyone has it" GAME: Durrankar rolls perception: (17)+10: 27 GAME: Radek rolls perception: (7)+2: 9 GAME: Miruan rolls Perception: (14)+8: 22 <OOC> Taidan will assist others on perception as his is not good. GAME: Taidan rolls perception: (8)+0: 8 <OOC> Taidan failed in the aid thing. <OOC> Tiasa says, "mac, kirran?" <OOC> Taidan says, "But I think someone found a footprint? I'll roll Knowledge/Dungeoneering and see what I can gather." GAME: Taidan rolls Knowledge/Dungeoneering: (4)+8: 12 GAME: MAC-B1G rolls perception: (9)+7: 16 <OOC> Taidan shakes his head. "A bad day to be adventuring." MAC-B1G has partially disconnected. You paged Durrankar with 'the scents are getting stronger' You paged Taidan with 'from sounds, ther eis a chamber of some kind coming up'
There is faint growling sounds though they echo heavily.
GAME: Kirran rolls perception: (17)+11: 28 GAME: Kirran rolls k/dungeoneering: (18)+k/dungeoneering: 18 <OOC> Kirran says, "Wrong thing" GAME: Kirran rolls knowledge/dungeoneering: (9)+4: 13 <OOC> Kirran says, "There it is, sorry"
"I think we're going in the right direction. The scents are getting stronger." Durrankar says to Kirran....and sniffs a couple more times to be sure.
Taidan listens in to the conversation and then has his pacing slow down slightly. The sound that is echoing within the tunnels seem to have changed in its quality. He ponders over this things and then extends a hand out to the lead group, urging to stop for a moment. "Careful. Large open cavern ahead. It could also be a pitfall so get your lengthy poles ready to poke about. That is if you carried any on the way here."
You paged Kirran with 'growling a head. multiple sounds, and there is a cavern from the way it echoes.'
Radek nods to the others, lowering his thunderbelcher and loading it rapidly without even looking at it. "Well, I heard something, so I expect we are going to get bit soon enough."
Kirran studies the ground, his ears somewhat twitching a bit, as he seems to pick something. "Shhhh... Stop moving." He tries to get the others quiet. "There is growling... and... something else, nearby.... Sounds like it could be a cavern..."
THose that can see in the dark can see the opening ahead now.
Miruan listens, nodding. She slows a bit. She furrows her brows, watching and trying to catch the sounds of what they're talking about. Maybe is that -...? She'll just have to take their word for it for now.
<OOC> Miruan says, "Whoops, sorry." <OOC> Tiasa says, "you are fine"
MAC-B1G also detected the noise. Now is the most logical opportunity to repeat its prior directive. If they can detect the unknown occupant, it is reasonable that it can detect them. "Directive: Unknown occupant, identify designation and purpose," it emits in its bass vocalizations.
<OOC> Tiasa says, "how are we proceeding into the cavern?" <OOC> Durrankar is going to. <OOC> Taidan says, "Danger, Will Robinson!" <OOC> Radek says, "I'll move ahead" <OOC> Kirran says, "I'll take toward the rear being an archer" <OOC> Taidan would suggest sending his dancing light to make a sweep of the area. If anything is attracted to light, it might come out and pursue the light, providing us with an advantage. <OOC> Miruan will move towards the front, but she can't see in the dark. <OOC> Taidan can move the light up to 130 feet away from him. <OOC> Tiasa says, "afk a moment and then we will go from there" <OOC> Taidan says, "Any objections to my plan?" <OOC> Durrankar doesn't have any. <OOC> Radek says, "Thats fine, light away" <OOC> Kirran says, "None from me." <OOC> Radek says, "Magic fishing lure" <OOC> Durrankar says, "Also Taidan....hop on the channel." <OOC> Kirran says, "It will keep the OOC chatter for Tiasa to a minimum"
Taidan notes that the forward group has gathered at the edge of the cavern. He cast a spell (message) and points it at the lead group, making them hear him without the light getting near them. "I have a suggestion. I'm going to send my four globes of light out into the cavern and illuminate the area for us. If there is anything there that would be attracted to the light, it might make a move and allow us to see it for what it is. But I have to move to your location to optimize the reach of my spell... You can talk back to me where you are, my magic will allow me to hear what you are saying."
As you move into the Cavern the light for those that need it and for those that don't you see its fairly good sized with a large opening on the far side, but the big thing is there are four lizards the size of small horses in the cavern and all focused on you, they are on the other side. Looks like the growling was them arguing over some kind of food.
GAME: You roll initiative for Liz1: Roll: 11 + Bonus: 2 = Total: 13 GAME: You roll initiative for Liz2: Roll: 10 + Bonus: 2 = Total: 12 GAME: You roll initiative for Liz3: Roll: 4 + Bonus: 2 = Total: 6 GAME: You roll initiative for Liz4: Roll: 4 + Bonus: 2 = Total: 6 GAME: MAC-B1G rolls initiative: Roll: 4 + Bonus: 2 = Total: 6 GAME: Radek rolls initiative: Roll: 14 + Bonus: 4 = Total: 18 GAME: Taidan casts Message. Caster Level: 3 DC: 14 GAME: Durrankar rolls initiative: Roll: 15 + Bonus: 2 = Total: 17 GAME: Miruan rolls initiative: Roll: 18 + Bonus: 3 = Total: 21 GAME: Taidan rolls initiative: Roll: 14 + Bonus: 3 = Total: 17 GAME: Kirran rolls initiative: Roll: 2 + Bonus: 4 = Total: 6 GAME: Tiasa advances the initiative order.
Round One - Init 21. It is now Miruan's turn! Radek is next!
GAME: Note Flat-footed on Miruan ended. <OOC> Tiasa says, "starting distance for those in front 60'" <OOC> Miruan says, "Okay, I'm going to move ummm, 30 feet I think if I'm reading this right. Just moving up." <OOC> Miruan says, "Sorry, I'm dumb." <OOC> Tiasa says, "okay. pose" GAME: Tiasa advances the initiative order.
Round One - Init 18. It is now Radek's turn! Taidan is next!
GAME: Note Flat-footed on Radek ended. <OOC> Radek says, "I shall move up 20, leaving me 40 from the targets, within touch range of thunderbelcher."
Miruan will move up towards the lizards. She's got to help the squishies, so there's that. For now, stealth is somewhat forgone given the light. She moves quietly, quickly and easily. Her stride is fast and she's quietly hoping not to get a face full of lizard.
<OOC> Radek says, "And I shall shoot one, then reload." <OOC> Tiasa says, "alright. roll" GAME: Radek rolls ranged: (19)+7: 26 GAME: Radek rolls 1d12: (2): 2 <OOC> Radek says, "Bleh" <OOC> Tiasa says, "hits and pings" GAME: Tiasa advances the initiative order.
Round One - Init 17. It is now Taidan's turn! Durrankar is next!
GAME: Note Flat-footed on Taidan ended. <OOC> Taidan says, "Cast enlarge." <OOC> Tiasa says, "on?" <OOC> Taidan says, "Myself."
Radek simply walks forward, looking around and then raising his rifle to take aim at one of the targets. He squeezes the trigger, and grazes one of them. He quickly reloads, already ready for another shot. He seems quite confident.
<OOC> Tiasa says, "okay, pose and cast" GAME: Tiasa advances the initiative order.
Round One - Init 17. It is now Durrankar's turn! Liz1 is next!
GAME: Note Flat-footed on Durrankar ended. <OOC> Durrankar says, "Entangle. Can I set it so I get all of the lizards in the area of effect?" GAME: Durrankar refreshes spells. <OOC> Durrankar is dumb. <OOC> Taidan says, "Oh, moving light globes towards the four lizards, having one globe circling the head of each lizard creature." <OOC> Taidan says, "So that everyone can see it and react without penalty." GAME: Taidan casts Enlarge Person. Caster Level: 3 DC: 15 <OOC> Tiasa says, "no, you can get 2" <OOC> Durrankar says, "OKie. I'll do 2 if I can." <OOC> Tiasa says, "okay." GAME: Durrankar casts Entangle. Caster Level: 4 DC: 14 GAME: Tiasa rolls 1d20+5: (20)+5: 25 GAME: Tiasa rolls 1d20+5: (6)+5: 11 <OOC> Tiasa says, "one is snared, one isn't yet" <OOC> Tiasa says, "pose" GAME: Tiasa advances the initiative order.
Round One - Init 13. It is now Liz1's turn! Liz2 is next!
Taidan was not expecting to encounter anything so soon. The light of his glowing orbs can't extend that far, but the reaction of his team mates indicate that there is something ahead. He immediately casts a spell on himself which causes him to begin to enlarge, including his weapons and gears. With a stray thought to spare, he directs the four glowing orbs behind him to shoot off into the direction of the cavern and illuminate that which has been veiled by darkness.
GAME: Tiasa rolls 1d20+5: (4)+5: 9 GAME: Tiasa rolls 1d20+5: (1)+5: 6 (EPIC FAIL) GAME: Tiasa advances the initiative order.
Round One - Init 12. It is now Liz2's turn! Liz4 is next!
GAME: Tiasa advances the initiative order.
Round One - Init 6. It is now Liz4's turn! Liz3 is next!
Durrankar, seeing that the lizards may not see them yet......uses his knowledge of plants to ask them to snare the lizards from far away. He manages to snare one....but the other is able to pull away....
GAME: Tiasa advances the initiative order.
Round One - Init 6. It is now Liz3's turn! Kirran is next!
GAME: Tiasa advances the initiative order.
Round One - Init 6. It is now Kirran's turn! MAC-B1G is next!
GAME: Note Flat-footed on Kirran ended. <OOC> Durrankar thinks that they have to re-roll the save in every square they go through too. <OOC> Durrankar thinks... <OOC> Kirran says, "I'd like to shoot the one that's ensnared" 2 of the lizards just move forward, one tries to break free and doesn't. The one that wasn't snared gets snared. <OOC> Tiasa says, "alright roll" <OOC> Kirran says, "Rapid shot, so two shots" GAME: Kirran rolls 1d20+11-2: (13)+11+-2: 22 GAME: Kirran rolls 1d20+11-2: (7)+11+-2: 16 <OOC> Tiasa says, "both hit" GAME: Kirran rolls 1d8+3: (7)+3: 10 GAME: Kirran rolls 1d8+3: (6)+3: 9 <OOC> Tiasa says, "looks really hurt." GAME: Tiasa advances the initiative order.
Round One - Init 6. It is now MAC-B1G's turn! Miruan is next!
GAME: Note Flat-footed on MAC-B1G ended. <OOC> MAC-B1G will fire pulse projector cannon at the wounded creature. <OOC> Tiasa says, "ok" GAME: MAC-B1G rolls ranged: (16)+4: 20 <OOC> MAC-B1G says, "What is the range?" <OOC> Tiasa says, "30' to one on either side, 50' to one snarred and 60' feet to a severely wounded one"
Kirran sees the lizards and his bow is quickly out, taking his arrows. Two arrows fly from him in quick succession, landing in one of the lizards that was stuck in the web of.. whatever it was. There is no smile on the elf's face, but just focus.
<OOC> MAC-B1G nods and stays with the wounded one. <OOC> Tiasa says, "okay." <OOC> Tiasa says, "so 60'"
Taidan pages: AFK for a bit. If I am not back when it is my turn, I will move up to Durrankar (if it is safe to do so) and cast mirror image. <OOC> MAC-B1G rolled 20 total vs Touch AC. You paged Taidan with 'ok' <OOC> Tiasa says, "hit" GAME: MAC-B1G rolls 2d6+2: (10)+2: 12 <OOC> Tiasa says, "dead" GAME: NEW ROUND!
Tiasa advances the initiative order. Round Two - Init 21. It is now Miruan's turn! Radek is next!
"Threats detected. Initiating response." The ovaloid cylinder on MAC-B1G's back plate articulates upwards over its shoulder plate and telescopes. The forward portion is caught and supported with its right manipulator while the left is lifted to lock palm port into the rearward portion. This provides power and the tip glows blue as it charges before unleashing the energy to burn a hole through the wounded lizard.
<OOC> Miruan is checking, but I think I may hold my init a moment until after Taidan. <OOC> Tiasa says, "ypi cam" <OOC> Miruan is gonna do that, thank you. GAME: Tiasa advances the initiative order.
Round Two - Init 18. It is now Radek's turn! Taidan is next!
<OOC> Tiasa says, "radek" <OOC> Radek says, "How far am I from the remaining ones?" <OOC> Tiasa says, "30' from 2, 50' from one. one of the ones at 30 is the one you shot last time" <OOC> Radek says, "I'll shoot that one again" GAME: Radek rolls ranged: (8)+7: 15 <OOC> Radek says, "touch AC" GAME: Radek rolls 1d12: (10): 10 <OOC> Tiasa says, "hurts." GAME: Tiasa advances the initiative order.
Round Two - Init 17. It is now Taidan's turn! Durrankar is next!
Radek finishes reloading, watching arrows and plasma blasts fly towards the targets. He takes aim and squeezes the trigger again, this time getting a more solid hit on one of the critters.
<OOC> Tiasa says, "is Taidan back?" <OOC> Durrankar says, "Doesn't look it." <OOC> Miruan says, "How far am I from any lizards?" <OOC> Taidan says, "Back." <OOC> Taidan says, "Casting mirror image, unless it fails from ASF." <OOC> Tiasa says, "ok" GAME: Taidan casts Mirror Image. Caster Level: 3 DC: 16 <OOC> Taidan says, "Rolling number of duplicates." GAME: Taidan rolls 1d4+1: (3)+1: 4 <OOC> Tiasa says, "okay, pose..." <OOC> Taidan says, "4 dups. So 5 including Taidan." <OOC> Tiasa says, "did you want to go now Mir?" <OOC> Miruan says, "Sure! How close is the nearest lizard?" <OOC> Miruan might try to use Stunning Fist on it. <OOC> Tiasa says, "10'" <OOC> Miruan will walk up to the lizard, ask how he is and use Stunning fist. I'm checking the command to do this but I think I got an idea. Maybe. <OOC> Tiasa says, "ok" GAME: Miruan rolls Melee: (5)+5: 10 <OOC> Miruan quints at her dice. <OOC> Miruan is thinking that was a miss.
Taidan completes the casting of his enlarge person spell on himself and towers over most people in the cavern. His voice takes on a lower pass as his vocal cords have increased in thickness as well, making him speak in bass tone as he cast another magic spell. This time, the result is four puffs of smoke producing four enlarged Taidans. It seems strange to have all five enlarge images fit inside the narrow corridor, but it did. Magic warps the surrounding most likely. Or warps people's perception. "Alright, where do you want me to be?" He (all five images) says as he moves forward to the front, his scimitar and buckler at the ready.
<OOC> Tiasa says, "would be a miss" GAME: Tiasa advances the initiative order.
Round Two - Init 17. It is now Durrankar's turn! Liz1 is next!
<OOC> Durrankar says, "I move up to Taidan and give him bull's strength." <OOC> Tiasa says, "ok" <OOC> Durrankar is gonna assume he does it before he uses mirror image. GAME: Durrankar casts Bull's Strength. Caster Level: 4 DC: 15
Well, no time like the present. Miruan has to help! And so she moves quickly and smoothly to try to punch a lizard. It's sort of funny to watch as she stands on her toes for a moment, then rears back to ... totally whiff. Punching lizards is harder than she thought.
GAME: Tiasa advances the initiative order.
Round Two - Init 13. It is now Liz1's turn! Liz2 is next!
GAME: Tiasa rolls 1d20+3: (7)+3: 10
"Keep safe Miruan." Durrankar says as he places his hand upon Taidan to give him more strength for his cause. "take care of these lizardsssss, Taidan."
GAME: Tiasa rolls 1d20+5: (13)+5: 18 GAME: Tiasa rolls 1d20+9: (15)+9: 24 GAME: Tiasa rolls 1d8+4: (4)+4: 8 GAME: You damaged Miruan for 8 points. 14 remaining. <OOC> Tiasa says, "fort save miruan" GAME: Miruan rolls Fort: (1)+5: 6 (EPIC FAIL) <OOC> Miruan says, "Wow. I am not making a good showing at all tonight." GAME: Tiasa rolls 1d2: (1): 1 Huh? (Type "help" for help.) Huh? (Type "help" for help.) GAME: You damaged Miruan's Dexterity for 1 points. 1 total damage. GAME: Tiasa rolls 1d20+5: (7)+5: 12 GAME: Tiasa advances the initiative order.
Round Two - Init 12. It is now Liz2's turn! Liz4 is next!
GAME: Tiasa advances the initiative order.
Round Two - Init 6. It is now Liz4's turn! Liz3 is next!
GAME: Tiasa advances the initiative order.
Round Two - Init 6. It is now Liz3's turn! Kirran is next!
GAME: Tiasa advances the initiative order.
Round Two - Init 6. It is now Kirran's turn! MAC-B1G is next!
<OOC> Kirran says, "How is the lizard that I shot last round?"
The entangled lizard tries to get free and fails, still stuck. Meanwhile, the one that Miruan tried to stun takes a bite out of her and holds on tight grappling her and poisoning her a bit. The other tries to bite Radek after moving forward and fails.
<OOC> Tiasa says, "dead" <OOC> Tiasa says, "mac finished it off" <OOC> Tiasa says, "one entangled at 50' the one that has a hold of miruan and one snapping at Raek" <OOC> Tiasa says, "radek even" <OOC> Kirran says, "Thank you Mac. I'll go after the one holding Miruan" <OOC> Kirran says, "I have precise shot" <OOC> Kirran says, "Rapid shot again" GAME: Kirran rolls 1d20+11-2: (3)+11+-2: 12 GAME: Kirran rolls 1d20+11-2: (10)+11+-2: 19 <OOC> Tiasa says, "miss hit" GAME: Kirran rolls 1d8+3: (5)+3: 8
"Let her go!" Kirran shouts as he sees Miruan get in trouble with one of the lizards. Trying to take a good shot, he misses with his first arrow, and then the second one lands handedly into the lizard.
GAME: Tiasa advances the initiative order.
Round Two - Init 6. It is now MAC-B1G's turn! Miruan is next!
<OOC> Tiasa says, "mac" <OOC> MAC-B1G says, "The one assaulting Miruan is the only one not entangled?" <OOC> Tiasa says, "no one radek has been shooting and that is trying to bite him." <OOC> Tiasa says, "two untangled, only one is entangled" <OOC> MAC-B1G will move to assist Radek, stowing weapon on the way. Durrankar has reconnected. <OOC> Tiasa says, "okay, you can get there easily, are you trying to attack with another weapon?" <OOC> MAC-B1G will attempt to strike if it is near enough to reach. <OOC> Tiasa says, "go ahead" <OOC> MAC-B1G will smack it with a slam attack. GAME: MAC-B1G rolls melee+1: (8)+6+1: 15 <OOC> Tiasa says, "hit" GAME: MAC-B1G rolls 1d8+5: (8)+5: 13 <OOC> Tiasa says, "dead" GAME: NEW ROUND!
Tiasa advances the initiative order. Round Three - Init 21. It is now Miruan's turn! Radek is next!
<OOC> Tiasa says, "miruan you are being held by a lizard." <OOC> Miruan says, "So I think my action this round is breaking free?" <OOC> Tiasa says, "okay make the attempt"
MAC-B1G pans to one target, only to find Miruan and Kirran in the line of fire. It stomps towards the other mobile threat, cannon flipping up and over to stow en route. The construct raises one armored and reinforced forarm to strike the reptillian skull, shattering it and neutralizing the threat.
<OOC> Miruan says, "Okay, I will attack then instead. Sorry, I was asking what would work." <OOC> Miruan will try her flurry thing. <OOC> Miruan doesn't get an attack penalty while grappled, if that is okay? <OOC> Tiasa says, "why no penalty, normally is -2" <OOC> Miruan was told monks don't get a penalty for grappled? If not, I can just try to break free. <OOC> Miruan will just break free to save time. I'll use an escape artist check. GAME: Miruan rolls Escape Artist: (5)+7: 12 <OOC> Tiasa says, "fail to break free." <OOC> Miruan says, "Sadness." GAME: Tiasa advances the initiative order.
Round Three - Init 18. It is now Radek's turn! Taidan is next!
<OOC> Radek says, "Ones in my face right?" <OOC> MAC-B1G says, "No longer." <OOC> Tiasa says, "radek there is one entangled and one hanging onto Miruan, mac killed the one in your face" <OOC> Taidan says, "Mac took care of it." <OOC> Radek says, "Ahh" <OOC> Radek says, "Then I shall shoot the entangled one"
Miruan is grateful for the help. "Ow! Thank you! BAD LIZARD! YOU ARE A VERY BAD LIZARD!" She shakes her arm, even bracing her foot against the lizard's jaw. "C'mon. LET GO!" Naughty lizard. It's an alarming grapple of monk v. lizard. Miruan is duly annoyed. Her first adventure and she's already got something latched onto her.
GAME: Radek rolls ranged: (17)+7: 24 GAME: Radek rolls 1d12: (4): 4 <OOC> Tiasa says, "hurts it" GAME: Tiasa advances the initiative order.
Round Three - Init 17. It is now Taidan's turn! Durrankar is next!
Radek simply nods to Mac as the one in front of him is taken out, and the Hobgob turns calmly to fire at another one, managing a small wound. He grimaces slightly while loading another round.
<OOC> Taidan says, "Okay, with my luck I am likely to miss. Power attack the one grappling Miruan." <OOC> Tiasa says, "ok" Taidan pages: AC lowered to 18 due to enlarge spell. Strength boosted by +2 due to size. Another strength boost due to enhancement (+4 bulls strength). Strength overall bonus is +6. +1 from MW scimitar. BAB is a paltry +2. I will be power attacking so that reduces my BAB bonus to +1. So my overall bonus to attacks is +8. GAME: Taidan rolls 1d20+8: (3)+8: 11 <OOC> Taidan says, "Sure enough." <OOC> Durrankar says, "didja remember the +2 to hit?" <OOC> Durrankar says, "from bull's strength?" <OOC> Taidan says, "I did." <OOC> Durrankar says, "K." <OOC> Tiasa says, "miss" GAME: Tiasa advances the initiative order.
Round Three - Init 17. It is now Durrankar's turn! Liz1 is next!
Durrankar has partially disconnected. <OOC> Durrankar says, "Hmm.....is there anyone else around the lizard?" <OOC> Durrankar says, "Hmmm....I'm going to give a shot to Flaming sphere." <OOC> Tiasa says, "the entangled one?" <OOC> Durrankar says, "the one near Miru." <OOC> Tiasa says, "well it has her in its mouth and taidan is right there too"
Taidan strides forward to engage the lizard that has Miruan in a vise grip. His footsteps causes the ground to shake as he plods his way towards his target. Raising his sword, he drops it down at an arc over the grappling lizard, trying to avoid hitting Miruan. His calculations were not at par with the current moves being executed by both grapplers, and he misses his swing by a wide margin. "Pick on someone your own size." He booms at the lizard, not really expecting it to understand what he is saying.
<OOC> Durrankar thinks Flaming Sphere just attacks the one it's in the same space with. <OOC> Durrankar keeps thinking it's the 4e one too....but it's not. <OOC> Durrankar says, "the entangled one it is." <OOC> Durrankar says, "DC15 reflex save." GAME: Durrankar casts Flaming Sphere. Caster Level: 4 DC: 15 GAME: Tiasa rolls 1d20+5: (12)+5: 17 <OOC> Durrankar was working out the particulars. <OOC> Tiasa says, "miruan need a reflex save" <OOC> Durrankar says, "No." <OOC> Durrankar says, "it's on the ENTANGLED lizard." <OOC> Tiasa says, "okay, sorry, missed that you had moved it." <OOC> Durrankar nodnods. <OOC> Tiasa says, "roll the damage" <OOC> Durrankar says, "you made the save. so it negates the damage." <OOC> Durrankar poses GAME: Tiasa advances the initiative order.
Round Three - Init 13. It is now Liz1's turn! Liz2 is next!
GAME: Tiasa advances the initiative order.
Round Three - Init 12. It is now Liz2's turn! Liz4 is next!
GAME: Tiasa advances the initiative order.
Round Three - Init 6. It is now Liz4's turn! Liz3 is next!
GAME: Tiasa advances the initiative order.
Round Three - Init 6. It is now Liz3's turn! Kirran is next!
Durrankar, unable to think of.....anything to help Miruan, turns to the entangled lizard. In an attempt to soften it up....he puts a Flaming Sphere right on top of it. The lizard jumps just in time though....
GAME: Tiasa rolls 1d20+14: (12)+14: 26 GAME: Tiasa rolls 1d20+5: (2)+5: 7 GAME: Tiasa rolls 1d20+3: (10)+3: 13 GAME: Tiasa advances the initiative order.
Round Three - Init 6. It is now Kirran's turn! MAC-B1G is next!
<OOC> Kirran says, "Shoot the one grappling Miruan" <OOC> Kirran says, "Rapid shot, as before" GAME: Kirran rolls 1d20+11-2: (5)+11+-2: 14 GAME: Kirran rolls 1d20+11-2: (3)+11+-2: 12
The remaining two lizards one tried to break free after avoiding the flaming sphere and isn't successful. The other one holds still onto Miruan but doesn't hurt her anymore.
<OOC> Tiasa says, "hit miss" GAME: Kirran rolls 1d8+3: (6)+3: 9 <OOC> Tiasa says, "hurt" GAME: Tiasa advances the initiative order.
Round Three - Init 6. It is now MAC-B1G's turn! Miruan is next!
<OOC> Tiasa says, "mac" <OOC> MAC-B1G will move to assault the one masticating Miruan if it is able. <OOC> Tiasa says, "can make a single attack" <OOC> MAC-B1G will also activate Titan Armor for +4 STR as it should have done much earlier. <OOC> Tiasa says, "ok" GAME: MAC-B1G rolls melee+3: (3)+6+3: 12 <OOC> Tiasa says, "hit"
"Combat mode engaged," MAC-B1G announces well after such is appropriate. Small crystals on its armor light up and power surges through its systems. It stomps towards the creature masticatong on Miruan and swings a heavy manipulator with that additional power.
<OOC> MAC-B1G blinks and had assumed miss so posed. GAME: MAC-B1G rolls 1d8+7: (8)+7: 15 <OOC> Tiasa says, "kills it" GAME: NEW ROUND!
Tiasa advances the initiative order. Round Four - Init 21. It is now Miruan's turn! Radek is next!
<OOC> Tiasa says, "you are not entangled anymore, but the one remaining lizard is." <OOC> Miruan says, "Can I move to it and use flurry of blows? I don't think I wanna get entangled though." <OOC> Tiasa says, "you would have to try to avoid the entanglement to do that" <OOC> Miruan is gonna stay out of it. I'll chill and be on lizard blocking duty. <OOC> Miruan will hold her action. GAME: Tiasa advances the initiative order.
Round Four - Init 18. It is now Radek's turn! Taidan is next!
<OOC> Radek says, "More shooting" <OOC> Tiasa says, "roll" GAME: Radek rolls ranged: (9)+7: 16 GAME: Radek rolls 1d12: (2): 2 <OOC> Radek says, "Bleh bleh bleh" <OOC> Tiasa says, "hot" <OOC> Tiasa says, "hit"
Radek seems unable to miss tonight, that said, half his shots have been minor grazes, and this one is no exception. He loads up easily and fires another shot, one more graze on the lizard.
<OOC> Tiasa says, "slightly hurt I mean" GAME: Tiasa advances the initiative order.
Round Four - Init 17. It is now Taidan's turn! Durrankar is next!
<OOC> Taidan says, "Telekinetic fist to the entangled lizard." <OOC> Taidan says, "Touch attack." GAME: Taidan rolls range-1: (10)+range+-1: 9 <OOC> Taidan laughs. <OOC> Tiasa says, "barely miss" GAME: Tiasa advances the initiative order.
Round Four - Init 17. It is now Durrankar's turn! Liz1 is next!
<OOC> Durrankar says, "all righty." <OOC> Durrankar says, "reflex save for the flaming sphere" GAME: Durrankar rolls 3d6: (16): 16 <OOC> Taidan says, "I think I made a mistake, Tiasa." <OOC> Taidan says, "range, instead of ranged." GAME: Tiasa rolls 1d20+5: (9)+5: 14 <OOC> Tiasa says, "dc was 15 wasn't it?" <OOC> Durrankar says, "yup." <OOC> Tiasa says, "dead." <OOC> Durrankar says, "Damn." <OOC> Durrankar says, "One-shotted it." <OOC> Tiasa says, "after durrankar's pose, free poses" <OOC> Tiasa says, "well it had been wounded..."
Sighing in relief that Miruan's free, Durrankar turns his attention to his flaming sphere, where it's still hovering near the lizard. Ironically, the lizard is way too close to the fire, and it burns to a crisp on the spot. Durrankar then waves his hand to have the vines withdraw. "Are you all right, Miruan?"
Taidan shifts his scimitar to his other hand and extends his hand out at the entangled lizard. His eyes narrow into slits as he brows knot in concentration. Energy begins to solidify in the palm of his outstretched hand, a ball of compact wind energy coalesced. With a thought, he projects the balls to go into a straight line towards his intended target. But his thought were not focus enough and the ball of compact wind energy disentegrated harmlessly on impact. "Well, this is a day for many short comings." He sighs as he ends the spell that keeps him in an enlarged form, but holding on to his four duplicates a little bit longer. "At least we are all alive to see another day."
MAC-B1G recovers its stance following the powerful blow that shattered another of the threats. It scans the immediate vicinity. "Threats detected: 0. Combat mode disengaged." Its cyan optical receptors dim significantly as the power overcharge is ended, leaving its systems lagging in the wake of the fluctuation.
Radek takes a few moments to take a small rag to wipe down his barrel, then leans his rifle back on his shoulder as he looks around. "Is this it?"
Kirran sighs as the last one falls and lowers his bow, having been ready for his next shots. "Let's make sure that there aren't more things, or other threats around here before we tell them that the mine is clear..."
Miruan is also relieved as she's free, though her arm is fairly bloody. She looks a bit hurt. Watching the lizard finally get blasted was nice. She nods to the others. "Thank you. I'm - okay. Ish." She'll live, she's not bloodied. "I am grateful for your assistance."
A look around shows the opening at the back to be where this lizards apparently tunneled in, and there doesn't seem to be sign of anymore.
GAME: Kirran rolls perception: (5)+11: 16 <OOC> Kirran says, "For any tracks indicating anything more" GAME: Durrankar rolls survival: (18)+12: 30 GAME: Durrankar rolls perception: (17)+10: 27 <OOC> Durrankar says, "to see if I smell or see anything." Huh? (Type "help" for help.) <OOC> Tiasa says, "nope no signs of anymore, this seems like it was it"
Radek stands ready, mostly like a sentry waiting for something else that might jump out at them. When nothing does, he starts to relax a bit more.
Taidan shakes his head as he looks at the tunnel through which the lizards have burrowed through to get into this cavern. "A lot of chance encounter happening these past few days. Two black drakes coming upon some farm sheep for food. These four large lizards..." He does not add the first encounter he had since he arrived in Alexandria, the memories to horrible to dwell on for even a moment. "I bet the soothsayers are getting rich right now."
"I am glad you're okay too." Durrankar says touching a wand to Miruan. He then looks to Taidan. "if they are making money on this, they are not true seers."
Miruan is looking about, but she's not an experienced tracker. She blinks. "Two black drakes?" Her eyes widen. Yikes. "I'm glad the lizards are gone, at least." They shan't bother the dwarves anymore. "Thank you," She says to Durrankar as he touches a wand to her. She can likely figure out what's going on after a moment.
"Do not listen to omens, or else you shall see them everywhere. One problem at a time." Durrankar says softly to them all. "Come." he thumps his tail twice. "Let us go back and tell the dwarves the cave is clear.
Taidan looks forlornly at Durrankar and states something he heard from someone else, "Desperation breeds opportunist. It's the way of the world." He resheaths his scimitar and places his buckler behind his back. "I don't blame them." He gazes back at the dead lizards that litter the cavern. "It's just the way of the world." He repeats his previous thoughts, and makes his way back to the group, "So, a round of drinks at the local tavern to liven up our sour mood? I'm buying!" He grins, falling back to his Aesirian upbringing.
Kirran nods a bit as he surveys the area with the others. "That seems to be it. I don't see evidence of more than four of them. I think we can tell them that this is all clear, and they may want to cover this up unless they want to mine it." He puts his bow away for now and walks back with the others. He blinks at the mention of drinks. "I will take you up on that offer," he smiles. "Probability of additional threats: low. Task complete." The construct deems the current result acceptable and turns to face back along their path.
Radek looks over at the mention of drinks, and he manages a small chuckle. "A valid way to finish off a mission." He wraps up his rifle in some cloth he uses when he doesn't plan to need it soon.
<OOC> Radek says, "all good."
Miruan nods at Durrankar. She will follow the others. "May I have some tea? Well, I guess one drink couldn't hurt..." The monk seems quietly amiable to the idea. Moderation in all things.
The miners return and thank you for your work, and compensate you, letting you all go on your own way again.